1 /**************************************************************************
2 *
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "draw/draw_private.h"
29 #include "draw/draw_vs.h"
30 #include "draw/draw_context.h"
31 #include "draw/draw_vbuf.h"
32 #include "draw/draw_vertex.h"
33 #include "draw/draw_pt.h"
34
35 #include "pipe/p_state.h"
36
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39
40 struct pt_so_emit {
41 struct draw_context *draw;
42
43 unsigned input_vertex_stride;
44 const float (*inputs)[4];
45
46 boolean has_so;
47
48 unsigned emitted_primitives;
49 unsigned emitted_vertices;
50 unsigned generated_primitives;
51 };
52
53
draw_pt_so_emit_prepare(struct pt_so_emit * emit)54 void draw_pt_so_emit_prepare(struct pt_so_emit *emit)
55 {
56 struct draw_context *draw = emit->draw;
57
58 emit->has_so = (draw->vs.vertex_shader->state.stream_output.num_outputs > 0);
59
60 /* if we have a state with outputs make sure we have
61 * buffers to output to */
62 if (emit->has_so) {
63 boolean has_valid_buffer = FALSE;
64 unsigned i;
65 for (i = 0; i < draw->so.num_targets; ++i) {
66 if (draw->so.targets[i]) {
67 has_valid_buffer = TRUE;
68 break;
69 }
70 }
71 emit->has_so = has_valid_buffer;
72 }
73
74 if (!emit->has_so)
75 return;
76
77 /* XXX: need to flush to get prim_vbuf.c to release its allocation??
78 */
79 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
80 }
81
so_emit_prim(struct pt_so_emit * so,unsigned * indices,unsigned num_vertices)82 static void so_emit_prim(struct pt_so_emit *so,
83 unsigned *indices,
84 unsigned num_vertices)
85 {
86 unsigned slot, i;
87 unsigned input_vertex_stride = so->input_vertex_stride;
88 struct draw_context *draw = so->draw;
89 const float (*input_ptr)[4];
90 const struct pipe_stream_output_info *state =
91 &draw->vs.vertex_shader->state.stream_output;
92 float *buffer;
93 int buffer_total_bytes[PIPE_MAX_SO_BUFFERS];
94
95 input_ptr = so->inputs;
96
97 ++so->generated_primitives;
98
99 for (i = 0; i < draw->so.num_targets; i++) {
100 struct draw_so_target *target = draw->so.targets[i];
101 buffer_total_bytes[i] = target->internal_offset;
102 }
103
104 /* check have we space to emit prim first - if not don't do anything */
105 for (i = 0; i < num_vertices; ++i) {
106 for (slot = 0; slot < state->num_outputs; ++slot) {
107 unsigned num_comps = state->output[slot].num_components;
108 int ob = state->output[slot].output_buffer;
109
110 if ((buffer_total_bytes[ob] + num_comps * sizeof(float)) >
111 draw->so.targets[ob]->target.buffer_size) {
112 return;
113 }
114 buffer_total_bytes[ob] += num_comps * sizeof(float);
115 }
116 }
117
118 for (i = 0; i < num_vertices; ++i) {
119 const float (*input)[4];
120 unsigned total_written_compos = 0;
121 /*debug_printf("%d) vertex index = %d (prim idx = %d)\n", i, indices[i], prim_idx);*/
122 input = (const float (*)[4])(
123 (const char *)input_ptr + (indices[i] * input_vertex_stride));
124
125 for (slot = 0; slot < state->num_outputs; ++slot) {
126 unsigned idx = state->output[slot].register_index;
127 unsigned start_comp = state->output[slot].start_component;
128 unsigned num_comps = state->output[slot].num_components;
129 int ob = state->output[slot].output_buffer;
130
131 buffer = (float *)((char *)draw->so.targets[ob]->mapping +
132 draw->so.targets[ob]->target.buffer_offset +
133 draw->so.targets[ob]->internal_offset);
134 memcpy(buffer, &input[idx][start_comp], num_comps * sizeof(float));
135 draw->so.targets[ob]->internal_offset += num_comps * sizeof(float);
136 total_written_compos += num_comps;
137 }
138 }
139 so->emitted_vertices += num_vertices;
140 ++so->emitted_primitives;
141 }
142
so_point(struct pt_so_emit * so,int idx)143 static void so_point(struct pt_so_emit *so, int idx)
144 {
145 unsigned indices[1];
146
147 indices[0] = idx;
148
149 so_emit_prim(so, indices, 1);
150 }
151
so_line(struct pt_so_emit * so,int i0,int i1)152 static void so_line(struct pt_so_emit *so, int i0, int i1)
153 {
154 unsigned indices[2];
155
156 indices[0] = i0;
157 indices[1] = i1;
158
159 so_emit_prim(so, indices, 2);
160 }
161
so_tri(struct pt_so_emit * so,int i0,int i1,int i2)162 static void so_tri(struct pt_so_emit *so, int i0, int i1, int i2)
163 {
164 unsigned indices[3];
165
166 indices[0] = i0;
167 indices[1] = i1;
168 indices[2] = i2;
169
170 so_emit_prim(so, indices, 3);
171 }
172
173
174 #define FUNC so_run_linear
175 #define GET_ELT(idx) (start + (idx))
176 #include "draw_so_emit_tmp.h"
177
178
179 #define FUNC so_run_elts
180 #define LOCAL_VARS const ushort *elts = input_prims->elts;
181 #define GET_ELT(idx) (elts[start + (idx)])
182 #include "draw_so_emit_tmp.h"
183
184
draw_pt_so_emit(struct pt_so_emit * emit,const struct draw_vertex_info * input_verts,const struct draw_prim_info * input_prims)185 void draw_pt_so_emit( struct pt_so_emit *emit,
186 const struct draw_vertex_info *input_verts,
187 const struct draw_prim_info *input_prims )
188 {
189 struct draw_context *draw = emit->draw;
190 struct vbuf_render *render = draw->render;
191 unsigned start, i;
192
193 if (!emit->has_so)
194 return;
195
196 emit->emitted_vertices = 0;
197 emit->emitted_primitives = 0;
198 emit->generated_primitives = 0;
199 emit->input_vertex_stride = input_verts->stride;
200 emit->inputs = (const float (*)[4])input_verts->verts->data;
201
202 /* XXX: need to flush to get prim_vbuf.c to release its allocation??*/
203 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
204
205 for (start = i = 0; i < input_prims->primitive_count;
206 start += input_prims->primitive_lengths[i], i++)
207 {
208 unsigned count = input_prims->primitive_lengths[i];
209
210 if (input_prims->linear) {
211 so_run_linear(emit, input_prims, input_verts,
212 start, count);
213 } else {
214 so_run_elts(emit, input_prims, input_verts,
215 start, count);
216 }
217 }
218
219 render->set_stream_output_info(render,
220 emit->emitted_primitives,
221 emit->emitted_vertices,
222 emit->generated_primitives);
223 }
224
225
draw_pt_so_emit_create(struct draw_context * draw)226 struct pt_so_emit *draw_pt_so_emit_create( struct draw_context *draw )
227 {
228 struct pt_so_emit *emit = CALLOC_STRUCT(pt_so_emit);
229 if (!emit)
230 return NULL;
231
232 emit->draw = draw;
233
234 return emit;
235 }
236
draw_pt_so_emit_destroy(struct pt_so_emit * emit)237 void draw_pt_so_emit_destroy( struct pt_so_emit *emit )
238 {
239 FREE(emit);
240 }
241