Searched refs:texelNdx (Results 1 – 2 of 2) sorted by relevance
1395 const int texelNdx = texelY*blockWidth + texelX; in setTexelColors() local1400 const TexelWeightPair& weight = texelWeights[texelNdx]; in setTexelColors()1406 ((deUint8*)dst)[texelNdx*4 + 0] = 0xff; in setTexelColors()1407 ((deUint8*)dst)[texelNdx*4 + 1] = 0; in setTexelColors()1408 ((deUint8*)dst)[texelNdx*4 + 2] = 0xff; in setTexelColors()1409 ((deUint8*)dst)[texelNdx*4 + 3] = 0xff; in setTexelColors()1413 ((float*)dst)[texelNdx*4 + 0] = 1.0f; in setTexelColors()1414 ((float*)dst)[texelNdx*4 + 1] = 0; in setTexelColors()1415 ((float*)dst)[texelNdx*4 + 2] = 1.0f; in setTexelColors()1416 ((float*)dst)[texelNdx*4 + 3] = 1.0f; in setTexelColors()[all …]
432 for (int texelNdx = 0; texelNdx < texelCount; texelNdx++) in genTexel() local441 access.setPixel(color, texelNdx, 0, 0); in genTexel()