1==============================================
2LLVM Atomic Instructions and Concurrency Guide
3==============================================
4
5.. contents::
6   :local:
7
8Introduction
9============
10
11Historically, LLVM has not had very strong support for concurrency; some minimal
12intrinsics were provided, and ``volatile`` was used in some cases to achieve
13rough semantics in the presence of concurrency.  However, this is changing;
14there are now new instructions which are well-defined in the presence of threads
15and asynchronous signals, and the model for existing instructions has been
16clarified in the IR.
17
18The atomic instructions are designed specifically to provide readable IR and
19optimized code generation for the following:
20
21* The new C++11 ``<atomic>`` header.  (`C++11 draft available here
22  <http://www.open-std.org/jtc1/sc22/wg21/>`_.) (`C11 draft available here
23  <http://www.open-std.org/jtc1/sc22/wg14/>`_.)
24
25* Proper semantics for Java-style memory, for both ``volatile`` and regular
26  shared variables. (`Java Specification
27  <http://docs.oracle.com/javase/specs/jls/se8/html/jls-17.html>`_)
28
29* gcc-compatible ``__sync_*`` builtins. (`Description
30  <https://gcc.gnu.org/onlinedocs/gcc/_005f_005fsync-Builtins.html>`_)
31
32* Other scenarios with atomic semantics, including ``static`` variables with
33  non-trivial constructors in C++.
34
35Atomic and volatile in the IR are orthogonal; "volatile" is the C/C++ volatile,
36which ensures that every volatile load and store happens and is performed in the
37stated order.  A couple examples: if a SequentiallyConsistent store is
38immediately followed by another SequentiallyConsistent store to the same
39address, the first store can be erased. This transformation is not allowed for a
40pair of volatile stores. On the other hand, a non-volatile non-atomic load can
41be moved across a volatile load freely, but not an Acquire load.
42
43This document is intended to provide a guide to anyone either writing a frontend
44for LLVM or working on optimization passes for LLVM with a guide for how to deal
45with instructions with special semantics in the presence of concurrency.  This
46is not intended to be a precise guide to the semantics; the details can get
47extremely complicated and unreadable, and are not usually necessary.
48
49.. _Optimization outside atomic:
50
51Optimization outside atomic
52===========================
53
54The basic ``'load'`` and ``'store'`` allow a variety of optimizations, but can
55lead to undefined results in a concurrent environment; see `NotAtomic`_. This
56section specifically goes into the one optimizer restriction which applies in
57concurrent environments, which gets a bit more of an extended description
58because any optimization dealing with stores needs to be aware of it.
59
60From the optimizer's point of view, the rule is that if there are not any
61instructions with atomic ordering involved, concurrency does not matter, with
62one exception: if a variable might be visible to another thread or signal
63handler, a store cannot be inserted along a path where it might not execute
64otherwise.  Take the following example:
65
66.. code-block:: c
67
68 /* C code, for readability; run through clang -O2 -S -emit-llvm to get
69     equivalent IR */
70  int x;
71  void f(int* a) {
72    for (int i = 0; i < 100; i++) {
73      if (a[i])
74        x += 1;
75    }
76  }
77
78The following is equivalent in non-concurrent situations:
79
80.. code-block:: c
81
82  int x;
83  void f(int* a) {
84    int xtemp = x;
85    for (int i = 0; i < 100; i++) {
86      if (a[i])
87        xtemp += 1;
88    }
89    x = xtemp;
90  }
91
92However, LLVM is not allowed to transform the former to the latter: it could
93indirectly introduce undefined behavior if another thread can access ``x`` at
94the same time. (This example is particularly of interest because before the
95concurrency model was implemented, LLVM would perform this transformation.)
96
97Note that speculative loads are allowed; a load which is part of a race returns
98``undef``, but does not have undefined behavior.
99
100Atomic instructions
101===================
102
103For cases where simple loads and stores are not sufficient, LLVM provides
104various atomic instructions. The exact guarantees provided depend on the
105ordering; see `Atomic orderings`_.
106
107``load atomic`` and ``store atomic`` provide the same basic functionality as
108non-atomic loads and stores, but provide additional guarantees in situations
109where threads and signals are involved.
110
111``cmpxchg`` and ``atomicrmw`` are essentially like an atomic load followed by an
112atomic store (where the store is conditional for ``cmpxchg``), but no other
113memory operation can happen on any thread between the load and store.
114
115A ``fence`` provides Acquire and/or Release ordering which is not part of
116another operation; it is normally used along with Monotonic memory operations.
117A Monotonic load followed by an Acquire fence is roughly equivalent to an
118Acquire load, and a Monotonic store following a Release fence is roughly
119equivalent to a Release store. SequentiallyConsistent fences behave as both
120an Acquire and a Release fence, and offer some additional complicated
121guarantees, see the C++11 standard for details.
122
123Frontends generating atomic instructions generally need to be aware of the
124target to some degree; atomic instructions are guaranteed to be lock-free, and
125therefore an instruction which is wider than the target natively supports can be
126impossible to generate.
127
128.. _Atomic orderings:
129
130Atomic orderings
131================
132
133In order to achieve a balance between performance and necessary guarantees,
134there are six levels of atomicity. They are listed in order of strength; each
135level includes all the guarantees of the previous level except for
136Acquire/Release. (See also `LangRef Ordering <LangRef.html#ordering>`_.)
137
138.. _NotAtomic:
139
140NotAtomic
141---------
142
143NotAtomic is the obvious, a load or store which is not atomic. (This isn't
144really a level of atomicity, but is listed here for comparison.) This is
145essentially a regular load or store. If there is a race on a given memory
146location, loads from that location return undef.
147
148Relevant standard
149  This is intended to match shared variables in C/C++, and to be used in any
150  other context where memory access is necessary, and a race is impossible. (The
151  precise definition is in `LangRef Memory Model <LangRef.html#memmodel>`_.)
152
153Notes for frontends
154  The rule is essentially that all memory accessed with basic loads and stores
155  by multiple threads should be protected by a lock or other synchronization;
156  otherwise, you are likely to run into undefined behavior. If your frontend is
157  for a "safe" language like Java, use Unordered to load and store any shared
158  variable.  Note that NotAtomic volatile loads and stores are not properly
159  atomic; do not try to use them as a substitute. (Per the C/C++ standards,
160  volatile does provide some limited guarantees around asynchronous signals, but
161  atomics are generally a better solution.)
162
163Notes for optimizers
164  Introducing loads to shared variables along a codepath where they would not
165  otherwise exist is allowed; introducing stores to shared variables is not. See
166  `Optimization outside atomic`_.
167
168Notes for code generation
169  The one interesting restriction here is that it is not allowed to write to
170  bytes outside of the bytes relevant to a store.  This is mostly relevant to
171  unaligned stores: it is not allowed in general to convert an unaligned store
172  into two aligned stores of the same width as the unaligned store. Backends are
173  also expected to generate an i8 store as an i8 store, and not an instruction
174  which writes to surrounding bytes.  (If you are writing a backend for an
175  architecture which cannot satisfy these restrictions and cares about
176  concurrency, please send an email to llvm-dev.)
177
178Unordered
179---------
180
181Unordered is the lowest level of atomicity. It essentially guarantees that races
182produce somewhat sane results instead of having undefined behavior.  It also
183guarantees the operation to be lock-free, so it does not depend on the data
184being part of a special atomic structure or depend on a separate per-process
185global lock.  Note that code generation will fail for unsupported atomic
186operations; if you need such an operation, use explicit locking.
187
188Relevant standard
189  This is intended to match the Java memory model for shared variables.
190
191Notes for frontends
192  This cannot be used for synchronization, but is useful for Java and other
193  "safe" languages which need to guarantee that the generated code never
194  exhibits undefined behavior. Note that this guarantee is cheap on common
195  platforms for loads of a native width, but can be expensive or unavailable for
196  wider loads, like a 64-bit store on ARM. (A frontend for Java or other "safe"
197  languages would normally split a 64-bit store on ARM into two 32-bit unordered
198  stores.)
199
200Notes for optimizers
201  In terms of the optimizer, this prohibits any transformation that transforms a
202  single load into multiple loads, transforms a store into multiple stores,
203  narrows a store, or stores a value which would not be stored otherwise.  Some
204  examples of unsafe optimizations are narrowing an assignment into a bitfield,
205  rematerializing a load, and turning loads and stores into a memcpy
206  call. Reordering unordered operations is safe, though, and optimizers should
207  take advantage of that because unordered operations are common in languages
208  that need them.
209
210Notes for code generation
211  These operations are required to be atomic in the sense that if you use
212  unordered loads and unordered stores, a load cannot see a value which was
213  never stored.  A normal load or store instruction is usually sufficient, but
214  note that an unordered load or store cannot be split into multiple
215  instructions (or an instruction which does multiple memory operations, like
216  ``LDRD`` on ARM without LPAE, or not naturally-aligned ``LDRD`` on LPAE ARM).
217
218Monotonic
219---------
220
221Monotonic is the weakest level of atomicity that can be used in synchronization
222primitives, although it does not provide any general synchronization. It
223essentially guarantees that if you take all the operations affecting a specific
224address, a consistent ordering exists.
225
226Relevant standard
227  This corresponds to the C++11/C11 ``memory_order_relaxed``; see those
228  standards for the exact definition.
229
230Notes for frontends
231  If you are writing a frontend which uses this directly, use with caution.  The
232  guarantees in terms of synchronization are very weak, so make sure these are
233  only used in a pattern which you know is correct.  Generally, these would
234  either be used for atomic operations which do not protect other memory (like
235  an atomic counter), or along with a ``fence``.
236
237Notes for optimizers
238  In terms of the optimizer, this can be treated as a read+write on the relevant
239  memory location (and alias analysis will take advantage of that). In addition,
240  it is legal to reorder non-atomic and Unordered loads around Monotonic
241  loads. CSE/DSE and a few other optimizations are allowed, but Monotonic
242  operations are unlikely to be used in ways which would make those
243  optimizations useful.
244
245Notes for code generation
246  Code generation is essentially the same as that for unordered for loads and
247  stores.  No fences are required.  ``cmpxchg`` and ``atomicrmw`` are required
248  to appear as a single operation.
249
250Acquire
251-------
252
253Acquire provides a barrier of the sort necessary to acquire a lock to access
254other memory with normal loads and stores.
255
256Relevant standard
257  This corresponds to the C++11/C11 ``memory_order_acquire``. It should also be
258  used for C++11/C11 ``memory_order_consume``.
259
260Notes for frontends
261  If you are writing a frontend which uses this directly, use with caution.
262  Acquire only provides a semantic guarantee when paired with a Release
263  operation.
264
265Notes for optimizers
266  Optimizers not aware of atomics can treat this like a nothrow call.  It is
267  also possible to move stores from before an Acquire load or read-modify-write
268  operation to after it, and move non-Acquire loads from before an Acquire
269  operation to after it.
270
271Notes for code generation
272  Architectures with weak memory ordering (essentially everything relevant today
273  except x86 and SPARC) require some sort of fence to maintain the Acquire
274  semantics.  The precise fences required varies widely by architecture, but for
275  a simple implementation, most architectures provide a barrier which is strong
276  enough for everything (``dmb`` on ARM, ``sync`` on PowerPC, etc.).  Putting
277  such a fence after the equivalent Monotonic operation is sufficient to
278  maintain Acquire semantics for a memory operation.
279
280Release
281-------
282
283Release is similar to Acquire, but with a barrier of the sort necessary to
284release a lock.
285
286Relevant standard
287  This corresponds to the C++11/C11 ``memory_order_release``.
288
289Notes for frontends
290  If you are writing a frontend which uses this directly, use with caution.
291  Release only provides a semantic guarantee when paired with a Acquire
292  operation.
293
294Notes for optimizers
295  Optimizers not aware of atomics can treat this like a nothrow call.  It is
296  also possible to move loads from after a Release store or read-modify-write
297  operation to before it, and move non-Release stores from after an Release
298  operation to before it.
299
300Notes for code generation
301  See the section on Acquire; a fence before the relevant operation is usually
302  sufficient for Release. Note that a store-store fence is not sufficient to
303  implement Release semantics; store-store fences are generally not exposed to
304  IR because they are extremely difficult to use correctly.
305
306AcquireRelease
307--------------
308
309AcquireRelease (``acq_rel`` in IR) provides both an Acquire and a Release
310barrier (for fences and operations which both read and write memory).
311
312Relevant standard
313  This corresponds to the C++11/C11 ``memory_order_acq_rel``.
314
315Notes for frontends
316  If you are writing a frontend which uses this directly, use with caution.
317  Acquire only provides a semantic guarantee when paired with a Release
318  operation, and vice versa.
319
320Notes for optimizers
321  In general, optimizers should treat this like a nothrow call; the possible
322  optimizations are usually not interesting.
323
324Notes for code generation
325  This operation has Acquire and Release semantics; see the sections on Acquire
326  and Release.
327
328SequentiallyConsistent
329----------------------
330
331SequentiallyConsistent (``seq_cst`` in IR) provides Acquire semantics for loads
332and Release semantics for stores. Additionally, it guarantees that a total
333ordering exists between all SequentiallyConsistent operations.
334
335Relevant standard
336  This corresponds to the C++11/C11 ``memory_order_seq_cst``, Java volatile, and
337  the gcc-compatible ``__sync_*`` builtins which do not specify otherwise.
338
339Notes for frontends
340  If a frontend is exposing atomic operations, these are much easier to reason
341  about for the programmer than other kinds of operations, and using them is
342  generally a practical performance tradeoff.
343
344Notes for optimizers
345  Optimizers not aware of atomics can treat this like a nothrow call.  For
346  SequentiallyConsistent loads and stores, the same reorderings are allowed as
347  for Acquire loads and Release stores, except that SequentiallyConsistent
348  operations may not be reordered.
349
350Notes for code generation
351  SequentiallyConsistent loads minimally require the same barriers as Acquire
352  operations and SequentiallyConsistent stores require Release
353  barriers. Additionally, the code generator must enforce ordering between
354  SequentiallyConsistent stores followed by SequentiallyConsistent loads. This
355  is usually done by emitting either a full fence before the loads or a full
356  fence after the stores; which is preferred varies by architecture.
357
358Atomics and IR optimization
359===========================
360
361Predicates for optimizer writers to query:
362
363* ``isSimple()``: A load or store which is not volatile or atomic.  This is
364  what, for example, memcpyopt would check for operations it might transform.
365
366* ``isUnordered()``: A load or store which is not volatile and at most
367  Unordered. This would be checked, for example, by LICM before hoisting an
368  operation.
369
370* ``mayReadFromMemory()``/``mayWriteToMemory()``: Existing predicate, but note
371  that they return true for any operation which is volatile or at least
372  Monotonic.
373
374* ``isAtLeastAcquire()``/``isAtLeastRelease()``: These are predicates on
375  orderings. They can be useful for passes that are aware of atomics, for
376  example to do DSE across a single atomic access, but not across a
377  release-acquire pair (see MemoryDependencyAnalysis for an example of this)
378
379* Alias analysis: Note that AA will return ModRef for anything Acquire or
380  Release, and for the address accessed by any Monotonic operation.
381
382To support optimizing around atomic operations, make sure you are using the
383right predicates; everything should work if that is done.  If your pass should
384optimize some atomic operations (Unordered operations in particular), make sure
385it doesn't replace an atomic load or store with a non-atomic operation.
386
387Some examples of how optimizations interact with various kinds of atomic
388operations:
389
390* ``memcpyopt``: An atomic operation cannot be optimized into part of a
391  memcpy/memset, including unordered loads/stores.  It can pull operations
392  across some atomic operations.
393
394* LICM: Unordered loads/stores can be moved out of a loop.  It just treats
395  monotonic operations like a read+write to a memory location, and anything
396  stricter than that like a nothrow call.
397
398* DSE: Unordered stores can be DSE'ed like normal stores.  Monotonic stores can
399  be DSE'ed in some cases, but it's tricky to reason about, and not especially
400  important. It is possible in some case for DSE to operate across a stronger
401  atomic operation, but it is fairly tricky. DSE delegates this reasoning to
402  MemoryDependencyAnalysis (which is also used by other passes like GVN).
403
404* Folding a load: Any atomic load from a constant global can be constant-folded,
405  because it cannot be observed.  Similar reasoning allows scalarrepl with
406  atomic loads and stores.
407
408Atomics and Codegen
409===================
410
411Atomic operations are represented in the SelectionDAG with ``ATOMIC_*`` opcodes.
412On architectures which use barrier instructions for all atomic ordering (like
413ARM), appropriate fences can be emitted by the AtomicExpand Codegen pass if
414``setInsertFencesForAtomic()`` was used.
415
416The MachineMemOperand for all atomic operations is currently marked as volatile;
417this is not correct in the IR sense of volatile, but CodeGen handles anything
418marked volatile very conservatively.  This should get fixed at some point.
419
420Common architectures have some way of representing at least a pointer-sized
421lock-free ``cmpxchg``; such an operation can be used to implement all the other
422atomic operations which can be represented in IR up to that size.  Backends are
423expected to implement all those operations, but not operations which cannot be
424implemented in a lock-free manner.  It is expected that backends will give an
425error when given an operation which cannot be implemented.  (The LLVM code
426generator is not very helpful here at the moment, but hopefully that will
427change.)
428
429On x86, all atomic loads generate a ``MOV``. SequentiallyConsistent stores
430generate an ``XCHG``, other stores generate a ``MOV``. SequentiallyConsistent
431fences generate an ``MFENCE``, other fences do not cause any code to be
432generated.  cmpxchg uses the ``LOCK CMPXCHG`` instruction.  ``atomicrmw xchg``
433uses ``XCHG``, ``atomicrmw add`` and ``atomicrmw sub`` use ``XADD``, and all
434other ``atomicrmw`` operations generate a loop with ``LOCK CMPXCHG``.  Depending
435on the users of the result, some ``atomicrmw`` operations can be translated into
436operations like ``LOCK AND``, but that does not work in general.
437
438On ARM (before v8), MIPS, and many other RISC architectures, Acquire, Release,
439and SequentiallyConsistent semantics require barrier instructions for every such
440operation. Loads and stores generate normal instructions.  ``cmpxchg`` and
441``atomicrmw`` can be represented using a loop with LL/SC-style instructions
442which take some sort of exclusive lock on a cache line (``LDREX`` and ``STREX``
443on ARM, etc.).
444
445It is often easiest for backends to use AtomicExpandPass to lower some of the
446atomic constructs. Here are some lowerings it can do:
447
448* cmpxchg -> loop with load-linked/store-conditional
449  by overriding ``shouldExpandAtomicCmpXchgInIR()``, ``emitLoadLinked()``,
450  ``emitStoreConditional()``
451* large loads/stores -> ll-sc/cmpxchg
452  by overriding ``shouldExpandAtomicStoreInIR()``/``shouldExpandAtomicLoadInIR()``
453* strong atomic accesses -> monotonic accesses + fences
454  by using ``setInsertFencesForAtomic()`` and overriding ``emitLeadingFence()``
455  and ``emitTrailingFence()``
456* atomic rmw -> loop with cmpxchg or load-linked/store-conditional
457  by overriding ``expandAtomicRMWInIR()``
458
459For an example of all of these, look at the ARM backend.
460