/external/mesa3d/src/gallium/drivers/nvc0/ |
D | nvc0_draw.c | 41 NOUVEAU_ERR("\n"); in nvc0_render_point() 47 NOUVEAU_ERR("\n"); in nvc0_render_line() 53 NOUVEAU_ERR("\n"); in nvc0_render_tri() 64 NOUVEAU_ERR("\n"); in nvc0_render_reset_stipple_counter()
|
D | nvc0_screen.c | 158 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); in nvc0_screen_get_param() 223 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param); in nvc0_screen_get_shader_param() 244 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); in nvc0_screen_get_paramf() 394 NOUVEAU_ERR(str, err); \
|
D | nvc0_program.c | 574 NOUVEAU_ERR("shader translation failed: %i\n", ret); in nvc0_program_translate() 615 NOUVEAU_ERR("unknown program type: %u\n", prog->type); in nvc0_program_translate() 674 NOUVEAU_ERR("out of code space\n"); in nvc0_program_upload_code()
|
D | nvc0_miptree.c | 177 NOUVEAU_ERR("invalid nr_samples: %u\n", mt->base.base.nr_samples); in nvc0_miptree_init_ms_mode()
|
D | nvc0_surface.c | 88 NOUVEAU_ERR("invalid/unsupported surface format: %s\n", in nvc0_2d_texture_set() 1056 NOUVEAU_ERR("failed to allocate blit context\n"); in nvc0_blitctx_create()
|
D | nvc0_tex.c | 181 NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target); in nvc0_create_sampler_view()
|
D | nvc0_state.c | 424 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); in nv50_tsc_wrap_mode()
|
/external/mesa3d/src/gallium/drivers/nv50/ |
D | nv50_draw.c | 41 NOUVEAU_ERR("\n"); in nv50_render_point() 47 NOUVEAU_ERR("\n"); in nv50_render_line() 53 NOUVEAU_ERR("\n"); in nv50_render_tri() 64 NOUVEAU_ERR("\n"); in nv50_render_reset_stipple_counter()
|
D | nv50_screen.c | 180 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); in nv50_screen_get_param() 235 NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param); in nv50_screen_get_shader_param() 255 NOUVEAU_ERR("unknown PIPE_CAP %d\n", param); in nv50_screen_get_paramf() 553 NOUVEAU_ERR("Failed to allocate local bo: %d\n", ret); in nv50_tls_alloc() 571 NOUVEAU_ERR("Unsupported number of temporaries (%u > %u). Fixable if someone cares.\n", in nv50_tls_realloc() 608 NOUVEAU_ERR("nouveau_screen_init failed: %d\n", ret); in nv50_screen_create() 639 NOUVEAU_ERR("Failed to allocate fence bo: %d\n", ret); in nv50_screen_create() 652 NOUVEAU_ERR("Failed to allocate notifier: %d\n", ret); in nv50_screen_create() 659 NOUVEAU_ERR("Failed to allocate PGRAPH context for M2MF: %d\n", ret); in nv50_screen_create() 666 NOUVEAU_ERR("Failed to allocate PGRAPH context for 2D: %d\n", ret); in nv50_screen_create() [all …]
|
D | nv50_debug.h | 18 #define NOUVEAU_ERR(fmt, args...) \ macro
|
D | nv50_miptree.c | 179 NOUVEAU_ERR("invalid nr_samples: %u\n", mt->base.base.nr_samples); in nv50_miptree_init_ms_mode() 424 NOUVEAU_ERR("Creating unsupported 3D surface !\n"); in nv50_miptree_surface_new()
|
D | nv50_push.c | 257 NOUVEAU_ERR("draw_stream_output not supported on pre-NVA0 cards\n"); in nv50_push_vbo()
|
D | nv50_tex.c | 180 NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target); in nv50_create_sampler_view()
|
D | nv50_surface.c | 85 NOUVEAU_ERR("invalid/unsupported surface format: %s\n", in nv50_2d_texture_set() 964 NOUVEAU_ERR("failed to allocate blit context\n"); in nv50_blitctx_create()
|
D | nv50_program.c | 343 NOUVEAU_ERR("shader translation failed: %i\n", ret); in nv50_program_translate()
|
D | nv50_shader_state.c | 57 NOUVEAU_ERR("user constbufs only supported in slot 0\n"); in nv50_constbufs_validate()
|
D | nv50_vbo.c | 674 NOUVEAU_ERR("draw_stream_output not supported on pre-NVA0 cards\n"); in nva0_draw_stream_output()
|
D | nv50_state.c | 449 NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); in nv50_tsc_wrap_mode()
|
/external/mesa3d/src/gallium/drivers/nv30/ |
D | nvfx_vertprog.c | 70 NOUVEAU_ERR("out of temps!!\n"); in temp() 386 NOUVEAU_ERR("bad src file\n"); in tgsi_src() 436 NOUVEAU_ERR("bad dst file %i\n", fdst->Register.File); in tgsi_dst() 525 NOUVEAU_ERR("bad src file\n"); in nvfx_vertprog_parse_instruction() 801 NOUVEAU_ERR("invalid opcode %d\n", finst->Instruction.Opcode); in nvfx_vertprog_parse_instruction() 841 NOUVEAU_ERR("bad colour semantic index\n"); in nvfx_vertprog_parse_decl_output() 852 NOUVEAU_ERR("bad bcolour semantic index\n"); in nvfx_vertprog_parse_decl_output() 877 NOUVEAU_ERR("cannot handle edgeflag output\n"); in nvfx_vertprog_parse_decl_output() 880 NOUVEAU_ERR("bad output semantic\n"); in nvfx_vertprog_parse_decl_output() 1089 NOUVEAU_ERR("invalid clip dist #%d\n", i); in _nvfx_vertprog_translate()
|
D | nv30_screen.h | 6 #define NOUVEAU_ERR(fmt, args...) \ macro
|
D | nvfx_fragprog.c | 50 NOUVEAU_ERR("out of temps!!\n"); in temp() 394 NOUVEAU_ERR("bad src file\n"); in tgsi_src() 422 NOUVEAU_ERR("bad dst file %d\n", fdst->Register.File); in tgsi_dst() 521 NOUVEAU_ERR("bad src file\n"); in nvfx_fragprog_parse_instruction() 883 NOUVEAU_ERR("Sorry, the continue keyword is not implemented: ignoring it.\n"); in nvfx_fragprog_parse_instruction() 890 NOUVEAU_ERR("invalid opcode %d\n", finst->Instruction.Opcode); in nvfx_fragprog_parse_instruction() 901 NOUVEAU_ERR( in nvfx_fragprog_parse_instruction() 1003 NOUVEAU_ERR("bad rcol index\n"); in nvfx_fragprog_parse_decl_output() 1008 NOUVEAU_ERR("bad output semantic\n"); in nvfx_fragprog_parse_decl_output()
|
D | nv30_context.c | 100 NOUVEAU_ERR(str, err); \
|
D | nv30_screen.c | 318 NOUVEAU_ERR(str, err); \ 363 NOUVEAU_ERR("unknown 3d class for 0x%02x\n", dev->chipset); in nv30_screen_create()
|