1 /* bsd.cc -- Functions for loading and manipulating legacy BSD disklabel
2    data. */
3 
4 /* By Rod Smith, initial coding August, 2009 */
5 
6 /* This program is copyright (c) 2009 by Roderick W. Smith. It is distributed
7   under the terms of the GNU GPL version 2, as detailed in the COPYING file. */
8 
9 #define __STDC_LIMIT_MACROS
10 #define __STDC_CONSTANT_MACROS
11 
12 #include <stdio.h>
13 //#include <unistd.h>
14 #include <stdlib.h>
15 #include <stdint.h>
16 #include <fcntl.h>
17 #include <sys/stat.h>
18 #include <errno.h>
19 #include <iostream>
20 #include <string>
21 #include "support.h"
22 #include "bsd.h"
23 
24 using namespace std;
25 
26 
BSDData(void)27 BSDData::BSDData(void) {
28    state = unknown;
29    signature = UINT32_C(0);
30    signature2 = UINT32_C(0);
31    sectorSize = 512;
32    numParts = 0;
33    labelFirstLBA = 0;
34    labelLastLBA = 0;
35    labelStart = LABEL_OFFSET1; // assume raw disk format
36    partitions = NULL;
37 } // default constructor
38 
~BSDData(void)39 BSDData::~BSDData(void) {
40    delete[] partitions;
41 } // destructor
42 
43 // Read BSD disklabel data from the specified device filename. This function
44 // just opens the device file and then calls an overloaded function to do
45 // the bulk of the work. Returns 1 on success, 0 on failure.
ReadBSDData(const string & device,uint64_t startSector,uint64_t endSector)46 int BSDData::ReadBSDData(const string & device, uint64_t startSector, uint64_t endSector) {
47    int allOK = 1;
48    DiskIO myDisk;
49 
50    if (device != "") {
51       if (myDisk.OpenForRead(device)) {
52          allOK = ReadBSDData(&myDisk, startSector, endSector);
53       } else {
54          allOK = 0;
55       } // if/else
56 
57       myDisk.Close();
58    } else {
59       allOK = 0;
60    } // if/else
61    return allOK;
62 } // BSDData::ReadBSDData() (device filename version)
63 
64 // Load the BSD disklabel data from an already-opened disk
65 // file, starting with the specified sector number.
ReadBSDData(DiskIO * theDisk,uint64_t startSector,uint64_t endSector)66 int BSDData::ReadBSDData(DiskIO *theDisk, uint64_t startSector, uint64_t endSector) {
67    int allOK = 1;
68    int i, foundSig = 0, bigEnd = 0;
69    int relative = 0; // assume absolute partition sector numbering
70    uint8_t buffer[4096]; // I/O buffer
71    uint32_t realSig;
72    uint32_t* temp32;
73    uint16_t* temp16;
74    BSDRecord* tempRecords;
75    int offset[NUM_OFFSETS] = { LABEL_OFFSET1, LABEL_OFFSET2 };
76 
77    labelFirstLBA = startSector;
78    labelLastLBA = endSector;
79    offset[1] = theDisk->GetBlockSize();
80 
81    // Read 4096 bytes (eight 512-byte sectors or equivalent)
82    // into memory; we'll extract data from this buffer.
83    // (Done to work around FreeBSD limitation on size of reads
84    // from block devices.)
85    allOK = theDisk->Seek(startSector);
86    if (allOK) allOK = theDisk->Read(buffer, 4096);
87 
88    // Do some strangeness to support big-endian architectures...
89    bigEnd = (IsLittleEndian() == 0);
90    realSig = BSD_SIGNATURE;
91    if (bigEnd && allOK)
92       ReverseBytes(&realSig, 4);
93 
94    // Look for the signature at any of two locations.
95    // Note that the signature is repeated at both the original
96    // offset and 132 bytes later, so we need two checks....
97    if (allOK) {
98       i = 0;
99       do {
100          temp32 = (uint32_t*) &buffer[offset[i]];
101          signature = *temp32;
102          if (signature == realSig) { // found first, look for second
103             temp32 = (uint32_t*) &buffer[offset[i] + 132];
104             signature2 = *temp32;
105             if (signature2 == realSig) {
106                foundSig = 1;
107                labelStart = offset[i];
108             } // if found signature
109          } // if/else
110          i++;
111       } while ((!foundSig) && (i < NUM_OFFSETS));
112       allOK = foundSig;
113    } // if
114 
115    // Load partition metadata from the buffer....
116    if (allOK) {
117       temp32 = (uint32_t*) &buffer[labelStart + 40];
118       sectorSize = *temp32;
119       temp16 = (uint16_t*) &buffer[labelStart + 138];
120       numParts = *temp16;
121    } // if
122 
123    // Make it big-endian-aware....
124    if ((IsLittleEndian() == 0) && allOK)
125       ReverseMetaBytes();
126 
127    // Check validity of the data and flag it appropriately....
128    if (foundSig && (numParts <= MAX_BSD_PARTS) && allOK) {
129       state = bsd;
130    } else {
131       state = bsd_invalid;
132    } // if/else
133 
134    // If the state is good, go ahead and load the main partition data....
135    if (state == bsd) {
136       partitions = new struct BSDRecord[numParts * sizeof(struct BSDRecord)];
137       if (partitions == NULL) {
138          cerr << "Unable to allocate memory in BSDData::ReadBSDData()! Terminating!\n";
139          exit(1);
140       } // if
141       for (i = 0; i < numParts; i++) {
142          // Once again, we use the buffer, but index it using a BSDRecord
143          // pointer (dangerous, but effective)....
144          tempRecords = (BSDRecord*) &buffer[labelStart + 148];
145          partitions[i].lengthLBA = tempRecords[i].lengthLBA;
146          partitions[i].firstLBA = tempRecords[i].firstLBA;
147          partitions[i].fsType = tempRecords[i].fsType;
148          if (bigEnd) { // reverse data (fsType is a single byte)
149             ReverseBytes(&partitions[i].lengthLBA, 4);
150             ReverseBytes(&partitions[i].firstLBA, 4);
151          } // if big-endian
152          // Check for signs of relative sector numbering: A "0" first sector
153          // number on a partition with a non-zero length -- but ONLY if the
154          // length is less than the disk size, since NetBSD has a habit of
155          // creating a disk-sized partition within a carrier MBR partition
156          // that's too small to house it, and this throws off everything....
157          if ((partitions[i].firstLBA == 0) && (partitions[i].lengthLBA > 0)
158              && (partitions[i].lengthLBA < labelLastLBA))
159             relative = 1;
160       } // for
161       // Some disklabels use sector numbers relative to the enclosing partition's
162       // start, others use absolute sector numbers. If relative numbering was
163       // detected above, apply a correction to all partition start sectors....
164       if (relative) {
165          for (i = 0; i < numParts; i++) {
166             partitions[i].firstLBA += (uint32_t) startSector;
167          } // for
168       } // if
169    } // if signatures OK
170 //   DisplayBSDData();
171    return allOK;
172 } // BSDData::ReadBSDData(DiskIO* theDisk, uint64_t startSector)
173 
174 // Reverse metadata's byte order; called only on big-endian systems
ReverseMetaBytes(void)175 void BSDData::ReverseMetaBytes(void) {
176    ReverseBytes(&signature, 4);
177    ReverseBytes(&sectorSize, 4);
178    ReverseBytes(&signature2, 4);
179    ReverseBytes(&numParts, 2);
180 } // BSDData::ReverseMetaByteOrder()
181 
182 // Display basic BSD partition data. Used for debugging.
DisplayBSDData(void)183 void BSDData::DisplayBSDData(void) {
184    int i;
185 
186    if (state == bsd) {
187       cout << "BSD partitions:\n";
188       for (i = 0; i < numParts; i++) {
189          cout.width(4);
190          cout << i + 1 << "\t";
191          cout.width(13);
192          cout << partitions[i].firstLBA << "\t";
193          cout.width(15);
194          cout << partitions[i].lengthLBA << " \t0x";
195          cout.width(2);
196          cout.fill('0');
197          cout.setf(ios::uppercase);
198          cout << hex << (int) partitions[i].fsType << "\n" << dec;
199          cout.fill(' ');
200       } // for
201    } // if
202 } // BSDData::DisplayBSDData()
203 
204 // Displays the BSD disklabel state. Called during program launch to inform
205 // the user about the partition table(s) status
ShowState(void)206 int BSDData::ShowState(void) {
207    int retval = 0;
208 
209    switch (state) {
210       case bsd_invalid:
211          cout << "  BSD: not present\n";
212          break;
213       case bsd:
214          cout << "  BSD: present\n";
215          retval = 1;
216          break;
217       default:
218          cout << "\a  BSD: unknown -- bug!\n";
219          break;
220    } // switch
221    return retval;
222 } // BSDData::ShowState()
223 
224 // Weirdly, this function has stopped working when defined inline,
225 // but it's OK here....
IsDisklabel(void)226 int BSDData::IsDisklabel(void) {
227    return (state == bsd);
228 } // BSDData::IsDiskLabel()
229 
230 // Returns the BSD table's partition type code
GetType(int i)231 uint8_t BSDData::GetType(int i) {
232    uint8_t retval = 0; // 0 = "unused"
233 
234    if ((i < numParts) && (i >= 0) && (state == bsd) && (partitions != 0))
235       retval = partitions[i].fsType;
236 
237    return(retval);
238 } // BSDData::GetType()
239 
240 // Returns the number of the first sector of the specified partition
GetFirstSector(int i)241 uint64_t BSDData::GetFirstSector(int i) {
242    uint64_t retval = UINT64_C(0);
243 
244    if ((i < numParts) && (i >= 0) && (state == bsd) && (partitions != 0))
245       retval = (uint64_t) partitions[i].firstLBA;
246 
247    return retval;
248 } // BSDData::GetFirstSector
249 
250 // Returns the length (in sectors) of the specified partition
GetLength(int i)251 uint64_t BSDData::GetLength(int i) {
252    uint64_t retval = UINT64_C(0);
253 
254    if ((i < numParts) && (i >= 0) && (state == bsd) && (partitions != 0))
255       retval = (uint64_t) partitions[i].lengthLBA;
256 
257    return retval;
258 } // BSDData::GetLength()
259 
260 // Returns the number of partitions defined in the current table
GetNumParts(void)261 int BSDData::GetNumParts(void) {
262    return numParts;
263 } // BSDData::GetNumParts()
264 
265 // Returns the specified partition as a GPT partition. Used in BSD-to-GPT
266 // conversion process
AsGPT(int i)267 GPTPart BSDData::AsGPT(int i) {
268    GPTPart guid;                  // dump data in here, then return it
269    uint64_t sectorOne, sectorEnd; // first & last sectors of partition
270    int passItOn = 1;              // Set to 0 if partition is empty or invalid
271 
272    guid.BlankPartition();
273    sectorOne = (uint64_t) partitions[i].firstLBA;
274    sectorEnd = sectorOne + (uint64_t) partitions[i].lengthLBA;
275    if (sectorEnd > 0) sectorEnd--;
276    // Note on above: BSD partitions sometimes have a length of 0 and a start
277    // sector of 0. With unsigned ints, the usual way (start + length - 1) to
278    // find the end will result in a huge number, which will be confusing.
279    // Thus, apply the "-1" part only if it's reasonable to do so.
280 
281    // Do a few sanity checks on the partition before we pass it on....
282    // First, check that it falls within the bounds of its container
283    // and that it starts before it ends....
284    if ((sectorOne < labelFirstLBA) || (sectorEnd > labelLastLBA) || (sectorOne > sectorEnd))
285       passItOn = 0;
286    // Some disklabels include a pseudo-partition that's the size of the entire
287    // disk or containing partition. Don't return it.
288    if ((sectorOne <= labelFirstLBA) && (sectorEnd >= labelLastLBA) &&
289        (GetType(i) == 0))
290       passItOn = 0;
291    // If the end point is 0, it's not a valid partition.
292    if ((sectorEnd == 0) || (sectorEnd == labelFirstLBA))
293       passItOn = 0;
294 
295    if (passItOn) {
296       guid.SetFirstLBA(sectorOne);
297       guid.SetLastLBA(sectorEnd);
298       // Now set a random unique GUID for the partition....
299       guid.RandomizeUniqueGUID();
300       // ... zero out the attributes and name fields....
301       guid.SetAttributes(UINT64_C(0));
302       // Most BSD disklabel type codes seem to be archaic or rare.
303       // They're also ambiguous; a FreeBSD filesystem is impossible
304       // to distinguish from a NetBSD one. Thus, these code assignment
305       // are going to be rough to begin with. For a list of meanings,
306       // see http://fxr.watson.org/fxr/source/sys/dtype.h?v=DFBSD,
307       // or Google it.
308       switch (GetType(i)) {
309          case 1: // BSD swap
310             guid.SetType(0xa502); break;
311          case 7: // BSD FFS
312             guid.SetType(0xa503); break;
313          case 8: case 11: // MS-DOS or HPFS
314             guid.SetType(0x0700); break;
315          case 9: // log-structured fs
316             guid.SetType(0xa903); break;
317          case 13: // bootstrap
318             guid.SetType(0xa501); break;
319          case 14: // vinum
320             guid.SetType(0xa505); break;
321          case 15: // RAID
322             guid.SetType(0xa903); break;
323          case 27: // FreeBSD ZFS
324             guid.SetType(0xa504); break;
325          default:
326             guid.SetType(0xa503); break;
327       } // switch
328       // Set the partition name to the name of the type code....
329       guid.SetName(guid.GetTypeName());
330    } // if
331    return guid;
332 } // BSDData::AsGPT()
333