1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Weak pointers are pointers to an object that do not affect its lifetime,
6 // and which may be invalidated (i.e. reset to NULL) by the object, or its
7 // owner, at any time, most commonly when the object is about to be deleted.
8 
9 // Weak pointers are useful when an object needs to be accessed safely by one
10 // or more objects other than its owner, and those callers can cope with the
11 // object vanishing and e.g. tasks posted to it being silently dropped.
12 // Reference-counting such an object would complicate the ownership graph and
13 // make it harder to reason about the object's lifetime.
14 
15 // EXAMPLE:
16 //
17 //  class Controller {
18 //   public:
19 //    Controller() : weak_factory_(this) {}
20 //    void SpawnWorker() { Worker::StartNew(weak_factory_.GetWeakPtr()); }
21 //    void WorkComplete(const Result& result) { ... }
22 //   private:
23 //    // Member variables should appear before the WeakPtrFactory, to ensure
24 //    // that any WeakPtrs to Controller are invalidated before its members
25 //    // variable's destructors are executed, rendering them invalid.
26 //    WeakPtrFactory<Controller> weak_factory_;
27 //  };
28 //
29 //  class Worker {
30 //   public:
31 //    static void StartNew(const WeakPtr<Controller>& controller) {
32 //      Worker* worker = new Worker(controller);
33 //      // Kick off asynchronous processing...
34 //    }
35 //   private:
36 //    Worker(const WeakPtr<Controller>& controller)
37 //        : controller_(controller) {}
38 //    void DidCompleteAsynchronousProcessing(const Result& result) {
39 //      if (controller_)
40 //        controller_->WorkComplete(result);
41 //    }
42 //    WeakPtr<Controller> controller_;
43 //  };
44 //
45 // With this implementation a caller may use SpawnWorker() to dispatch multiple
46 // Workers and subsequently delete the Controller, without waiting for all
47 // Workers to have completed.
48 
49 // ------------------------- IMPORTANT: Thread-safety -------------------------
50 
51 // Weak pointers may be passed safely between threads, but must always be
52 // dereferenced and invalidated on the same SequencedTaskRunner otherwise
53 // checking the pointer would be racey.
54 //
55 // To ensure correct use, the first time a WeakPtr issued by a WeakPtrFactory
56 // is dereferenced, the factory and its WeakPtrs become bound to the calling
57 // thread or current SequencedWorkerPool token, and cannot be dereferenced or
58 // invalidated on any other task runner. Bound WeakPtrs can still be handed
59 // off to other task runners, e.g. to use to post tasks back to object on the
60 // bound sequence.
61 //
62 // If all WeakPtr objects are destroyed or invalidated then the factory is
63 // unbound from the SequencedTaskRunner/Thread. The WeakPtrFactory may then be
64 // destroyed, or new WeakPtr objects may be used, from a different sequence.
65 //
66 // Thus, at least one WeakPtr object must exist and have been dereferenced on
67 // the correct thread to enforce that other WeakPtr objects will enforce they
68 // are used on the desired thread.
69 
70 #ifndef BASE_MEMORY_WEAK_PTR_H_
71 #define BASE_MEMORY_WEAK_PTR_H_
72 
73 #include "base/base_export.h"
74 #include "base/logging.h"
75 #include "base/macros.h"
76 #include "base/memory/ref_counted.h"
77 
78 namespace base {
79 
80 template <typename T> class SupportsWeakPtr;
81 template <typename T> class WeakPtr;
82 
83 namespace internal {
84 // These classes are part of the WeakPtr implementation.
85 // DO NOT USE THESE CLASSES DIRECTLY YOURSELF.
86 
87 class BASE_EXPORT WeakReference {
88  public:
89   // Although Flag is bound to a specific SequencedTaskRunner, it may be
90   // deleted from another via base::WeakPtr::~WeakPtr().
91   class Flag : public RefCountedThreadSafe<Flag> {
92    public:
93     Flag();
94 
95     void Invalidate();
96     bool IsValid() const;
97 
98    private:
99     friend class base::RefCountedThreadSafe<Flag>;
100 
101     ~Flag();
102 
103     bool is_valid_;
104   };
105 
106   WeakReference();
107   explicit WeakReference(const Flag* flag);
108   ~WeakReference();
109 
110   bool is_valid() const;
111 
112  private:
113   scoped_refptr<const Flag> flag_;
114 };
115 
116 class BASE_EXPORT WeakReferenceOwner {
117  public:
118   WeakReferenceOwner();
119   ~WeakReferenceOwner();
120 
121   WeakReference GetRef() const;
122 
HasRefs()123   bool HasRefs() const {
124     return flag_.get() && !flag_->HasOneRef();
125   }
126 
127   void Invalidate();
128 
129  private:
130   mutable scoped_refptr<WeakReference::Flag> flag_;
131 };
132 
133 // This class simplifies the implementation of WeakPtr's type conversion
134 // constructor by avoiding the need for a public accessor for ref_.  A
135 // WeakPtr<T> cannot access the private members of WeakPtr<U>, so this
136 // base class gives us a way to access ref_ in a protected fashion.
137 class BASE_EXPORT WeakPtrBase {
138  public:
139   WeakPtrBase();
140   ~WeakPtrBase();
141 
142  protected:
143   explicit WeakPtrBase(const WeakReference& ref);
144 
145   WeakReference ref_;
146 };
147 
148 // This class provides a common implementation of common functions that would
149 // otherwise get instantiated separately for each distinct instantiation of
150 // SupportsWeakPtr<>.
151 class SupportsWeakPtrBase {
152  public:
153   // A safe static downcast of a WeakPtr<Base> to WeakPtr<Derived>. This
154   // conversion will only compile if there is exists a Base which inherits
155   // from SupportsWeakPtr<Base>. See base::AsWeakPtr() below for a helper
156   // function that makes calling this easier.
157   template<typename Derived>
StaticAsWeakPtr(Derived * t)158   static WeakPtr<Derived> StaticAsWeakPtr(Derived* t) {
159     typedef std::is_convertible<Derived*, internal::SupportsWeakPtrBase*>
160         convertible;
161     static_assert(convertible::value,
162                   "AsWeakPtr argument must inherit from SupportsWeakPtr");
163     return AsWeakPtrImpl<Derived>(t, *t);
164   }
165 
166  private:
167   // This template function uses type inference to find a Base of Derived
168   // which is an instance of SupportsWeakPtr<Base>. We can then safely
169   // static_cast the Base* to a Derived*.
170   template <typename Derived, typename Base>
AsWeakPtrImpl(Derived * t,const SupportsWeakPtr<Base> &)171   static WeakPtr<Derived> AsWeakPtrImpl(
172       Derived* t, const SupportsWeakPtr<Base>&) {
173     WeakPtr<Base> ptr = t->Base::AsWeakPtr();
174     return WeakPtr<Derived>(ptr.ref_, static_cast<Derived*>(ptr.ptr_));
175   }
176 };
177 
178 }  // namespace internal
179 
180 template <typename T> class WeakPtrFactory;
181 
182 // The WeakPtr class holds a weak reference to |T*|.
183 //
184 // This class is designed to be used like a normal pointer.  You should always
185 // null-test an object of this class before using it or invoking a method that
186 // may result in the underlying object being destroyed.
187 //
188 // EXAMPLE:
189 //
190 //   class Foo { ... };
191 //   WeakPtr<Foo> foo;
192 //   if (foo)
193 //     foo->method();
194 //
195 template <typename T>
196 class WeakPtr : public internal::WeakPtrBase {
197  public:
WeakPtr()198   WeakPtr() : ptr_(NULL) {
199   }
200 
201   // Allow conversion from U to T provided U "is a" T. Note that this
202   // is separate from the (implicit) copy constructor.
203   template <typename U>
WeakPtr(const WeakPtr<U> & other)204   WeakPtr(const WeakPtr<U>& other) : WeakPtrBase(other), ptr_(other.ptr_) {
205   }
206 
get()207   T* get() const { return ref_.is_valid() ? ptr_ : NULL; }
208 
209   T& operator*() const {
210     DCHECK(get() != NULL);
211     return *get();
212   }
213   T* operator->() const {
214     DCHECK(get() != NULL);
215     return get();
216   }
217 
218   // Allow WeakPtr<element_type> to be used in boolean expressions, but not
219   // implicitly convertible to a real bool (which is dangerous).
220   //
221   // Note that this trick is only safe when the == and != operators
222   // are declared explicitly, as otherwise "weak_ptr1 == weak_ptr2"
223   // will compile but do the wrong thing (i.e., convert to Testable
224   // and then do the comparison).
225  private:
226   typedef T* WeakPtr::*Testable;
227 
228  public:
Testable()229   operator Testable() const { return get() ? &WeakPtr::ptr_ : NULL; }
230 
reset()231   void reset() {
232     ref_ = internal::WeakReference();
233     ptr_ = NULL;
234   }
235 
236  private:
237   // Explicitly declare comparison operators as required by the bool
238   // trick, but keep them private.
239   template <class U> bool operator==(WeakPtr<U> const&) const;
240   template <class U> bool operator!=(WeakPtr<U> const&) const;
241 
242   friend class internal::SupportsWeakPtrBase;
243   template <typename U> friend class WeakPtr;
244   friend class SupportsWeakPtr<T>;
245   friend class WeakPtrFactory<T>;
246 
WeakPtr(const internal::WeakReference & ref,T * ptr)247   WeakPtr(const internal::WeakReference& ref, T* ptr)
248       : WeakPtrBase(ref),
249         ptr_(ptr) {
250   }
251 
252   // This pointer is only valid when ref_.is_valid() is true.  Otherwise, its
253   // value is undefined (as opposed to NULL).
254   T* ptr_;
255 };
256 
257 // A class may be composed of a WeakPtrFactory and thereby
258 // control how it exposes weak pointers to itself.  This is helpful if you only
259 // need weak pointers within the implementation of a class.  This class is also
260 // useful when working with primitive types.  For example, you could have a
261 // WeakPtrFactory<bool> that is used to pass around a weak reference to a bool.
262 template <class T>
263 class WeakPtrFactory {
264  public:
WeakPtrFactory(T * ptr)265   explicit WeakPtrFactory(T* ptr) : ptr_(ptr) {
266   }
267 
~WeakPtrFactory()268   ~WeakPtrFactory() {
269     ptr_ = NULL;
270   }
271 
GetWeakPtr()272   WeakPtr<T> GetWeakPtr() {
273     DCHECK(ptr_);
274     return WeakPtr<T>(weak_reference_owner_.GetRef(), ptr_);
275   }
276 
277   // Call this method to invalidate all existing weak pointers.
InvalidateWeakPtrs()278   void InvalidateWeakPtrs() {
279     DCHECK(ptr_);
280     weak_reference_owner_.Invalidate();
281   }
282 
283   // Call this method to determine if any weak pointers exist.
HasWeakPtrs()284   bool HasWeakPtrs() const {
285     DCHECK(ptr_);
286     return weak_reference_owner_.HasRefs();
287   }
288 
289  private:
290   internal::WeakReferenceOwner weak_reference_owner_;
291   T* ptr_;
292   DISALLOW_IMPLICIT_CONSTRUCTORS(WeakPtrFactory);
293 };
294 
295 // A class may extend from SupportsWeakPtr to let others take weak pointers to
296 // it. This avoids the class itself implementing boilerplate to dispense weak
297 // pointers.  However, since SupportsWeakPtr's destructor won't invalidate
298 // weak pointers to the class until after the derived class' members have been
299 // destroyed, its use can lead to subtle use-after-destroy issues.
300 template <class T>
301 class SupportsWeakPtr : public internal::SupportsWeakPtrBase {
302  public:
SupportsWeakPtr()303   SupportsWeakPtr() {}
304 
AsWeakPtr()305   WeakPtr<T> AsWeakPtr() {
306     return WeakPtr<T>(weak_reference_owner_.GetRef(), static_cast<T*>(this));
307   }
308 
309  protected:
~SupportsWeakPtr()310   ~SupportsWeakPtr() {}
311 
312  private:
313   internal::WeakReferenceOwner weak_reference_owner_;
314   DISALLOW_COPY_AND_ASSIGN(SupportsWeakPtr);
315 };
316 
317 // Helper function that uses type deduction to safely return a WeakPtr<Derived>
318 // when Derived doesn't directly extend SupportsWeakPtr<Derived>, instead it
319 // extends a Base that extends SupportsWeakPtr<Base>.
320 //
321 // EXAMPLE:
322 //   class Base : public base::SupportsWeakPtr<Producer> {};
323 //   class Derived : public Base {};
324 //
325 //   Derived derived;
326 //   base::WeakPtr<Derived> ptr = base::AsWeakPtr(&derived);
327 //
328 // Note that the following doesn't work (invalid type conversion) since
329 // Derived::AsWeakPtr() is WeakPtr<Base> SupportsWeakPtr<Base>::AsWeakPtr(),
330 // and there's no way to safely cast WeakPtr<Base> to WeakPtr<Derived> at
331 // the caller.
332 //
333 //   base::WeakPtr<Derived> ptr = derived.AsWeakPtr();  // Fails.
334 
335 template <typename Derived>
AsWeakPtr(Derived * t)336 WeakPtr<Derived> AsWeakPtr(Derived* t) {
337   return internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t);
338 }
339 
340 }  // namespace base
341 
342 #endif  // BASE_MEMORY_WEAK_PTR_H_
343