Home
last modified time | relevance | path

Searched refs:ralloc_strdup (Results 1 – 18 of 18) sorted by relevance

/external/mesa3d/src/glsl/glcpp/
Dglcpp-lex.l124 yylval->str = ralloc_strdup (yyextra, yytext);
132 yylval->str = ralloc_strdup (yyextra, yytext);
195 yylval->str = ralloc_strdup (yyextra, yytext);
201 yylval->str = ralloc_strdup (yyextra, yytext);
216 yylval->str = ralloc_strdup (yyextra, yytext);
221 yylval->str = ralloc_strdup (yyextra, yytext);
226 yylval->str = ralloc_strdup (yyextra, yytext);
271 yylval->str = ralloc_strdup (yyextra, yytext);
280 yylval->str = ralloc_strdup (yyextra, yytext);
Dglcpp.c102 char *info_log = ralloc_strdup(ctx, ""); in main()
Dglcpp-parse.y610 node->str = ralloc_strdup (node, str); in _string_list_append_item()
1141 parser->output = ralloc_strdup(parser, ""); in glcpp_parser_create()
1143 parser->info_log = ralloc_strdup(parser, ""); in glcpp_parser_create()
1543 str = ralloc_strdup (parser, token->value.str); in _glcpp_parser_expand_node()
1583 node->identifier = ralloc_strdup (node, identifier); in _parser_active_list_push()
1756 macro->identifier = ralloc_strdup (macro, identifier); in _define_object_macro()
1790 macro->identifier = ralloc_strdup (macro, identifier); in _define_function_macro()
Dpp.c103 char *clean = ralloc_strdup(ctx, ""); in remove_line_continuations()
/external/mesa3d/src/glsl/
Dglsl_types.cpp59 this->name = ralloc_strdup(this->mem_ctx, name); in glsl_type()
77 this->name = ralloc_strdup(this->mem_ctx, name); in glsl_type()
92 this->name = ralloc_strdup(this->mem_ctx, name); in glsl_type()
97 this->fields.structure[i].name = ralloc_strdup(this->fields.structure, in glsl_type()
474 hash_table_insert(array_types, (void *) t, ralloc_strdup(mem_ctx, key)); in get_array_instance()
Dlink_uniforms.cpp67 char *name = ralloc_strdup(NULL, var->name); in process()
327 this->uniforms[id].name = ralloc_strdup(this->uniforms, name); in visit_field()
443 ubo_var->Name = ralloc_strdup(*linked_blocks, ubo_var->Name); in link_cross_validate_uniform_block()
Dralloc.h260 char *ralloc_strdup(const void *ctx, const char *str);
Ds_expression.cpp143 char *symbol_buffer = ralloc_strdup(ctx, src); in read_expression()
Dir.cpp1246 this->field = ralloc_strdup(this, field); in ir_dereference_record()
1258 this->field = ralloc_strdup(this, field); in ir_dereference_record()
1491 this->name = ralloc_strdup(this, name); in ir_variable()
1610 this->name = ralloc_strdup(this, name); in ir_function()
Dmain.cpp232 whole_program->InfoLog = ralloc_strdup(whole_program, ""); in main()
Dlower_clip_distance.cpp105 = ralloc_strdup(this->new_clip_distance_var, "gl_ClipDistanceMESA"); in visit()
Dglsl_parser_extras.cpp53 this->info_log = ralloc_strdup(mem_ctx, ""); in _mesa_glsl_parse_state()
93 char *supported = ralloc_strdup(this, ""); in _mesa_glsl_parse_state()
Dralloc.c302 ralloc_strdup(const void *ctx, const char *str) in ralloc_strdup() function
Dlinker.cpp1679 this->var_name = ralloc_strdup(mem_ctx, input); in init()
1894 info->Varyings[info->NumVarying].Name = ralloc_strdup(prog, this->orig_name); in store()
2402 prog->InfoLog = ralloc_strdup(NULL, ""); in link_shaders()
Dglsl_lexer.ll483 yylval->identifier = ralloc_strdup(ctx, yytext);
Dast_to_hir.cpp4040 ubo->Name = ralloc_strdup(state->uniform_blocks, this->block_name); in hir()
4074 ubo_var->Name = ralloc_strdup(state->uniform_blocks, var->name); in hir()
/external/mesa3d/src/mesa/main/
Dshaderobj.c255 prog->InfoLog = ralloc_strdup(prog, ""); in _mesa_init_shader_program()
298 shProg->InfoLog = ralloc_strdup(shProg, ""); in _mesa_clear_shader_program_data()
Dshaderapi.c1003 shProg->InfoLog = ralloc_strdup(shProg, errMsg); in validate_program()