1============================================== 2LLVM Atomic Instructions and Concurrency Guide 3============================================== 4 5.. contents:: 6 :local: 7 8Introduction 9============ 10 11Historically, LLVM has not had very strong support for concurrency; some minimal 12intrinsics were provided, and ``volatile`` was used in some cases to achieve 13rough semantics in the presence of concurrency. However, this is changing; 14there are now new instructions which are well-defined in the presence of threads 15and asynchronous signals, and the model for existing instructions has been 16clarified in the IR. 17 18The atomic instructions are designed specifically to provide readable IR and 19optimized code generation for the following: 20 21* The new C++11 ``<atomic>`` header. (`C++11 draft available here 22 <http://www.open-std.org/jtc1/sc22/wg21/>`_.) (`C11 draft available here 23 <http://www.open-std.org/jtc1/sc22/wg14/>`_.) 24 25* Proper semantics for Java-style memory, for both ``volatile`` and regular 26 shared variables. (`Java Specification 27 <http://docs.oracle.com/javase/specs/jls/se8/html/jls-17.html>`_) 28 29* gcc-compatible ``__sync_*`` builtins. (`Description 30 <https://gcc.gnu.org/onlinedocs/gcc/_005f_005fsync-Builtins.html>`_) 31 32* Other scenarios with atomic semantics, including ``static`` variables with 33 non-trivial constructors in C++. 34 35Atomic and volatile in the IR are orthogonal; "volatile" is the C/C++ volatile, 36which ensures that every volatile load and store happens and is performed in the 37stated order. A couple examples: if a SequentiallyConsistent store is 38immediately followed by another SequentiallyConsistent store to the same 39address, the first store can be erased. This transformation is not allowed for a 40pair of volatile stores. On the other hand, a non-volatile non-atomic load can 41be moved across a volatile load freely, but not an Acquire load. 42 43This document is intended to provide a guide to anyone either writing a frontend 44for LLVM or working on optimization passes for LLVM with a guide for how to deal 45with instructions with special semantics in the presence of concurrency. This 46is not intended to be a precise guide to the semantics; the details can get 47extremely complicated and unreadable, and are not usually necessary. 48 49.. _Optimization outside atomic: 50 51Optimization outside atomic 52=========================== 53 54The basic ``'load'`` and ``'store'`` allow a variety of optimizations, but can 55lead to undefined results in a concurrent environment; see `NotAtomic`_. This 56section specifically goes into the one optimizer restriction which applies in 57concurrent environments, which gets a bit more of an extended description 58because any optimization dealing with stores needs to be aware of it. 59 60From the optimizer's point of view, the rule is that if there are not any 61instructions with atomic ordering involved, concurrency does not matter, with 62one exception: if a variable might be visible to another thread or signal 63handler, a store cannot be inserted along a path where it might not execute 64otherwise. Take the following example: 65 66.. code-block:: c 67 68 /* C code, for readability; run through clang -O2 -S -emit-llvm to get 69 equivalent IR */ 70 int x; 71 void f(int* a) { 72 for (int i = 0; i < 100; i++) { 73 if (a[i]) 74 x += 1; 75 } 76 } 77 78The following is equivalent in non-concurrent situations: 79 80.. code-block:: c 81 82 int x; 83 void f(int* a) { 84 int xtemp = x; 85 for (int i = 0; i < 100; i++) { 86 if (a[i]) 87 xtemp += 1; 88 } 89 x = xtemp; 90 } 91 92However, LLVM is not allowed to transform the former to the latter: it could 93indirectly introduce undefined behavior if another thread can access ``x`` at 94the same time. (This example is particularly of interest because before the 95concurrency model was implemented, LLVM would perform this transformation.) 96 97Note that speculative loads are allowed; a load which is part of a race returns 98``undef``, but does not have undefined behavior. 99 100Atomic instructions 101=================== 102 103For cases where simple loads and stores are not sufficient, LLVM provides 104various atomic instructions. The exact guarantees provided depend on the 105ordering; see `Atomic orderings`_. 106 107``load atomic`` and ``store atomic`` provide the same basic functionality as 108non-atomic loads and stores, but provide additional guarantees in situations 109where threads and signals are involved. 110 111``cmpxchg`` and ``atomicrmw`` are essentially like an atomic load followed by an 112atomic store (where the store is conditional for ``cmpxchg``), but no other 113memory operation can happen on any thread between the load and store. 114 115A ``fence`` provides Acquire and/or Release ordering which is not part of 116another operation; it is normally used along with Monotonic memory operations. 117A Monotonic load followed by an Acquire fence is roughly equivalent to an 118Acquire load, and a Monotonic store following a Release fence is roughly 119equivalent to a Release store. SequentiallyConsistent fences behave as both 120an Acquire and a Release fence, and offer some additional complicated 121guarantees, see the C++11 standard for details. 122 123Frontends generating atomic instructions generally need to be aware of the 124target to some degree; atomic instructions are guaranteed to be lock-free, and 125therefore an instruction which is wider than the target natively supports can be 126impossible to generate. 127 128.. _Atomic orderings: 129 130Atomic orderings 131================ 132 133In order to achieve a balance between performance and necessary guarantees, 134there are six levels of atomicity. They are listed in order of strength; each 135level includes all the guarantees of the previous level except for 136Acquire/Release. (See also `LangRef Ordering <LangRef.html#ordering>`_.) 137 138.. _NotAtomic: 139 140NotAtomic 141--------- 142 143NotAtomic is the obvious, a load or store which is not atomic. (This isn't 144really a level of atomicity, but is listed here for comparison.) This is 145essentially a regular load or store. If there is a race on a given memory 146location, loads from that location return undef. 147 148Relevant standard 149 This is intended to match shared variables in C/C++, and to be used in any 150 other context where memory access is necessary, and a race is impossible. (The 151 precise definition is in `LangRef Memory Model <LangRef.html#memmodel>`_.) 152 153Notes for frontends 154 The rule is essentially that all memory accessed with basic loads and stores 155 by multiple threads should be protected by a lock or other synchronization; 156 otherwise, you are likely to run into undefined behavior. If your frontend is 157 for a "safe" language like Java, use Unordered to load and store any shared 158 variable. Note that NotAtomic volatile loads and stores are not properly 159 atomic; do not try to use them as a substitute. (Per the C/C++ standards, 160 volatile does provide some limited guarantees around asynchronous signals, but 161 atomics are generally a better solution.) 162 163Notes for optimizers 164 Introducing loads to shared variables along a codepath where they would not 165 otherwise exist is allowed; introducing stores to shared variables is not. See 166 `Optimization outside atomic`_. 167 168Notes for code generation 169 The one interesting restriction here is that it is not allowed to write to 170 bytes outside of the bytes relevant to a store. This is mostly relevant to 171 unaligned stores: it is not allowed in general to convert an unaligned store 172 into two aligned stores of the same width as the unaligned store. Backends are 173 also expected to generate an i8 store as an i8 store, and not an instruction 174 which writes to surrounding bytes. (If you are writing a backend for an 175 architecture which cannot satisfy these restrictions and cares about 176 concurrency, please send an email to llvm-dev.) 177 178Unordered 179--------- 180 181Unordered is the lowest level of atomicity. It essentially guarantees that races 182produce somewhat sane results instead of having undefined behavior. It also 183guarantees the operation to be lock-free, so it does not depend on the data 184being part of a special atomic structure or depend on a separate per-process 185global lock. Note that code generation will fail for unsupported atomic 186operations; if you need such an operation, use explicit locking. 187 188Relevant standard 189 This is intended to match the Java memory model for shared variables. 190 191Notes for frontends 192 This cannot be used for synchronization, but is useful for Java and other 193 "safe" languages which need to guarantee that the generated code never 194 exhibits undefined behavior. Note that this guarantee is cheap on common 195 platforms for loads of a native width, but can be expensive or unavailable for 196 wider loads, like a 64-bit store on ARM. (A frontend for Java or other "safe" 197 languages would normally split a 64-bit store on ARM into two 32-bit unordered 198 stores.) 199 200Notes for optimizers 201 In terms of the optimizer, this prohibits any transformation that transforms a 202 single load into multiple loads, transforms a store into multiple stores, 203 narrows a store, or stores a value which would not be stored otherwise. Some 204 examples of unsafe optimizations are narrowing an assignment into a bitfield, 205 rematerializing a load, and turning loads and stores into a memcpy 206 call. Reordering unordered operations is safe, though, and optimizers should 207 take advantage of that because unordered operations are common in languages 208 that need them. 209 210Notes for code generation 211 These operations are required to be atomic in the sense that if you use 212 unordered loads and unordered stores, a load cannot see a value which was 213 never stored. A normal load or store instruction is usually sufficient, but 214 note that an unordered load or store cannot be split into multiple 215 instructions (or an instruction which does multiple memory operations, like 216 ``LDRD`` on ARM without LPAE, or not naturally-aligned ``LDRD`` on LPAE ARM). 217 218Monotonic 219--------- 220 221Monotonic is the weakest level of atomicity that can be used in synchronization 222primitives, although it does not provide any general synchronization. It 223essentially guarantees that if you take all the operations affecting a specific 224address, a consistent ordering exists. 225 226Relevant standard 227 This corresponds to the C++11/C11 ``memory_order_relaxed``; see those 228 standards for the exact definition. 229 230Notes for frontends 231 If you are writing a frontend which uses this directly, use with caution. The 232 guarantees in terms of synchronization are very weak, so make sure these are 233 only used in a pattern which you know is correct. Generally, these would 234 either be used for atomic operations which do not protect other memory (like 235 an atomic counter), or along with a ``fence``. 236 237Notes for optimizers 238 In terms of the optimizer, this can be treated as a read+write on the relevant 239 memory location (and alias analysis will take advantage of that). In addition, 240 it is legal to reorder non-atomic and Unordered loads around Monotonic 241 loads. CSE/DSE and a few other optimizations are allowed, but Monotonic 242 operations are unlikely to be used in ways which would make those 243 optimizations useful. 244 245Notes for code generation 246 Code generation is essentially the same as that for unordered for loads and 247 stores. No fences are required. ``cmpxchg`` and ``atomicrmw`` are required 248 to appear as a single operation. 249 250Acquire 251------- 252 253Acquire provides a barrier of the sort necessary to acquire a lock to access 254other memory with normal loads and stores. 255 256Relevant standard 257 This corresponds to the C++11/C11 ``memory_order_acquire``. It should also be 258 used for C++11/C11 ``memory_order_consume``. 259 260Notes for frontends 261 If you are writing a frontend which uses this directly, use with caution. 262 Acquire only provides a semantic guarantee when paired with a Release 263 operation. 264 265Notes for optimizers 266 Optimizers not aware of atomics can treat this like a nothrow call. It is 267 also possible to move stores from before an Acquire load or read-modify-write 268 operation to after it, and move non-Acquire loads from before an Acquire 269 operation to after it. 270 271Notes for code generation 272 Architectures with weak memory ordering (essentially everything relevant today 273 except x86 and SPARC) require some sort of fence to maintain the Acquire 274 semantics. The precise fences required varies widely by architecture, but for 275 a simple implementation, most architectures provide a barrier which is strong 276 enough for everything (``dmb`` on ARM, ``sync`` on PowerPC, etc.). Putting 277 such a fence after the equivalent Monotonic operation is sufficient to 278 maintain Acquire semantics for a memory operation. 279 280Release 281------- 282 283Release is similar to Acquire, but with a barrier of the sort necessary to 284release a lock. 285 286Relevant standard 287 This corresponds to the C++11/C11 ``memory_order_release``. 288 289Notes for frontends 290 If you are writing a frontend which uses this directly, use with caution. 291 Release only provides a semantic guarantee when paired with a Acquire 292 operation. 293 294Notes for optimizers 295 Optimizers not aware of atomics can treat this like a nothrow call. It is 296 also possible to move loads from after a Release store or read-modify-write 297 operation to before it, and move non-Release stores from after an Release 298 operation to before it. 299 300Notes for code generation 301 See the section on Acquire; a fence before the relevant operation is usually 302 sufficient for Release. Note that a store-store fence is not sufficient to 303 implement Release semantics; store-store fences are generally not exposed to 304 IR because they are extremely difficult to use correctly. 305 306AcquireRelease 307-------------- 308 309AcquireRelease (``acq_rel`` in IR) provides both an Acquire and a Release 310barrier (for fences and operations which both read and write memory). 311 312Relevant standard 313 This corresponds to the C++11/C11 ``memory_order_acq_rel``. 314 315Notes for frontends 316 If you are writing a frontend which uses this directly, use with caution. 317 Acquire only provides a semantic guarantee when paired with a Release 318 operation, and vice versa. 319 320Notes for optimizers 321 In general, optimizers should treat this like a nothrow call; the possible 322 optimizations are usually not interesting. 323 324Notes for code generation 325 This operation has Acquire and Release semantics; see the sections on Acquire 326 and Release. 327 328SequentiallyConsistent 329---------------------- 330 331SequentiallyConsistent (``seq_cst`` in IR) provides Acquire semantics for loads 332and Release semantics for stores. Additionally, it guarantees that a total 333ordering exists between all SequentiallyConsistent operations. 334 335Relevant standard 336 This corresponds to the C++11/C11 ``memory_order_seq_cst``, Java volatile, and 337 the gcc-compatible ``__sync_*`` builtins which do not specify otherwise. 338 339Notes for frontends 340 If a frontend is exposing atomic operations, these are much easier to reason 341 about for the programmer than other kinds of operations, and using them is 342 generally a practical performance tradeoff. 343 344Notes for optimizers 345 Optimizers not aware of atomics can treat this like a nothrow call. For 346 SequentiallyConsistent loads and stores, the same reorderings are allowed as 347 for Acquire loads and Release stores, except that SequentiallyConsistent 348 operations may not be reordered. 349 350Notes for code generation 351 SequentiallyConsistent loads minimally require the same barriers as Acquire 352 operations and SequentiallyConsistent stores require Release 353 barriers. Additionally, the code generator must enforce ordering between 354 SequentiallyConsistent stores followed by SequentiallyConsistent loads. This 355 is usually done by emitting either a full fence before the loads or a full 356 fence after the stores; which is preferred varies by architecture. 357 358Atomics and IR optimization 359=========================== 360 361Predicates for optimizer writers to query: 362 363* ``isSimple()``: A load or store which is not volatile or atomic. This is 364 what, for example, memcpyopt would check for operations it might transform. 365 366* ``isUnordered()``: A load or store which is not volatile and at most 367 Unordered. This would be checked, for example, by LICM before hoisting an 368 operation. 369 370* ``mayReadFromMemory()``/``mayWriteToMemory()``: Existing predicate, but note 371 that they return true for any operation which is volatile or at least 372 Monotonic. 373 374* ``isAtLeastAcquire()``/``isAtLeastRelease()``: These are predicates on 375 orderings. They can be useful for passes that are aware of atomics, for 376 example to do DSE across a single atomic access, but not across a 377 release-acquire pair (see MemoryDependencyAnalysis for an example of this) 378 379* Alias analysis: Note that AA will return ModRef for anything Acquire or 380 Release, and for the address accessed by any Monotonic operation. 381 382To support optimizing around atomic operations, make sure you are using the 383right predicates; everything should work if that is done. If your pass should 384optimize some atomic operations (Unordered operations in particular), make sure 385it doesn't replace an atomic load or store with a non-atomic operation. 386 387Some examples of how optimizations interact with various kinds of atomic 388operations: 389 390* ``memcpyopt``: An atomic operation cannot be optimized into part of a 391 memcpy/memset, including unordered loads/stores. It can pull operations 392 across some atomic operations. 393 394* LICM: Unordered loads/stores can be moved out of a loop. It just treats 395 monotonic operations like a read+write to a memory location, and anything 396 stricter than that like a nothrow call. 397 398* DSE: Unordered stores can be DSE'ed like normal stores. Monotonic stores can 399 be DSE'ed in some cases, but it's tricky to reason about, and not especially 400 important. It is possible in some case for DSE to operate across a stronger 401 atomic operation, but it is fairly tricky. DSE delegates this reasoning to 402 MemoryDependencyAnalysis (which is also used by other passes like GVN). 403 404* Folding a load: Any atomic load from a constant global can be constant-folded, 405 because it cannot be observed. Similar reasoning allows scalarrepl with 406 atomic loads and stores. 407 408Atomics and Codegen 409=================== 410 411Atomic operations are represented in the SelectionDAG with ``ATOMIC_*`` opcodes. 412On architectures which use barrier instructions for all atomic ordering (like 413ARM), appropriate fences can be emitted by the AtomicExpand Codegen pass if 414``setInsertFencesForAtomic()`` was used. 415 416The MachineMemOperand for all atomic operations is currently marked as volatile; 417this is not correct in the IR sense of volatile, but CodeGen handles anything 418marked volatile very conservatively. This should get fixed at some point. 419 420Common architectures have some way of representing at least a pointer-sized 421lock-free ``cmpxchg``; such an operation can be used to implement all the other 422atomic operations which can be represented in IR up to that size. Backends are 423expected to implement all those operations, but not operations which cannot be 424implemented in a lock-free manner. It is expected that backends will give an 425error when given an operation which cannot be implemented. (The LLVM code 426generator is not very helpful here at the moment, but hopefully that will 427change.) 428 429On x86, all atomic loads generate a ``MOV``. SequentiallyConsistent stores 430generate an ``XCHG``, other stores generate a ``MOV``. SequentiallyConsistent 431fences generate an ``MFENCE``, other fences do not cause any code to be 432generated. cmpxchg uses the ``LOCK CMPXCHG`` instruction. ``atomicrmw xchg`` 433uses ``XCHG``, ``atomicrmw add`` and ``atomicrmw sub`` use ``XADD``, and all 434other ``atomicrmw`` operations generate a loop with ``LOCK CMPXCHG``. Depending 435on the users of the result, some ``atomicrmw`` operations can be translated into 436operations like ``LOCK AND``, but that does not work in general. 437 438On ARM (before v8), MIPS, and many other RISC architectures, Acquire, Release, 439and SequentiallyConsistent semantics require barrier instructions for every such 440operation. Loads and stores generate normal instructions. ``cmpxchg`` and 441``atomicrmw`` can be represented using a loop with LL/SC-style instructions 442which take some sort of exclusive lock on a cache line (``LDREX`` and ``STREX`` 443on ARM, etc.). 444 445It is often easiest for backends to use AtomicExpandPass to lower some of the 446atomic constructs. Here are some lowerings it can do: 447 448* cmpxchg -> loop with load-linked/store-conditional 449 by overriding ``shouldExpandAtomicCmpXchgInIR()``, ``emitLoadLinked()``, 450 ``emitStoreConditional()`` 451* large loads/stores -> ll-sc/cmpxchg 452 by overriding ``shouldExpandAtomicStoreInIR()``/``shouldExpandAtomicLoadInIR()`` 453* strong atomic accesses -> monotonic accesses + fences 454 by using ``setInsertFencesForAtomic()`` and overriding ``emitLeadingFence()`` 455 and ``emitTrailingFence()`` 456* atomic rmw -> loop with cmpxchg or load-linked/store-conditional 457 by overriding ``expandAtomicRMWInIR()`` 458 459For an example of all of these, look at the ARM backend. 460