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Searched refs:generateTexture (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DTextureSource.java41 return new TextureSource(GLToolbox.generateTexture(), GLES20.GL_TEXTURE_2D, true); in newTexture()
45 return new TextureSource(GLToolbox.generateTexture(), in newExternalTexture()
DGLToolbox.java56 public static int generateTexture() { in generateTexture() method in GLToolbox
/frameworks/base/libs/hwui/
DPathCache.cpp287 generateTexture(entry, &bitmap, texture); in addTexture()
292 void PathCache::generateTexture(const PathDescription& entry, SkBitmap* bitmap, in generateTexture() function in android::uirenderer::PathCache
294 generateTexture(*bitmap, texture); in generateTexture()
315 void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) { in generateTexture() function in android::uirenderer::PathCache
399 generateTexture(entry, bitmap, texture, false); in get()
DPathCache.h244 void generateTexture(SkBitmap& bitmap, Texture* texture);
245 void generateTexture(const PathDescription& entry, SkBitmap* bitmap, PathTexture* texture,
DGradientCache.cpp165 generateTexture(colors, positions, info.width, 2, texture); in addLinearGradient()
222 void GradientCache::generateTexture(uint32_t* colors, float* positions, in generateTexture() function in android::uirenderer::GradientCache
DLayerCache.cpp111 layer->generateTexture(); in get()
DGradientCache.h142 void generateTexture(uint32_t* colors, float* positions,
DLayer.h268 void generateTexture();
DLayer.cpp193 void Layer::generateTexture() { in generateTexture() function in android::uirenderer::Layer
DLayerRenderer.cpp284 layer->generateTexture(); in createTextureLayer()
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLId.java24 public int generateTexture(); in generateTexture() method
DRawTexture.java50 mId = glId.generateTexture(); in prepare()
DGLES20IdImpl.java12 public int generateTexture() { in generateTexture() method in GLES20IdImpl
DUploadedTexture.java225 mId = canvas.getGLId().generateTexture(); in uploadToCanvas()