1<?xml version="1.0"?>
2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4<OpenGLAPI>
5<category name="GL_APPLE_vertex_array_object" number="273">
6    <enum name="VERTEX_ARRAY_BINDING_APPLE"               value="0x85B5"/>
7
8    <function name="BindVertexArrayAPPLE" offset="assign" static_dispatch="false">
9        <param name="array" type="GLuint"/>
10    </function>
11
12    <function name="DeleteVertexArraysAPPLE" offset="assign" static_dispatch="false">
13        <param name="n" type="GLsizei"/>
14	<param name="arrays" type="const GLuint *" count="n"/>
15    </function>
16
17    <function name="GenVertexArraysAPPLE" offset="assign" static_dispatch="false">
18        <param name="n" type="GLsizei"/>
19	<param name="arrays" type="GLuint *" count="n" output="true"/>
20    </function>
21
22    <function name="IsVertexArrayAPPLE" offset="assign" static_dispatch="false">
23        <param name="array" type="GLuint"/>
24	<return type="GLboolean"/>
25    </function>
26</category>
27</OpenGLAPI>
28