1# Copyright (c) 2010 The Chromium OS Authors. All rights reserved. 2# Use of this source code is governed by a BSD-style license that can be 3# found in the LICENSE file. 4 5NAME = 'graphics_GLBench' 6AUTHOR = 'chromeos-gfx' 7PURPOSE = 'Benchmark the graphics library performance.' 8CRITERIA = """ 9Test should not crash and not overheat (which is monitored by PerfControl). 10Test generates output images and verifies their bit accuracy using MD5 checksums 11which are stored in 12../../deps/glbench/glbench_reference_images.txt (for known good images) 13and in ../../deps/glbench/glbench_knownbad_images.txt (for ignored failures - 14this should be very rare though). 15 16If unknown images are encountered the test fails. To resolve this use an 17image diffing tool like Beyond Compare and visually check differences between 18the unknown image and older versions in ../../deps/glbench-images/. 19Note: it should nearly never be required to remove old versions of good/bad 20images from these directories. 21""" 22ATTRIBUTES = "suite:graphics, suite:graphics_per-day, suite:graphics_system" 23SUITE = 'graphics_per-day, graphics, graphics_system' 24TIME='LENGTHY' 25TEST_CATEGORY = 'Performance' 26TEST_CLASS = "gl" 27TEST_TYPE = 'client' 28# Reboot in the lab after the test ends. 29DEPENDENCIES='cleanup-reboot' 30BUG_TEMPLATE = { 31 'labels': ['Cr-OS-Kernel-Graphics'], 32} 33 34DOC = """ 35This benchmark executes glbench, a graphics benchmark designed to time how long 36various graphic intensive activities take, which includes measuring: 37 - fill rate 38 - blended 39 - opaque 40 -Z reject rate 41 -triangle rate 42 - no cull 43 - half cull (half triangles backface culled) 44 - full cull (mix of back face and degenerates) 45 - blend rate 46 - texture fetch 47 - nearest 48 - bilinear 49 - trilinear 50 - compute 51 - vertex shader 52 - pixel shader 53 - *fragement shader to test ddx and ddy 54 - attribute fetch 55 - color depth stencil test 56 - *state change 57 - texture upload 58 - read back 59 60* Not yet implemented. 61""" 62 63job.run_test('graphics_GLBench') 64