1 /**************************************************************************
2  *
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 /* Authors:  Keith Whitwell <keith@tungstengraphics.com>
29  */
30 
31 
32 #include "draw/draw_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36 #include "util/u_transfer.h"
37 #include "tgsi/tgsi_parse.h"
38 
39 #include "i915_context.h"
40 #include "i915_reg.h"
41 #include "i915_state_inlines.h"
42 #include "i915_fpc.h"
43 #include "i915_resource.h"
44 
45 /* The i915 (and related graphics cores) do not support GL_CLAMP.  The
46  * Intel drivers for "other operating systems" implement GL_CLAMP as
47  * GL_CLAMP_TO_EDGE, so the same is done here.
48  */
49 static unsigned
translate_wrap_mode(unsigned wrap)50 translate_wrap_mode(unsigned wrap)
51 {
52    switch (wrap) {
53    case PIPE_TEX_WRAP_REPEAT:
54       return TEXCOORDMODE_WRAP;
55    case PIPE_TEX_WRAP_CLAMP:
56       return TEXCOORDMODE_CLAMP_EDGE;   /* not quite correct */
57    case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
58       return TEXCOORDMODE_CLAMP_EDGE;
59    case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
60       return TEXCOORDMODE_CLAMP_BORDER;
61    case PIPE_TEX_WRAP_MIRROR_REPEAT:
62       return TEXCOORDMODE_MIRROR;
63    default:
64       return TEXCOORDMODE_WRAP;
65    }
66 }
67 
translate_img_filter(unsigned filter)68 static unsigned translate_img_filter( unsigned filter )
69 {
70    switch (filter) {
71    case PIPE_TEX_FILTER_NEAREST:
72       return FILTER_NEAREST;
73    case PIPE_TEX_FILTER_LINEAR:
74       return FILTER_LINEAR;
75    default:
76       assert(0);
77       return FILTER_NEAREST;
78    }
79 }
80 
translate_mip_filter(unsigned filter)81 static unsigned translate_mip_filter( unsigned filter )
82 {
83    switch (filter) {
84    case PIPE_TEX_MIPFILTER_NONE:
85       return MIPFILTER_NONE;
86    case PIPE_TEX_MIPFILTER_NEAREST:
87       return MIPFILTER_NEAREST;
88    case PIPE_TEX_MIPFILTER_LINEAR:
89       return MIPFILTER_LINEAR;
90    default:
91       assert(0);
92       return MIPFILTER_NONE;
93    }
94 }
95 
96 
97 /* None of this state is actually used for anything yet.
98  */
99 static void *
i915_create_blend_state(struct pipe_context * pipe,const struct pipe_blend_state * blend)100 i915_create_blend_state(struct pipe_context *pipe,
101                         const struct pipe_blend_state *blend)
102 {
103    struct i915_blend_state *cso_data = CALLOC_STRUCT( i915_blend_state );
104 
105    {
106       unsigned eqRGB  = blend->rt[0].rgb_func;
107       unsigned srcRGB = blend->rt[0].rgb_src_factor;
108       unsigned dstRGB = blend->rt[0].rgb_dst_factor;
109 
110       unsigned eqA    = blend->rt[0].alpha_func;
111       unsigned srcA   = blend->rt[0].alpha_src_factor;
112       unsigned dstA   = blend->rt[0].alpha_dst_factor;
113 
114       /* Special handling for MIN/MAX filter modes handled at
115        * state_tracker level.
116        */
117 
118       if (srcA != srcRGB ||
119 	  dstA != dstRGB ||
120 	  eqA != eqRGB) {
121 
122 	 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
123                           IAB_MODIFY_ENABLE |
124                           IAB_ENABLE |
125                           IAB_MODIFY_FUNC |
126                           IAB_MODIFY_SRC_FACTOR |
127                           IAB_MODIFY_DST_FACTOR |
128                           SRC_ABLND_FACT(i915_translate_blend_factor(srcA)) |
129                           DST_ABLND_FACT(i915_translate_blend_factor(dstA)) |
130                           (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT));
131       }
132       else {
133 	 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
134                           IAB_MODIFY_ENABLE |
135                           0);
136       }
137    }
138 
139    cso_data->modes4 |= (_3DSTATE_MODES_4_CMD |
140                         ENABLE_LOGIC_OP_FUNC |
141                         LOGIC_OP_FUNC(i915_translate_logic_op(blend->logicop_func)));
142 
143    if (blend->logicop_enable)
144       cso_data->LIS5 |= S5_LOGICOP_ENABLE;
145 
146    if (blend->dither)
147       cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
148 
149    /* XXX here take the target fixup into account */
150    if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
151       cso_data->LIS5 |= S5_WRITEDISABLE_RED;
152 
153    if ((blend->rt[0].colormask & PIPE_MASK_G) == 0)
154       cso_data->LIS5 |= S5_WRITEDISABLE_GREEN;
155 
156    if ((blend->rt[0].colormask & PIPE_MASK_B) == 0)
157       cso_data->LIS5 |= S5_WRITEDISABLE_BLUE;
158 
159    if ((blend->rt[0].colormask & PIPE_MASK_A) == 0)
160       cso_data->LIS5 |= S5_WRITEDISABLE_ALPHA;
161 
162    if (blend->rt[0].blend_enable) {
163       unsigned funcRGB = blend->rt[0].rgb_func;
164       unsigned srcRGB  = blend->rt[0].rgb_src_factor;
165       unsigned dstRGB  = blend->rt[0].rgb_dst_factor;
166 
167       cso_data->LIS6 |= (S6_CBUF_BLEND_ENABLE |
168                          SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) |
169                          DST_BLND_FACT(i915_translate_blend_factor(dstRGB)) |
170                          (i915_translate_blend_func(funcRGB) << S6_CBUF_BLEND_FUNC_SHIFT));
171    }
172 
173    return cso_data;
174 }
175 
i915_bind_blend_state(struct pipe_context * pipe,void * blend)176 static void i915_bind_blend_state(struct pipe_context *pipe,
177                                   void *blend)
178 {
179    struct i915_context *i915 = i915_context(pipe);
180 
181    if (i915->blend == blend)
182       return;
183 
184    i915->blend = (struct i915_blend_state*)blend;
185 
186    i915->dirty |= I915_NEW_BLEND;
187 }
188 
189 
i915_delete_blend_state(struct pipe_context * pipe,void * blend)190 static void i915_delete_blend_state(struct pipe_context *pipe, void *blend)
191 {
192    FREE(blend);
193 }
194 
i915_set_blend_color(struct pipe_context * pipe,const struct pipe_blend_color * blend_color)195 static void i915_set_blend_color( struct pipe_context *pipe,
196                                   const struct pipe_blend_color *blend_color )
197 {
198    struct i915_context *i915 = i915_context(pipe);
199 
200    if (!blend_color)
201       return;
202 
203    i915->blend_color = *blend_color;
204 
205    i915->dirty |= I915_NEW_BLEND;
206 }
207 
i915_set_stencil_ref(struct pipe_context * pipe,const struct pipe_stencil_ref * stencil_ref)208 static void i915_set_stencil_ref( struct pipe_context *pipe,
209                                   const struct pipe_stencil_ref *stencil_ref )
210 {
211    struct i915_context *i915 = i915_context(pipe);
212 
213    i915->stencil_ref = *stencil_ref;
214 
215    i915->dirty |= I915_NEW_DEPTH_STENCIL;
216 }
217 
218 static void *
i915_create_sampler_state(struct pipe_context * pipe,const struct pipe_sampler_state * sampler)219 i915_create_sampler_state(struct pipe_context *pipe,
220                           const struct pipe_sampler_state *sampler)
221 {
222    struct i915_sampler_state *cso = CALLOC_STRUCT( i915_sampler_state );
223    const unsigned ws = sampler->wrap_s;
224    const unsigned wt = sampler->wrap_t;
225    const unsigned wr = sampler->wrap_r;
226    unsigned minFilt, magFilt;
227    unsigned mipFilt;
228 
229    cso->templ = *sampler;
230 
231    mipFilt = translate_mip_filter(sampler->min_mip_filter);
232    minFilt = translate_img_filter( sampler->min_img_filter );
233    magFilt = translate_img_filter( sampler->mag_img_filter );
234 
235    if (sampler->max_anisotropy > 1)
236       minFilt = magFilt = FILTER_ANISOTROPIC;
237 
238    if (sampler->max_anisotropy > 2) {
239       cso->state[0] |= SS2_MAX_ANISO_4;
240    }
241 
242    {
243       int b = (int) (sampler->lod_bias * 16.0);
244       b = CLAMP(b, -256, 255);
245       cso->state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
246    }
247 
248    /* Shadow:
249     */
250    if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
251    {
252       cso->state[0] |= (SS2_SHADOW_ENABLE |
253                         i915_translate_shadow_compare_func(sampler->compare_func));
254 
255       minFilt = FILTER_4X4_FLAT;
256       magFilt = FILTER_4X4_FLAT;
257    }
258 
259    cso->state[0] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |
260                      (mipFilt << SS2_MIP_FILTER_SHIFT) |
261                      (magFilt << SS2_MAG_FILTER_SHIFT));
262 
263    cso->state[1] |=
264       ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) |
265        (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
266        (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT));
267 
268    if (sampler->normalized_coords)
269       cso->state[1] |= SS3_NORMALIZED_COORDS;
270 
271    {
272       int minlod = (int) (16.0 * sampler->min_lod);
273       int maxlod = (int) (16.0 * sampler->max_lod);
274       minlod = CLAMP(minlod, 0, 16 * 11);
275       maxlod = CLAMP(maxlod, 0, 16 * 11);
276 
277       if (minlod > maxlod)
278 	 maxlod = minlod;
279 
280       cso->minlod = minlod;
281       cso->maxlod = maxlod;
282    }
283 
284    {
285       ubyte r = float_to_ubyte(sampler->border_color.f[0]);
286       ubyte g = float_to_ubyte(sampler->border_color.f[1]);
287       ubyte b = float_to_ubyte(sampler->border_color.f[2]);
288       ubyte a = float_to_ubyte(sampler->border_color.f[3]);
289       cso->state[2] = I915PACKCOLOR8888(r, g, b, a);
290    }
291    return cso;
292 }
293 
i915_fixup_bind_sampler_states(struct pipe_context * pipe,unsigned num,void ** sampler)294 static void i915_fixup_bind_sampler_states(struct pipe_context *pipe,
295                                            unsigned num, void **sampler)
296 {
297    struct i915_context *i915 = i915_context(pipe);
298 
299    i915->saved_nr_samplers = num;
300    memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num);
301 
302    i915->saved_bind_sampler_states(pipe, num, sampler);
303 }
304 
305 static void
i915_bind_vertex_sampler_states(struct pipe_context * pipe,unsigned num_samplers,void ** samplers)306 i915_bind_vertex_sampler_states(struct pipe_context *pipe,
307                                 unsigned num_samplers,
308                                 void **samplers)
309 {
310    struct i915_context *i915 = i915_context(pipe);
311    unsigned i;
312 
313    assert(num_samplers <= Elements(i915->vertex_samplers));
314 
315    /* Check for no-op */
316    if (num_samplers == i915->num_vertex_samplers &&
317        !memcmp(i915->vertex_samplers, samplers, num_samplers * sizeof(void *)))
318       return;
319 
320    for (i = 0; i < num_samplers; ++i)
321       i915->vertex_samplers[i] = samplers[i];
322    for (i = num_samplers; i < Elements(i915->vertex_samplers); ++i)
323       i915->vertex_samplers[i] = NULL;
324 
325    i915->num_vertex_samplers = num_samplers;
326 
327    draw_set_samplers(i915->draw,
328                      PIPE_SHADER_VERTEX,
329                      i915->vertex_samplers,
330                      i915->num_vertex_samplers);
331 }
332 
333 
334 
i915_bind_fragment_sampler_states(struct pipe_context * pipe,unsigned num,void ** sampler)335 static void i915_bind_fragment_sampler_states(struct pipe_context *pipe,
336                                      unsigned num, void **sampler)
337 {
338    struct i915_context *i915 = i915_context(pipe);
339    unsigned i;
340 
341    /* Check for no-op */
342    if (num == i915->num_samplers &&
343        !memcmp(i915->sampler, sampler, num * sizeof(void *)))
344       return;
345 
346    for (i = 0; i < num; ++i)
347       i915->sampler[i] = sampler[i];
348    for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
349       i915->sampler[i] = NULL;
350 
351    i915->num_samplers = num;
352 
353    i915->dirty |= I915_NEW_SAMPLER;
354 }
355 
i915_delete_sampler_state(struct pipe_context * pipe,void * sampler)356 static void i915_delete_sampler_state(struct pipe_context *pipe,
357                                       void *sampler)
358 {
359    FREE(sampler);
360 }
361 
362 
363 /**
364  * Called before drawing VBO to map vertex samplers and hand them to draw
365  */
366 void
i915_prepare_vertex_sampling(struct i915_context * i915)367 i915_prepare_vertex_sampling(struct i915_context *i915)
368 {
369    struct i915_winsys *iws = i915->iws;
370    unsigned i,j;
371    uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
372    uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
373    const void* data[PIPE_MAX_TEXTURE_LEVELS];
374    unsigned num = i915->num_vertex_sampler_views;
375    struct pipe_sampler_view **views = i915->vertex_sampler_views;
376 
377    assert(num <= PIPE_MAX_SAMPLERS);
378    if (!num)
379       return;
380 
381    for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
382       struct pipe_sampler_view *view = i < num ? views[i] : NULL;
383 
384       if (view) {
385          struct pipe_resource *tex = view->texture;
386          struct i915_texture *i915_tex = i915_texture(tex);
387          ubyte *addr;
388 
389          /* We're referencing the texture's internal data, so save a
390           * reference to it.
391           */
392          pipe_resource_reference(&i915->mapped_vs_tex[i], tex);
393 
394 	 i915->mapped_vs_tex_buffer[i] = i915_tex->buffer;
395          addr = iws->buffer_map(iws,
396                                 i915_tex->buffer,
397                                 FALSE /* read only */);
398 
399          /* Setup array of mipmap level pointers */
400 	 /* FIXME: handle 3D textures? */
401          for (j = view->u.tex.first_level; j <= tex->last_level; j++) {
402             unsigned offset = i915_texture_offset(i915_tex, j , 0 /* FIXME depth */);
403             data[j] = addr + offset;
404             row_stride[j] = i915_tex->stride;
405             img_stride[j] = 0; /* FIXME */;
406          }
407 
408          draw_set_mapped_texture(i915->draw,
409                                  PIPE_SHADER_VERTEX,
410                                  i,
411                                  tex->width0, tex->height0, tex->depth0,
412                                  view->u.tex.first_level, tex->last_level,
413                                  row_stride, img_stride, data);
414       } else
415          i915->mapped_vs_tex[i] = NULL;
416    }
417 }
418 
419 void
i915_cleanup_vertex_sampling(struct i915_context * i915)420 i915_cleanup_vertex_sampling(struct i915_context *i915)
421 {
422    struct i915_winsys *iws = i915->iws;
423    unsigned i;
424    for (i = 0; i < Elements(i915->mapped_vs_tex); i++) {
425       if (i915->mapped_vs_tex_buffer[i]) {
426          iws->buffer_unmap(iws, i915->mapped_vs_tex_buffer[i]);
427          pipe_resource_reference(&i915->mapped_vs_tex[i], NULL);
428       }
429    }
430 }
431 
432 
433 
434 /** XXX move someday?  Or consolidate all these simple state setters
435  * into one file.
436  */
437 
438 static void *
i915_create_depth_stencil_state(struct pipe_context * pipe,const struct pipe_depth_stencil_alpha_state * depth_stencil)439 i915_create_depth_stencil_state(struct pipe_context *pipe,
440 				const struct pipe_depth_stencil_alpha_state *depth_stencil)
441 {
442    struct i915_depth_stencil_state *cso = CALLOC_STRUCT( i915_depth_stencil_state );
443 
444    {
445       int testmask = depth_stencil->stencil[0].valuemask & 0xff;
446       int writemask = depth_stencil->stencil[0].writemask & 0xff;
447 
448       cso->stencil_modes4 |= (_3DSTATE_MODES_4_CMD |
449                               ENABLE_STENCIL_TEST_MASK |
450                               STENCIL_TEST_MASK(testmask) |
451                               ENABLE_STENCIL_WRITE_MASK |
452                               STENCIL_WRITE_MASK(writemask));
453    }
454 
455    if (depth_stencil->stencil[0].enabled) {
456       int test = i915_translate_compare_func(depth_stencil->stencil[0].func);
457       int fop  = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op);
458       int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op);
459       int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op);
460 
461       cso->stencil_LIS5 |= (S5_STENCIL_TEST_ENABLE |
462                             S5_STENCIL_WRITE_ENABLE |
463                             (test << S5_STENCIL_TEST_FUNC_SHIFT) |
464                             (fop  << S5_STENCIL_FAIL_SHIFT) |
465                             (dfop << S5_STENCIL_PASS_Z_FAIL_SHIFT) |
466                             (dpop << S5_STENCIL_PASS_Z_PASS_SHIFT));
467    }
468 
469    if (depth_stencil->stencil[1].enabled) {
470       int test  = i915_translate_compare_func(depth_stencil->stencil[1].func);
471       int fop   = i915_translate_stencil_op(depth_stencil->stencil[1].fail_op);
472       int dfop  = i915_translate_stencil_op(depth_stencil->stencil[1].zfail_op);
473       int dpop  = i915_translate_stencil_op(depth_stencil->stencil[1].zpass_op);
474       int tmask = depth_stencil->stencil[1].valuemask & 0xff;
475       int wmask = depth_stencil->stencil[1].writemask & 0xff;
476 
477       cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
478                      BFO_ENABLE_STENCIL_FUNCS |
479                      BFO_ENABLE_STENCIL_TWO_SIDE |
480                      BFO_ENABLE_STENCIL_REF |
481                      BFO_STENCIL_TWO_SIDE |
482                      (test << BFO_STENCIL_TEST_SHIFT) |
483                      (fop  << BFO_STENCIL_FAIL_SHIFT) |
484                      (dfop << BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
485                      (dpop << BFO_STENCIL_PASS_Z_PASS_SHIFT));
486 
487       cso->bfo[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS |
488                      BFM_ENABLE_STENCIL_TEST_MASK |
489                      BFM_ENABLE_STENCIL_WRITE_MASK |
490                      (tmask << BFM_STENCIL_TEST_MASK_SHIFT) |
491                      (wmask << BFM_STENCIL_WRITE_MASK_SHIFT));
492    }
493    else {
494       /* This actually disables two-side stencil: The bit set is a
495        * modify-enable bit to indicate we are changing the two-side
496        * setting.  Then there is a symbolic zero to show that we are
497        * setting the flag to zero/off.
498        */
499       cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
500                      BFO_ENABLE_STENCIL_TWO_SIDE |
501                      0);
502       cso->bfo[1] = 0;
503    }
504 
505    if (depth_stencil->depth.enabled) {
506       int func = i915_translate_compare_func(depth_stencil->depth.func);
507 
508       cso->depth_LIS6 |= (S6_DEPTH_TEST_ENABLE |
509                           (func << S6_DEPTH_TEST_FUNC_SHIFT));
510 
511       if (depth_stencil->depth.writemask)
512 	 cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE;
513    }
514 
515    if (depth_stencil->alpha.enabled) {
516       int test = i915_translate_compare_func(depth_stencil->alpha.func);
517       ubyte refByte = float_to_ubyte(depth_stencil->alpha.ref_value);
518 
519       cso->depth_LIS6 |= (S6_ALPHA_TEST_ENABLE |
520 			  (test << S6_ALPHA_TEST_FUNC_SHIFT) |
521 			  (((unsigned) refByte) << S6_ALPHA_REF_SHIFT));
522    }
523 
524    return cso;
525 }
526 
i915_bind_depth_stencil_state(struct pipe_context * pipe,void * depth_stencil)527 static void i915_bind_depth_stencil_state(struct pipe_context *pipe,
528                                           void *depth_stencil)
529 {
530    struct i915_context *i915 = i915_context(pipe);
531 
532    if (i915->depth_stencil == depth_stencil)
533       return;
534 
535    i915->depth_stencil = (const struct i915_depth_stencil_state *)depth_stencil;
536 
537    i915->dirty |= I915_NEW_DEPTH_STENCIL;
538 }
539 
i915_delete_depth_stencil_state(struct pipe_context * pipe,void * depth_stencil)540 static void i915_delete_depth_stencil_state(struct pipe_context *pipe,
541                                             void *depth_stencil)
542 {
543    FREE(depth_stencil);
544 }
545 
546 
i915_set_scissor_state(struct pipe_context * pipe,const struct pipe_scissor_state * scissor)547 static void i915_set_scissor_state( struct pipe_context *pipe,
548                                  const struct pipe_scissor_state *scissor )
549 {
550    struct i915_context *i915 = i915_context(pipe);
551 
552    memcpy( &i915->scissor, scissor, sizeof(*scissor) );
553    i915->dirty |= I915_NEW_SCISSOR;
554 }
555 
556 
i915_set_polygon_stipple(struct pipe_context * pipe,const struct pipe_poly_stipple * stipple)557 static void i915_set_polygon_stipple( struct pipe_context *pipe,
558                                    const struct pipe_poly_stipple *stipple )
559 {
560 }
561 
562 
563 
564 static void *
i915_create_fs_state(struct pipe_context * pipe,const struct pipe_shader_state * templ)565 i915_create_fs_state(struct pipe_context *pipe,
566                      const struct pipe_shader_state *templ)
567 {
568    struct i915_context *i915 = i915_context(pipe);
569    struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader);
570    if (!ifs)
571       return NULL;
572 
573    ifs->draw_data = draw_create_fragment_shader(i915->draw, templ);
574    ifs->state.tokens = tgsi_dup_tokens(templ->tokens);
575 
576    tgsi_scan_shader(templ->tokens, &ifs->info);
577 
578    /* The shader's compiled to i915 instructions here */
579    i915_translate_fragment_program(i915, ifs);
580 
581    return ifs;
582 }
583 
584 static void
i915_fixup_bind_fs_state(struct pipe_context * pipe,void * shader)585 i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader)
586 {
587    struct i915_context *i915 = i915_context(pipe);
588 
589    if (i915->saved_fs == shader)
590       return;
591 
592    i915->saved_fs = shader;
593 
594    i915->saved_bind_fs_state(pipe, shader);
595 }
596 
597 static void
i915_bind_fs_state(struct pipe_context * pipe,void * shader)598 i915_bind_fs_state(struct pipe_context *pipe, void *shader)
599 {
600    struct i915_context *i915 = i915_context(pipe);
601 
602    if (i915->fs == shader)
603       return;
604 
605    i915->fs = (struct i915_fragment_shader*) shader;
606 
607    draw_bind_fragment_shader(i915->draw,  (i915->fs ? i915->fs->draw_data : NULL));
608 
609    i915->dirty |= I915_NEW_FS;
610 }
611 
612 static
i915_delete_fs_state(struct pipe_context * pipe,void * shader)613 void i915_delete_fs_state(struct pipe_context *pipe, void *shader)
614 {
615    struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader;
616 
617    if (ifs->decl) {
618       FREE(ifs->decl);
619       ifs->decl = NULL;
620    }
621 
622    if (ifs->program) {
623       FREE(ifs->program);
624       ifs->program = NULL;
625       FREE((struct tgsi_token *)ifs->state.tokens);
626       ifs->state.tokens = NULL;
627    }
628    ifs->program_len = 0;
629    ifs->decl_len = 0;
630 
631    FREE(ifs);
632 }
633 
634 
635 static void *
i915_create_vs_state(struct pipe_context * pipe,const struct pipe_shader_state * templ)636 i915_create_vs_state(struct pipe_context *pipe,
637                      const struct pipe_shader_state *templ)
638 {
639    struct i915_context *i915 = i915_context(pipe);
640 
641    /* just pass-through to draw module */
642    return draw_create_vertex_shader(i915->draw, templ);
643 }
644 
i915_bind_vs_state(struct pipe_context * pipe,void * shader)645 static void i915_bind_vs_state(struct pipe_context *pipe, void *shader)
646 {
647    struct i915_context *i915 = i915_context(pipe);
648 
649    if (i915->saved_vs == shader)
650       return;
651 
652    i915->saved_vs = shader;
653 
654    /* just pass-through to draw module */
655    draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
656 
657    i915->dirty |= I915_NEW_VS;
658 }
659 
i915_delete_vs_state(struct pipe_context * pipe,void * shader)660 static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
661 {
662    struct i915_context *i915 = i915_context(pipe);
663 
664    /* just pass-through to draw module */
665    draw_delete_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
666 }
667 
i915_set_constant_buffer(struct pipe_context * pipe,uint shader,uint index,struct pipe_constant_buffer * cb)668 static void i915_set_constant_buffer(struct pipe_context *pipe,
669                                      uint shader, uint index,
670                                      struct pipe_constant_buffer *cb)
671 {
672    struct i915_context *i915 = i915_context(pipe);
673    struct pipe_resource *buf = cb ? cb->buffer : NULL;
674    unsigned new_num = 0;
675    boolean diff = TRUE;
676 
677    /* XXX don't support geom shaders now */
678    if (shader == PIPE_SHADER_GEOMETRY)
679       return;
680 
681    if (cb && cb->user_buffer) {
682       buf = i915_user_buffer_create(pipe->screen, (void *) cb->user_buffer,
683                                     cb->buffer_size,
684                                     PIPE_BIND_CONSTANT_BUFFER);
685    }
686 
687    /* if we have a new buffer compare it with the old one */
688    if (buf) {
689       struct i915_buffer *ibuf = i915_buffer(buf);
690       struct pipe_resource *old_buf = i915->constants[shader];
691       struct i915_buffer *old = old_buf ? i915_buffer(old_buf) : NULL;
692       unsigned old_num = i915->current.num_user_constants[shader];
693 
694       new_num = ibuf->b.b.width0 / 4 * sizeof(float);
695 
696       if (old_num == new_num) {
697          if (old_num == 0)
698             diff = FALSE;
699 #if 0
700          /* XXX no point in running this code since st/mesa only uses user buffers */
701          /* Can't compare the buffer data since they are userbuffers */
702          else if (old && old->free_on_destroy)
703             diff = memcmp(old->data, ibuf->data, ibuf->b.b.width0);
704 #else
705          (void)old;
706 #endif
707       }
708    } else {
709       diff = i915->current.num_user_constants[shader] != 0;
710    }
711 
712    pipe_resource_reference(&i915->constants[shader], buf);
713    i915->current.num_user_constants[shader] = new_num;
714 
715    if (diff)
716       i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS;
717 
718    if (cb && cb->user_buffer) {
719       pipe_resource_reference(&buf, NULL);
720    }
721 }
722 
723 
724 static void
i915_fixup_set_fragment_sampler_views(struct pipe_context * pipe,unsigned num,struct pipe_sampler_view ** views)725 i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe,
726                                       unsigned num,
727                                       struct pipe_sampler_view **views)
728 {
729    struct i915_context *i915 = i915_context(pipe);
730    int i;
731 
732    for (i = 0; i < num; i++)
733       pipe_sampler_view_reference(&i915->saved_sampler_views[i],
734                                   views[i]);
735 
736    for (i = num; i < i915->saved_nr_sampler_views; i++)
737       pipe_sampler_view_reference(&i915->saved_sampler_views[i],
738                                   NULL);
739 
740    i915->saved_nr_sampler_views = num;
741 
742    i915->saved_set_sampler_views(pipe, num, views);
743 }
744 
i915_set_fragment_sampler_views(struct pipe_context * pipe,unsigned num,struct pipe_sampler_view ** views)745 static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
746                                             unsigned num,
747                                             struct pipe_sampler_view **views)
748 {
749    struct i915_context *i915 = i915_context(pipe);
750    uint i;
751 
752    assert(num <= PIPE_MAX_SAMPLERS);
753 
754    /* Check for no-op */
755    if (num == i915->num_fragment_sampler_views &&
756        !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
757       return;
758 
759    for (i = 0; i < num; i++)
760       pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
761                                   views[i]);
762 
763    for (i = num; i < i915->num_fragment_sampler_views; i++)
764       pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
765                                   NULL);
766 
767    i915->num_fragment_sampler_views = num;
768 
769    i915->dirty |= I915_NEW_SAMPLER_VIEW;
770 }
771 
772 static void
i915_set_vertex_sampler_views(struct pipe_context * pipe,unsigned num,struct pipe_sampler_view ** views)773 i915_set_vertex_sampler_views(struct pipe_context *pipe,
774                               unsigned num,
775                               struct pipe_sampler_view **views)
776 {
777    struct i915_context *i915 = i915_context(pipe);
778    uint i;
779 
780    assert(num <= Elements(i915->vertex_sampler_views));
781 
782    /* Check for no-op */
783    if (num == i915->num_vertex_sampler_views &&
784        !memcmp(i915->vertex_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) {
785       return;
786    }
787 
788    for (i = 0; i < Elements(i915->vertex_sampler_views); i++) {
789       struct pipe_sampler_view *view = i < num ? views[i] : NULL;
790 
791       pipe_sampler_view_reference(&i915->vertex_sampler_views[i], view);
792    }
793 
794    i915->num_vertex_sampler_views = num;
795 
796    draw_set_sampler_views(i915->draw,
797                           PIPE_SHADER_VERTEX,
798                           i915->vertex_sampler_views,
799                           i915->num_vertex_sampler_views);
800 }
801 
802 
803 static struct pipe_sampler_view *
i915_create_sampler_view(struct pipe_context * pipe,struct pipe_resource * texture,const struct pipe_sampler_view * templ)804 i915_create_sampler_view(struct pipe_context *pipe,
805                          struct pipe_resource *texture,
806                          const struct pipe_sampler_view *templ)
807 {
808    struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
809 
810    if (view) {
811       *view = *templ;
812       view->reference.count = 1;
813       view->texture = NULL;
814       pipe_resource_reference(&view->texture, texture);
815       view->context = pipe;
816    }
817 
818    return view;
819 }
820 
821 
822 static void
i915_sampler_view_destroy(struct pipe_context * pipe,struct pipe_sampler_view * view)823 i915_sampler_view_destroy(struct pipe_context *pipe,
824                           struct pipe_sampler_view *view)
825 {
826    pipe_resource_reference(&view->texture, NULL);
827    FREE(view);
828 }
829 
830 
i915_set_framebuffer_state(struct pipe_context * pipe,const struct pipe_framebuffer_state * fb)831 static void i915_set_framebuffer_state(struct pipe_context *pipe,
832 				       const struct pipe_framebuffer_state *fb)
833 {
834    struct i915_context *i915 = i915_context(pipe);
835    int i;
836 
837    i915->framebuffer.width = fb->width;
838    i915->framebuffer.height = fb->height;
839    i915->framebuffer.nr_cbufs = fb->nr_cbufs;
840    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
841       pipe_surface_reference(&i915->framebuffer.cbufs[i],
842                              i < fb->nr_cbufs ? fb->cbufs[i] : NULL);
843    }
844    pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf);
845 
846    i915->dirty |= I915_NEW_FRAMEBUFFER;
847 }
848 
849 
850 
i915_set_clip_state(struct pipe_context * pipe,const struct pipe_clip_state * clip)851 static void i915_set_clip_state( struct pipe_context *pipe,
852 			     const struct pipe_clip_state *clip )
853 {
854    struct i915_context *i915 = i915_context(pipe);
855 
856    i915->saved_clip = *clip;
857 
858    draw_set_clip_state(i915->draw, clip);
859 
860    i915->dirty |= I915_NEW_CLIP;
861 }
862 
863 
864 
865 /* Called when driver state tracker notices changes to the viewport
866  * matrix:
867  */
i915_set_viewport_state(struct pipe_context * pipe,const struct pipe_viewport_state * viewport)868 static void i915_set_viewport_state( struct pipe_context *pipe,
869 				     const struct pipe_viewport_state *viewport )
870 {
871    struct i915_context *i915 = i915_context(pipe);
872 
873    i915->viewport = *viewport; /* struct copy */
874 
875    /* pass the viewport info to the draw module */
876    draw_set_viewport_state(i915->draw, &i915->viewport);
877 
878    i915->dirty |= I915_NEW_VIEWPORT;
879 }
880 
881 
882 static void *
i915_create_rasterizer_state(struct pipe_context * pipe,const struct pipe_rasterizer_state * rasterizer)883 i915_create_rasterizer_state(struct pipe_context *pipe,
884                              const struct pipe_rasterizer_state *rasterizer)
885 {
886    struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state );
887 
888    cso->templ = *rasterizer;
889    cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
890    cso->light_twoside = rasterizer->light_twoside;
891    cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE;
892    cso->ds[1].f = rasterizer->offset_scale;
893    if (rasterizer->poly_stipple_enable) {
894       cso->st |= ST1_ENABLE;
895    }
896 
897    if (rasterizer->scissor)
898       cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT;
899    else
900       cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT;
901 
902    switch (rasterizer->cull_face) {
903    case PIPE_FACE_NONE:
904       cso->LIS4 |= S4_CULLMODE_NONE;
905       break;
906    case PIPE_FACE_FRONT:
907       if (rasterizer->front_ccw)
908          cso->LIS4 |= S4_CULLMODE_CCW;
909       else
910          cso->LIS4 |= S4_CULLMODE_CW;
911       break;
912    case PIPE_FACE_BACK:
913       if (rasterizer->front_ccw)
914          cso->LIS4 |= S4_CULLMODE_CW;
915       else
916          cso->LIS4 |= S4_CULLMODE_CCW;
917       break;
918    case PIPE_FACE_FRONT_AND_BACK:
919       cso->LIS4 |= S4_CULLMODE_BOTH;
920       break;
921    }
922 
923    {
924       int line_width = CLAMP((int)(rasterizer->line_width * 2), 1, 0xf);
925 
926       cso->LIS4 |= line_width << S4_LINE_WIDTH_SHIFT;
927 
928       if (rasterizer->line_smooth)
929 	 cso->LIS4 |= S4_LINE_ANTIALIAS_ENABLE;
930    }
931 
932    {
933       int point_size = CLAMP((int) rasterizer->point_size, 1, 0xff);
934 
935       cso->LIS4 |= point_size << S4_POINT_WIDTH_SHIFT;
936    }
937 
938    if (rasterizer->flatshade) {
939       cso->LIS4 |= (S4_FLATSHADE_ALPHA |
940                     S4_FLATSHADE_COLOR |
941                     S4_FLATSHADE_SPECULAR);
942    }
943 
944    cso->LIS7 = fui( rasterizer->offset_units );
945 
946 
947    return cso;
948 }
949 
i915_bind_rasterizer_state(struct pipe_context * pipe,void * raster)950 static void i915_bind_rasterizer_state( struct pipe_context *pipe,
951                                         void *raster )
952 {
953    struct i915_context *i915 = i915_context(pipe);
954 
955    if (i915->rasterizer == raster)
956       return;
957 
958    i915->rasterizer = (struct i915_rasterizer_state *)raster;
959 
960    /* pass-through to draw module */
961    draw_set_rasterizer_state(i915->draw,
962                            (i915->rasterizer ? &(i915->rasterizer->templ) : NULL),
963                            raster);
964 
965    i915->dirty |= I915_NEW_RASTERIZER;
966 }
967 
i915_delete_rasterizer_state(struct pipe_context * pipe,void * raster)968 static void i915_delete_rasterizer_state(struct pipe_context *pipe,
969                                          void *raster)
970 {
971    FREE(raster);
972 }
973 
i915_set_vertex_buffers(struct pipe_context * pipe,unsigned count,const struct pipe_vertex_buffer * buffers)974 static void i915_set_vertex_buffers(struct pipe_context *pipe,
975                                     unsigned count,
976                                     const struct pipe_vertex_buffer *buffers)
977 {
978    struct i915_context *i915 = i915_context(pipe);
979    struct draw_context *draw = i915->draw;
980    int i;
981 
982    util_copy_vertex_buffers(i915->saved_vertex_buffers,
983                             &i915->saved_nr_vertex_buffers,
984                             buffers, count);
985 #if 0
986    /* XXX doesn't look like this is needed */
987    /* unmap old */
988    for (i = 0; i < i915->num_vertex_buffers; i++) {
989       draw_set_mapped_vertex_buffer(draw, i, NULL);
990    }
991 #endif
992 
993    /* pass-through to draw module */
994    draw_set_vertex_buffers(draw, count, buffers);
995 
996    /* map new */
997    for (i = 0; i < count; i++) {
998       const void *buf = buffers[i].user_buffer;
999       if (!buf)
1000             buf = i915_buffer(buffers[i].buffer)->data;
1001       draw_set_mapped_vertex_buffer(draw, i, buf);
1002    }
1003 }
1004 
1005 static void *
i915_create_vertex_elements_state(struct pipe_context * pipe,unsigned count,const struct pipe_vertex_element * attribs)1006 i915_create_vertex_elements_state(struct pipe_context *pipe,
1007                                   unsigned count,
1008                                   const struct pipe_vertex_element *attribs)
1009 {
1010    struct i915_velems_state *velems;
1011    assert(count <= PIPE_MAX_ATTRIBS);
1012    velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state));
1013    if (velems) {
1014       velems->count = count;
1015       memcpy(velems->velem, attribs, sizeof(*attribs) * count);
1016    }
1017    return velems;
1018 }
1019 
1020 static void
i915_bind_vertex_elements_state(struct pipe_context * pipe,void * velems)1021 i915_bind_vertex_elements_state(struct pipe_context *pipe,
1022                                 void *velems)
1023 {
1024    struct i915_context *i915 = i915_context(pipe);
1025    struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
1026 
1027    if (i915->saved_velems == velems)
1028       return;
1029 
1030    i915->saved_velems = velems;
1031 
1032    /* pass-through to draw module */
1033    if (i915_velems) {
1034       draw_set_vertex_elements(i915->draw,
1035             i915_velems->count, i915_velems->velem);
1036    }
1037 }
1038 
1039 static void
i915_delete_vertex_elements_state(struct pipe_context * pipe,void * velems)1040 i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
1041 {
1042    FREE( velems );
1043 }
1044 
i915_set_index_buffer(struct pipe_context * pipe,const struct pipe_index_buffer * ib)1045 static void i915_set_index_buffer(struct pipe_context *pipe,
1046                                   const struct pipe_index_buffer *ib)
1047 {
1048    struct i915_context *i915 = i915_context(pipe);
1049 
1050    if (ib)
1051       memcpy(&i915->index_buffer, ib, sizeof(i915->index_buffer));
1052    else
1053       memset(&i915->index_buffer, 0, sizeof(i915->index_buffer));
1054 }
1055 
1056 static void
i915_set_sample_mask(struct pipe_context * pipe,unsigned sample_mask)1057 i915_set_sample_mask(struct pipe_context *pipe,
1058                      unsigned sample_mask)
1059 {
1060 }
1061 
1062 void
i915_init_state_functions(struct i915_context * i915)1063 i915_init_state_functions( struct i915_context *i915 )
1064 {
1065    i915->base.create_blend_state = i915_create_blend_state;
1066    i915->base.bind_blend_state = i915_bind_blend_state;
1067    i915->base.delete_blend_state = i915_delete_blend_state;
1068 
1069    i915->base.create_sampler_state = i915_create_sampler_state;
1070    i915->base.bind_fragment_sampler_states = i915_bind_fragment_sampler_states;
1071    i915->base.bind_vertex_sampler_states = i915_bind_vertex_sampler_states;
1072    i915->base.delete_sampler_state = i915_delete_sampler_state;
1073 
1074    i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
1075    i915->base.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state;
1076    i915->base.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state;
1077 
1078    i915->base.create_rasterizer_state = i915_create_rasterizer_state;
1079    i915->base.bind_rasterizer_state = i915_bind_rasterizer_state;
1080    i915->base.delete_rasterizer_state = i915_delete_rasterizer_state;
1081    i915->base.create_fs_state = i915_create_fs_state;
1082    i915->base.bind_fs_state = i915_bind_fs_state;
1083    i915->base.delete_fs_state = i915_delete_fs_state;
1084    i915->base.create_vs_state = i915_create_vs_state;
1085    i915->base.bind_vs_state = i915_bind_vs_state;
1086    i915->base.delete_vs_state = i915_delete_vs_state;
1087    i915->base.create_vertex_elements_state = i915_create_vertex_elements_state;
1088    i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state;
1089    i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state;
1090 
1091    i915->base.set_blend_color = i915_set_blend_color;
1092    i915->base.set_stencil_ref = i915_set_stencil_ref;
1093    i915->base.set_clip_state = i915_set_clip_state;
1094    i915->base.set_sample_mask = i915_set_sample_mask;
1095    i915->base.set_constant_buffer = i915_set_constant_buffer;
1096    i915->base.set_framebuffer_state = i915_set_framebuffer_state;
1097 
1098    i915->base.set_polygon_stipple = i915_set_polygon_stipple;
1099    i915->base.set_scissor_state = i915_set_scissor_state;
1100    i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
1101    i915->base.set_vertex_sampler_views = i915_set_vertex_sampler_views;
1102    i915->base.create_sampler_view = i915_create_sampler_view;
1103    i915->base.sampler_view_destroy = i915_sampler_view_destroy;
1104    i915->base.set_viewport_state = i915_set_viewport_state;
1105    i915->base.set_vertex_buffers = i915_set_vertex_buffers;
1106    i915->base.set_index_buffer = i915_set_index_buffer;
1107 }
1108 
1109 void
i915_init_fixup_state_functions(struct i915_context * i915)1110 i915_init_fixup_state_functions( struct i915_context *i915 )
1111 {
1112    i915->saved_bind_fs_state = i915->base.bind_fs_state;
1113    i915->base.bind_fs_state = i915_fixup_bind_fs_state;
1114    i915->saved_bind_sampler_states = i915->base.bind_fragment_sampler_states;
1115    i915->base.bind_fragment_sampler_states = i915_fixup_bind_sampler_states;
1116    i915->saved_set_sampler_views = i915->base.set_fragment_sampler_views;
1117    i915->base.set_fragment_sampler_views = i915_fixup_set_fragment_sampler_views;
1118 }
1119