1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef RECOVERY_UI_H
18 #define RECOVERY_UI_H
19 
20 #include <linux/input.h>
21 #include <pthread.h>
22 #include <time.h>
23 
24 // Abstract class for controlling the user interface during recovery.
25 class RecoveryUI {
26   public:
27     RecoveryUI();
28 
~RecoveryUI()29     virtual ~RecoveryUI() { }
30 
31     // Initialize the object; called before anything else.
32     virtual void Init();
33     // Show a stage indicator.  Call immediately after Init().
34     virtual void SetStage(int current, int max) = 0;
35 
36     // After calling Init(), you can tell the UI what locale it is operating in.
37     virtual void SetLocale(const char* locale) = 0;
38 
39     // Set the overall recovery state ("background image").
40     enum Icon { NONE, INSTALLING_UPDATE, ERASING, NO_COMMAND, ERROR };
41     virtual void SetBackground(Icon icon) = 0;
42     virtual void SetSystemUpdateText(bool security_update) = 0;
43 
44     // --- progress indicator ---
45     enum ProgressType { EMPTY, INDETERMINATE, DETERMINATE };
46     virtual void SetProgressType(ProgressType determinate) = 0;
47 
48     // Show a progress bar and define the scope of the next operation:
49     //   portion - fraction of the progress bar the next operation will use
50     //   seconds - expected time interval (progress bar moves at this minimum rate)
51     virtual void ShowProgress(float portion, float seconds) = 0;
52 
53     // Set progress bar position (0.0 - 1.0 within the scope defined
54     // by the last call to ShowProgress).
55     virtual void SetProgress(float fraction) = 0;
56 
57     // --- text log ---
58 
59     virtual void ShowText(bool visible) = 0;
60 
61     virtual bool IsTextVisible() = 0;
62 
63     virtual bool WasTextEverVisible() = 0;
64 
65     // Write a message to the on-screen log (shown if the user has
66     // toggled on the text display). Print() will also dump the message
67     // to stdout / log file, while PrintOnScreenOnly() not.
68     virtual void Print(const char* fmt, ...) __printflike(2, 3) = 0;
69     virtual void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3) = 0;
70 
71     virtual void ShowFile(const char* filename) = 0;
72 
73     // --- key handling ---
74 
75     // Wait for a key and return it.  May return -1 after timeout.
76     virtual int WaitKey();
77 
78     virtual bool IsKeyPressed(int key);
79     virtual bool IsLongPress();
80 
81     // Returns true if you have the volume up/down and power trio typical
82     // of phones and tablets, false otherwise.
83     virtual bool HasThreeButtons();
84 
85     // Erase any queued-up keys.
86     virtual void FlushKeys();
87 
88     // Called on each key press, even while operations are in progress.
89     // Return value indicates whether an immediate operation should be
90     // triggered (toggling the display, rebooting the device), or if
91     // the key should be enqueued for use by the main thread.
92     enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE };
93     virtual KeyAction CheckKey(int key, bool is_long_press);
94 
95     // Called when a key is held down long enough to have been a
96     // long-press (but before the key is released).  This means that
97     // if the key is eventually registered (released without any other
98     // keys being pressed in the meantime), CheckKey will be called with
99     // 'is_long_press' true.
100     virtual void KeyLongPress(int key);
101 
102     // Normally in recovery there's a key sequence that triggers
103     // immediate reboot of the device, regardless of what recovery is
104     // doing (with the default CheckKey implementation, it's pressing
105     // the power button 7 times in row).  Call this to enable or
106     // disable that feature.  It is enabled by default.
107     virtual void SetEnableReboot(bool enabled);
108 
109     // --- menu display ---
110 
111     // Display some header text followed by a menu of items, which appears
112     // at the top of the screen (in place of any scrolling ui_print()
113     // output, if necessary).
114     virtual void StartMenu(const char* const * headers, const char* const * items,
115                            int initial_selection) = 0;
116 
117     // Set the menu highlight to the given index, wrapping if necessary.
118     // Returns the actual item selected.
119     virtual int SelectMenu(int sel) = 0;
120 
121     // End menu mode, resetting the text overlay so that ui_print()
122     // statements will be displayed.
123     virtual void EndMenu() = 0;
124 
125 protected:
126     void EnqueueKey(int key_code);
127 
128 private:
129     // Key event input queue
130     pthread_mutex_t key_queue_mutex;
131     pthread_cond_t key_queue_cond;
132     int key_queue[256], key_queue_len;
133     char key_pressed[KEY_MAX + 1];     // under key_queue_mutex
134     int key_last_down;                 // under key_queue_mutex
135     bool key_long_press;               // under key_queue_mutex
136     int key_down_count;                // under key_queue_mutex
137     bool enable_reboot;                // under key_queue_mutex
138     int rel_sum;
139 
140     int consecutive_power_keys;
141     int last_key;
142 
143     bool has_power_key;
144     bool has_up_key;
145     bool has_down_key;
146 
147     struct key_timer_t {
148         RecoveryUI* ui;
149         int key_code;
150         int count;
151     };
152 
153     pthread_t input_thread_;
154 
155     void OnKeyDetected(int key_code);
156 
157     static int InputCallback(int fd, uint32_t epevents, void* data);
158     int OnInputEvent(int fd, uint32_t epevents);
159     void ProcessKey(int key_code, int updown);
160 
161     bool IsUsbConnected();
162 
163     static void* time_key_helper(void* cookie);
164     void time_key(int key_code, int count);
165 };
166 
167 #endif  // RECOVERY_UI_H
168