Searched refs:ralloc_strdup (Results 1 – 18 of 18) sorted by relevance
/external/mesa3d/src/glsl/glcpp/ |
D | glcpp-lex.l | 124 yylval->str = ralloc_strdup (yyextra, yytext); 132 yylval->str = ralloc_strdup (yyextra, yytext); 195 yylval->str = ralloc_strdup (yyextra, yytext); 201 yylval->str = ralloc_strdup (yyextra, yytext); 216 yylval->str = ralloc_strdup (yyextra, yytext); 221 yylval->str = ralloc_strdup (yyextra, yytext); 226 yylval->str = ralloc_strdup (yyextra, yytext); 271 yylval->str = ralloc_strdup (yyextra, yytext); 280 yylval->str = ralloc_strdup (yyextra, yytext);
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D | glcpp.c | 102 char *info_log = ralloc_strdup(ctx, ""); in main()
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D | glcpp-parse.y | 610 node->str = ralloc_strdup (node, str); in _string_list_append_item() 1141 parser->output = ralloc_strdup(parser, ""); in glcpp_parser_create() 1143 parser->info_log = ralloc_strdup(parser, ""); in glcpp_parser_create() 1543 str = ralloc_strdup (parser, token->value.str); in _glcpp_parser_expand_node() 1583 node->identifier = ralloc_strdup (node, identifier); in _parser_active_list_push() 1756 macro->identifier = ralloc_strdup (macro, identifier); in _define_object_macro() 1790 macro->identifier = ralloc_strdup (macro, identifier); in _define_function_macro()
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D | pp.c | 103 char *clean = ralloc_strdup(ctx, ""); in remove_line_continuations()
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/external/mesa3d/src/glsl/ |
D | glsl_types.cpp | 59 this->name = ralloc_strdup(this->mem_ctx, name); in glsl_type() 77 this->name = ralloc_strdup(this->mem_ctx, name); in glsl_type() 92 this->name = ralloc_strdup(this->mem_ctx, name); in glsl_type() 97 this->fields.structure[i].name = ralloc_strdup(this->fields.structure, in glsl_type() 474 hash_table_insert(array_types, (void *) t, ralloc_strdup(mem_ctx, key)); in get_array_instance()
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D | link_uniforms.cpp | 67 char *name = ralloc_strdup(NULL, var->name); in process() 327 this->uniforms[id].name = ralloc_strdup(this->uniforms, name); in visit_field() 443 ubo_var->Name = ralloc_strdup(*linked_blocks, ubo_var->Name); in link_cross_validate_uniform_block()
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D | ralloc.h | 260 char *ralloc_strdup(const void *ctx, const char *str);
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D | s_expression.cpp | 143 char *symbol_buffer = ralloc_strdup(ctx, src); in read_expression()
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D | ir.cpp | 1246 this->field = ralloc_strdup(this, field); in ir_dereference_record() 1258 this->field = ralloc_strdup(this, field); in ir_dereference_record() 1491 this->name = ralloc_strdup(this, name); in ir_variable() 1610 this->name = ralloc_strdup(this, name); in ir_function()
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D | main.cpp | 232 whole_program->InfoLog = ralloc_strdup(whole_program, ""); in main()
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D | lower_clip_distance.cpp | 105 = ralloc_strdup(this->new_clip_distance_var, "gl_ClipDistanceMESA"); in visit()
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D | glsl_parser_extras.cpp | 53 this->info_log = ralloc_strdup(mem_ctx, ""); in _mesa_glsl_parse_state() 93 char *supported = ralloc_strdup(this, ""); in _mesa_glsl_parse_state()
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D | ralloc.c | 302 ralloc_strdup(const void *ctx, const char *str) in ralloc_strdup() function
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D | linker.cpp | 1679 this->var_name = ralloc_strdup(mem_ctx, input); in init() 1894 info->Varyings[info->NumVarying].Name = ralloc_strdup(prog, this->orig_name); in store() 2402 prog->InfoLog = ralloc_strdup(NULL, ""); in link_shaders()
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D | glsl_lexer.ll | 483 yylval->identifier = ralloc_strdup(ctx, yytext);
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D | ast_to_hir.cpp | 4040 ubo->Name = ralloc_strdup(state->uniform_blocks, this->block_name); in hir() 4074 ubo_var->Name = ralloc_strdup(state->uniform_blocks, var->name); in hir()
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/external/mesa3d/src/mesa/main/ |
D | shaderobj.c | 255 prog->InfoLog = ralloc_strdup(prog, ""); in _mesa_init_shader_program() 298 shProg->InfoLog = ralloc_strdup(shProg, ""); in _mesa_clear_shader_program_data()
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D | shaderapi.c | 1003 shProg->InfoLog = ralloc_strdup(shProg, errMsg); in validate_program()
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