Searched refs:sound (Results 1 – 8 of 8) sorted by relevance
37 upm::Buzzer* sound = new upm::Buzzer(5); in main() local39 std::cout << sound->name() << std::endl; in main()44 std::cout << sound->playSound(chord[chord_ind], 1000000) << std::endl; in main()51 delete sound; in main()
15 add_executable (buzzer-sound-example buzzer-sound.cxx)275 target_link_libraries (buzzer-sound-example buzzer ${CMAKE_THREAD_LIBS_INIT})
48 upm_buzzer.Buzzer sound = new upm_buzzer.Buzzer(5); in main() local51 System.out.println(sound.name()); in main()55 int note = sound.playSound(chord[i], 1000000); in main()61 sound.stopSound(); in main()
49 upm_buzzer.Buzzer sound = new upm_buzzer.Buzzer(5); in main() local52 System.out.println(sound.name()); in main()56 int note = sound.playSound( chord[i], 1000000); in main()62 sound.stopSound(); in main()
134 sound(delayTime); in playSound()137 void GroveSpeaker::sound(int note_delay) in sound() function in GroveSpeaker
98 void sound(int note_delay);
14 buzzer-sound.cxx Buzzer_soundSample.java
102 without limitation by sound or visual recordings and the right of