1; RUN: llc < %s -march=r600 -mcpu=cayman | FileCheck %s 2 3; CHECK-LABEL: {{^}}main: 4; CHECK: LOOP_START_DX10 5; CHECK: ALU_PUSH_BEFORE 6; CHECK: LOOP_START_DX10 7; CHECK: PUSH 8; CHECK-NOT: ALU_PUSH_BEFORE 9; CHECK: END_LOOP 10; CHECK: END_LOOP 11define void @main (<4 x float> inreg %reg0) #0 { 12entry: 13 br label %outer_loop 14outer_loop: 15 %cnt = phi i32 [0, %entry], [%cnt_incr, %inner_loop] 16 %cond = icmp eq i32 %cnt, 16 17 br i1 %cond, label %outer_loop_body, label %exit 18outer_loop_body: 19 %cnt_incr = add i32 %cnt, 1 20 br label %inner_loop 21inner_loop: 22 %cnt2 = phi i32 [0, %outer_loop_body], [%cnt2_incr, %inner_loop_body] 23 %cond2 = icmp eq i32 %cnt2, 16 24 br i1 %cond, label %inner_loop_body, label %outer_loop 25inner_loop_body: 26 %cnt2_incr = add i32 %cnt2, 1 27 br label %inner_loop 28exit: 29 ret void 30} 31 32attributes #0 = { "ShaderType"="0" }