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Searched refs:SIGNED_INT32 (Results 1 – 25 of 40) sorted by relevance

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/external/deqp/modules/gles31/functional/
Des31fNegativeShaderImageLoadStoreTests.cpp114 case tcu::TextureFormat::SIGNED_INT32: qualifier << "32i"; break; in getShaderImageLayoutQualifier()
139 case tcu::TextureFormat::SIGNED_INT32: in getShaderImageTypeDeclaration()
238 case tcu::TextureFormat::SIGNED_INT32: in getOtherFunctionArguments()
413 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32), in image_store()
416 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32), in image_store()
454 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32), in image_load()
457 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32), in image_load()
489 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32), in image_atomic()
492 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32), in image_atomic()
545 tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32), in image_atomic_exchange()
[all …]
Des31fShaderImageLoadStoreTests.cpp145 type == TextureFormat::SIGNED_INT32; in isFormatTypeSignedInteger()
173 format.type == TextureFormat::SIGNED_INT32 || in isFormatSupportedForTextureBuffer()
185 format.type == TextureFormat::SIGNED_INT32 || in isFormatSupportedForTextureBuffer()
218 case TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()
1602 m_format == TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT32) || in BinaryAtomicOperationCase()
2108 m_format == TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT32)); in AtomicCompSwapCase()
2519 m_format == TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT32) || in CoherenceCase()
3179 TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT32), in init()
3182 TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT32), in init()
Des31fFboTestUtil.cpp580 return tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32); in getFramebufferReadFormat()
Des31fTextureGatherTests.cpp123 type == tcu::TextureFormat::SIGNED_INT32; in isSIntFormatType()
140 colorBufferFormat.type == tcu::TextureFormat::SIGNED_INT32 || in getPixels()
153 … (isSigned) ? (tcu::TextureFormat::SIGNED_INT32) : (tcu::TextureFormat::UNSIGNED_INT32)), in getPixels()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp58 case TextureFormat::SIGNED_INT32: in getTransferFormat()
108 case TextureFormat::SIGNED_INT32: type = GL_INT; break; in getTransferFormat()
157 case FMT_CASE(RGBA, SIGNED_INT32): return GL_RGBA32I; in getInternalFormat()
175 case FMT_CASE(RGB, SIGNED_INT32): return GL_RGB32I; in getInternalFormat()
190 case FMT_CASE(RG, SIGNED_INT32): return GL_RG32I; in getInternalFormat()
204 case FMT_CASE(R, SIGNED_INT32): return GL_R32I; in getInternalFormat()
408 case GL_INT: return normalized ? TextureFormat::SNORM_INT32 : TextureFormat::SIGNED_INT32; in mapGLChannelType()
481 case GL_RGBA32I: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT32); in mapGLInternalFormat()
499 case GL_RGB32I: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT32); in mapGLInternalFormat()
514 case GL_RG32I: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT32); in mapGLInternalFormat()
[all …]
/external/deqp/external/vulkancts/framework/vulkan/
DvkImageUtil.cpp212 case FMT_CASE(R, SIGNED_INT32): return VK_FORMAT_R32_SINT; in mapTextureFormat()
216 case FMT_CASE(RG, SIGNED_INT32): return VK_FORMAT_R32G32_SINT; in mapTextureFormat()
220 case FMT_CASE(RGB, SIGNED_INT32): return VK_FORMAT_R32G32B32_SINT; in mapTextureFormat()
224 case FMT_CASE(RGBA, SIGNED_INT32): return VK_FORMAT_R32G32B32A32_SINT; in mapTextureFormat()
355 case VK_FORMAT_R32_SINT: return TextureFormat(TextureFormat::R, TextureFormat::SIGNED_INT32); in mapVkFormat()
359 …se VK_FORMAT_R32G32_SINT: return TextureFormat(TextureFormat::RG, TextureFormat::SIGNED_INT32); in mapVkFormat()
363 … VK_FORMAT_R32G32B32_SINT: return TextureFormat(TextureFormat::RGB, TextureFormat::SIGNED_INT32); in mapVkFormat()
367 …_FORMAT_R32G32B32A32_SINT: return TextureFormat(TextureFormat::RGBA, TextureFormat::SIGNED_INT32); in mapVkFormat()
591 case tcu::TextureFormat::SIGNED_INT32: in fullTextureFormatRoundTripSupported()
/external/deqp/modules/gles3/functional/
Des3fReadPixelsTests.cpp125 if (reference.getFormat().type == tcu::TextureFormat::SIGNED_INT32) in render()
138 else if (reference.getFormat().type == tcu::TextureFormat::SIGNED_INT32) in render()
193 if (reference.getFormat().type == tcu::TextureFormat::SIGNED_INT32) in render()
/external/deqp/framework/common/
DtcuTextureUtil.cpp193 case TextureFormat::SIGNED_INT32: return TEXTURECHANNELCLASS_SIGNED_INTEGER; in getTextureChannelClass()
375 case TextureFormat::SIGNED_INT32: cMin = -2147483648.0f; cMax = 2147483647.0f; break; in getFloatChannelValueRange()
460 case TextureFormat::SIGNED_INT32: return IVec4(std::numeric_limits<deInt32>::min()); in getFormatMinIntValue()
476 case TextureFormat::SIGNED_INT32: return IVec4(std::numeric_limits<deInt32>::max()); in getFormatMaxIntValue()
533 case TextureFormat::SIGNED_INT32: return IVec4(32); in getChannelBitDepth()
600 case TextureFormat::SIGNED_INT32: in getChannelMantissaBitDepth()
DtcuTexture.cpp276 case TextureFormat::SIGNED_INT32: return 4; in getChannelSize()
340 case TextureFormat::SIGNED_INT32: return (float)*((const deInt32*)value); in channelToFloat()
370 case TextureFormat::SIGNED_INT32: return (int)*((const deInt32*)value); in channelToInt()
400 case TextureFormat::SIGNED_INT32: *((deInt32*)dst) = convertSatRte<deInt32> (src); break; in floatToChannel()
455 case TextureFormat::SIGNED_INT32: *((deInt32*)dst) = convertSat<deInt32> (src); break; in intToChannel()
634 case TextureFormat::SIGNED_INT32: in isValid()
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp99 texFormat.type == tcu::TextureFormat::SIGNED_INT32) in init()
/external/v8/src/crankshaft/arm/
Dlithium-codegen-arm.h99 enum IntegerSignedness { SIGNED_INT32, UNSIGNED_INT32 }; enumerator
/external/v8/src/crankshaft/x64/
Dlithium-codegen-x64.h84 enum IntegerSignedness { SIGNED_INT32, UNSIGNED_INT32 }; enumerator
/external/v8/src/crankshaft/ppc/
Dlithium-codegen-ppc.h97 enum IntegerSignedness { SIGNED_INT32, UNSIGNED_INT32 }; enumerator
/external/v8/src/crankshaft/ia32/
Dlithium-codegen-ia32.h89 enum IntegerSignedness { SIGNED_INT32, UNSIGNED_INT32 }; enumerator
/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageTestsUtil.cpp553 case tcu::TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()
DvktImageQualifiersTests.cpp721 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32), in createImageQualifiersTests()
/external/v8/src/crankshaft/mips/
Dlithium-codegen-mips.h98 enum IntegerSignedness { SIGNED_INT32, UNSIGNED_INT32 }; enumerator
/external/v8/src/crankshaft/mips64/
Dlithium-codegen-mips64.h99 enum IntegerSignedness { SIGNED_INT32, UNSIGNED_INT32 }; enumerator
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
DvktSparseResourcesImageSparseResidency.cpp770 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32), in createImageSparseResidencyTests()
773 tcu::TextureFormat(tcu::TextureFormat::RG, tcu::TextureFormat::SIGNED_INT32), in createImageSparseResidencyTests()
DvktSparseResourcesImageSparseBinding.cpp424 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32), in createImageSparseBindingTests()
DvktSparseResourcesTestsUtil.cpp674 case tcu::TextureFormat::SIGNED_INT32: typePart = "32i"; break; in getShaderImageFormatQualifier()
DvktSparseResourcesMipmapSparseResidency.cpp572 tcu::TextureFormat(tcu::TextureFormat::R, tcu::TextureFormat::SIGNED_INT32), in createMipmapSparseResidencyTests()
/external/v8/src/crankshaft/arm64/
Dlithium-codegen-arm64.h74 enum IntegerSignedness { SIGNED_INT32, UNSIGNED_INT32 }; enumerator
/external/v8/src/crankshaft/x87/
Dlithium-codegen-x87.h124 enum IntegerSignedness { SIGNED_INT32, UNSIGNED_INT32 }; enumerator
/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp554 case glu::TYPE_INT: channelType = tcu::TextureFormat::SIGNED_INT32; break; in getRenderbufferFormatForOutput()
555 case glu::TYPE_BOOL: channelType = tcu::TextureFormat::SIGNED_INT32; break; in getRenderbufferFormatForOutput()

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