Searched refs:lp_fragment_shader_variant (Results 1 – 10 of 10) sorted by relevance
76 struct lp_fragment_shader_variant *base;81 struct lp_fragment_shader_variant struct131 lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant);135 struct lp_fragment_shader_variant *variant);
45 struct lp_fragment_shader_variant;169 lp_jit_init_types(struct lp_fragment_shader_variant *lp);
43 struct lp_fragment_shader_variant;99 struct lp_fragment_shader_variant *variant );
44 lp_jit_create_types(struct lp_fragment_shader_variant *lp) in lp_jit_create_types()187 lp_jit_init_types(struct lp_fragment_shader_variant *lp) in lp_jit_init_types()
763 struct lp_fragment_shader_variant *variant, in generate_fragment()1201 lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant) in lp_debug_fs_variant()1216 static struct lp_fragment_shader_variant *1221 struct lp_fragment_shader_variant *variant; in generate_variant()1225 variant = CALLOC_STRUCT(lp_fragment_shader_variant); in generate_variant()1420 struct lp_fragment_shader_variant *variant) in llvmpipe_remove_shader_variant()1665 struct lp_fragment_shader_variant *variant = NULL; in llvmpipe_update_fs()
53 static const struct lp_fragment_shader_variant *81 const struct lp_fragment_shader_variant *variant = get_variant(state, block, k); in is_blend()
71 struct lp_fragment_shader_variant *variant;
259 struct lp_fragment_shader_variant *variant = state->variant; in lp_rast_shade_quads_all()
339 struct lp_fragment_shader_variant *variant; in lp_rast_shade_tile()431 struct lp_fragment_shader_variant *variant = state->variant; in lp_rast_shade_quads_mask()
535 struct lp_fragment_shader_variant *variant) in lp_setup_set_fs_variant()