1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  *      Corbin Simpson
26  */
27 #include "r600_formats.h"
28 #include "r600d.h"
29 
30 #include <errno.h>
31 #include "util/u_format_s3tc.h"
32 #include "util/u_memory.h"
33 
34 /* Copy from a full GPU texture to a transfer's staging one. */
r600_copy_to_staging_texture(struct pipe_context * ctx,struct r600_transfer * rtransfer)35 static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
36 {
37 	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
38 	struct pipe_resource *texture = transfer->resource;
39 
40 	ctx->resource_copy_region(ctx, &rtransfer->staging->b.b,
41 				0, 0, 0, 0, texture, transfer->level,
42 				&transfer->box);
43 }
44 
45 
46 /* Copy from a transfer's staging texture to a full GPU one. */
r600_copy_from_staging_texture(struct pipe_context * ctx,struct r600_transfer * rtransfer)47 static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
48 {
49 	struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
50 	struct pipe_resource *texture = transfer->resource;
51 	struct pipe_box sbox;
52 
53 	u_box_origin_2d(transfer->box.width, transfer->box.height, &sbox);
54 
55 	ctx->resource_copy_region(ctx, texture, transfer->level,
56 				  transfer->box.x, transfer->box.y, transfer->box.z,
57 				  &rtransfer->staging->b.b,
58 				  0, &sbox);
59 }
60 
r600_texture_get_offset(struct r600_texture * rtex,unsigned level,unsigned layer)61 unsigned r600_texture_get_offset(struct r600_texture *rtex,
62 					unsigned level, unsigned layer)
63 {
64 	return rtex->surface.level[level].offset +
65 	       layer * rtex->surface.level[level].slice_size;
66 }
67 
r600_init_surface(struct r600_screen * rscreen,struct radeon_surface * surface,const struct pipe_resource * ptex,unsigned array_mode,bool is_transfer,bool is_flushed_depth)68 static int r600_init_surface(struct r600_screen *rscreen,
69 			     struct radeon_surface *surface,
70 			     const struct pipe_resource *ptex,
71 			     unsigned array_mode,
72 			     bool is_transfer, bool is_flushed_depth)
73 {
74 	const struct util_format_description *desc =
75 		util_format_description(ptex->format);
76 	bool is_depth, is_stencil;
77 
78 	is_depth = util_format_has_depth(desc);
79 	is_stencil = util_format_has_stencil(desc);
80 
81 	surface->npix_x = ptex->width0;
82 	surface->npix_y = ptex->height0;
83 	surface->npix_z = ptex->depth0;
84 	surface->blk_w = util_format_get_blockwidth(ptex->format);
85 	surface->blk_h = util_format_get_blockheight(ptex->format);
86 	surface->blk_d = 1;
87 	surface->array_size = 1;
88 	surface->last_level = ptex->last_level;
89 
90 	if (rscreen->chip_class >= EVERGREEN &&
91 	    !is_transfer && !is_flushed_depth &&
92 	    ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
93 		surface->bpe = 4; /* stencil is allocated separately on evergreen */
94 	} else {
95 		surface->bpe = util_format_get_blocksize(ptex->format);
96 		/* align byte per element on dword */
97 		if (surface->bpe == 3) {
98 			surface->bpe = 4;
99 		}
100 	}
101 
102 	surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1;
103 	surface->flags = 0;
104 
105 	switch (array_mode) {
106 	case V_038000_ARRAY_1D_TILED_THIN1:
107 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_1D, MODE);
108 		break;
109 	case V_038000_ARRAY_2D_TILED_THIN1:
110 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
111 		break;
112 	case V_038000_ARRAY_LINEAR_ALIGNED:
113 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR_ALIGNED, MODE);
114 		break;
115 	case V_038000_ARRAY_LINEAR_GENERAL:
116 	default:
117 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE);
118 		break;
119 	}
120 	switch (ptex->target) {
121 	case PIPE_TEXTURE_1D:
122 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
123 		break;
124 	case PIPE_TEXTURE_RECT:
125 	case PIPE_TEXTURE_2D:
126 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
127 		break;
128 	case PIPE_TEXTURE_3D:
129 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
130 		break;
131 	case PIPE_TEXTURE_1D_ARRAY:
132 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
133 		surface->array_size = ptex->array_size;
134 		break;
135 	case PIPE_TEXTURE_2D_ARRAY:
136 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
137 		surface->array_size = ptex->array_size;
138 		break;
139 	case PIPE_TEXTURE_CUBE:
140 		surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
141 		break;
142 	case PIPE_BUFFER:
143 	default:
144 		return -EINVAL;
145 	}
146 	if (ptex->bind & PIPE_BIND_SCANOUT) {
147 		surface->flags |= RADEON_SURF_SCANOUT;
148 	}
149 
150 	if (!is_transfer && !is_flushed_depth && is_depth) {
151 		surface->flags |= RADEON_SURF_ZBUFFER;
152 
153 		if (is_stencil) {
154 			surface->flags |= RADEON_SURF_SBUFFER;
155 		}
156 	}
157 	return 0;
158 }
159 
r600_setup_surface(struct pipe_screen * screen,struct r600_texture * rtex,unsigned pitch_in_bytes_override)160 static int r600_setup_surface(struct pipe_screen *screen,
161 			      struct r600_texture *rtex,
162 			      unsigned pitch_in_bytes_override)
163 {
164 	struct pipe_resource *ptex = &rtex->resource.b.b;
165 	struct r600_screen *rscreen = (struct r600_screen*)screen;
166 	unsigned i;
167 	int r;
168 
169 	r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
170 	if (r) {
171 		return r;
172 	}
173 	rtex->size = rtex->surface.bo_size;
174 	if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
175 		/* old ddx on evergreen over estimate alignment for 1d, only 1 level
176 		 * for those
177 		 */
178 		rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
179 		rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
180 		rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
181 		if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
182 			rtex->surface.stencil_offset = rtex->surface.level[0].slice_size;
183 		}
184 	}
185 	for (i = 0; i <= ptex->last_level; i++) {
186 		switch (rtex->surface.level[i].mode) {
187 		case RADEON_SURF_MODE_LINEAR_ALIGNED:
188 			rtex->array_mode[i] = V_038000_ARRAY_LINEAR_ALIGNED;
189 			break;
190 		case RADEON_SURF_MODE_1D:
191 			rtex->array_mode[i] = V_038000_ARRAY_1D_TILED_THIN1;
192 			break;
193 		case RADEON_SURF_MODE_2D:
194 			rtex->array_mode[i] = V_038000_ARRAY_2D_TILED_THIN1;
195 			break;
196 		default:
197 		case RADEON_SURF_MODE_LINEAR:
198 			rtex->array_mode[i] = 0;
199 			break;
200 		}
201 	}
202 	return 0;
203 }
204 
r600_texture_get_handle(struct pipe_screen * screen,struct pipe_resource * ptex,struct winsys_handle * whandle)205 static boolean r600_texture_get_handle(struct pipe_screen* screen,
206 					struct pipe_resource *ptex,
207 					struct winsys_handle *whandle)
208 {
209 	struct r600_texture *rtex = (struct r600_texture*)ptex;
210 	struct r600_resource *resource = &rtex->resource;
211 	struct radeon_surface *surface = &rtex->surface;
212 	struct r600_screen *rscreen = (struct r600_screen*)screen;
213 
214 	rscreen->ws->buffer_set_tiling(resource->buf,
215 				       NULL,
216 				       surface->level[0].mode >= RADEON_SURF_MODE_1D ?
217 				       RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
218 				       surface->level[0].mode >= RADEON_SURF_MODE_2D ?
219 				       RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR,
220 				       surface->bankw, surface->bankh,
221 				       surface->tile_split,
222 				       surface->stencil_tile_split,
223 				       surface->mtilea,
224 				       rtex->surface.level[0].pitch_bytes);
225 
226 	return rscreen->ws->buffer_get_handle(resource->buf,
227 					      rtex->surface.level[0].pitch_bytes, whandle);
228 }
229 
r600_texture_destroy(struct pipe_screen * screen,struct pipe_resource * ptex)230 static void r600_texture_destroy(struct pipe_screen *screen,
231 				 struct pipe_resource *ptex)
232 {
233 	struct r600_texture *rtex = (struct r600_texture*)ptex;
234 	struct r600_resource *resource = &rtex->resource;
235 
236 	if (rtex->flushed_depth_texture)
237 		pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
238 
239 	pb_reference(&resource->buf, NULL);
240 	FREE(rtex);
241 }
242 
243 static const struct u_resource_vtbl r600_texture_vtbl =
244 {
245 	r600_texture_get_handle,	/* get_handle */
246 	r600_texture_destroy,		/* resource_destroy */
247 	r600_texture_get_transfer,	/* get_transfer */
248 	r600_texture_transfer_destroy,	/* transfer_destroy */
249 	r600_texture_transfer_map,	/* transfer_map */
250 	NULL,				/* transfer_flush_region */
251 	r600_texture_transfer_unmap,	/* transfer_unmap */
252 	NULL				/* transfer_inline_write */
253 };
254 
255 /* The number of samples can be specified independently of the texture. */
r600_texture_get_fmask_info(struct r600_screen * rscreen,struct r600_texture * rtex,unsigned nr_samples,struct r600_fmask_info * out)256 void r600_texture_get_fmask_info(struct r600_screen *rscreen,
257 				 struct r600_texture *rtex,
258 				 unsigned nr_samples,
259 				 struct r600_fmask_info *out)
260 {
261 	/* FMASK is allocated pretty much like an ordinary texture.
262 	 * Here we use bpe in the units of bits, not bytes. */
263 	struct radeon_surface fmask = rtex->surface;
264 
265 	switch (nr_samples) {
266 	case 2:
267 		/* This should be 8,1, but we should set nsamples > 1
268 		 * for the allocator to treat it as a multisample surface.
269 		 * Let's set 4,2 then. */
270 	case 4:
271 		fmask.bpe = 4;
272 		fmask.nsamples = 2;
273 		break;
274 	case 8:
275 		fmask.bpe = 8;
276 		fmask.nsamples = 4;
277 		break;
278 	case 16:
279 		fmask.bpe = 16;
280 		fmask.nsamples = 4;
281 		break;
282 	default:
283 		R600_ERR("Invalid sample count for FMASK allocation.\n");
284 		return;
285 	}
286 
287 	/* R600-R700 errata? Anyway, this fixes colorbuffer corruption. */
288 	if (rscreen->chip_class <= R700) {
289 		fmask.bpe *= 2;
290 	}
291 
292 	if (rscreen->chip_class >= EVERGREEN) {
293 		fmask.bankh = nr_samples <= 4 ? 4 : 1;
294 	}
295 
296 	if (rscreen->ws->surface_init(rscreen->ws, &fmask)) {
297 		R600_ERR("Got error in surface_init while allocating FMASK.\n");
298 		return;
299 	}
300 	assert(fmask.level[0].mode == RADEON_SURF_MODE_2D);
301 
302 	out->bank_height = fmask.bankh;
303 	out->alignment = MAX2(256, fmask.bo_alignment);
304 	out->size = (fmask.bo_size + 7) / 8;
305 }
306 
r600_texture_allocate_fmask(struct r600_screen * rscreen,struct r600_texture * rtex)307 static void r600_texture_allocate_fmask(struct r600_screen *rscreen,
308 					struct r600_texture *rtex)
309 {
310 	struct r600_fmask_info fmask;
311 
312 	r600_texture_get_fmask_info(rscreen, rtex,
313 				    rtex->resource.b.b.nr_samples, &fmask);
314 
315 	/* Reserve space for FMASK while converting bits back to bytes. */
316 	rtex->fmask_bank_height = fmask.bank_height;
317 	rtex->fmask_offset = align(rtex->size, fmask.alignment);
318 	rtex->fmask_size = fmask.size;
319 	rtex->size = rtex->fmask_offset + rtex->fmask_size;
320 #if 0
321 	printf("FMASK width=%u, height=%i, bits=%u, size=%u\n",
322 	       fmask.npix_x, fmask.npix_y, fmask.bpe * fmask.nsamples, rtex->fmask_size);
323 #endif
324 }
325 
r600_texture_get_cmask_info(struct r600_screen * rscreen,struct r600_texture * rtex,struct r600_cmask_info * out)326 void r600_texture_get_cmask_info(struct r600_screen *rscreen,
327 				 struct r600_texture *rtex,
328 				 struct r600_cmask_info *out)
329 {
330 	unsigned cmask_tile_width = 8;
331 	unsigned cmask_tile_height = 8;
332 	unsigned cmask_tile_elements = cmask_tile_width * cmask_tile_height;
333 	unsigned element_bits = 4;
334 	unsigned cmask_cache_bits = 1024;
335 	unsigned num_pipes = rscreen->tiling_info.num_channels;
336 	unsigned pipe_interleave_bytes = rscreen->tiling_info.group_bytes;
337 
338 	unsigned elements_per_macro_tile = (cmask_cache_bits / element_bits) * num_pipes;
339 	unsigned pixels_per_macro_tile = elements_per_macro_tile * cmask_tile_elements;
340 	unsigned sqrt_pixels_per_macro_tile = sqrt(pixels_per_macro_tile);
341 	unsigned macro_tile_width = util_next_power_of_two(sqrt_pixels_per_macro_tile);
342 	unsigned macro_tile_height = pixels_per_macro_tile / macro_tile_width;
343 
344 	unsigned pitch_elements = align(rtex->surface.npix_x, macro_tile_width);
345 	unsigned height = align(rtex->surface.npix_y, macro_tile_height);
346 
347 	unsigned base_align = num_pipes * pipe_interleave_bytes;
348 	unsigned slice_bytes =
349 		((pitch_elements * height * element_bits + 7) / 8) / cmask_tile_elements;
350 
351 	assert(macro_tile_width % 128 == 0);
352 	assert(macro_tile_height % 128 == 0);
353 
354 	out->slice_tile_max = ((pitch_elements * height) / (128*128)) - 1;
355 	out->alignment = MAX2(256, base_align);
356 	out->size = rtex->surface.array_size * align(slice_bytes, base_align);
357 }
358 
r600_texture_allocate_cmask(struct r600_screen * rscreen,struct r600_texture * rtex)359 static void r600_texture_allocate_cmask(struct r600_screen *rscreen,
360 					struct r600_texture *rtex)
361 {
362 	struct r600_cmask_info cmask;
363 
364 	r600_texture_get_cmask_info(rscreen, rtex, &cmask);
365 
366 	rtex->cmask_slice_tile_max = cmask.slice_tile_max;
367 	rtex->cmask_offset = align(rtex->size, cmask.alignment);
368 	rtex->cmask_size = cmask.size;
369 	rtex->size = rtex->cmask_offset + rtex->cmask_size;
370 #if 0
371 	printf("CMASK: macro tile width = %u, macro tile height = %u, "
372 	       "pitch elements = %u, height = %u, slice tile max = %u\n",
373 	       macro_tile_width, macro_tile_height, pitch_elements, height,
374 	       rtex->cmask_slice_tile_max);
375 #endif
376 }
377 
378 static struct r600_texture *
r600_texture_create_object(struct pipe_screen * screen,const struct pipe_resource * base,unsigned pitch_in_bytes_override,struct pb_buffer * buf,boolean alloc_bo,struct radeon_surface * surface)379 r600_texture_create_object(struct pipe_screen *screen,
380 			   const struct pipe_resource *base,
381 			   unsigned pitch_in_bytes_override,
382 			   struct pb_buffer *buf,
383 			   boolean alloc_bo,
384 			   struct radeon_surface *surface)
385 {
386 	struct r600_texture *rtex;
387 	struct r600_resource *resource;
388 	struct r600_screen *rscreen = (struct r600_screen*)screen;
389 	int r;
390 
391 	rtex = CALLOC_STRUCT(r600_texture);
392 	if (rtex == NULL)
393 		return NULL;
394 
395 	resource = &rtex->resource;
396 	resource->b.b = *base;
397 	resource->b.vtbl = &r600_texture_vtbl;
398 	pipe_reference_init(&resource->b.b.reference, 1);
399 	resource->b.b.screen = screen;
400 	rtex->pitch_override = pitch_in_bytes_override;
401 
402 	/* don't include stencil-only formats which we don't support for rendering */
403 	rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
404 
405 	rtex->surface = *surface;
406 	r = r600_setup_surface(screen, rtex,
407 			       pitch_in_bytes_override);
408 	if (r) {
409 		FREE(rtex);
410 		return NULL;
411 	}
412 
413 	if (base->nr_samples > 1 && !rtex->is_depth && alloc_bo) {
414 		r600_texture_allocate_cmask(rscreen, rtex);
415 		r600_texture_allocate_fmask(rscreen, rtex);
416 	}
417 
418 	if (!rtex->is_depth && base->nr_samples > 1 &&
419 	    (!rtex->fmask_size || !rtex->cmask_size)) {
420 		FREE(rtex);
421 		return NULL;
422 	}
423 
424 	/* Now create the backing buffer. */
425 	if (!buf && alloc_bo) {
426 		unsigned base_align = rtex->surface.bo_alignment;
427 		unsigned usage = R600_TEX_IS_TILED(rtex, 0) ? PIPE_USAGE_STATIC : base->usage;
428 
429 		if (!r600_init_resource(rscreen, resource, rtex->size, base_align, base->bind, usage)) {
430 			FREE(rtex);
431 			return NULL;
432 		}
433 	} else if (buf) {
434 		resource->buf = buf;
435 		resource->cs_buf = rscreen->ws->buffer_get_cs_handle(buf);
436 		resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
437 	}
438 
439 	if (rtex->cmask_size) {
440 		/* Initialize the cmask to 0xCC (= compressed state). */
441 		char *ptr = rscreen->ws->buffer_map(resource->cs_buf, NULL, PIPE_TRANSFER_WRITE);
442 		memset(ptr + rtex->cmask_offset, 0xCC, rtex->cmask_size);
443 		rscreen->ws->buffer_unmap(resource->cs_buf);
444 	}
445 	return rtex;
446 }
447 
r600_texture_create(struct pipe_screen * screen,const struct pipe_resource * templ)448 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
449 						const struct pipe_resource *templ)
450 {
451 	struct r600_screen *rscreen = (struct r600_screen*)screen;
452 	struct radeon_surface surface;
453 	unsigned array_mode = 0;
454 	int r;
455 
456 	if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER)) {
457 		if (templ->flags & R600_RESOURCE_FLAG_FORCE_TILING) {
458 			array_mode = V_038000_ARRAY_2D_TILED_THIN1;
459 		} else if (!(templ->bind & PIPE_BIND_SCANOUT) &&
460 		    templ->usage != PIPE_USAGE_STAGING &&
461 		    templ->usage != PIPE_USAGE_STREAM) {
462 			array_mode = V_038000_ARRAY_2D_TILED_THIN1;
463 		} else if (util_format_is_compressed(templ->format)) {
464 			array_mode = V_038000_ARRAY_1D_TILED_THIN1;
465 		}
466 	}
467 
468 	/* XXX tiling is broken for the 422 formats */
469 	if (util_format_description(templ->format)->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED)
470 		array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
471 
472 	r = r600_init_surface(rscreen, &surface, templ, array_mode,
473 			      templ->flags & R600_RESOURCE_FLAG_TRANSFER,
474 			      templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
475 	if (r) {
476 		return NULL;
477 	}
478 	r = rscreen->ws->surface_best(rscreen->ws, &surface);
479 	if (r) {
480 		return NULL;
481 	}
482 	return (struct pipe_resource *)r600_texture_create_object(screen, templ,
483 								  0, NULL, TRUE, &surface);
484 }
485 
r600_create_surface(struct pipe_context * pipe,struct pipe_resource * texture,const struct pipe_surface * templ)486 static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
487 						struct pipe_resource *texture,
488 						const struct pipe_surface *templ)
489 {
490 	struct r600_texture *rtex = (struct r600_texture*)texture;
491 	struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
492 	unsigned level = templ->u.tex.level;
493 
494 	assert(templ->u.tex.first_layer == templ->u.tex.last_layer);
495 	if (surface == NULL)
496 		return NULL;
497 	pipe_reference_init(&surface->base.reference, 1);
498 	pipe_resource_reference(&surface->base.texture, texture);
499 	surface->base.context = pipe;
500 	surface->base.format = templ->format;
501 	surface->base.width = rtex->surface.level[level].npix_x;
502 	surface->base.height = rtex->surface.level[level].npix_y;
503 	surface->base.usage = templ->usage;
504 	surface->base.u = templ->u;
505 	return &surface->base;
506 }
507 
r600_surface_destroy(struct pipe_context * pipe,struct pipe_surface * surface)508 static void r600_surface_destroy(struct pipe_context *pipe,
509 				 struct pipe_surface *surface)
510 {
511 	struct r600_surface *surf = (struct r600_surface*)surface;
512 	pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask, NULL);
513 	pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask, NULL);
514 	pipe_resource_reference(&surface->texture, NULL);
515 	FREE(surface);
516 }
517 
r600_texture_from_handle(struct pipe_screen * screen,const struct pipe_resource * templ,struct winsys_handle * whandle)518 struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
519 					       const struct pipe_resource *templ,
520 					       struct winsys_handle *whandle)
521 {
522 	struct r600_screen *rscreen = (struct r600_screen*)screen;
523 	struct pb_buffer *buf = NULL;
524 	unsigned stride = 0;
525 	unsigned array_mode = 0;
526 	enum radeon_bo_layout micro, macro;
527 	struct radeon_surface surface;
528 	int r;
529 
530 	/* Support only 2D textures without mipmaps */
531 	if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
532 	      templ->depth0 != 1 || templ->last_level != 0)
533 		return NULL;
534 
535 	buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride);
536 	if (!buf)
537 		return NULL;
538 
539 	rscreen->ws->buffer_get_tiling(buf, &micro, &macro,
540 				       &surface.bankw, &surface.bankh,
541 				       &surface.tile_split,
542 				       &surface.stencil_tile_split,
543 				       &surface.mtilea);
544 
545 	if (macro == RADEON_LAYOUT_TILED)
546 		array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
547 	else if (micro == RADEON_LAYOUT_TILED)
548 		array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
549 	else
550 		array_mode = 0;
551 
552 	r = r600_init_surface(rscreen, &surface, templ, array_mode, false, false);
553 	if (r) {
554 		return NULL;
555 	}
556 	return (struct pipe_resource *)r600_texture_create_object(screen, templ,
557 								  stride, buf, FALSE, &surface);
558 }
559 
r600_init_flushed_depth_texture(struct pipe_context * ctx,struct pipe_resource * texture,struct r600_texture ** staging)560 bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
561 				     struct pipe_resource *texture,
562 				     struct r600_texture **staging)
563 {
564 	struct r600_texture *rtex = (struct r600_texture*)texture;
565 	struct pipe_resource resource;
566 	struct r600_texture **flushed_depth_texture = staging ?
567 			staging : &rtex->flushed_depth_texture;
568 
569 	if (!staging && rtex->flushed_depth_texture)
570 		return true; /* it's ready */
571 
572 	resource.target = texture->target;
573 	resource.format = texture->format;
574 	resource.width0 = texture->width0;
575 	resource.height0 = texture->height0;
576 	resource.depth0 = texture->depth0;
577 	resource.array_size = texture->array_size;
578 	resource.last_level = texture->last_level;
579 	resource.nr_samples = texture->nr_samples;
580 	resource.usage = staging ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC;
581 	resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
582 	resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;
583 
584 	if (staging)
585 		resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
586 
587 	*flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
588 	if (*flushed_depth_texture == NULL) {
589 		R600_ERR("failed to create temporary texture to hold flushed depth\n");
590 		return false;
591 	}
592 
593 	(*flushed_depth_texture)->is_flushing_texture = TRUE;
594 	return true;
595 }
596 
r600_texture_get_transfer(struct pipe_context * ctx,struct pipe_resource * texture,unsigned level,unsigned usage,const struct pipe_box * box)597 struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
598 						struct pipe_resource *texture,
599 						unsigned level,
600 						unsigned usage,
601 						const struct pipe_box *box)
602 {
603 	struct r600_context *rctx = (struct r600_context*)ctx;
604 	struct r600_texture *rtex = (struct r600_texture*)texture;
605 	struct pipe_resource resource;
606 	struct r600_transfer *trans;
607 	boolean use_staging_texture = FALSE;
608 
609 	/* We cannot map a tiled texture directly because the data is
610 	 * in a different order, therefore we do detiling using a blit.
611 	 *
612 	 * Also, use a temporary in GTT memory for read transfers, as
613 	 * the CPU is much happier reading out of cached system memory
614 	 * than uncached VRAM.
615 	 */
616 	if (R600_TEX_IS_TILED(rtex, level)) {
617 		use_staging_texture = TRUE;
618 	}
619 
620 	/* Use a staging texture for uploads if the underlying BO is busy. */
621 	if (!(usage & PIPE_TRANSFER_READ) &&
622 	    (rctx->ws->cs_is_buffer_referenced(rctx->cs, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) ||
623 	     rctx->ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE))) {
624 		use_staging_texture = TRUE;
625 	}
626 
627 	if (texture->flags & R600_RESOURCE_FLAG_TRANSFER) {
628 		use_staging_texture = FALSE;
629 	}
630 
631 	if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) {
632 		return NULL;
633 	}
634 
635 	trans = CALLOC_STRUCT(r600_transfer);
636 	if (trans == NULL)
637 		return NULL;
638 	pipe_resource_reference(&trans->transfer.resource, texture);
639 	trans->transfer.level = level;
640 	trans->transfer.usage = usage;
641 	trans->transfer.box = *box;
642 	if (rtex->is_depth) {
643 		/* XXX: only readback the rectangle which is being mapped?
644 		*/
645 		/* XXX: when discard is true, no need to read back from depth texture
646 		*/
647 		struct r600_texture *staging_depth;
648 
649 		if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
650 			R600_ERR("failed to create temporary texture to hold untiled copy\n");
651 			pipe_resource_reference(&trans->transfer.resource, NULL);
652 			FREE(trans);
653 			return NULL;
654 		}
655 
656 		r600_blit_decompress_depth(ctx, rtex, staging_depth,
657 					   level, level,
658 					   box->z, box->z + box->depth - 1,
659 					   0, 0);
660 
661 		trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
662 		trans->offset = r600_texture_get_offset(staging_depth, level, box->z);
663 		trans->staging = (struct r600_resource*)staging_depth;
664 		return &trans->transfer;
665 	} else if (use_staging_texture) {
666 		resource.target = PIPE_TEXTURE_2D;
667 		resource.format = texture->format;
668 		resource.width0 = box->width;
669 		resource.height0 = box->height;
670 		resource.depth0 = 1;
671 		resource.array_size = 1;
672 		resource.last_level = 0;
673 		resource.nr_samples = 0;
674 		resource.usage = PIPE_USAGE_STAGING;
675 		resource.bind = 0;
676 		resource.flags = R600_RESOURCE_FLAG_TRANSFER;
677 		/* For texture reading, the temporary (detiled) texture is used as
678 		 * a render target when blitting from a tiled texture. */
679 		if (usage & PIPE_TRANSFER_READ) {
680 			resource.bind |= PIPE_BIND_RENDER_TARGET;
681 		}
682 		/* For texture writing, the temporary texture is used as a sampler
683 		 * when blitting into a tiled texture. */
684 		if (usage & PIPE_TRANSFER_WRITE) {
685 			resource.bind |= PIPE_BIND_SAMPLER_VIEW;
686 		}
687 		/* Create the temporary texture. */
688 		trans->staging = (struct r600_resource*)ctx->screen->resource_create(ctx->screen, &resource);
689 		if (trans->staging == NULL) {
690 			R600_ERR("failed to create temporary texture to hold untiled copy\n");
691 			pipe_resource_reference(&trans->transfer.resource, NULL);
692 			FREE(trans);
693 			return NULL;
694 		}
695 
696 		trans->transfer.stride =
697 			((struct r600_texture *)trans->staging)->surface.level[0].pitch_bytes;
698 		if (usage & PIPE_TRANSFER_READ) {
699 			r600_copy_to_staging_texture(ctx, trans);
700 			/* Always referenced in the blit. */
701 			r600_flush(ctx, NULL, 0);
702 		}
703 		return &trans->transfer;
704 	}
705 	trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
706 	trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
707 	trans->offset = r600_texture_get_offset(rtex, level, box->z);
708 	return &trans->transfer;
709 }
710 
r600_texture_transfer_destroy(struct pipe_context * ctx,struct pipe_transfer * transfer)711 void r600_texture_transfer_destroy(struct pipe_context *ctx,
712 				   struct pipe_transfer *transfer)
713 {
714 	struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
715 	struct pipe_resource *texture = transfer->resource;
716 	struct r600_texture *rtex = (struct r600_texture*)texture;
717 
718 	if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
719 		if (rtex->is_depth) {
720 			ctx->resource_copy_region(ctx, texture, transfer->level,
721 						  transfer->box.x, transfer->box.y, transfer->box.z,
722 						  &rtransfer->staging->b.b, transfer->level,
723 						  &transfer->box);
724 		} else {
725 			r600_copy_from_staging_texture(ctx, rtransfer);
726 		}
727 	}
728 
729 	if (rtransfer->staging)
730 		pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
731 
732 	pipe_resource_reference(&transfer->resource, NULL);
733 	FREE(transfer);
734 }
735 
r600_texture_transfer_map(struct pipe_context * ctx,struct pipe_transfer * transfer)736 void* r600_texture_transfer_map(struct pipe_context *ctx,
737 				struct pipe_transfer* transfer)
738 {
739 	struct r600_context *rctx = (struct r600_context *)ctx;
740 	struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
741 	struct radeon_winsys_cs_handle *buf;
742 	struct r600_texture *rtex =
743 			(struct r600_texture*)transfer->resource;
744 	enum pipe_format format = transfer->resource->format;
745 	unsigned offset = 0;
746 	char *map;
747 
748 	if ((transfer->resource->bind & PIPE_BIND_GLOBAL) && transfer->resource->target == PIPE_BUFFER) {
749 		return r600_compute_global_transfer_map(ctx, transfer);
750 	}
751 
752 	if (rtransfer->staging) {
753 		buf = ((struct r600_resource *)rtransfer->staging)->cs_buf;
754 	} else {
755 		buf = ((struct r600_resource *)transfer->resource)->cs_buf;
756 	}
757 
758 	if (rtex->is_depth || !rtransfer->staging)
759 		offset = rtransfer->offset +
760 			transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
761 			transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
762 
763 	if (!(map = rctx->ws->buffer_map(buf, rctx->cs, transfer->usage))) {
764 		return NULL;
765 	}
766 
767 	return map + offset;
768 }
769 
r600_texture_transfer_unmap(struct pipe_context * ctx,struct pipe_transfer * transfer)770 void r600_texture_transfer_unmap(struct pipe_context *ctx,
771 				 struct pipe_transfer* transfer)
772 {
773 	struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
774 	struct r600_context *rctx = (struct r600_context*)ctx;
775 	struct radeon_winsys_cs_handle *buf;
776 
777 	if ((transfer->resource->bind & PIPE_BIND_GLOBAL) && transfer->resource->target == PIPE_BUFFER) {
778 		return r600_compute_global_transfer_unmap(ctx, transfer);
779 	}
780 
781 	if (rtransfer->staging) {
782 		buf = ((struct r600_resource *)rtransfer->staging)->cs_buf;
783 	} else {
784 		buf = ((struct r600_resource *)transfer->resource)->cs_buf;
785 	}
786 	rctx->ws->buffer_unmap(buf);
787 }
788 
r600_init_surface_functions(struct r600_context * r600)789 void r600_init_surface_functions(struct r600_context *r600)
790 {
791 	r600->context.create_surface = r600_create_surface;
792 	r600->context.surface_destroy = r600_surface_destroy;
793 }
794 
r600_get_swizzle_combined(const unsigned char * swizzle_format,const unsigned char * swizzle_view)795 static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
796 		const unsigned char *swizzle_view)
797 {
798 	unsigned i;
799 	unsigned char swizzle[4];
800 	unsigned result = 0;
801 	const uint32_t swizzle_shift[4] = {
802 		16, 19, 22, 25,
803 	};
804 	const uint32_t swizzle_bit[4] = {
805 		0, 1, 2, 3,
806 	};
807 
808 	if (swizzle_view) {
809 		util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
810 	} else {
811 		memcpy(swizzle, swizzle_format, 4);
812 	}
813 
814 	/* Get swizzle. */
815 	for (i = 0; i < 4; i++) {
816 		switch (swizzle[i]) {
817 		case UTIL_FORMAT_SWIZZLE_Y:
818 			result |= swizzle_bit[1] << swizzle_shift[i];
819 			break;
820 		case UTIL_FORMAT_SWIZZLE_Z:
821 			result |= swizzle_bit[2] << swizzle_shift[i];
822 			break;
823 		case UTIL_FORMAT_SWIZZLE_W:
824 			result |= swizzle_bit[3] << swizzle_shift[i];
825 			break;
826 		case UTIL_FORMAT_SWIZZLE_0:
827 			result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
828 			break;
829 		case UTIL_FORMAT_SWIZZLE_1:
830 			result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
831 			break;
832 		default: /* UTIL_FORMAT_SWIZZLE_X */
833 			result |= swizzle_bit[0] << swizzle_shift[i];
834 		}
835 	}
836 	return result;
837 }
838 
839 /* texture format translate */
r600_translate_texformat(struct pipe_screen * screen,enum pipe_format format,const unsigned char * swizzle_view,uint32_t * word4_p,uint32_t * yuv_format_p)840 uint32_t r600_translate_texformat(struct pipe_screen *screen,
841 				  enum pipe_format format,
842 				  const unsigned char *swizzle_view,
843 				  uint32_t *word4_p, uint32_t *yuv_format_p)
844 {
845 	uint32_t result = 0, word4 = 0, yuv_format = 0;
846 	const struct util_format_description *desc;
847 	boolean uniform = TRUE;
848 	static int r600_enable_s3tc = -1;
849 	bool is_srgb_valid = FALSE;
850 
851 	int i;
852 	const uint32_t sign_bit[4] = {
853 		S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
854 		S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
855 		S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
856 		S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
857 	};
858 	desc = util_format_description(format);
859 
860 	word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
861 
862 	/* Colorspace (return non-RGB formats directly). */
863 	switch (desc->colorspace) {
864 		/* Depth stencil formats */
865 	case UTIL_FORMAT_COLORSPACE_ZS:
866 		switch (format) {
867 		case PIPE_FORMAT_Z16_UNORM:
868 			result = FMT_16;
869 			goto out_word4;
870 		case PIPE_FORMAT_X24S8_UINT:
871 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
872 		case PIPE_FORMAT_Z24X8_UNORM:
873 		case PIPE_FORMAT_Z24_UNORM_S8_UINT:
874 			result = FMT_8_24;
875 			goto out_word4;
876 		case PIPE_FORMAT_S8X24_UINT:
877 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
878 		case PIPE_FORMAT_X8Z24_UNORM:
879 		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
880 			result = FMT_24_8;
881 			goto out_word4;
882 		case PIPE_FORMAT_S8_UINT:
883 			result = FMT_8;
884 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
885 			goto out_word4;
886 		case PIPE_FORMAT_Z32_FLOAT:
887 			result = FMT_32_FLOAT;
888 			goto out_word4;
889 		case PIPE_FORMAT_X32_S8X24_UINT:
890 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
891 		case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
892 			result = FMT_X24_8_32_FLOAT;
893 			goto out_word4;
894 		default:
895 			goto out_unknown;
896 		}
897 
898 	case UTIL_FORMAT_COLORSPACE_YUV:
899 		yuv_format |= (1 << 30);
900 		switch (format) {
901 		case PIPE_FORMAT_UYVY:
902 		case PIPE_FORMAT_YUYV:
903 		default:
904 			break;
905 		}
906 		goto out_unknown; /* XXX */
907 
908 	case UTIL_FORMAT_COLORSPACE_SRGB:
909 		word4 |= S_038010_FORCE_DEGAMMA(1);
910 		break;
911 
912 	default:
913 		break;
914 	}
915 
916 	if (r600_enable_s3tc == -1) {
917 		struct r600_screen *rscreen = (struct r600_screen *)screen;
918 		if (rscreen->info.drm_minor >= 9)
919 			r600_enable_s3tc = 1;
920 		else
921 			r600_enable_s3tc = debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
922 	}
923 
924 	if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
925 		if (!r600_enable_s3tc)
926 			goto out_unknown;
927 
928 		switch (format) {
929 		case PIPE_FORMAT_RGTC1_SNORM:
930 		case PIPE_FORMAT_LATC1_SNORM:
931 			word4 |= sign_bit[0];
932 		case PIPE_FORMAT_RGTC1_UNORM:
933 		case PIPE_FORMAT_LATC1_UNORM:
934 			result = FMT_BC4;
935 			goto out_word4;
936 		case PIPE_FORMAT_RGTC2_SNORM:
937 		case PIPE_FORMAT_LATC2_SNORM:
938 			word4 |= sign_bit[0] | sign_bit[1];
939 		case PIPE_FORMAT_RGTC2_UNORM:
940 		case PIPE_FORMAT_LATC2_UNORM:
941 			result = FMT_BC5;
942 			goto out_word4;
943 		default:
944 			goto out_unknown;
945 		}
946 	}
947 
948 	if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
949 
950 		if (!r600_enable_s3tc)
951 			goto out_unknown;
952 
953 		if (!util_format_s3tc_enabled) {
954 			goto out_unknown;
955 		}
956 
957 		switch (format) {
958 		case PIPE_FORMAT_DXT1_RGB:
959 		case PIPE_FORMAT_DXT1_RGBA:
960 		case PIPE_FORMAT_DXT1_SRGB:
961 		case PIPE_FORMAT_DXT1_SRGBA:
962 			result = FMT_BC1;
963 			is_srgb_valid = TRUE;
964 			goto out_word4;
965 		case PIPE_FORMAT_DXT3_RGBA:
966 		case PIPE_FORMAT_DXT3_SRGBA:
967 			result = FMT_BC2;
968 			is_srgb_valid = TRUE;
969 			goto out_word4;
970 		case PIPE_FORMAT_DXT5_RGBA:
971 		case PIPE_FORMAT_DXT5_SRGBA:
972 			result = FMT_BC3;
973 			is_srgb_valid = TRUE;
974 			goto out_word4;
975 		default:
976 			goto out_unknown;
977 		}
978 	}
979 
980 	if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
981 		switch (format) {
982 		case PIPE_FORMAT_R8G8_B8G8_UNORM:
983 		case PIPE_FORMAT_G8R8_B8R8_UNORM:
984 			result = FMT_GB_GR;
985 			goto out_word4;
986 		case PIPE_FORMAT_G8R8_G8B8_UNORM:
987 		case PIPE_FORMAT_R8G8_R8B8_UNORM:
988 			result = FMT_BG_RG;
989 			goto out_word4;
990 		default:
991 			goto out_unknown;
992 		}
993 	}
994 
995 	if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
996 		result = FMT_5_9_9_9_SHAREDEXP;
997 		goto out_word4;
998 	} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
999 		result = FMT_10_11_11_FLOAT;
1000 		goto out_word4;
1001 	}
1002 
1003 
1004 	for (i = 0; i < desc->nr_channels; i++) {
1005 		if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
1006 			word4 |= sign_bit[i];
1007 		}
1008 	}
1009 
1010 	/* R8G8Bx_SNORM - XXX CxV8U8 */
1011 
1012 	/* See whether the components are of the same size. */
1013 	for (i = 1; i < desc->nr_channels; i++) {
1014 		uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1015 	}
1016 
1017 	/* Non-uniform formats. */
1018 	if (!uniform) {
1019 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
1020 		    desc->channel[0].pure_integer)
1021 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1022 		switch(desc->nr_channels) {
1023 		case 3:
1024 			if (desc->channel[0].size == 5 &&
1025 			    desc->channel[1].size == 6 &&
1026 			    desc->channel[2].size == 5) {
1027 				result = FMT_5_6_5;
1028 				goto out_word4;
1029 			}
1030 			goto out_unknown;
1031 		case 4:
1032 			if (desc->channel[0].size == 5 &&
1033 			    desc->channel[1].size == 5 &&
1034 			    desc->channel[2].size == 5 &&
1035 			    desc->channel[3].size == 1) {
1036 				result = FMT_1_5_5_5;
1037 				goto out_word4;
1038 			}
1039 			if (desc->channel[0].size == 10 &&
1040 			    desc->channel[1].size == 10 &&
1041 			    desc->channel[2].size == 10 &&
1042 			    desc->channel[3].size == 2) {
1043 				result = FMT_2_10_10_10;
1044 				goto out_word4;
1045 			}
1046 			goto out_unknown;
1047 		}
1048 		goto out_unknown;
1049 	}
1050 
1051 	/* Find the first non-VOID channel. */
1052 	for (i = 0; i < 4; i++) {
1053 		if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
1054 			break;
1055 		}
1056 	}
1057 
1058 	if (i == 4)
1059 		goto out_unknown;
1060 
1061 	/* uniform formats */
1062 	switch (desc->channel[i].type) {
1063 	case UTIL_FORMAT_TYPE_UNSIGNED:
1064 	case UTIL_FORMAT_TYPE_SIGNED:
1065 #if 0
1066 		if (!desc->channel[i].normalized &&
1067 		    desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
1068 			goto out_unknown;
1069 		}
1070 #endif
1071 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
1072 		    desc->channel[i].pure_integer)
1073 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
1074 
1075 		switch (desc->channel[i].size) {
1076 		case 4:
1077 			switch (desc->nr_channels) {
1078 			case 2:
1079 				result = FMT_4_4;
1080 				goto out_word4;
1081 			case 4:
1082 				result = FMT_4_4_4_4;
1083 				goto out_word4;
1084 			}
1085 			goto out_unknown;
1086 		case 8:
1087 			switch (desc->nr_channels) {
1088 			case 1:
1089 				result = FMT_8;
1090 				goto out_word4;
1091 			case 2:
1092 				result = FMT_8_8;
1093 				goto out_word4;
1094 			case 4:
1095 				result = FMT_8_8_8_8;
1096 				is_srgb_valid = TRUE;
1097 				goto out_word4;
1098 			}
1099 			goto out_unknown;
1100 		case 16:
1101 			switch (desc->nr_channels) {
1102 			case 1:
1103 				result = FMT_16;
1104 				goto out_word4;
1105 			case 2:
1106 				result = FMT_16_16;
1107 				goto out_word4;
1108 			case 4:
1109 				result = FMT_16_16_16_16;
1110 				goto out_word4;
1111 			}
1112 			goto out_unknown;
1113 		case 32:
1114 			switch (desc->nr_channels) {
1115 			case 1:
1116 				result = FMT_32;
1117 				goto out_word4;
1118 			case 2:
1119 				result = FMT_32_32;
1120 				goto out_word4;
1121 			case 4:
1122 				result = FMT_32_32_32_32;
1123 				goto out_word4;
1124 			}
1125 		}
1126 		goto out_unknown;
1127 
1128 	case UTIL_FORMAT_TYPE_FLOAT:
1129 		switch (desc->channel[i].size) {
1130 		case 16:
1131 			switch (desc->nr_channels) {
1132 			case 1:
1133 				result = FMT_16_FLOAT;
1134 				goto out_word4;
1135 			case 2:
1136 				result = FMT_16_16_FLOAT;
1137 				goto out_word4;
1138 			case 4:
1139 				result = FMT_16_16_16_16_FLOAT;
1140 				goto out_word4;
1141 			}
1142 			goto out_unknown;
1143 		case 32:
1144 			switch (desc->nr_channels) {
1145 			case 1:
1146 				result = FMT_32_FLOAT;
1147 				goto out_word4;
1148 			case 2:
1149 				result = FMT_32_32_FLOAT;
1150 				goto out_word4;
1151 			case 4:
1152 				result = FMT_32_32_32_32_FLOAT;
1153 				goto out_word4;
1154 			}
1155 		}
1156 		goto out_unknown;
1157 	}
1158 
1159 out_word4:
1160 
1161 	if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
1162 		return ~0;
1163 	if (word4_p)
1164 		*word4_p = word4;
1165 	if (yuv_format_p)
1166 		*yuv_format_p = yuv_format;
1167 	return result;
1168 out_unknown:
1169 	/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1170 	return ~0;
1171 }
1172