1 /**************************************************************************
2  *
3  * Copyright 2010 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "draw/draw_private.h"
29 #include "draw/draw_vs.h"
30 #include "draw/draw_context.h"
31 #include "draw/draw_vbuf.h"
32 #include "draw/draw_vertex.h"
33 #include "draw/draw_pt.h"
34 
35 #include "pipe/p_state.h"
36 
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 
40 struct pt_so_emit {
41    struct draw_context *draw;
42 
43    unsigned input_vertex_stride;
44    const float (*inputs)[4];
45 
46    boolean has_so;
47 
48    unsigned emitted_primitives;
49    unsigned emitted_vertices;
50    unsigned generated_primitives;
51 };
52 
53 
draw_pt_so_emit_prepare(struct pt_so_emit * emit)54 void draw_pt_so_emit_prepare(struct pt_so_emit *emit)
55 {
56    struct draw_context *draw = emit->draw;
57 
58    emit->has_so = (draw->vs.vertex_shader->state.stream_output.num_outputs > 0);
59 
60    /* if we have a state with outputs make sure we have
61     * buffers to output to */
62    if (emit->has_so) {
63       boolean has_valid_buffer = FALSE;
64       unsigned i;
65       for (i = 0; i < draw->so.num_targets; ++i) {
66          if (draw->so.targets[i]) {
67             has_valid_buffer = TRUE;
68             break;
69          }
70       }
71       emit->has_so = has_valid_buffer;
72    }
73 
74    if (!emit->has_so)
75       return;
76 
77    /* XXX: need to flush to get prim_vbuf.c to release its allocation??
78     */
79    draw_do_flush( draw, DRAW_FLUSH_BACKEND );
80 }
81 
so_emit_prim(struct pt_so_emit * so,unsigned * indices,unsigned num_vertices)82 static void so_emit_prim(struct pt_so_emit *so,
83                          unsigned *indices,
84                          unsigned num_vertices)
85 {
86    unsigned slot, i;
87    unsigned input_vertex_stride = so->input_vertex_stride;
88    struct draw_context *draw = so->draw;
89    const float (*input_ptr)[4];
90    const struct pipe_stream_output_info *state =
91       &draw->vs.vertex_shader->state.stream_output;
92    float *buffer;
93    int buffer_total_bytes[PIPE_MAX_SO_BUFFERS];
94 
95    input_ptr = so->inputs;
96 
97    ++so->generated_primitives;
98 
99    for (i = 0; i < draw->so.num_targets; i++) {
100       struct draw_so_target *target = draw->so.targets[i];
101       buffer_total_bytes[i] = target->internal_offset;
102    }
103 
104    /* check have we space to emit prim first - if not don't do anything */
105    for (i = 0; i < num_vertices; ++i) {
106       for (slot = 0; slot < state->num_outputs; ++slot) {
107          unsigned num_comps = state->output[slot].num_components;
108          int ob = state->output[slot].output_buffer;
109 
110          if ((buffer_total_bytes[ob] + num_comps * sizeof(float)) >
111              draw->so.targets[ob]->target.buffer_size) {
112             return;
113          }
114          buffer_total_bytes[ob] += num_comps * sizeof(float);
115       }
116    }
117 
118    for (i = 0; i < num_vertices; ++i) {
119       const float (*input)[4];
120       unsigned total_written_compos = 0;
121       /*debug_printf("%d) vertex index = %d (prim idx = %d)\n", i, indices[i], prim_idx);*/
122       input = (const float (*)[4])(
123          (const char *)input_ptr + (indices[i] * input_vertex_stride));
124 
125       for (slot = 0; slot < state->num_outputs; ++slot) {
126          unsigned idx = state->output[slot].register_index;
127          unsigned start_comp = state->output[slot].start_component;
128          unsigned num_comps = state->output[slot].num_components;
129          int ob = state->output[slot].output_buffer;
130 
131          buffer = (float *)((char *)draw->so.targets[ob]->mapping +
132                             draw->so.targets[ob]->target.buffer_offset +
133                             draw->so.targets[ob]->internal_offset);
134          memcpy(buffer, &input[idx][start_comp], num_comps * sizeof(float));
135          draw->so.targets[ob]->internal_offset += num_comps * sizeof(float);
136          total_written_compos += num_comps;
137       }
138    }
139    so->emitted_vertices += num_vertices;
140    ++so->emitted_primitives;
141 }
142 
so_point(struct pt_so_emit * so,int idx)143 static void so_point(struct pt_so_emit *so, int idx)
144 {
145    unsigned indices[1];
146 
147    indices[0] = idx;
148 
149    so_emit_prim(so, indices, 1);
150 }
151 
so_line(struct pt_so_emit * so,int i0,int i1)152 static void so_line(struct pt_so_emit *so, int i0, int i1)
153 {
154    unsigned indices[2];
155 
156    indices[0] = i0;
157    indices[1] = i1;
158 
159    so_emit_prim(so, indices, 2);
160 }
161 
so_tri(struct pt_so_emit * so,int i0,int i1,int i2)162 static void so_tri(struct pt_so_emit *so, int i0, int i1, int i2)
163 {
164    unsigned indices[3];
165 
166    indices[0] = i0;
167    indices[1] = i1;
168    indices[2] = i2;
169 
170    so_emit_prim(so, indices, 3);
171 }
172 
173 
174 #define FUNC         so_run_linear
175 #define GET_ELT(idx) (start + (idx))
176 #include "draw_so_emit_tmp.h"
177 
178 
179 #define FUNC         so_run_elts
180 #define LOCAL_VARS   const ushort *elts = input_prims->elts;
181 #define GET_ELT(idx) (elts[start + (idx)])
182 #include "draw_so_emit_tmp.h"
183 
184 
draw_pt_so_emit(struct pt_so_emit * emit,const struct draw_vertex_info * input_verts,const struct draw_prim_info * input_prims)185 void draw_pt_so_emit( struct pt_so_emit *emit,
186                       const struct draw_vertex_info *input_verts,
187                       const struct draw_prim_info *input_prims )
188 {
189    struct draw_context *draw = emit->draw;
190    struct vbuf_render *render = draw->render;
191    unsigned start, i;
192 
193    if (!emit->has_so)
194       return;
195 
196    emit->emitted_vertices = 0;
197    emit->emitted_primitives = 0;
198    emit->generated_primitives = 0;
199    emit->input_vertex_stride = input_verts->stride;
200    emit->inputs = (const float (*)[4])input_verts->verts->data;
201 
202    /* XXX: need to flush to get prim_vbuf.c to release its allocation??*/
203    draw_do_flush( draw, DRAW_FLUSH_BACKEND );
204 
205    for (start = i = 0; i < input_prims->primitive_count;
206         start += input_prims->primitive_lengths[i], i++)
207    {
208       unsigned count = input_prims->primitive_lengths[i];
209 
210       if (input_prims->linear) {
211          so_run_linear(emit, input_prims, input_verts,
212                        start, count);
213       } else {
214          so_run_elts(emit, input_prims, input_verts,
215                      start, count);
216       }
217    }
218 
219    render->set_stream_output_info(render,
220                                   emit->emitted_primitives,
221                                   emit->emitted_vertices,
222                                   emit->generated_primitives);
223 }
224 
225 
draw_pt_so_emit_create(struct draw_context * draw)226 struct pt_so_emit *draw_pt_so_emit_create( struct draw_context *draw )
227 {
228    struct pt_so_emit *emit = CALLOC_STRUCT(pt_so_emit);
229    if (!emit)
230       return NULL;
231 
232    emit->draw = draw;
233 
234    return emit;
235 }
236 
draw_pt_so_emit_destroy(struct pt_so_emit * emit)237 void draw_pt_so_emit_destroy( struct pt_so_emit *emit )
238 {
239    FREE(emit);
240 }
241