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Searched refs:GR_FIND (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/debug/
DGrGLCreateDebugInterface.cpp39 GrProgramObj *program = GR_FIND(programID, GrProgramObj, in debugGLAttachShader()
43 GrShaderObj *shader = GR_FIND(shaderID, in debugGLAttachShader()
68 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj, in debugGLBindTexture()
195 GrProgramObj *program = GR_FIND(programID, in debugGLUseProgram()
211 GrFrameBufferObj *frameBuffer = GR_FIND(frameBufferID, in debugGLBindFramebuffer()
223 GrRenderBufferObj *renderBuffer = GR_FIND(renderBufferID, in debugGLBindRenderbuffer()
276 GrTextureObj *buffer = GR_FIND(textures[i], in debugGLDeleteTextures()
308 GrFrameBufferObj *buffer = GR_FIND(frameBuffers[i], in debugGLDeleteFramebuffers()
361 GrRenderBufferObj *buffer = GR_FIND(renderBuffers[i], in debugGLDeleteRenderbuffers()
397 GrRenderBufferObj *renderbuffer = GR_FIND(renderBufferID, in debugGLFramebufferRenderbuffer()
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DGrDebugGL.h164 #define GR_FIND(id, className, classEnum) \ macro