1<?xml version="1.0"?> 2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> 3 4<OpenGLAPI> 5<category name="GL_APPLE_vertex_array_object" number="273"> 6 <enum name="VERTEX_ARRAY_BINDING_APPLE" value="0x85B5"/> 7 8 <function name="BindVertexArrayAPPLE" offset="assign" static_dispatch="false"> 9 <param name="array" type="GLuint"/> 10 </function> 11 12 <function name="DeleteVertexArraysAPPLE" offset="assign" static_dispatch="false"> 13 <param name="n" type="GLsizei"/> 14 <param name="arrays" type="const GLuint *" count="n"/> 15 </function> 16 17 <function name="GenVertexArraysAPPLE" offset="assign" static_dispatch="false"> 18 <param name="n" type="GLsizei"/> 19 <param name="arrays" type="GLuint *" count="n" output="true"/> 20 </function> 21 22 <function name="IsVertexArrayAPPLE" offset="assign" static_dispatch="false"> 23 <param name="array" type="GLuint"/> 24 <return type="GLboolean"/> 25 </function> 26</category> 27</OpenGLAPI> 28