1 // Ceres Solver - A fast non-linear least squares minimizer
2 // Copyright 2013 Google Inc. All rights reserved.
3 // http://code.google.com/p/ceres-solver/
4 //
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9 //   this list of conditions and the following disclaimer.
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28 //
29 // Author: sameeragarwal@google.com (Sameer Agarwal)
30 
31 // This include must come before any #ifndef check on Ceres compile options.
32 #include "ceres/internal/port.h"
33 
34 #ifndef CERES_NO_SUITESPARSE
35 
36 #include "ceres/single_linkage_clustering.h"
37 
38 #include "ceres/graph.h"
39 #include "ceres/collections_port.h"
40 #include "ceres/graph_algorithms.h"
41 
42 namespace ceres {
43 namespace internal {
44 
ComputeSingleLinkageClustering(const SingleLinkageClusteringOptions & options,const Graph<int> & graph,HashMap<int,int> * membership)45 int ComputeSingleLinkageClustering(
46     const SingleLinkageClusteringOptions& options,
47     const Graph<int>& graph,
48     HashMap<int, int>* membership) {
49   CHECK_NOTNULL(membership)->clear();
50 
51   // Initially each vertex is in its own cluster.
52   const HashSet<int>& vertices = graph.vertices();
53   for (HashSet<int>::const_iterator it = vertices.begin();
54        it != vertices.end();
55        ++it) {
56     (*membership)[*it] = *it;
57   }
58 
59   for (HashSet<int>::const_iterator it1 = vertices.begin();
60        it1 != vertices.end();
61        ++it1) {
62     const int vertex1 = *it1;
63     const HashSet<int>& neighbors = graph.Neighbors(vertex1);
64     for (HashSet<int>::const_iterator it2 = neighbors.begin();
65          it2 != neighbors.end();
66          ++it2) {
67       const int vertex2 = *it2;
68 
69       // Since the graph is undirected, only pay attention to one side
70       // of the edge and ignore weak edges.
71       if ((vertex1 > vertex2) ||
72           (graph.EdgeWeight(vertex1, vertex2) < options.min_similarity)) {
73         continue;
74       }
75 
76       // Use a union-find algorithm to keep track of the clusters.
77       const int c1 = FindConnectedComponent(vertex1, membership);
78       const int c2 = FindConnectedComponent(vertex2, membership);
79 
80       if (c1 == c2) {
81         continue;
82       }
83 
84       if (c1 < c2) {
85         (*membership)[c2] = c1;
86       } else {
87         (*membership)[c1] = c2;
88       }
89     }
90   }
91 
92   // Make sure that every vertex is connected directly to the vertex
93   // identifying the cluster.
94   int num_clusters = 0;
95   for (HashMap<int, int>::iterator it = membership->begin();
96        it != membership->end();
97        ++it) {
98     it->second = FindConnectedComponent(it->first, membership);
99     if (it->first == it->second) {
100       ++num_clusters;
101     }
102   }
103 
104   return num_clusters;
105 }
106 
107 }  // namespace internal
108 }  // namespace ceres
109 
110 #endif  // CERES_NO_SUITESPARSE
111