Searched refs:nextP (Results 1 – 2 of 2) sorted by relevance
45 GrSLPrecision nextP = static_cast<GrSLPrecision>(fPrecision + 1); in reset() local46 info = &caps->getFloatShaderPrecisionInfo(kFragment_GrShaderType, nextP); in reset()50 fPrecision = nextP; in reset()
META-INF/ META-INF/MANIFEST.MF com/ com/ximpleware/ com/ ...