1<?xml version="1.0"?>
2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4<!-- Note: no GLX protocol info yet. -->
5
6<OpenGLAPI>
7<category name="GL_EXT_separate_shader_objects" number="377">
8    <!-- Alias of CURRENT_PROGRAM -->
9    <enum name="ACTIVE_PROGRAM_EXT"               value="0x8B8D"/>
10
11    <function name="UseShaderProgramEXT"  offset="assign">
12        <param name="type" type="GLenum"/>
13	<param name="program" type="GLuint"/>
14    </function>
15
16    <function name="ActiveProgramEXT"  offset="assign">
17	<param name="program" type="GLuint"/>
18    </function>
19
20    <function name="CreateShaderProgramEXT"  offset="assign">
21        <param name="type" type="GLenum"/>
22        <param name="string" type="const GLchar *"/>
23        <return type="GLuint"/>
24    </function>
25</category>
26</OpenGLAPI>
27