/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawSimpleTest.cpp | 67 case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: in SimpleDraw() 122 case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: in iterate() 228 case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: in iterate() 332 …draw_triangle_list", "Draws triangle list", shaderPaths, vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in init() 338 …_list", "Draws an instanced triangle list", shaderPaths, vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in init()
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D | vktDrawIndirectTest.cpp | 108 case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: in IndirectDraw() 167 case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: in iterate() 350 case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: in iterate() 537 …tx, "triangle_list", "Draws triangle list", shaderPaths, vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in init() 549 …_list", "Draws an instanced triangle list", shaderPaths, vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in init() 558 …_list", "Draws an instanced triangle list", shaderPaths, vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in init()
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D | vktDrawIndexedTest.cpp | 77 case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: in DrawIndexed() 250 case vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: in iterate() 353 …angle_list", "Draws indexed triangle list", shaderPaths, vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in init() 359 …angle_list", "Draws indexed triangle list", shaderPaths, vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in init()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineInputAssemblyTests.cpp | 192 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 320 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: in createBufferData() 405 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: in createBufferData()
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D | vktPipelineReferenceRenderer.cpp | 114 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: return rr::PRIMITIVETYPE_TRIANGLES; in mapVkPrimitiveTopology()
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D | vktPipelineMultisampleTests.cpp | 499 topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; in createInstance() 1101 …r (context, VK_FORMAT_R8G8B8A8_UNORM, tcu::IVec2(32, 32), VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, ve… in testRasterSamplesConsistency()
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D | vktPipelineBlendTests.cpp | 510 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // VkPrimitiveTopology topology; in BlendTestInstance()
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D | vktPipelineEarlyFragmentTests.cpp | 504 …VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // VkPrimitiveTopology topology; in makeGraphicsPipeline()
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D | vktPipelineImageSamplingInstance.cpp | 678 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // VkPrimitiveTopology topology; in ImageSamplingInstance()
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D | vktPipelineStencilTests.cpp | 602 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // VkPrimitiveTopology topology; in StencilTestInstance()
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D | vktPipelineDepthTests.cpp | 520 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // VkPrimitiveTopology topology; in DepthTestInstance()
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D | vktPipelinePushConstantTests.cpp | 759 …TESSELLATION_CONTROL_BIT) ? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST : VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; in PushConstantGraphicsTestInstance()
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D | vktPipelineCacheTests.cpp | 283 (m_patchControlPoints == 0 ? VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST in buildPipeline()
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D | vktPipelineTimestampTests.cpp | 424 …m_patchControlPoints > 0) ? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST : VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; in buildPipeline()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiSmokeTests.cpp | 614 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // topology in renderTriangleTest() 1231 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // topology in renderTriangleUnusedResolveAttachmentTest()
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D | vktApiBufferViewAccessTests.cpp | 482 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // VkPrimitiveTopology topology; in BufferViewTestInstance()
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/external/deqp/external/vulkancts/modules/vulkan/query_pool/ |
D | vktQueryPoolOcclusionTests.cpp | 932 else if (primitiveTopology == vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST) in validateResults() 1065 …iveTopology[] = { vk::VK_PRIMITIVE_TOPOLOGY_POINT_LIST, vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST }; in init()
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateGeneralTests.cpp | 311 …eInfo_2.addState(PipelineCreateInfo::InputAssemblerState(vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in initPipeline()
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/external/skia/src/gpu/vk/ |
D | GrVkPipeline.cpp | 84 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, in setup_input_assembly_state()
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/external/vulkan-validation-layers/demos/smoke/ |
D | Meshes.cpp | 98 ia_info.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; in input_assembly_state()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkBasicTypes.inl | 450 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3, enumerator
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/external/deqp/external/vulkancts/modules/vulkan/wsi/ |
D | vktWsiSwapchainTests.cpp | 1038 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, in createPipeline()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 1345 VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, // VkPrimitiveTopology topology; in render()
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/external/vulkan-validation-layers/tests/ |
D | vkrenderframework.cpp | 1128 m_ia_state.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; in VkPipelineObj()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktSynchronization.cpp | 756 inputAssemblyState.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; in generateWork()
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