1 /* Copyright (C) 2011 The Android Open Source Project
2 *
3 * Original code licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this software except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 *
15 * This implements a lights hardware library for the Android emulator.
16 * the following code should be built as a shared library that will be
17 * placed into /system/lib/hw/lights.goldfish.so
18 *
19 * It will be loaded by the code in hardware/libhardware/hardware.c
20 * which is itself called from
21 * ./frameworks/base/services/jni/com_android_server_HardwareService.cpp
22 */
23
24 #ifdef LOG_TAG
25 #undef LOG_TAG
26 #define LOG_TAG "Lights"
27 #endif
28
29 /* we connect with the emulator through the "hw-control" qemud service */
30 #define LIGHTS_SERVICE_NAME "hw-control"
31
32 #include <cutils/log.h>
33 #include <stdint.h>
34 #include <string.h>
35 #include <unistd.h>
36 #include <errno.h>
37 #include <fcntl.h>
38 #include <pthread.h>
39 #include <sys/ioctl.h>
40 #include <sys/types.h>
41 #include <hardware/lights.h>
42 #include <hardware/qemud.h>
43
44 /* Set to 1 to enable debug messages to the log */
45 #define DEBUG 0
46 #if DEBUG
47 # define D(...) ALOGD(__VA_ARGS__)
48 #else
49 # define D(...) do{}while(0)
50 #endif
51
52 #define E(...) ALOGE(__VA_ARGS__)
53
54 /* Get brightness(0~255) from state. */
55 static int
rgb_to_brightness(struct light_state_t const * state)56 rgb_to_brightness( struct light_state_t const* state )
57 {
58 int color = state->color & 0x00ffffff;
59 return ((77 * ((color >> 16) & 0x00ff))
60 + (150 * ((color >> 8) & 0x00ff)) + (29 * (color & 0x00ff))) >> 8;
61 }
62
63 /* set backlight brightness by LIGHTS_SERVICE_NAME service. */
64 static int
set_light_backlight(struct light_device_t * dev,struct light_state_t const * state)65 set_light_backlight( struct light_device_t* dev, struct light_state_t const* state )
66 {
67 /* Get Lights service. */
68 int fd = qemud_channel_open( LIGHTS_SERVICE_NAME );
69
70 if (fd < 0) {
71 E( "%s: no qemud connection", __FUNCTION__ );
72 return -1;
73 }
74
75 D( "%s: On/Off %d/%d flashMode %d brightnessMode %d"
76 " RGB = 0x%08x", __func__,
77 state->flashOnMS,
78 state->flashOffMS,
79 state->flashMode,
80 state->brightnessMode,
81 state->color );
82
83 int brightness = rgb_to_brightness( state );
84
85 char buffer[64];
86 snprintf( buffer, sizeof(buffer), "power:light:brightness:lcd_backlight:%d", brightness );
87 D( "%s: lcd_backlight command: %s", __FUNCTION__, buffer );
88
89 /* send backlight command to perform the backlight setting. */
90 if (qemud_channel_send( fd, buffer, -1 ) < 0) {
91 E( "%s: could not query lcd_backlight: %s", __FUNCTION__, strerror(errno) );
92 close( fd );
93 return -1;
94 }
95
96 close( fd );
97 return 0;
98 }
99
100 static int
set_light_buttons(struct light_device_t * dev,struct light_state_t const * state)101 set_light_buttons( struct light_device_t* dev, struct light_state_t const* state )
102 {
103 /* @Waiting for later implementation. */
104 D( "%s: Not implemented.", __FUNCTION__ );
105
106 return 0;
107 }
108
109 static int
set_light_battery(struct light_device_t * dev,struct light_state_t const * state)110 set_light_battery( struct light_device_t* dev, struct light_state_t const* state )
111 {
112 /* @Waiting for later implementation. */
113 D( "%s: Not implemented.", __FUNCTION__ );
114
115 return 0;
116 }
117
118 static int
set_light_keyboard(struct light_device_t * dev,struct light_state_t const * state)119 set_light_keyboard( struct light_device_t* dev, struct light_state_t const* state )
120 {
121 /* @Waiting for later implementation. */
122 D( "%s: Not implemented.", __FUNCTION__ );
123
124 return 0;
125 }
126
127 static int
set_light_notifications(struct light_device_t * dev,struct light_state_t const * state)128 set_light_notifications( struct light_device_t* dev, struct light_state_t const* state )
129 {
130 /* @Waiting for later implementation. */
131 D( "%s: Not implemented.", __FUNCTION__ );
132
133 return 0;
134 }
135
136 static int
set_light_attention(struct light_device_t * dev,struct light_state_t const * state)137 set_light_attention( struct light_device_t* dev, struct light_state_t const* state )
138 {
139 /* @Waiting for later implementation. */
140 D( "%s: Not implemented.", __FUNCTION__ );
141
142 return 0;
143 }
144
145 /** Close the lights device */
146 static int
close_lights(struct light_device_t * dev)147 close_lights( struct light_device_t *dev )
148 {
149 free( dev );
150
151 return 0;
152 }
153
154 /**
155 * module methods
156 */
157
158 /** Open a new instance of a lights device using name */
159 static int
open_lights(const struct hw_module_t * module,char const * name,struct hw_device_t ** device)160 open_lights( const struct hw_module_t* module, char const *name,
161 struct hw_device_t **device )
162 {
163 void* set_light;
164
165 if (0 == strcmp( LIGHT_ID_BACKLIGHT, name )) {
166 set_light = set_light_backlight;
167 } else if (0 == strcmp( LIGHT_ID_KEYBOARD, name )) {
168 set_light = set_light_keyboard;
169 } else if (0 == strcmp( LIGHT_ID_BUTTONS, name )) {
170 set_light = set_light_buttons;
171 } else if (0 == strcmp( LIGHT_ID_BATTERY, name )) {
172 set_light = set_light_battery;
173 } else if (0 == strcmp( LIGHT_ID_NOTIFICATIONS, name )) {
174 set_light = set_light_notifications;
175 } else if (0 == strcmp( LIGHT_ID_ATTENTION, name )) {
176 set_light = set_light_attention;
177 } else {
178 D( "%s: %s light isn't supported yet.", __FUNCTION__, name );
179 return -EINVAL;
180 }
181
182 struct light_device_t *dev = malloc( sizeof(struct light_device_t) );
183 if (dev == NULL) {
184 return -EINVAL;
185 }
186 memset( dev, 0, sizeof(*dev) );
187
188 dev->common.tag = HARDWARE_DEVICE_TAG;
189 dev->common.version = 0;
190 dev->common.module = (struct hw_module_t*)module;
191 dev->common.close = (int (*)(struct hw_device_t*))close_lights;
192 dev->set_light = set_light;
193
194 *device = (struct hw_device_t*)dev;
195 return 0;
196 }
197
198 static struct hw_module_methods_t lights_module_methods = {
199 .open = open_lights,
200 };
201
202 /*
203 * The emulator lights Module
204 */
205 struct hw_module_t HAL_MODULE_INFO_SYM = {
206 .tag = HARDWARE_MODULE_TAG,
207 .version_major = 1,
208 .version_minor = 0,
209 .id = LIGHTS_HARDWARE_MODULE_ID,
210 .name = "Goldfish lights Module",
211 .author = "The Android Open Source Project",
212 .methods = &lights_module_methods,
213 };
214