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Searched refs:glFlush (Results 1 – 25 of 75) sorted by relevance

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/external/mesa3d/src/glx/apple/
Dapple_glx.c136 glFlush(); in apple_glx_swap_buffers()
147 glFlush(); in apple_glx_waitx()
Dapple_glx_context.c508 glFlush(); in apple_glx_copy_context()
/external/autotest/client/deps/glbench/src/
Dtestbase.cc172 glFlush(); in TestFunc()
224 glFlush(); in TestFunc()
Dtextureupdatetest.cc29 glFlush(); in TestFunc()
Dtexturereusetest.cc29 glFlush(); in TestFunc()
Dcleartest.cc31 glFlush(); // Kick GPU as soon as possible in TestFunc()
/external/deqp/framework/egl/
DegluStaticES20Library.inl51 { "glFlush", (deFunctionPtr)glFlush },
DegluStaticES30Library.inl80 { "glFlush", (deFunctionPtr)glFlush },
/external/webrtc/webrtc/test/gl/
Dgl_renderer.cc109 glFlush(); in RenderFrame()
/external/deqp/doc/testspecs/GLES3/
Dfunctional.fence_sync.txt37 optionally glFlush() or glFinish() are called.
/external/mesa3d/src/gallium/state_trackers/wgl/
Dopengl32.mingw.def99 glFlush = glFlush@0
Dopengl32.def99 glFlush
Dstw_context.c654 &glFlush,
/external/mesa3d/src/egl/drivers/dri2/
Degl_dri2.h85 void (*glFlush)(void); member
Dplatform_android.c265 if (dri2_drv->glFlush) { in droid_swap_buffers()
268 dri2_drv->glFlush(); in droid_swap_buffers()
Dplatform_wayland.c614 if (dri2_drv->glFlush) { in dri2_swap_buffers()
617 dri2_drv->glFlush(); in dri2_swap_buffers()
Degl_dri2.c903 if (old_ctx && dri2_drv->glFlush) in dri2_make_current()
904 dri2_drv->glFlush(); in dri2_make_current()
1526 dri2_drv->glFlush = (void (*)(void)) in dri2_load()
/external/deqp/modules/gles3/functional/
Des3fSyncTests.cpp207 glFlush(); in iterate()
/external/skia/src/gpu/gl/android/
DGrGLCreateNativeInterface_android.cpp91 return (GrGLFuncPtr) glFlush; in android_get_gl_proc()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl51 gl->flush = &glFlush;
DglwInitES30Direct.inl80 gl->flush = &glFlush;
DglwInitES20.inl51 gl->flush = (glFlushFunc) loader->get("glFlush");
/external/mesa3d/docs/
DMESA_multithread_makecurrent.spec38 ensuring that the glFlush happens in one thread before another
/external/deqp/modules/egl/
DteglGetProcAddressTests.inl87 "glFlush",
240 "glFlush",
/external/deqp/modules/gles2/functional/
Des2fBlendTests.cpp252 glFlush(); in iterate()

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