1<?xml version="1.0"?>
2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4<OpenGLAPI>
5
6<category name="GL_ARB_depth_buffer_float" number="43">
7
8    <enum name="DEPTH_COMPONENT32F"        value = "0x8CAC"/>
9    <enum name="DEPTH32F_STENCIL8"         value = "0x8CAD"/>
10
11    <enum name="FLOAT_32_UNSIGNED_INT_24_8_REV" value = "0x8DAD"/>
12
13</category>
14
15</OpenGLAPI>
16