1====================
2Writing an LLVM Pass
3====================
4
5.. contents::
6    :local:
7
8Introduction --- What is a pass?
9================================
10
11The LLVM Pass Framework is an important part of the LLVM system, because LLVM
12passes are where most of the interesting parts of the compiler exist.  Passes
13perform the transformations and optimizations that make up the compiler, they
14build the analysis results that are used by these transformations, and they
15are, above all, a structuring technique for compiler code.
16
17All LLVM passes are subclasses of the `Pass
18<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement
19functionality by overriding virtual methods inherited from ``Pass``.  Depending
20on how your pass works, you should inherit from the :ref:`ModulePass
21<writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass
22<writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass
23<writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass
24<writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass
25<writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass
26<writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more
27information about what your pass does, and how it can be combined with other
28passes.  One of the main features of the LLVM Pass Framework is that it
29schedules passes to run in an efficient way based on the constraints that your
30pass meets (which are indicated by which class they derive from).
31
32We start by showing you how to construct a pass, everything from setting up the
33code, to compiling, loading, and executing it.  After the basics are down, more
34advanced features are discussed.
35
36Quick Start --- Writing hello world
37===================================
38
39Here we describe how to write the "hello world" of passes.  The "Hello" pass is
40designed to simply print out the name of non-external functions that exist in
41the program being compiled.  It does not modify the program at all, it just
42inspects it.  The source code and files for this pass are available in the LLVM
43source tree in the ``lib/Transforms/Hello`` directory.
44
45.. _writing-an-llvm-pass-makefile:
46
47Setting up the build environment
48--------------------------------
49
50First, configure and build LLVM.  Next, you need to create a new directory
51somewhere in the LLVM source base.  For this example, we'll assume that you
52made ``lib/Transforms/Hello``.  Finally, you must set up a build script
53(``Makefile``) that will compile the source code for the new pass.  To do this,
54copy the following into ``Makefile``:
55
56.. code-block:: make
57
58    # Makefile for hello pass
59
60    # Path to top level of LLVM hierarchy
61    LEVEL = ../../..
62
63    # Name of the library to build
64    LIBRARYNAME = Hello
65
66    # Make the shared library become a loadable module so the tools can
67    # dlopen/dlsym on the resulting library.
68    LOADABLE_MODULE = 1
69
70    # Include the makefile implementation stuff
71    include $(LEVEL)/Makefile.common
72
73This makefile specifies that all of the ``.cpp`` files in the current directory
74are to be compiled and linked together into a shared object
75``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the
76:program:`opt` or :program:`bugpoint` tools via their :option:`-load` options.
77If your operating system uses a suffix other than ``.so`` (such as Windows or Mac
78OS X), the appropriate extension will be used.
79
80If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`.
81
82Now that we have the build scripts set up, we just need to write the code for
83the pass itself.
84
85.. _writing-an-llvm-pass-basiccode:
86
87Basic code required
88-------------------
89
90Now that we have a way to compile our new pass, we just have to write it.
91Start out with:
92
93.. code-block:: c++
94
95  #include "llvm/Pass.h"
96  #include "llvm/IR/Function.h"
97  #include "llvm/Support/raw_ostream.h"
98
99Which are needed because we are writing a `Pass
100<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on
101`Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will
102be doing some printing.
103
104Next we have:
105
106.. code-block:: c++
107
108  using namespace llvm;
109
110... which is required because the functions from the include files live in the
111llvm namespace.
112
113Next we have:
114
115.. code-block:: c++
116
117  namespace {
118
119... which starts out an anonymous namespace.  Anonymous namespaces are to C++
120what the "``static``" keyword is to C (at global scope).  It makes the things
121declared inside of the anonymous namespace visible only to the current file.
122If you're not familiar with them, consult a decent C++ book for more
123information.
124
125Next, we declare our pass itself:
126
127.. code-block:: c++
128
129  struct Hello : public FunctionPass {
130
131This declares a "``Hello``" class that is a subclass of :ref:`FunctionPass
132<writing-an-llvm-pass-FunctionPass>`.  The different builtin pass subclasses
133are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but
134for now, know that ``FunctionPass`` operates on a function at a time.
135
136.. code-block:: c++
137
138    static char ID;
139    Hello() : FunctionPass(ID) {}
140
141This declares pass identifier used by LLVM to identify pass.  This allows LLVM
142to avoid using expensive C++ runtime information.
143
144.. code-block:: c++
145
146      bool runOnFunction(Function &F) override {
147        errs() << "Hello: ";
148        errs().write_escaped(F.getName()) << "\n";
149        return false;
150      }
151    }; // end of struct Hello
152  }  // end of anonymous namespace
153
154We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method,
155which overrides an abstract virtual method inherited from :ref:`FunctionPass
156<writing-an-llvm-pass-FunctionPass>`.  This is where we are supposed to do our
157thing, so we just print out our message with the name of each function.
158
159.. code-block:: c++
160
161  char Hello::ID = 0;
162
163We initialize pass ID here.  LLVM uses ID's address to identify a pass, so
164initialization value is not important.
165
166.. code-block:: c++
167
168  static RegisterPass<Hello> X("hello", "Hello World Pass",
169                               false /* Only looks at CFG */,
170                               false /* Analysis Pass */);
171
172Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>`
173``Hello``, giving it a command line argument "``hello``", and a name "Hello
174World Pass".  The last two arguments describe its behavior: if a pass walks CFG
175without modifying it then the third argument is set to ``true``; if a pass is
176an analysis pass, for example dominator tree pass, then ``true`` is supplied as
177the fourth argument.
178
179As a whole, the ``.cpp`` file looks like:
180
181.. code-block:: c++
182
183    #include "llvm/Pass.h"
184    #include "llvm/IR/Function.h"
185    #include "llvm/Support/raw_ostream.h"
186
187    using namespace llvm;
188
189    namespace {
190      struct Hello : public FunctionPass {
191        static char ID;
192        Hello() : FunctionPass(ID) {}
193
194        bool runOnFunction(Function &F) override {
195          errs() << "Hello: ";
196          errs().write_escaped(F.getName()) << '\n';
197          return false;
198        }
199      };
200    }
201
202    char Hello::ID = 0;
203    static RegisterPass<Hello> X("hello", "Hello World Pass", false, false);
204
205Now that it's all together, compile the file with a simple "``gmake``" command
206from the top level of your build directory and you should get a new file
207"``Debug+Asserts/lib/Hello.so``".  Note that everything in this file is
208contained in an anonymous namespace --- this reflects the fact that passes
209are self contained units that do not need external interfaces (although they
210can have them) to be useful.
211
212Running a pass with ``opt``
213---------------------------
214
215Now that you have a brand new shiny shared object file, we can use the
216:program:`opt` command to run an LLVM program through your pass.  Because you
217registered your pass with ``RegisterPass``, you will be able to use the
218:program:`opt` tool to access it, once loaded.
219
220To test it, follow the example at the end of the :doc:`GettingStarted` to
221compile "Hello World" to LLVM.  We can now run the bitcode file (hello.bc) for
222the program through our transformation like this (or course, any bitcode file
223will work):
224
225.. code-block:: console
226
227  $ opt -load ../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null
228  Hello: __main
229  Hello: puts
230  Hello: main
231
232The :option:`-load` option specifies that :program:`opt` should load your pass
233as a shared object, which makes "``-hello``" a valid command line argument
234(which is one reason you need to :ref:`register your pass
235<writing-an-llvm-pass-registration>`).  Because the Hello pass does not modify
236the program in any interesting way, we just throw away the result of
237:program:`opt` (sending it to ``/dev/null``).
238
239To see what happened to the other string you registered, try running
240:program:`opt` with the :option:`-help` option:
241
242.. code-block:: console
243
244  $ opt -load ../../Debug+Asserts/lib/Hello.so -help
245  OVERVIEW: llvm .bc -> .bc modular optimizer
246
247  USAGE: opt [options] <input bitcode>
248
249  OPTIONS:
250    Optimizations available:
251  ...
252      -globalopt                - Global Variable Optimizer
253      -globalsmodref-aa         - Simple mod/ref analysis for globals
254      -gvn                      - Global Value Numbering
255      -hello                    - Hello World Pass
256      -indvars                  - Induction Variable Simplification
257      -inline                   - Function Integration/Inlining
258  ...
259
260The pass name gets added as the information string for your pass, giving some
261documentation to users of :program:`opt`.  Now that you have a working pass,
262you would go ahead and make it do the cool transformations you want.  Once you
263get it all working and tested, it may become useful to find out how fast your
264pass is.  The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a
265nice command line option (:option:`--time-passes`) that allows you to get
266information about the execution time of your pass along with the other passes
267you queue up.  For example:
268
269.. code-block:: console
270
271  $ opt -load ../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null
272  Hello: __main
273  Hello: puts
274  Hello: main
275  ===============================================================================
276                        ... Pass execution timing report ...
277  ===============================================================================
278    Total Execution Time: 0.02 seconds (0.0479059 wall clock)
279
280     ---User Time---   --System Time--   --User+System--   ---Wall Time---  --- Pass Name ---
281     0.0100 (100.0%)   0.0000 (  0.0%)   0.0100 ( 50.0%)   0.0402 ( 84.0%)  Bitcode Writer
282     0.0000 (  0.0%)   0.0100 (100.0%)   0.0100 ( 50.0%)   0.0031 (  6.4%)  Dominator Set Construction
283     0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0013 (  2.7%)  Module Verifier
284     0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0033 (  6.9%)  Hello World Pass
285     0.0100 (100.0%)   0.0100 (100.0%)   0.0200 (100.0%)   0.0479 (100.0%)  TOTAL
286
287As you can see, our implementation above is pretty fast.  The additional
288passes listed are automatically inserted by the :program:`opt` tool to verify
289that the LLVM emitted by your pass is still valid and well formed LLVM, which
290hasn't been broken somehow.
291
292Now that you have seen the basics of the mechanics behind passes, we can talk
293about some more details of how they work and how to use them.
294
295.. _writing-an-llvm-pass-pass-classes:
296
297Pass classes and requirements
298=============================
299
300One of the first things that you should do when designing a new pass is to
301decide what class you should subclass for your pass.  The :ref:`Hello World
302<writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass
303<writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did
304not discuss why or when this should occur.  Here we talk about the classes
305available, from the most general to the most specific.
306
307When choosing a superclass for your ``Pass``, you should choose the **most
308specific** class possible, while still being able to meet the requirements
309listed.  This gives the LLVM Pass Infrastructure information necessary to
310optimize how passes are run, so that the resultant compiler isn't unnecessarily
311slow.
312
313The ``ImmutablePass`` class
314---------------------------
315
316The most plain and boring type of pass is the "`ImmutablePass
317<http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class.  This pass
318type is used for passes that do not have to be run, do not change state, and
319never need to be updated.  This is not a normal type of transformation or
320analysis, but can provide information about the current compiler configuration.
321
322Although this pass class is very infrequently used, it is important for
323providing information about the current target machine being compiled for, and
324other static information that can affect the various transformations.
325
326``ImmutablePass``\ es never invalidate other transformations, are never
327invalidated, and are never "run".
328
329.. _writing-an-llvm-pass-ModulePass:
330
331The ``ModulePass`` class
332------------------------
333
334The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class
335is the most general of all superclasses that you can use.  Deriving from
336``ModulePass`` indicates that your pass uses the entire program as a unit,
337referring to function bodies in no predictable order, or adding and removing
338functions.  Because nothing is known about the behavior of ``ModulePass``
339subclasses, no optimization can be done for their execution.
340
341A module pass can use function level passes (e.g. dominators) using the
342``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to
343provide the function to retrieve analysis result for, if the function pass does
344not require any module or immutable passes.  Note that this can only be done
345for functions for which the analysis ran, e.g. in the case of dominators you
346should only ask for the ``DominatorTree`` for function definitions, not
347declarations.
348
349To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and
350overload the ``runOnModule`` method with the following signature:
351
352The ``runOnModule`` method
353^^^^^^^^^^^^^^^^^^^^^^^^^^
354
355.. code-block:: c++
356
357  virtual bool runOnModule(Module &M) = 0;
358
359The ``runOnModule`` method performs the interesting work of the pass.  It
360should return ``true`` if the module was modified by the transformation and
361``false`` otherwise.
362
363.. _writing-an-llvm-pass-CallGraphSCCPass:
364
365The ``CallGraphSCCPass`` class
366------------------------------
367
368The `CallGraphSCCPass
369<http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by
370passes that need to traverse the program bottom-up on the call graph (callees
371before callers).  Deriving from ``CallGraphSCCPass`` provides some mechanics
372for building and traversing the ``CallGraph``, but also allows the system to
373optimize execution of ``CallGraphSCCPass``\ es.  If your pass meets the
374requirements outlined below, and doesn't meet the requirements of a
375:ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass
376<writing-an-llvm-pass-BasicBlockPass>`, you should derive from
377``CallGraphSCCPass``.
378
379``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean.
380
381To be explicit, CallGraphSCCPass subclasses are:
382
383#. ... *not allowed* to inspect or modify any ``Function``\ s other than those
384   in the current SCC and the direct callers and direct callees of the SCC.
385#. ... *required* to preserve the current ``CallGraph`` object, updating it to
386   reflect any changes made to the program.
387#. ... *not allowed* to add or remove SCC's from the current Module, though
388   they may change the contents of an SCC.
389#. ... *allowed* to add or remove global variables from the current Module.
390#. ... *allowed* to maintain state across invocations of :ref:`runOnSCC
391   <writing-an-llvm-pass-runOnSCC>` (including global data).
392
393Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it
394has to handle SCCs with more than one node in it.  All of the virtual methods
395described below should return ``true`` if they modified the program, or
396``false`` if they didn't.
397
398The ``doInitialization(CallGraph &)`` method
399^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
400
401.. code-block:: c++
402
403  virtual bool doInitialization(CallGraph &CG);
404
405The ``doInitialization`` method is allowed to do most of the things that
406``CallGraphSCCPass``\ es are not allowed to do.  They can add and remove
407functions, get pointers to functions, etc.  The ``doInitialization`` method is
408designed to do simple initialization type of stuff that does not depend on the
409SCCs being processed.  The ``doInitialization`` method call is not scheduled to
410overlap with any other pass executions (thus it should be very fast).
411
412.. _writing-an-llvm-pass-runOnSCC:
413
414The ``runOnSCC`` method
415^^^^^^^^^^^^^^^^^^^^^^^
416
417.. code-block:: c++
418
419  virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
420
421The ``runOnSCC`` method performs the interesting work of the pass, and should
422return ``true`` if the module was modified by the transformation, ``false``
423otherwise.
424
425The ``doFinalization(CallGraph &)`` method
426^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
427
428.. code-block:: c++
429
430  virtual bool doFinalization(CallGraph &CG);
431
432The ``doFinalization`` method is an infrequently used method that is called
433when the pass framework has finished calling :ref:`runOnSCC
434<writing-an-llvm-pass-runOnSCC>` for every SCC in the program being compiled.
435
436.. _writing-an-llvm-pass-FunctionPass:
437
438The ``FunctionPass`` class
439--------------------------
440
441In contrast to ``ModulePass`` subclasses, `FunctionPass
442<http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a
443predictable, local behavior that can be expected by the system.  All
444``FunctionPass`` execute on each function in the program independent of all of
445the other functions in the program.  ``FunctionPass``\ es do not require that
446they are executed in a particular order, and ``FunctionPass``\ es do not modify
447external functions.
448
449To be explicit, ``FunctionPass`` subclasses are not allowed to:
450
451#. Inspect or modify a ``Function`` other than the one currently being processed.
452#. Add or remove ``Function``\ s from the current ``Module``.
453#. Add or remove global variables from the current ``Module``.
454#. Maintain state across invocations of :ref:`runOnFunction
455   <writing-an-llvm-pass-runOnFunction>` (including global data).
456
457Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello
458World <writing-an-llvm-pass-basiccode>` pass for example).
459``FunctionPass``\ es may overload three virtual methods to do their work.  All
460of these methods should return ``true`` if they modified the program, or
461``false`` if they didn't.
462
463.. _writing-an-llvm-pass-doInitialization-mod:
464
465The ``doInitialization(Module &)`` method
466^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
467
468.. code-block:: c++
469
470  virtual bool doInitialization(Module &M);
471
472The ``doInitialization`` method is allowed to do most of the things that
473``FunctionPass``\ es are not allowed to do.  They can add and remove functions,
474get pointers to functions, etc.  The ``doInitialization`` method is designed to
475do simple initialization type of stuff that does not depend on the functions
476being processed.  The ``doInitialization`` method call is not scheduled to
477overlap with any other pass executions (thus it should be very fast).
478
479A good example of how this method should be used is the `LowerAllocations
480<http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass.  This pass
481converts ``malloc`` and ``free`` instructions into platform dependent
482``malloc()`` and ``free()`` function calls.  It uses the ``doInitialization``
483method to get a reference to the ``malloc`` and ``free`` functions that it
484needs, adding prototypes to the module if necessary.
485
486.. _writing-an-llvm-pass-runOnFunction:
487
488The ``runOnFunction`` method
489^^^^^^^^^^^^^^^^^^^^^^^^^^^^
490
491.. code-block:: c++
492
493  virtual bool runOnFunction(Function &F) = 0;
494
495The ``runOnFunction`` method must be implemented by your subclass to do the
496transformation or analysis work of your pass.  As usual, a ``true`` value
497should be returned if the function is modified.
498
499.. _writing-an-llvm-pass-doFinalization-mod:
500
501The ``doFinalization(Module &)`` method
502^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
503
504.. code-block:: c++
505
506  virtual bool doFinalization(Module &M);
507
508The ``doFinalization`` method is an infrequently used method that is called
509when the pass framework has finished calling :ref:`runOnFunction
510<writing-an-llvm-pass-runOnFunction>` for every function in the program being
511compiled.
512
513.. _writing-an-llvm-pass-LoopPass:
514
515The ``LoopPass`` class
516----------------------
517
518All ``LoopPass`` execute on each loop in the function independent of all of the
519other loops in the function.  ``LoopPass`` processes loops in loop nest order
520such that outer most loop is processed last.
521
522``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager``
523interface.  Implementing a loop pass is usually straightforward.
524``LoopPass``\ es may overload three virtual methods to do their work.  All
525these methods should return ``true`` if they modified the program, or ``false``
526if they didn't.
527
528The ``doInitialization(Loop *, LPPassManager &)`` method
529^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
530
531.. code-block:: c++
532
533  virtual bool doInitialization(Loop *, LPPassManager &LPM);
534
535The ``doInitialization`` method is designed to do simple initialization type of
536stuff that does not depend on the functions being processed.  The
537``doInitialization`` method call is not scheduled to overlap with any other
538pass executions (thus it should be very fast).  ``LPPassManager`` interface
539should be used to access ``Function`` or ``Module`` level analysis information.
540
541.. _writing-an-llvm-pass-runOnLoop:
542
543The ``runOnLoop`` method
544^^^^^^^^^^^^^^^^^^^^^^^^
545
546.. code-block:: c++
547
548  virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0;
549
550The ``runOnLoop`` method must be implemented by your subclass to do the
551transformation or analysis work of your pass.  As usual, a ``true`` value
552should be returned if the function is modified.  ``LPPassManager`` interface
553should be used to update loop nest.
554
555The ``doFinalization()`` method
556^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
557
558.. code-block:: c++
559
560  virtual bool doFinalization();
561
562The ``doFinalization`` method is an infrequently used method that is called
563when the pass framework has finished calling :ref:`runOnLoop
564<writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled.
565
566.. _writing-an-llvm-pass-RegionPass:
567
568The ``RegionPass`` class
569------------------------
570
571``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`,
572but executes on each single entry single exit region in the function.
573``RegionPass`` processes regions in nested order such that the outer most
574region is processed last.
575
576``RegionPass`` subclasses are allowed to update the region tree by using the
577``RGPassManager`` interface.  You may overload three virtual methods of
578``RegionPass`` to implement your own region pass.  All these methods should
579return ``true`` if they modified the program, or ``false`` if they did not.
580
581The ``doInitialization(Region *, RGPassManager &)`` method
582^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
583
584.. code-block:: c++
585
586  virtual bool doInitialization(Region *, RGPassManager &RGM);
587
588The ``doInitialization`` method is designed to do simple initialization type of
589stuff that does not depend on the functions being processed.  The
590``doInitialization`` method call is not scheduled to overlap with any other
591pass executions (thus it should be very fast).  ``RPPassManager`` interface
592should be used to access ``Function`` or ``Module`` level analysis information.
593
594.. _writing-an-llvm-pass-runOnRegion:
595
596The ``runOnRegion`` method
597^^^^^^^^^^^^^^^^^^^^^^^^^^
598
599.. code-block:: c++
600
601  virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0;
602
603The ``runOnRegion`` method must be implemented by your subclass to do the
604transformation or analysis work of your pass.  As usual, a true value should be
605returned if the region is modified.  ``RGPassManager`` interface should be used to
606update region tree.
607
608The ``doFinalization()`` method
609^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
610
611.. code-block:: c++
612
613  virtual bool doFinalization();
614
615The ``doFinalization`` method is an infrequently used method that is called
616when the pass framework has finished calling :ref:`runOnRegion
617<writing-an-llvm-pass-runOnRegion>` for every region in the program being
618compiled.
619
620.. _writing-an-llvm-pass-BasicBlockPass:
621
622The ``BasicBlockPass`` class
623----------------------------
624
625``BasicBlockPass``\ es are just like :ref:`FunctionPass's
626<writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope
627of inspection and modification to a single basic block at a time.  As such,
628they are **not** allowed to do any of the following:
629
630#. Modify or inspect any basic blocks outside of the current one.
631#. Maintain state across invocations of :ref:`runOnBasicBlock
632   <writing-an-llvm-pass-runOnBasicBlock>`.
633#. Modify the control flow graph (by altering terminator instructions)
634#. Any of the things forbidden for :ref:`FunctionPasses
635   <writing-an-llvm-pass-FunctionPass>`.
636
637``BasicBlockPass``\ es are useful for traditional local and "peephole"
638optimizations.  They may override the same :ref:`doInitialization(Module &)
639<writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &)
640<writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's
641<writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual
642methods that may also be implemented:
643
644The ``doInitialization(Function &)`` method
645^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
646
647.. code-block:: c++
648
649  virtual bool doInitialization(Function &F);
650
651The ``doInitialization`` method is allowed to do most of the things that
652``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es
653can.  The ``doInitialization`` method is designed to do simple initialization
654that does not depend on the ``BasicBlock``\ s being processed.  The
655``doInitialization`` method call is not scheduled to overlap with any other
656pass executions (thus it should be very fast).
657
658.. _writing-an-llvm-pass-runOnBasicBlock:
659
660The ``runOnBasicBlock`` method
661^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
662
663.. code-block:: c++
664
665  virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
666
667Override this function to do the work of the ``BasicBlockPass``.  This function
668is not allowed to inspect or modify basic blocks other than the parameter, and
669are not allowed to modify the CFG.  A ``true`` value must be returned if the
670basic block is modified.
671
672The ``doFinalization(Function &)`` method
673^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
674
675.. code-block:: c++
676
677    virtual bool doFinalization(Function &F);
678
679The ``doFinalization`` method is an infrequently used method that is called
680when the pass framework has finished calling :ref:`runOnBasicBlock
681<writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program
682being compiled.  This can be used to perform per-function finalization.
683
684The ``MachineFunctionPass`` class
685---------------------------------
686
687A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on
688the machine-dependent representation of each LLVM function in the program.
689
690Code generator passes are registered and initialized specially by
691``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot
692generally be run from the :program:`opt` or :program:`bugpoint` commands.
693
694A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions
695that apply to a ``FunctionPass`` also apply to it.  ``MachineFunctionPass``\ es
696also have additional restrictions.  In particular, ``MachineFunctionPass``\ es
697are not allowed to do any of the following:
698
699#. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s,
700   ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s,
701   ``GlobalAlias``\ es, or ``Module``\ s.
702#. Modify a ``MachineFunction`` other than the one currently being processed.
703#. Maintain state across invocations of :ref:`runOnMachineFunction
704   <writing-an-llvm-pass-runOnMachineFunction>` (including global data).
705
706.. _writing-an-llvm-pass-runOnMachineFunction:
707
708The ``runOnMachineFunction(MachineFunction &MF)`` method
709^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
710
711.. code-block:: c++
712
713  virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
714
715``runOnMachineFunction`` can be considered the main entry point of a
716``MachineFunctionPass``; that is, you should override this method to do the
717work of your ``MachineFunctionPass``.
718
719The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a
720``Module``, so that the ``MachineFunctionPass`` may perform optimizations on
721the machine-dependent representation of the function.  If you want to get at
722the LLVM ``Function`` for the ``MachineFunction`` you're working on, use
723``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you
724may not modify the LLVM ``Function`` or its contents from a
725``MachineFunctionPass``.
726
727.. _writing-an-llvm-pass-registration:
728
729Pass registration
730-----------------
731
732In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we
733illustrated how pass registration works, and discussed some of the reasons that
734it is used and what it does.  Here we discuss how and why passes are
735registered.
736
737As we saw above, passes are registered with the ``RegisterPass`` template.  The
738template parameter is the name of the pass that is to be used on the command
739line to specify that the pass should be added to a program (for example, with
740:program:`opt` or :program:`bugpoint`).  The first argument is the name of the
741pass, which is to be used for the :option:`-help` output of programs, as well
742as for debug output generated by the :option:`--debug-pass` option.
743
744If you want your pass to be easily dumpable, you should implement the virtual
745print method:
746
747The ``print`` method
748^^^^^^^^^^^^^^^^^^^^
749
750.. code-block:: c++
751
752  virtual void print(llvm::raw_ostream &O, const Module *M) const;
753
754The ``print`` method must be implemented by "analyses" in order to print a
755human readable version of the analysis results.  This is useful for debugging
756an analysis itself, as well as for other people to figure out how an analysis
757works.  Use the opt ``-analyze`` argument to invoke this method.
758
759The ``llvm::raw_ostream`` parameter specifies the stream to write the results
760on, and the ``Module`` parameter gives a pointer to the top level module of the
761program that has been analyzed.  Note however that this pointer may be ``NULL``
762in certain circumstances (such as calling the ``Pass::dump()`` from a
763debugger), so it should only be used to enhance debug output, it should not be
764depended on.
765
766.. _writing-an-llvm-pass-interaction:
767
768Specifying interactions between passes
769--------------------------------------
770
771One of the main responsibilities of the ``PassManager`` is to make sure that
772passes interact with each other correctly.  Because ``PassManager`` tries to
773:ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it
774must know how the passes interact with each other and what dependencies exist
775between the various passes.  To track this, each pass can declare the set of
776passes that are required to be executed before the current pass, and the passes
777which are invalidated by the current pass.
778
779Typically this functionality is used to require that analysis results are
780computed before your pass is run.  Running arbitrary transformation passes can
781invalidate the computed analysis results, which is what the invalidation set
782specifies.  If a pass does not implement the :ref:`getAnalysisUsage
783<writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any
784prerequisite passes, and invalidating **all** other passes.
785
786.. _writing-an-llvm-pass-getAnalysisUsage:
787
788The ``getAnalysisUsage`` method
789^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
790
791.. code-block:: c++
792
793  virtual void getAnalysisUsage(AnalysisUsage &Info) const;
794
795By implementing the ``getAnalysisUsage`` method, the required and invalidated
796sets may be specified for your transformation.  The implementation should fill
797in the `AnalysisUsage
798<http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with
799information about which passes are required and not invalidated.  To do this, a
800pass may call any of the following methods on the ``AnalysisUsage`` object:
801
802The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods
803^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
804
805If your pass requires a previous pass to be executed (an analysis for example),
806it can use one of these methods to arrange for it to be run before your pass.
807LLVM has many different types of analyses and passes that can be required,
808spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``.  Requiring
809``BreakCriticalEdges``, for example, guarantees that there will be no critical
810edges in the CFG when your pass has been run.
811
812Some analyses chain to other analyses to do their job.  For example, an
813`AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain
814<aliasanalysis-chaining>` to other alias analysis passes.  In cases where
815analyses chain, the ``addRequiredTransitive`` method should be used instead of
816the ``addRequired`` method.  This informs the ``PassManager`` that the
817transitively required pass should be alive as long as the requiring pass is.
818
819The ``AnalysisUsage::addPreserved<>`` method
820^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
821
822One of the jobs of the ``PassManager`` is to optimize how and when analyses are
823run.  In particular, it attempts to avoid recomputing data unless it needs to.
824For this reason, passes are allowed to declare that they preserve (i.e., they
825don't invalidate) an existing analysis if it's available.  For example, a
826simple constant folding pass would not modify the CFG, so it can't possibly
827affect the results of dominator analysis.  By default, all passes are assumed
828to invalidate all others.
829
830The ``AnalysisUsage`` class provides several methods which are useful in
831certain circumstances that are related to ``addPreserved``.  In particular, the
832``setPreservesAll`` method can be called to indicate that the pass does not
833modify the LLVM program at all (which is true for analyses), and the
834``setPreservesCFG`` method can be used by transformations that change
835instructions in the program but do not modify the CFG or terminator
836instructions (note that this property is implicitly set for
837:ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es).
838
839``addPreserved`` is particularly useful for transformations like
840``BreakCriticalEdges``.  This pass knows how to update a small set of loop and
841dominator related analyses if they exist, so it can preserve them, despite the
842fact that it hacks on the CFG.
843
844Example implementations of ``getAnalysisUsage``
845^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
846
847.. code-block:: c++
848
849  // This example modifies the program, but does not modify the CFG
850  void LICM::getAnalysisUsage(AnalysisUsage &AU) const {
851    AU.setPreservesCFG();
852    AU.addRequired<LoopInfoWrapperPass>();
853  }
854
855.. _writing-an-llvm-pass-getAnalysis:
856
857The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods
858^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
859
860The ``Pass::getAnalysis<>`` method is automatically inherited by your class,
861providing you with access to the passes that you declared that you required
862with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
863method.  It takes a single template argument that specifies which pass class
864you want, and returns a reference to that pass.  For example:
865
866.. code-block:: c++
867
868  bool LICM::runOnFunction(Function &F) {
869    LoopInfo &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
870    //...
871  }
872
873This method call returns a reference to the pass desired.  You may get a
874runtime assertion failure if you attempt to get an analysis that you did not
875declare as required in your :ref:`getAnalysisUsage
876<writing-an-llvm-pass-getAnalysisUsage>` implementation.  This method can be
877called by your ``run*`` method implementation, or by any other local method
878invoked by your ``run*`` method.
879
880A module level pass can use function level analysis info using this interface.
881For example:
882
883.. code-block:: c++
884
885  bool ModuleLevelPass::runOnModule(Module &M) {
886    //...
887    DominatorTree &DT = getAnalysis<DominatorTree>(Func);
888    //...
889  }
890
891In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass
892manager before returning a reference to the desired pass.
893
894If your pass is capable of updating analyses if they exist (e.g.,
895``BreakCriticalEdges``, as described above), you can use the
896``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if
897it is active.  For example:
898
899.. code-block:: c++
900
901  if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) {
902    // A DominatorSet is active.  This code will update it.
903  }
904
905Implementing Analysis Groups
906----------------------------
907
908Now that we understand the basics of how passes are defined, how they are used,
909and how they are required from other passes, it's time to get a little bit
910fancier.  All of the pass relationships that we have seen so far are very
911simple: one pass depends on one other specific pass to be run before it can
912run.  For many applications, this is great, for others, more flexibility is
913required.
914
915In particular, some analyses are defined such that there is a single simple
916interface to the analysis results, but multiple ways of calculating them.
917Consider alias analysis for example.  The most trivial alias analysis returns
918"may alias" for any alias query.  The most sophisticated analysis a
919flow-sensitive, context-sensitive interprocedural analysis that can take a
920significant amount of time to execute (and obviously, there is a lot of room
921between these two extremes for other implementations).  To cleanly support
922situations like this, the LLVM Pass Infrastructure supports the notion of
923Analysis Groups.
924
925Analysis Group Concepts
926^^^^^^^^^^^^^^^^^^^^^^^
927
928An Analysis Group is a single simple interface that may be implemented by
929multiple different passes.  Analysis Groups can be given human readable names
930just like passes, but unlike passes, they need not derive from the ``Pass``
931class.  An analysis group may have one or more implementations, one of which is
932the "default" implementation.
933
934Analysis groups are used by client passes just like other passes are: the
935``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods.  In order
936to resolve this requirement, the :ref:`PassManager
937<writing-an-llvm-pass-passmanager>` scans the available passes to see if any
938implementations of the analysis group are available.  If none is available, the
939default implementation is created for the pass to use.  All standard rules for
940:ref:`interaction between passes <writing-an-llvm-pass-interaction>` still
941apply.
942
943Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is
944optional for normal passes, all analysis group implementations must be
945registered, and must use the :ref:`INITIALIZE_AG_PASS
946<writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the
947implementation pool.  Also, a default implementation of the interface **must**
948be registered with :ref:`RegisterAnalysisGroup
949<writing-an-llvm-pass-RegisterAnalysisGroup>`.
950
951As a concrete example of an Analysis Group in action, consider the
952`AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_
953analysis group.  The default implementation of the alias analysis interface
954(the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass)
955just does a few simple checks that don't require significant analysis to
956compute (such as: two different globals can never alias each other, etc).
957Passes that use the `AliasAnalysis
958<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for
959example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not
960care which implementation of alias analysis is actually provided, they just use
961the designated interface.
962
963From the user's perspective, commands work just like normal.  Issuing the
964command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated
965and added to the pass sequence.  Issuing the command ``opt -somefancyaa -gcse
966...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis
967(which doesn't actually exist, it's just a hypothetical example) instead.
968
969.. _writing-an-llvm-pass-RegisterAnalysisGroup:
970
971Using ``RegisterAnalysisGroup``
972^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
973
974The ``RegisterAnalysisGroup`` template is used to register the analysis group
975itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to
976the analysis group.  First, an analysis group should be registered, with a
977human readable name provided for it.  Unlike registration of passes, there is
978no command line argument to be specified for the Analysis Group Interface
979itself, because it is "abstract":
980
981.. code-block:: c++
982
983  static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis");
984
985Once the analysis is registered, passes can declare that they are valid
986implementations of the interface by using the following code:
987
988.. code-block:: c++
989
990  namespace {
991    // Declare that we implement the AliasAnalysis interface
992    INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa",
993        "A more complex alias analysis implementation",
994        false,  // Is CFG Only?
995        true,   // Is Analysis?
996        false); // Is default Analysis Group implementation?
997  }
998
999This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro
1000both to register and to "join" the `AliasAnalysis
1001<http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group.
1002Every implementation of an analysis group should join using this macro.
1003
1004.. code-block:: c++
1005
1006  namespace {
1007    // Declare that we implement the AliasAnalysis interface
1008    INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa",
1009        "Basic Alias Analysis (default AA impl)",
1010        false, // Is CFG Only?
1011        true,  // Is Analysis?
1012        true); // Is default Analysis Group implementation?
1013  }
1014
1015Here we show how the default implementation is specified (using the final
1016argument to the ``INITIALIZE_AG_PASS`` template).  There must be exactly one
1017default implementation available at all times for an Analysis Group to be used.
1018Only default implementation can derive from ``ImmutablePass``.  Here we declare
1019that the `BasicAliasAnalysis
1020<http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default
1021implementation for the interface.
1022
1023Pass Statistics
1024===============
1025
1026The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is
1027designed to be an easy way to expose various success metrics from passes.
1028These statistics are printed at the end of a run, when the :option:`-stats`
1029command line option is enabled on the command line.  See the :ref:`Statistics
1030section <Statistic>` in the Programmer's Manual for details.
1031
1032.. _writing-an-llvm-pass-passmanager:
1033
1034What PassManager does
1035---------------------
1036
1037The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class
1038<http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of
1039passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>`
1040are set up correctly, and then schedules passes to run efficiently.  All of the
1041LLVM tools that run passes use the PassManager for execution of these passes.
1042
1043The PassManager does two main things to try to reduce the execution time of a
1044series of passes:
1045
1046#. **Share analysis results.**  The ``PassManager`` attempts to avoid
1047   recomputing analysis results as much as possible.  This means keeping track
1048   of which analyses are available already, which analyses get invalidated, and
1049   which analyses are needed to be run for a pass.  An important part of work
1050   is that the ``PassManager`` tracks the exact lifetime of all analysis
1051   results, allowing it to :ref:`free memory
1052   <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results
1053   as soon as they are no longer needed.
1054
1055#. **Pipeline the execution of passes on the program.**  The ``PassManager``
1056   attempts to get better cache and memory usage behavior out of a series of
1057   passes by pipelining the passes together.  This means that, given a series
1058   of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it
1059   will execute all of the :ref:`FunctionPass
1060   <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the
1061   :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second
1062   function, etc... until the entire program has been run through the passes.
1063
1064   This improves the cache behavior of the compiler, because it is only
1065   touching the LLVM program representation for a single function at a time,
1066   instead of traversing the entire program.  It reduces the memory consumption
1067   of compiler, because, for example, only one `DominatorSet
1068   <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be
1069   calculated at a time.  This also makes it possible to implement some
1070   :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future.
1071
1072The effectiveness of the ``PassManager`` is influenced directly by how much
1073information it has about the behaviors of the passes it is scheduling.  For
1074example, the "preserved" set is intentionally conservative in the face of an
1075unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
1076method.  Not implementing when it should be implemented will have the effect of
1077not allowing any analysis results to live across the execution of your pass.
1078
1079The ``PassManager`` class exposes a ``--debug-pass`` command line options that
1080is useful for debugging pass execution, seeing how things work, and diagnosing
1081when you should be preserving more analyses than you currently are.  (To get
1082information about all of the variants of the ``--debug-pass`` option, just type
1083"``opt -help-hidden``").
1084
1085By using the --debug-pass=Structure option, for example, we can see how our
1086:ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other
1087passes.  Lets try it out with the gcse and licm passes:
1088
1089.. code-block:: console
1090
1091  $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null
1092  Module Pass Manager
1093    Function Pass Manager
1094      Dominator Set Construction
1095      Immediate Dominators Construction
1096      Global Common Subexpression Elimination
1097  --  Immediate Dominators Construction
1098  --  Global Common Subexpression Elimination
1099      Natural Loop Construction
1100      Loop Invariant Code Motion
1101  --  Natural Loop Construction
1102  --  Loop Invariant Code Motion
1103      Module Verifier
1104  --  Dominator Set Construction
1105  --  Module Verifier
1106    Bitcode Writer
1107  --Bitcode Writer
1108
1109This output shows us when passes are constructed and when the analysis results
1110are known to be dead (prefixed with "``--``").  Here we see that GCSE uses
1111dominator and immediate dominator information to do its job.  The LICM pass
1112uses natural loop information, which uses dominator sets, but not immediate
1113dominators.  Because immediate dominators are no longer useful after the GCSE
1114pass, it is immediately destroyed.  The dominator sets are then reused to
1115compute natural loop information, which is then used by the LICM pass.
1116
1117After the LICM pass, the module verifier runs (which is automatically added by
1118the :program:`opt` tool), which uses the dominator set to check that the
1119resultant LLVM code is well formed.  After it finishes, the dominator set
1120information is destroyed, after being computed once, and shared by three
1121passes.
1122
1123Lets see how this changes when we run the :ref:`Hello World
1124<writing-an-llvm-pass-basiccode>` pass in between the two passes:
1125
1126.. code-block:: console
1127
1128  $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
1129  Module Pass Manager
1130    Function Pass Manager
1131      Dominator Set Construction
1132      Immediate Dominators Construction
1133      Global Common Subexpression Elimination
1134  --  Dominator Set Construction
1135  --  Immediate Dominators Construction
1136  --  Global Common Subexpression Elimination
1137      Hello World Pass
1138  --  Hello World Pass
1139      Dominator Set Construction
1140      Natural Loop Construction
1141      Loop Invariant Code Motion
1142  --  Natural Loop Construction
1143  --  Loop Invariant Code Motion
1144      Module Verifier
1145  --  Dominator Set Construction
1146  --  Module Verifier
1147    Bitcode Writer
1148  --Bitcode Writer
1149  Hello: __main
1150  Hello: puts
1151  Hello: main
1152
1153Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass
1154has killed the Dominator Set pass, even though it doesn't modify the code at
1155all!  To fix this, we need to add the following :ref:`getAnalysisUsage
1156<writing-an-llvm-pass-getAnalysisUsage>` method to our pass:
1157
1158.. code-block:: c++
1159
1160  // We don't modify the program, so we preserve all analyses
1161  void getAnalysisUsage(AnalysisUsage &AU) const override {
1162    AU.setPreservesAll();
1163  }
1164
1165Now when we run our pass, we get this output:
1166
1167.. code-block:: console
1168
1169  $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
1170  Pass Arguments:  -gcse -hello -licm
1171  Module Pass Manager
1172    Function Pass Manager
1173      Dominator Set Construction
1174      Immediate Dominators Construction
1175      Global Common Subexpression Elimination
1176  --  Immediate Dominators Construction
1177  --  Global Common Subexpression Elimination
1178      Hello World Pass
1179  --  Hello World Pass
1180      Natural Loop Construction
1181      Loop Invariant Code Motion
1182  --  Loop Invariant Code Motion
1183  --  Natural Loop Construction
1184      Module Verifier
1185  --  Dominator Set Construction
1186  --  Module Verifier
1187    Bitcode Writer
1188  --Bitcode Writer
1189  Hello: __main
1190  Hello: puts
1191  Hello: main
1192
1193Which shows that we don't accidentally invalidate dominator information
1194anymore, and therefore do not have to compute it twice.
1195
1196.. _writing-an-llvm-pass-releaseMemory:
1197
1198The ``releaseMemory`` method
1199^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1200
1201.. code-block:: c++
1202
1203  virtual void releaseMemory();
1204
1205The ``PassManager`` automatically determines when to compute analysis results,
1206and how long to keep them around for.  Because the lifetime of the pass object
1207itself is effectively the entire duration of the compilation process, we need
1208some way to free analysis results when they are no longer useful.  The
1209``releaseMemory`` virtual method is the way to do this.
1210
1211If you are writing an analysis or any other pass that retains a significant
1212amount of state (for use by another pass which "requires" your pass and uses
1213the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should
1214implement ``releaseMemory`` to, well, release the memory allocated to maintain
1215this internal state.  This method is called after the ``run*`` method for the
1216class, before the next call of ``run*`` in your pass.
1217
1218Registering dynamically loaded passes
1219=====================================
1220
1221*Size matters* when constructing production quality tools using LLVM, both for
1222the purposes of distribution, and for regulating the resident code size when
1223running on the target system.  Therefore, it becomes desirable to selectively
1224use some passes, while omitting others and maintain the flexibility to change
1225configurations later on.  You want to be able to do all this, and, provide
1226feedback to the user.  This is where pass registration comes into play.
1227
1228The fundamental mechanisms for pass registration are the
1229``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``.
1230
1231An instance of ``MachinePassRegistry`` is used to maintain a list of
1232``MachinePassRegistryNode`` objects.  This instance maintains the list and
1233communicates additions and deletions to the command line interface.
1234
1235An instance of ``MachinePassRegistryNode`` subclass is used to maintain
1236information provided about a particular pass.  This information includes the
1237command line name, the command help string and the address of the function used
1238to create an instance of the pass.  A global static constructor of one of these
1239instances *registers* with a corresponding ``MachinePassRegistry``, the static
1240destructor *unregisters*.  Thus a pass that is statically linked in the tool
1241will be registered at start up.  A dynamically loaded pass will register on
1242load and unregister at unload.
1243
1244Using existing registries
1245-------------------------
1246
1247There are predefined registries to track instruction scheduling
1248(``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine
1249passes.  Here we will describe how to *register* a register allocator machine
1250pass.
1251
1252Implement your register allocator machine pass.  In your register allocator
1253``.cpp`` file add the following include:
1254
1255.. code-block:: c++
1256
1257  #include "llvm/CodeGen/RegAllocRegistry.h"
1258
1259Also in your register allocator ``.cpp`` file, define a creator function in the
1260form:
1261
1262.. code-block:: c++
1263
1264  FunctionPass *createMyRegisterAllocator() {
1265    return new MyRegisterAllocator();
1266  }
1267
1268Note that the signature of this function should match the type of
1269``RegisterRegAlloc::FunctionPassCtor``.  In the same file add the "installing"
1270declaration, in the form:
1271
1272.. code-block:: c++
1273
1274  static RegisterRegAlloc myRegAlloc("myregalloc",
1275                                     "my register allocator help string",
1276                                     createMyRegisterAllocator);
1277
1278Note the two spaces prior to the help string produces a tidy result on the
1279:option:`-help` query.
1280
1281.. code-block:: console
1282
1283  $ llc -help
1284    ...
1285    -regalloc                    - Register allocator to use (default=linearscan)
1286      =linearscan                -   linear scan register allocator
1287      =local                     -   local register allocator
1288      =simple                    -   simple register allocator
1289      =myregalloc                -   my register allocator help string
1290    ...
1291
1292And that's it.  The user is now free to use ``-regalloc=myregalloc`` as an
1293option.  Registering instruction schedulers is similar except use the
1294``RegisterScheduler`` class.  Note that the
1295``RegisterScheduler::FunctionPassCtor`` is significantly different from
1296``RegisterRegAlloc::FunctionPassCtor``.
1297
1298To force the load/linking of your register allocator into the
1299:program:`llc`/:program:`lli` tools, add your creator function's global
1300declaration to ``Passes.h`` and add a "pseudo" call line to
1301``llvm/Codegen/LinkAllCodegenComponents.h``.
1302
1303Creating new registries
1304-----------------------
1305
1306The easiest way to get started is to clone one of the existing registries; we
1307recommend ``llvm/CodeGen/RegAllocRegistry.h``.  The key things to modify are
1308the class name and the ``FunctionPassCtor`` type.
1309
1310Then you need to declare the registry.  Example: if your pass registry is
1311``RegisterMyPasses`` then define:
1312
1313.. code-block:: c++
1314
1315  MachinePassRegistry RegisterMyPasses::Registry;
1316
1317And finally, declare the command line option for your passes.  Example:
1318
1319.. code-block:: c++
1320
1321  cl::opt<RegisterMyPasses::FunctionPassCtor, false,
1322          RegisterPassParser<RegisterMyPasses> >
1323  MyPassOpt("mypass",
1324            cl::init(&createDefaultMyPass),
1325            cl::desc("my pass option help"));
1326
1327Here the command option is "``mypass``", with ``createDefaultMyPass`` as the
1328default creator.
1329
1330Using GDB with dynamically loaded passes
1331----------------------------------------
1332
1333Unfortunately, using GDB with dynamically loaded passes is not as easy as it
1334should be.  First of all, you can't set a breakpoint in a shared object that
1335has not been loaded yet, and second of all there are problems with inlined
1336functions in shared objects.  Here are some suggestions to debugging your pass
1337with GDB.
1338
1339For sake of discussion, I'm going to assume that you are debugging a
1340transformation invoked by :program:`opt`, although nothing described here
1341depends on that.
1342
1343Setting a breakpoint in your pass
1344^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1345
1346First thing you do is start gdb on the opt process:
1347
1348.. code-block:: console
1349
1350  $ gdb opt
1351  GNU gdb 5.0
1352  Copyright 2000 Free Software Foundation, Inc.
1353  GDB is free software, covered by the GNU General Public License, and you are
1354  welcome to change it and/or distribute copies of it under certain conditions.
1355  Type "show copying" to see the conditions.
1356  There is absolutely no warranty for GDB.  Type "show warranty" for details.
1357  This GDB was configured as "sparc-sun-solaris2.6"...
1358  (gdb)
1359
1360Note that :program:`opt` has a lot of debugging information in it, so it takes
1361time to load.  Be patient.  Since we cannot set a breakpoint in our pass yet
1362(the shared object isn't loaded until runtime), we must execute the process,
1363and have it stop before it invokes our pass, but after it has loaded the shared
1364object.  The most foolproof way of doing this is to set a breakpoint in
1365``PassManager::run`` and then run the process with the arguments you want:
1366
1367.. code-block:: console
1368
1369  $ (gdb) break llvm::PassManager::run
1370  Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70.
1371  (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
1372  Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
1373  Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70
1374  70      bool PassManager::run(Module &M) { return PM->run(M); }
1375  (gdb)
1376
1377Once the :program:`opt` stops in the ``PassManager::run`` method you are now
1378free to set breakpoints in your pass so that you can trace through execution or
1379do other standard debugging stuff.
1380
1381Miscellaneous Problems
1382^^^^^^^^^^^^^^^^^^^^^^
1383
1384Once you have the basics down, there are a couple of problems that GDB has,
1385some with solutions, some without.
1386
1387* Inline functions have bogus stack information.  In general, GDB does a pretty
1388  good job getting stack traces and stepping through inline functions.  When a
1389  pass is dynamically loaded however, it somehow completely loses this
1390  capability.  The only solution I know of is to de-inline a function (move it
1391  from the body of a class to a ``.cpp`` file).
1392
1393* Restarting the program breaks breakpoints.  After following the information
1394  above, you have succeeded in getting some breakpoints planted in your pass.
1395  Nex thing you know, you restart the program (i.e., you type "``run``" again),
1396  and you start getting errors about breakpoints being unsettable.  The only
1397  way I have found to "fix" this problem is to delete the breakpoints that are
1398  already set in your pass, run the program, and re-set the breakpoints once
1399  execution stops in ``PassManager::run``.
1400
1401Hopefully these tips will help with common case debugging situations.  If you'd
1402like to contribute some tips of your own, just contact `Chris
1403<mailto:sabre@nondot.org>`_.
1404
1405Future extensions planned
1406-------------------------
1407
1408Although the LLVM Pass Infrastructure is very capable as it stands, and does
1409some nifty stuff, there are things we'd like to add in the future.  Here is
1410where we are going:
1411
1412.. _writing-an-llvm-pass-SMP:
1413
1414Multithreaded LLVM
1415^^^^^^^^^^^^^^^^^^
1416
1417Multiple CPU machines are becoming more common and compilation can never be
1418fast enough: obviously we should allow for a multithreaded compiler.  Because
1419of the semantics defined for passes above (specifically they cannot maintain
1420state across invocations of their ``run*`` methods), a nice clean way to
1421implement a multithreaded compiler would be for the ``PassManager`` class to
1422create multiple instances of each pass object, and allow the separate instances
1423to be hacking on different parts of the program at the same time.
1424
1425This implementation would prevent each of the passes from having to implement
1426multithreaded constructs, requiring only the LLVM core to have locking in a few
1427places (for global resources).  Although this is a simple extension, we simply
1428haven't had time (or multiprocessor machines, thus a reason) to implement this.
1429Despite that, we have kept the LLVM passes SMP ready, and you should too.
1430
1431