1; RUN: llc < %s -march=r600 -mcpu=cayman | FileCheck %s
2
3; CHECK-LABEL: {{^}}main:
4; CHECK: LOOP_START_DX10
5; CHECK: ALU_PUSH_BEFORE
6; CHECK: LOOP_START_DX10
7; CHECK: PUSH
8; CHECK-NOT: ALU_PUSH_BEFORE
9; CHECK: END_LOOP
10; CHECK: END_LOOP
11define void @main (<4 x float> inreg %reg0) #0 {
12entry:
13  br label %outer_loop
14outer_loop:
15  %cnt = phi i32 [0, %entry], [%cnt_incr, %inner_loop]
16  %cond = icmp eq i32 %cnt, 16
17  br i1 %cond, label %outer_loop_body, label %exit
18outer_loop_body:
19  %cnt_incr = add i32 %cnt, 1
20  br label %inner_loop
21inner_loop:
22  %cnt2 = phi i32 [0, %outer_loop_body], [%cnt2_incr, %inner_loop_body]
23  %cond2 = icmp eq i32 %cnt2, 16
24  br i1 %cond, label %inner_loop_body, label %outer_loop
25inner_loop_body:
26  %cnt2_incr = add i32 %cnt2, 1
27  br label %inner_loop
28exit:
29  ret void
30}
31
32attributes #0 = { "ShaderType"="0" }