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16<h1>Getting Started: Building and Running Clang</h1>
17
18<p>This page gives you the shortest path to checking out Clang and demos a few
19options.  This should get you up and running with the minimum of muss and fuss.
20If you like what you see, please consider <a href="get_involved.html">getting
21involved</a> with the Clang community.  If you run into problems, please file
22bugs in <a href="http://llvm.org/bugs/">LLVM Bugzilla</a>.</p>
23
24<h2 id="download">Release Clang Versions</h2>
25
26<p>Clang is released as part of regular LLVM releases. You can download the release versions from <a href="http://llvm.org/releases/">http://llvm.org/releases/</a>.</p>
27<p>Clang is also provided in all major BSD or GNU/Linux distributions as part of their respective packaging systems. From Xcode 4.2, Clang is the default compiler for Mac OS X.</p>
28
29<h2 id="build">Building Clang and Working with the Code</h2>
30
31<h3 id="buildNix">On Unix-like Systems</h3>
32
33<p>If you would like to check out and build Clang, the current procedure is as
34follows:</p>
35
36<ol>
37  <li>Get the required tools.
38  <ul>
39    <li>See
40      <a href="http://llvm.org/docs/GettingStarted.html#requirements">
41      Getting Started with the LLVM System - Requirements</a>.</li>
42    <li>Note also that Python is needed for running the test suite.
43      Get it at: <a href="http://www.python.org/download">
44      http://www.python.org/download</a></li>
45    <li>Standard build process uses CMake. Get it at:
46      <a href="http://www.cmake.org/download">
47      http://www.cmake.org/download</a></li>
48  </ul>
49
50  <li>Checkout LLVM:
51  <ul>
52    <li>Change directory to where you want the llvm directory placed.</li>
53    <li><tt>svn co http://llvm.org/svn/llvm-project/llvm/trunk llvm</tt></li>
54  </ul>
55  </li>
56  <li>Checkout Clang:
57  <ul>
58    <li><tt>cd llvm/tools</tt></li>
59    <li><tt>svn co http://llvm.org/svn/llvm-project/cfe/trunk clang</tt></li>
60    <li><tt>cd ../..</tt></li>
61  </ul>
62  </li>
63  <li>Checkout extra Clang Tools: (optional)
64  <ul>
65    <li><tt>cd llvm/tools/clang/tools</tt></li>
66    <li><tt>svn co http://llvm.org/svn/llvm-project/clang-tools-extra/trunk
67        extra</tt></li>
68    <li><tt>cd ../../../..</tt></li>
69  </ul>
70  </li>
71  <li>Checkout Compiler-RT:
72  <ul>
73    <li><tt>cd llvm/projects</tt></li>
74    <li><tt>svn co http://llvm.org/svn/llvm-project/compiler-rt/trunk
75        compiler-rt</tt></li>
76    <li><tt>cd ../..</tt></li>
77  </ul>
78  </li>
79  <li>Checkout libcxx: (only required to build and run Compiler-RT tests on OS X, optional otherwise)
80  <ul>
81    <li><tt>cd llvm/projects</tt></li>
82    <li><tt>svn co http://llvm.org/svn/llvm-project/libcxx/trunk
83        libcxx</tt></li>
84    <li><tt>cd ../..</tt></li>
85  </ul>
86  </li>
87  <li>Build LLVM and Clang:
88  <ul>
89    <li><tt>mkdir build</tt> (in-tree build is not supported)</li>
90    <li><tt>cd build</tt></li>
91    <li><tt>cmake -G "Unix Makefiles" ../llvm</tt></li>
92    <li><tt>make</tt></li>
93    <li>This builds both LLVM and Clang for debug mode.</li>
94    <li>Note: For subsequent Clang development, you can just run
95        <tt>make clang</tt>.</li>
96    <li>CMake allows you to generate project files for several IDEs: Xcode,
97        Eclipse CDT4, CodeBlocks, Qt-Creator (use the CodeBlocks generator),
98        KDevelop3. For more details see
99        <a href="http://llvm.org/docs/CMake.html">Building LLVM with CMake</a>
100        page.</li>
101      <li>You can also build Clang with
102        <a href="http://llvm.org/docs/BuildingLLVMWithAutotools.html">
103        autotools</a>, but some features may be unavailable there.</li>
104  </ul>
105  </li>
106
107  <li>If you intend to use Clang's C++ support, you may need to tell it how
108      to find your C++ standard library headers. In general, Clang will detect
109      the best version of libstdc++ headers available and use them - it will
110      look both for system installations of libstdc++ as well as installations
111      adjacent to Clang itself. If your configuration fits neither of these
112      scenarios, you can use the <tt>-DGCC_INSTALL_PREFIX</tt> cmake option
113      to tell Clang where the gcc containing the desired libstdc++ is installed.
114  </li>
115  <li>Try it out (assuming you add llvm/Debug+Asserts/bin to your path):
116  <ul>
117    <li><tt>clang --help</tt></li>
118    <li><tt>clang file.c -fsyntax-only</tt> (check for correctness)</li>
119    <li><tt>clang file.c -S -emit-llvm -o -</tt> (print out unoptimized llvm code)</li>
120    <li><tt>clang file.c -S -emit-llvm -o - -O3</tt></li>
121    <li><tt>clang file.c -S -O3 -o -</tt> (output native machine code)</li>
122  </ul>
123  </li>
124</ol>
125
126<p>Note that the C front-end uses LLVM, but does not depend on llvm-gcc. If you
127encounter problems with building Clang, make sure you have the latest SVN
128version of LLVM. LLVM contains support libraries for Clang that will be updated
129as well as development on Clang progresses.</p>
130
131<h3>Simultaneously Building Clang and LLVM:</h3>
132
133<p>Once you have checked out Clang into the llvm source tree it will build along
134with the rest of <tt>llvm</tt>. To build all of LLVM and Clang together all at
135once simply run <tt>make</tt> from the root LLVM directory.</p>
136
137<p><em>Note:</em> Observe that Clang is technically part of a separate
138Subversion repository. As mentioned above, the latest Clang sources are tied to
139the latest sources in the LLVM tree. You can update your toplevel LLVM project
140and all (possibly unrelated) projects inside it with <tt><b>make
141update</b></tt>. This will run <tt>svn update</tt> on all subdirectories related
142to subversion. </p>
143
144<h3 id="buildWindows">Using Visual Studio</h3>
145
146<p>The following details setting up for and building Clang on Windows using
147Visual Studio:</p>
148
149<ol>
150  <li>Get the required tools:
151  <ul>
152    <li><b>Subversion</b>.  Source code control program.  Get it from:
153        <a href="http://subversion.apache.org/packages.html">
154        http://subversion.apache.org/packages.html</a></li>
155    <li><b>CMake</b>.  This is used for generating Visual Studio solution and
156        project files.  Get it from:
157        <a href="http://www.cmake.org/cmake/resources/software.html">
158        http://www.cmake.org/cmake/resources/software.html</a></li>
159    <li><b>Visual Studio 2013 or later</b></li>
160    <li><b>Python</b>.  This is needed only if you will be running the tests
161        (which is essential, if you will be developing for clang).
162        Get it from:
163        <a href="http://www.python.org/download/">
164        http://www.python.org/download/</a></li>
165    <li><b>GnuWin32 tools</b>
166        These are also necessary for running the tests.
167        (Note that the grep from MSYS or Cygwin doesn't work with the tests
168        because of embedded double-quotes in the search strings.  The GNU
169        grep does work in this case.)
170        Get them from <a href="http://getgnuwin32.sourceforge.net/">
171        http://getgnuwin32.sourceforge.net/</a>.</li>
172  </ul>
173  </li>
174
175  <li>Checkout LLVM:
176  <ul>
177    <li><tt>svn co http://llvm.org/svn/llvm-project/llvm/trunk llvm</tt></li>
178  </ul>
179  </li>
180  <li>Checkout Clang:
181  <ul>
182     <li><tt>cd llvm\tools</tt>
183     <li><tt>svn co http://llvm.org/svn/llvm-project/cfe/trunk clang</tt></li>
184  </ul>
185  </li>
186  <li>Run CMake to generate the Visual Studio solution and project files:
187  <ul>
188    <li><tt>cd ..\..</tt>  (back to where you started)</li>
189    <li><tt>mkdir build</tt> (for building without polluting the source dir)</li>
190    <li><tt>cd build</tt></li>
191    <li>If you are using Visual Studio 2013:  <tt>cmake -G "Visual Studio 12" ..\llvm</tt></li>
192    <li>See the <a href="http://www.llvm.org/docs/CMake.html">LLVM CMake guide</a> for
193        more information on other configuration options for CMake.</li>
194    <li>The above, if successful, will have created an LLVM.sln file in the
195       <tt>build</tt> directory.
196  </ul>
197  </li>
198  <li>Build Clang:
199  <ul>
200    <li>Open LLVM.sln in Visual Studio.</li>
201    <li>Build the "clang" project for just the compiler driver and front end, or
202      the "ALL_BUILD" project to build everything, including tools.</li>
203  </ul>
204  </li>
205  <li>Try it out (assuming you added llvm/debug/bin to your path).  (See the
206    running examples from above.)</li>
207  <li>See <a href="hacking.html#testingWindows">
208     Hacking on clang - Testing using Visual Studio on Windows</a> for information
209     on running regression tests on Windows.</li>
210</ol>
211
212<p>Note that once you have checked out both llvm and clang, to synchronize
213to the latest code base, use the <tt>svn update</tt> command in both the
214llvm and llvm\tools\clang directories, as they are separate repositories.</p>
215
216<h2 id="driver">Clang Compiler Driver (Drop-in Substitute for GCC)</h2>
217
218<p>The <tt>clang</tt> tool is the compiler driver and front-end, which is
219designed to be a drop-in replacement for the <tt>gcc</tt> command.  Here are
220some examples of how to use the high-level driver:
221</p>
222
223<pre class="code">
224$ <b>cat t.c</b>
225#include &lt;stdio.h&gt;
226int main(int argc, char **argv) { printf("hello world\n"); }
227$ <b>clang t.c</b>
228$ <b>./a.out</b>
229hello world
230</pre>
231
232<p>The 'clang' driver is designed to work as closely to GCC as possible to
233  maximize portability.  The only major difference between the two is that
234  Clang defaults to gnu99 mode while GCC defaults to gnu89 mode.  If you see
235  weird link-time errors relating to inline functions, try passing -std=gnu89
236  to clang.</p>
237
238<h2>Examples of using Clang</h2>
239
240<!-- Thanks to
241 http://shiflett.org/blog/2006/oct/formatting-and-highlighting-php-code-listings
242Site suggested using pre in CSS, but doesn't work in IE, so went for the <pre>
243tag. -->
244
245<pre class="code">
246$ <b>cat ~/t.c</b>
247typedef float V __attribute__((vector_size(16)));
248V foo(V a, V b) { return a+b*a; }
249</pre>
250
251
252<h3>Preprocessing:</h3>
253
254<pre class="code">
255$ <b>clang ~/t.c -E</b>
256# 1 "/Users/sabre/t.c" 1
257
258typedef float V __attribute__((vector_size(16)));
259
260V foo(V a, V b) { return a+b*a; }
261</pre>
262
263
264<h3>Type checking:</h3>
265
266<pre class="code">
267$ <b>clang -fsyntax-only ~/t.c</b>
268</pre>
269
270
271<h3>GCC options:</h3>
272
273<pre class="code">
274$ <b>clang -fsyntax-only ~/t.c -pedantic</b>
275/Users/sabre/t.c:2:17: <span style="color:magenta">warning:</span> extension used
276<span style="color:darkgreen">typedef float V __attribute__((vector_size(16)));</span>
277<span style="color:blue">                ^</span>
2781 diagnostic generated.
279</pre>
280
281
282<h3>Pretty printing from the AST:</h3>
283
284<p>Note, the <tt>-cc1</tt> argument indicates the compiler front-end, and
285not the driver, should be run. The compiler front-end has several additional
286Clang specific features which are not exposed through the GCC compatible driver
287interface.</p>
288
289<pre class="code">
290$ <b>clang -cc1 ~/t.c -ast-print</b>
291typedef float V __attribute__(( vector_size(16) ));
292V foo(V a, V b) {
293   return a + b * a;
294}
295</pre>
296
297
298<h3>Code generation with LLVM:</h3>
299
300<pre class="code">
301$ <b>clang ~/t.c -S -emit-llvm -o -</b>
302define &lt;4 x float&gt; @foo(&lt;4 x float&gt; %a, &lt;4 x float&gt; %b) {
303entry:
304         %mul = mul &lt;4 x float&gt; %b, %a
305         %add = add &lt;4 x float&gt; %mul, %a
306         ret &lt;4 x float&gt; %add
307}
308$ <b>clang -fomit-frame-pointer -O3 -S -o - t.c</b> <i># On x86_64</i>
309...
310_foo:
311Leh_func_begin1:
312	mulps	%xmm0, %xmm1
313	addps	%xmm1, %xmm0
314	ret
315Leh_func_end1:
316</pre>
317
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