1GL_ENTRY(int, createContext, uint32_t pid, uint32_t handle, uint32_t shareCtx, int version) 2GL_ENTRY(int, createSurface, uint32_t pid, uint32_t handle) 3GL_ENTRY(int, makeCurrentContext, uint32_t pid, uint32_t drawSurface, uint32_t readSurface, uint32_t ctxHandle) 4GL_ENTRY(void, swapBuffers, uint32_t pid, uint32_t surface) 5GL_ENTRY(int, destroyContext, uint32_t pid, uint32_t handle) 6GL_ENTRY(int, destroySurface, uint32_t pid, uint32_t handle) 7 8 9 10 11 12