Searched refs:GR_FIND (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/gpu/gl/debug/ |
D | GrGLCreateDebugInterface.cpp | 39 GrProgramObj *program = GR_FIND(programID, GrProgramObj, in debugGLAttachShader() 43 GrShaderObj *shader = GR_FIND(shaderID, in debugGLAttachShader() 68 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj, in debugGLBindTexture() 195 GrProgramObj *program = GR_FIND(programID, in debugGLUseProgram() 211 GrFrameBufferObj *frameBuffer = GR_FIND(frameBufferID, in debugGLBindFramebuffer() 223 GrRenderBufferObj *renderBuffer = GR_FIND(renderBufferID, in debugGLBindRenderbuffer() 276 GrTextureObj *buffer = GR_FIND(textures[i], in debugGLDeleteTextures() 308 GrFrameBufferObj *buffer = GR_FIND(frameBuffers[i], in debugGLDeleteFramebuffers() 361 GrRenderBufferObj *buffer = GR_FIND(renderBuffers[i], in debugGLDeleteRenderbuffers() 397 GrRenderBufferObj *renderbuffer = GR_FIND(renderBufferID, in debugGLFramebufferRenderbuffer() [all …]
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D | GrDebugGL.h | 164 #define GR_FIND(id, className, classEnum) \ macro
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