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Searched refs:is_running (Results 1 – 9 of 9) sorted by relevance

/hardware/bsp/intel/peripheral/libupm/examples/c++/
Djoystick12-example.cxx32 int is_running = 0; variable
40 is_running = 1; in sig_handler()
53 while (!is_running) { in main()
Dlol-example.cxx32 int is_running = 0; variable
40 is_running = 1; in sig_handler()
54 while (!is_running) { in main()
Decs1030.cxx31 int is_running = 0; variable
39 is_running = 1; in sig_handler()
50 while (!is_running) { in main()
Dmq5.cxx32 int is_running = 0; variable
41 is_running = 1; in sig_handler()
57 while (!is_running) { in main()
Dmq9.cxx32 int is_running = 0; variable
41 is_running = 1; in sig_handler()
57 while (!is_running) { in main()
Dmq2.cxx32 int is_running = 0; variable
41 is_running = 1; in sig_handler()
62 while (!is_running) { in main()
Dmq3.cxx32 int is_running = 0; variable
41 is_running = 1; in sig_handler()
62 while (!is_running) { in main()
Dmic.cxx32 int is_running = 0; variable
41 is_running = 1; in sig_handler()
62 while (!is_running) { in main()
/hardware/bsp/intel/peripheral/libupm/examples/javascript/
Dmic.js38 var is_running = false; variable