1 /**************************************************************************
2 *
3 * Copyright 2010 Luca Barbieri
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 **************************************************************************/
26
27 #include "dxbc.h"
28 #include "sm4.h"
29 #include <iostream>
30 #include <fstream>
31
usage()32 void usage()
33 {
34 std::cerr << "Gallium Direct3D10/11 Shader Disassembler\n";
35 std::cerr << "This program is free software, released under a MIT-like license\n";
36 std::cerr << "Not affiliated with or endorsed by Microsoft in any way\n";
37 std::cerr << "Latest version available from http://cgit.freedesktop.org/mesa/mesa/\n";
38 std::cerr << "\n";
39 std::cerr << "Usage: fxdis FILE\n";
40 std::cerr << std::endl;
41 }
42
main(int argc,char ** argv)43 int main(int argc, char** argv)
44 {
45 if(argc < 2)
46 {
47 usage();
48 return 1;
49 }
50
51 std::vector<char> data;
52 std::ifstream in(argv[1]);
53 char c;
54 in >> std::noskipws;
55 while(in >> c)
56 data.push_back(c);
57 in.close();
58
59 dxbc_container* dxbc = dxbc_parse(&data[0], data.size());
60 if(dxbc)
61 {
62 std::cout << *dxbc;
63 dxbc_chunk_header* sm4_chunk = dxbc_find_shader_bytecode(&data[0], data.size());
64 if(sm4_chunk)
65 {
66 sm4_program* sm4 = sm4_parse(sm4_chunk + 1, bswap_le32(sm4_chunk->size));
67 if(sm4)
68 {
69 std::cout << *sm4;
70 delete sm4;
71 }
72 }
73 delete dxbc;
74 }
75 }
76