1 #ifndef __NOUVEAU_CONTEXT_H__
2 #define __NOUVEAU_CONTEXT_H__
3 
4 #include "pipe/p_context.h"
5 #include <libdrm/nouveau.h>
6 
7 #define NOUVEAU_MAX_SCRATCH_BUFS 4
8 
9 struct nouveau_context {
10    struct pipe_context pipe;
11    struct nouveau_screen *screen;
12 
13    struct nouveau_client *client;
14    struct nouveau_pushbuf *pushbuf;
15 
16    boolean vbo_dirty;
17    boolean cb_dirty;
18 
19    void (*copy_data)(struct nouveau_context *,
20                      struct nouveau_bo *dst, unsigned, unsigned,
21                      struct nouveau_bo *src, unsigned, unsigned, unsigned);
22    void (*push_data)(struct nouveau_context *,
23                      struct nouveau_bo *dst, unsigned, unsigned,
24                      unsigned, const void *);
25    /* base, size refer to the whole constant buffer */
26    void (*push_cb)(struct nouveau_context *,
27                    struct nouveau_bo *, unsigned domain,
28                    unsigned base, unsigned size,
29                    unsigned offset, unsigned words, const uint32_t *);
30 
31    struct {
32       uint8_t *map;
33       unsigned id;
34       unsigned wrap;
35       unsigned offset;
36       unsigned end;
37       struct nouveau_bo *bo[NOUVEAU_MAX_SCRATCH_BUFS];
38       struct nouveau_bo *current;
39       struct nouveau_bo **runout;
40       unsigned nr_runout;
41       unsigned bo_size;
42    } scratch;
43 };
44 
45 static INLINE struct nouveau_context *
nouveau_context(struct pipe_context * pipe)46 nouveau_context(struct pipe_context *pipe)
47 {
48    return (struct nouveau_context *)pipe;
49 }
50 
51 void
52 nouveau_context_init_vdec(struct nouveau_context *);
53 
54 void
55 nouveau_scratch_runout_release(struct nouveau_context *);
56 
57 /* This is needed because we don't hold references outside of context::scratch,
58  * because we don't want to un-bo_ref each allocation every time. This is less
59  * work, and we need the wrap index anyway for extreme situations.
60  */
61 static INLINE void
nouveau_scratch_done(struct nouveau_context * nv)62 nouveau_scratch_done(struct nouveau_context *nv)
63 {
64    nv->scratch.wrap = nv->scratch.id;
65    if (unlikely(nv->scratch.nr_runout))
66       nouveau_scratch_runout_release(nv);
67 }
68 
69 /* Get pointer to scratch buffer.
70  * The returned nouveau_bo is only referenced by the context, don't un-ref it !
71  */
72 void *
73 nouveau_scratch_get(struct nouveau_context *, unsigned size, uint64_t *gpu_addr,
74                     struct nouveau_bo **);
75 
76 static INLINE void
nouveau_context_destroy(struct nouveau_context * ctx)77 nouveau_context_destroy(struct nouveau_context *ctx)
78 {
79    int i;
80 
81    for (i = 0; i < NOUVEAU_MAX_SCRATCH_BUFS; ++i)
82       if (ctx->scratch.bo[i])
83          nouveau_bo_ref(NULL, &ctx->scratch.bo[i]);
84 
85    FREE(ctx);
86 }
87 #endif
88