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Searched refs:vbo_constant (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/nv50/
Dnv50_context.h127 uint32_t vbo_constant; /* bitmask of user buffers with stride 0 */ member
Dnv50_vbo.c291 if (nv50->vbo_user & ~nv50->vbo_constant) in nv50_vertex_arrays_validate()
345 if (nv50->vbo_user & ~nv50->vbo_constant) in nv50_vertex_arrays_validate()
355 if (unlikely(nv50->vbo_constant & (1 << b))) { in nv50_vertex_arrays_validate()
Dnv50_state.c892 nv50->vbo_user = nv50->vbo_constant = 0; in nv50_set_vertex_buffers()
901 nv50->vbo_constant |= 1 << i; in nv50_set_vertex_buffers()