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Searched refs:fNorms (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/batches/
DGrAAConvexTessellator.cpp122 fNorms.rewind(); in rewind()
134 fBisectors.setCount(fNorms.count()); in computeBisectors()
138 fBisectors[cur] = fNorms[cur] + fNorms[prev]; in computeBisectors()
141 fBisectors[cur].setOrthog(fNorms[cur], (SkPoint::Side)-fSide); in computeBisectors()
143 other.setOrthog(fNorms[prev], fSide); in computeBisectors()
242 SkASSERT(edgeIdx < fNorms.count()); in computeDepthFromEdge()
245 SkScalar depth = -fNorms[edgeIdx].dot(v); in computeDepthFromEdge()
256 const SkPoint& norm = fNorms[edgeIdx]; in computePtAlongBisector()
296 fNorms.setReserve(path.countPoints()); in extractFromPath()
332 fNorms.pop(); in extractFromPath()
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DGrAAConvexPathRenderer.cpp48 SkVector fNorms[2]; member
63 return fNorms[fType]; in endNorm()
146 segb.fNorms[p] = segb.fPts[p] - *prevPt; in compute_vectors()
147 segb.fNorms[p].normalize(); in compute_vectors()
148 segb.fNorms[p].setOrthog(segb.fNorms[p], normSide); in compute_vectors()
166 segb.fMid = segb.fNorms[0] + sega.endNorm(); in compute_vectors()
389 verts[*v + 3].fPos = verts[*v + 0].fPos + segb.fNorms[0]; in create_vertices()
414 verts[*v + 3].fPos = verts[*v + 1].fPos + segb.fNorms[0]; in create_vertices()
415 verts[*v + 4].fPos = verts[*v + 2].fPos + segb.fNorms[0]; in create_vertices()
458 SkVector midVec = segb.fNorms[0] + segb.fNorms[1]; in create_vertices()
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DGrAAConvexTessellator.h235 SkTDArray<SkVector> fNorms; variable