Searched refs:StackDepth (Results 1 – 7 of 7) sorted by relevance
357 bool &IsRecursive, unsigned &StackDepth) { in examineStackFrames() argument359 StackDepth = 0; in examineStackFrames()369 ++StackDepth; in examineStackFrames()378 ++StackDepth; in examineStackFrames()864 unsigned StackDepth = 0; in shouldInlineCall() local865 examineStackFrames(D, Pred->getLocationContext(), IsRecursive, StackDepth); in shouldInlineCall()866 if ((StackDepth >= Opts.InlineMaxStackDepth) && in shouldInlineCall()
73 GLuint StackDepth; /**< Index/ptr to top of CallStack[] */ member
759 if (machine->StackDepth >= MAX_PROGRAM_CALL_DEPTH) { in _mesa_execute_program()762 machine->CallStack[machine->StackDepth++] = pc + 1; /* next inst */ in _mesa_execute_program()1424 if (machine->StackDepth == 0) { in _mesa_execute_program()1428 pc = machine->CallStack[--machine->StackDepth] - 1; in _mesa_execute_program()
204 machine->StackDepth = 0; in init_machine()
258 machine->StackDepth = 0; in init_machine()
570 bool &IsRecursive, unsigned &StackDepth);
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