1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 #include <stdio.h>
17 #include <stdlib.h>
18 #include "GL2Encoder.h"
19 #include <assert.h>
20
21 namespace glesv2_enc {
22
pixelDataSize(void * self,GLsizei width,GLsizei height,GLenum format,GLenum type,int pack)23 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack)
24 {
25 GL2Encoder *ctx = (GL2Encoder *)self;
26 assert (ctx->state() != NULL);
27 return ctx->state()->pixelDataSize(width, height, format, type, pack);
28 }
29
pixelDataSize3D(void * self,GLsizei width,GLsizei height,GLsizei depth,GLenum format,GLenum type,int pack)30 size_t pixelDataSize3D(void *self, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, int pack)
31 {
32 size_t layerSize = pixelDataSize(self, width, height, format, type, pack);
33 return layerSize * depth;
34 }
35
uniformType(void * self,GLuint program,GLint location)36 GLenum uniformType(void * self, GLuint program, GLint location)
37 {
38 GL2Encoder * ctx = (GL2Encoder *) self;
39 assert (ctx->shared() != NULL);
40 return ctx->shared()->getProgramUniformType(program, location);
41 }
42
43 } // namespace glesv2_enc
44