Home
last modified time | relevance | path

Searched refs:lp_fragment_shader_variant (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs.h76 struct lp_fragment_shader_variant *base;
81 struct lp_fragment_shader_variant struct
131 lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant);
135 struct lp_fragment_shader_variant *variant);
Dlp_jit.h45 struct lp_fragment_shader_variant;
169 lp_jit_init_types(struct lp_fragment_shader_variant *lp);
Dlp_setup.h43 struct lp_fragment_shader_variant;
99 struct lp_fragment_shader_variant *variant );
Dlp_jit.c44 lp_jit_create_types(struct lp_fragment_shader_variant *lp) in lp_jit_create_types()
187 lp_jit_init_types(struct lp_fragment_shader_variant *lp) in lp_jit_init_types()
Dlp_state_fs.c763 struct lp_fragment_shader_variant *variant, in generate_fragment()
1201 lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant) in lp_debug_fs_variant()
1216 static struct lp_fragment_shader_variant *
1221 struct lp_fragment_shader_variant *variant; in generate_variant()
1225 variant = CALLOC_STRUCT(lp_fragment_shader_variant); in generate_variant()
1420 struct lp_fragment_shader_variant *variant) in llvmpipe_remove_shader_variant()
1665 struct lp_fragment_shader_variant *variant = NULL; in llvmpipe_update_fs()
Dlp_rast_debug.c53 static const struct lp_fragment_shader_variant *
81 const struct lp_fragment_shader_variant *variant = get_variant(state, block, k); in is_blend()
Dlp_rast.h71 struct lp_fragment_shader_variant *variant;
Dlp_rast_priv.h259 struct lp_fragment_shader_variant *variant = state->variant; in lp_rast_shade_quads_all()
Dlp_rast.c339 struct lp_fragment_shader_variant *variant; in lp_rast_shade_tile()
431 struct lp_fragment_shader_variant *variant = state->variant; in lp_rast_shade_quads_mask()
Dlp_setup.c535 struct lp_fragment_shader_variant *variant) in lp_setup_set_fs_variant()