1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 as published by
7  * the Free Software Foundation.
8  *
9  * This program is distributed in the hope that it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along with
15  * this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef __MSM_DRM_H__
19 #define __MSM_DRM_H__
20 
21 #include <stddef.h>
22 #include <drm/drm.h>
23 
24 /* Please note that modifications to all structs defined here are
25  * subject to backwards-compatibility constraints:
26  *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
27  *     user/kernel compatibility
28  *  2) Keep fields aligned to their size
29  *  3) Because of how drm_ioctl() works, we can add new fields at
30  *     the end of an ioctl if some care is taken: drm_ioctl() will
31  *     zero out the new fields at the tail of the ioctl, so a zero
32  *     value should have a backwards compatible meaning.  And for
33  *     output params, userspace won't see the newly added output
34  *     fields.. so that has to be somehow ok.
35  */
36 
37 #define MSM_PIPE_NONE        0x00
38 #define MSM_PIPE_2D0         0x01
39 #define MSM_PIPE_2D1         0x02
40 #define MSM_PIPE_3D0         0x10
41 
42 /* timeouts are specified in clock-monotonic absolute times (to simplify
43  * restarting interrupted ioctls).  The following struct is logically the
44  * same as 'struct timespec' but 32/64b ABI safe.
45  */
46 struct drm_msm_timespec {
47 	__s64 tv_sec;          /* seconds */
48 	__s64 tv_nsec;         /* nanoseconds */
49 };
50 
51 #define MSM_PARAM_GPU_ID     0x01
52 #define MSM_PARAM_GMEM_SIZE  0x02
53 #define MSM_PARAM_CHIP_ID    0x03
54 
55 struct drm_msm_param {
56 	__u32 pipe;           /* in, MSM_PIPE_x */
57 	__u32 param;          /* in, MSM_PARAM_x */
58 	__u64 value;          /* out (get_param) or in (set_param) */
59 };
60 
61 /*
62  * GEM buffers:
63  */
64 
65 #define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
66 #define MSM_BO_GPU_READONLY  0x00000002
67 #define MSM_BO_CACHE_MASK    0x000f0000
68 /* cache modes */
69 #define MSM_BO_CACHED        0x00010000
70 #define MSM_BO_WC            0x00020000
71 #define MSM_BO_UNCACHED      0x00040000
72 
73 #define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
74                               MSM_BO_GPU_READONLY | \
75                               MSM_BO_CACHED | \
76                               MSM_BO_WC | \
77                               MSM_BO_UNCACHED)
78 
79 struct drm_msm_gem_new {
80 	__u64 size;           /* in */
81 	__u32 flags;          /* in, mask of MSM_BO_x */
82 	__u32 handle;         /* out */
83 };
84 
85 struct drm_msm_gem_info {
86 	__u32 handle;         /* in */
87 	__u32 pad;
88 	__u64 offset;         /* out, offset to pass to mmap() */
89 };
90 
91 #define MSM_PREP_READ        0x01
92 #define MSM_PREP_WRITE       0x02
93 #define MSM_PREP_NOSYNC      0x04
94 
95 #define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
96 
97 struct drm_msm_gem_cpu_prep {
98 	__u32 handle;         /* in */
99 	__u32 op;             /* in, mask of MSM_PREP_x */
100 	struct drm_msm_timespec timeout;   /* in */
101 };
102 
103 struct drm_msm_gem_cpu_fini {
104 	__u32 handle;         /* in */
105 };
106 
107 /*
108  * Cmdstream Submission:
109  */
110 
111 /* The value written into the cmdstream is logically:
112  *
113  *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
114  *
115  * When we have GPU's w/ >32bit ptrs, it should be possible to deal
116  * with this by emit'ing two reloc entries with appropriate shift
117  * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
118  *
119  * NOTE that reloc's must be sorted by order of increasing submit_offset,
120  * otherwise EINVAL.
121  */
122 struct drm_msm_gem_submit_reloc {
123 	__u32 submit_offset;  /* in, offset from submit_bo */
124 	__u32 or;             /* in, value OR'd with result */
125 	__s32  shift;          /* in, amount of left shift (can be negative) */
126 	__u32 reloc_idx;      /* in, index of reloc_bo buffer */
127 	__u64 reloc_offset;   /* in, offset from start of reloc_bo */
128 };
129 
130 /* submit-types:
131  *   BUF - this cmd buffer is executed normally.
132  *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
133  *      processed normally, but the kernel does not setup an IB to
134  *      this buffer in the first-level ringbuffer
135  *   CTX_RESTORE_BUF - only executed if there has been a GPU context
136  *      switch since the last SUBMIT ioctl
137  */
138 #define MSM_SUBMIT_CMD_BUF             0x0001
139 #define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
140 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
141 struct drm_msm_gem_submit_cmd {
142 	__u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
143 	__u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
144 	__u32 submit_offset;  /* in, offset into submit_bo */
145 	__u32 size;           /* in, cmdstream size */
146 	__u32 pad;
147 	__u32 nr_relocs;      /* in, number of submit_reloc's */
148 	__u64 __user relocs;  /* in, ptr to array of submit_reloc's */
149 };
150 
151 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
152  * cmdstream buffer(s) themselves or reloc entries) has one (and only
153  * one) entry in the submit->bos[] table.
154  *
155  * As a optimization, the current buffer (gpu virtual address) can be
156  * passed back through the 'presumed' field.  If on a subsequent reloc,
157  * userspace passes back a 'presumed' address that is still valid,
158  * then patching the cmdstream for this entry is skipped.  This can
159  * avoid kernel needing to map/access the cmdstream bo in the common
160  * case.
161  */
162 #define MSM_SUBMIT_BO_READ             0x0001
163 #define MSM_SUBMIT_BO_WRITE            0x0002
164 
165 #define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
166 
167 struct drm_msm_gem_submit_bo {
168 	__u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
169 	__u32 handle;         /* in, GEM handle */
170 	__u64 presumed;       /* in/out, presumed buffer address */
171 };
172 
173 /* Each cmdstream submit consists of a table of buffers involved, and
174  * one or more cmdstream buffers.  This allows for conditional execution
175  * (context-restore), and IB buffers needed for per tile/bin draw cmds.
176  */
177 struct drm_msm_gem_submit {
178 	__u32 pipe;           /* in, MSM_PIPE_x */
179 	__u32 fence;          /* out */
180 	__u32 nr_bos;         /* in, number of submit_bo's */
181 	__u32 nr_cmds;        /* in, number of submit_cmd's */
182 	__u64 __user bos;     /* in, ptr to array of submit_bo's */
183 	__u64 __user cmds;    /* in, ptr to array of submit_cmd's */
184 };
185 
186 /* The normal way to synchronize with the GPU is just to CPU_PREP on
187  * a buffer if you need to access it from the CPU (other cmdstream
188  * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
189  * handle the required synchronization under the hood).  This ioctl
190  * mainly just exists as a way to implement the gallium pipe_fence
191  * APIs without requiring a dummy bo to synchronize on.
192  */
193 struct drm_msm_wait_fence {
194 	__u32 fence;          /* in */
195 	__u32 pad;
196 	struct drm_msm_timespec timeout;   /* in */
197 };
198 
199 #define DRM_MSM_GET_PARAM              0x00
200 /* placeholder:
201 #define DRM_MSM_SET_PARAM              0x01
202  */
203 #define DRM_MSM_GEM_NEW                0x02
204 #define DRM_MSM_GEM_INFO               0x03
205 #define DRM_MSM_GEM_CPU_PREP           0x04
206 #define DRM_MSM_GEM_CPU_FINI           0x05
207 #define DRM_MSM_GEM_SUBMIT             0x06
208 #define DRM_MSM_WAIT_FENCE             0x07
209 #define DRM_MSM_NUM_IOCTLS             0x08
210 
211 #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
212 #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
213 #define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
214 #define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
215 #define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
216 #define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
217 #define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
218 
219 #endif /* __MSM_DRM_H__ */
220