1 /*
2  * Mesa 3-D graphics library
3  * Version:  7.5
4  *
5  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6  * Copyright (C) 2009  VMware, Inc.   All Rights Reserved.
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining a
9  * copy of this software and associated documentation files (the "Software"),
10  * to deal in the Software without restriction, including without limitation
11  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12  * and/or sell copies of the Software, and to permit persons to whom the
13  * Software is furnished to do so, subject to the following conditions:
14  *
15  * The above copyright notice and this permission notice shall be included
16  * in all copies or substantial portions of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 
27 /*
28  * This is an emulation of the GLX API which allows Mesa/GLX-based programs
29  * to run on X servers which do not have the real GLX extension.
30  *
31  * Thanks to the contributors:
32  *
33  * Initial version:  Philip Brown (phil@bolthole.com)
34  * Better glXGetConfig() support: Armin Liebchen (liebchen@asylum.cs.utah.edu)
35  * Further visual-handling refinements: Wolfram Gloger
36  *    (wmglo@Dent.MED.Uni-Muenchen.DE).
37  *
38  * Notes:
39  *   Don't be fooled, stereo isn't supported yet.
40  */
41 
42 
43 
44 #include "glxheader.h"
45 #include "glxapi.h"
46 #include "main/context.h"
47 #include "main/config.h"
48 #include "main/macros.h"
49 #include "main/imports.h"
50 #include "main/mtypes.h"
51 #include "main/version.h"
52 #include "xfonts.h"
53 #include "xmesaP.h"
54 
55 #ifdef __VMS
56 #define sprintf sprintf
57 #endif
58 
59 /* This indicates the client-side GLX API and GLX encoder version. */
60 #define CLIENT_MAJOR_VERSION 1
61 #define CLIENT_MINOR_VERSION 4  /* but don't have 1.3's pbuffers, etc yet */
62 
63 /* This indicates the server-side GLX decoder version.
64  * GLX 1.4 indicates OpenGL 1.3 support
65  */
66 #define SERVER_MAJOR_VERSION 1
67 #define SERVER_MINOR_VERSION 4
68 
69 /* This is appended onto the glXGetClient/ServerString version strings. */
70 #define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING
71 
72 /* Who implemented this GLX? */
73 #define VENDOR "Brian Paul"
74 
75 #define EXTENSIONS \
76    "GLX_MESA_set_3dfx_mode " \
77    "GLX_MESA_copy_sub_buffer " \
78    "GLX_MESA_pixmap_colormap " \
79    "GLX_MESA_release_buffers " \
80    "GLX_ARB_get_proc_address " \
81    "GLX_EXT_texture_from_pixmap " \
82    "GLX_EXT_visual_info " \
83    "GLX_EXT_visual_rating " \
84    /*"GLX_SGI_video_sync "*/ \
85    "GLX_SGIX_fbconfig " \
86    "GLX_SGIX_pbuffer "
87 
88 /*
89  * Our fake GLX context will contain a "real" GLX context and an XMesa context.
90  *
91  * Note that a pointer to a __GLXcontext is a pointer to a fake_glx_context,
92  * and vice versa.
93  *
94  * We really just need this structure in order to make the libGL functions
95  * glXGetCurrentContext(), glXGetCurrentDrawable() and glXGetCurrentDisplay()
96  * work correctly.
97  */
98 struct fake_glx_context {
99    __GLXcontext glxContext;   /* this MUST be first! */
100    XMesaContext xmesaContext;
101 };
102 
103 
104 
105 /**********************************************************************/
106 /***                       GLX Visual Code                          ***/
107 /**********************************************************************/
108 
109 #define DONT_CARE -1
110 
111 
112 static XMesaVisual *VisualTable = NULL;
113 static int NumVisuals = 0;
114 
115 
116 /*
117  * This struct and some code fragments borrowed
118  * from Mark Kilgard's GLUT library.
119  */
120 typedef struct _OverlayInfo {
121   /* Avoid 64-bit portability problems by being careful to use
122      longs due to the way XGetWindowProperty is specified. Note
123      that these parameters are passed as CARD32s over X
124      protocol. */
125   unsigned long overlay_visual;
126   long transparent_type;
127   long value;
128   long layer;
129 } OverlayInfo;
130 
131 
132 
133 /* Macro to handle c_class vs class field name in XVisualInfo struct */
134 #if defined(__cplusplus) || defined(c_plusplus)
135 #define CLASS c_class
136 #else
137 #define CLASS class
138 #endif
139 
140 
141 
142 /*
143  * Test if the given XVisualInfo is usable for Mesa rendering.
144  */
145 static GLboolean
is_usable_visual(XVisualInfo * vinfo)146 is_usable_visual( XVisualInfo *vinfo )
147 {
148    switch (vinfo->CLASS) {
149       case StaticGray:
150       case GrayScale:
151          /* Any StaticGray/GrayScale visual works in RGB or CI mode */
152          return GL_TRUE;
153       case StaticColor:
154       case PseudoColor:
155 	 /* Color-index rendering is not supported. */
156 	 return GL_FALSE;
157       case TrueColor:
158       case DirectColor:
159 	 /* Any depth of TrueColor or DirectColor works in RGB mode */
160 	 return GL_TRUE;
161       default:
162 	 /* This should never happen */
163 	 return GL_FALSE;
164    }
165 }
166 
167 
168 
169 /**
170  * Get an array OverlayInfo records for specified screen.
171  * \param dpy  the display
172  * \param screen  screen number
173  * \param numOverlays  returns numver of OverlayInfo records
174  * \return  pointer to OverlayInfo array, free with XFree()
175  */
176 static OverlayInfo *
GetOverlayInfo(Display * dpy,int screen,int * numOverlays)177 GetOverlayInfo(Display *dpy, int screen, int *numOverlays)
178 {
179    Atom overlayVisualsAtom;
180    Atom actualType;
181    Status status;
182    unsigned char *ovInfo;
183    unsigned long sizeData, bytesLeft;
184    int actualFormat;
185 
186    /*
187     * The SERVER_OVERLAY_VISUALS property on the root window contains
188     * a list of overlay visuals.  Get that list now.
189     */
190    overlayVisualsAtom = XInternAtom(dpy,"SERVER_OVERLAY_VISUALS", True);
191    if (overlayVisualsAtom == None) {
192       return 0;
193    }
194 
195    status = XGetWindowProperty(dpy, RootWindow(dpy, screen),
196                                overlayVisualsAtom, 0L, (long) 10000, False,
197                                overlayVisualsAtom, &actualType, &actualFormat,
198                                &sizeData, &bytesLeft,
199                                &ovInfo);
200 
201    if (status != Success || actualType != overlayVisualsAtom ||
202        actualFormat != 32 || sizeData < 4) {
203       /* something went wrong */
204       XFree((void *) ovInfo);
205       *numOverlays = 0;
206       return NULL;
207    }
208 
209    *numOverlays = sizeData / 4;
210    return (OverlayInfo *) ovInfo;
211 }
212 
213 
214 
215 /**
216  * Return the level (overlay, normal, underlay) of a given XVisualInfo.
217  * Input:  dpy - the X display
218  *         vinfo - the XVisualInfo to test
219  * Return:  level of the visual:
220  *             0 = normal planes
221  *            >0 = overlay planes
222  *            <0 = underlay planes
223  */
224 static int
level_of_visual(Display * dpy,XVisualInfo * vinfo)225 level_of_visual( Display *dpy, XVisualInfo *vinfo )
226 {
227    OverlayInfo *overlay_info;
228    int numOverlaysPerScreen, i;
229 
230    overlay_info = GetOverlayInfo(dpy, vinfo->screen, &numOverlaysPerScreen);
231    if (!overlay_info) {
232       return 0;
233    }
234 
235    /* search the overlay visual list for the visual ID of interest */
236    for (i = 0; i < numOverlaysPerScreen; i++) {
237       const OverlayInfo *ov = overlay_info + i;
238       if (ov->overlay_visual == vinfo->visualid) {
239          /* found the visual */
240          if (/*ov->transparent_type==1 &&*/ ov->layer!=0) {
241             int level = ov->layer;
242             XFree((void *) overlay_info);
243             return level;
244          }
245          else {
246             XFree((void *) overlay_info);
247             return 0;
248          }
249       }
250    }
251 
252    /* The visual ID was not found in the overlay list. */
253    XFree((void *) overlay_info);
254    return 0;
255 }
256 
257 
258 
259 
260 /*
261  * Given an XVisualInfo and RGB, Double, and Depth buffer flags, save the
262  * configuration in our list of GLX visuals.
263  */
264 static XMesaVisual
save_glx_visual(Display * dpy,XVisualInfo * vinfo,GLboolean alphaFlag,GLboolean dbFlag,GLboolean stereoFlag,GLint depth_size,GLint stencil_size,GLint accumRedSize,GLint accumGreenSize,GLint accumBlueSize,GLint accumAlphaSize,GLint level,GLint numAuxBuffers)265 save_glx_visual( Display *dpy, XVisualInfo *vinfo,
266                  GLboolean alphaFlag, GLboolean dbFlag,
267                  GLboolean stereoFlag,
268                  GLint depth_size, GLint stencil_size,
269                  GLint accumRedSize, GLint accumGreenSize,
270                  GLint accumBlueSize, GLint accumAlphaSize,
271                  GLint level, GLint numAuxBuffers )
272 {
273    GLboolean ximageFlag = GL_TRUE;
274    XMesaVisual xmvis;
275    GLint i;
276    GLboolean comparePointers;
277 
278    if (dbFlag) {
279       /* Check if the MESA_BACK_BUFFER env var is set */
280       char *backbuffer = _mesa_getenv("MESA_BACK_BUFFER");
281       if (backbuffer) {
282          if (backbuffer[0]=='p' || backbuffer[0]=='P') {
283             ximageFlag = GL_FALSE;
284          }
285          else if (backbuffer[0]=='x' || backbuffer[0]=='X') {
286             ximageFlag = GL_TRUE;
287          }
288          else {
289             _mesa_warning(NULL, "Mesa: invalid value for MESA_BACK_BUFFER environment variable, using an XImage.");
290          }
291       }
292    }
293 
294    if (stereoFlag) {
295       /* stereo not supported */
296       return NULL;
297    }
298 
299    /* Comparing IDs uses less memory but sometimes fails. */
300    /* XXX revisit this after 3.0 is finished. */
301    if (_mesa_getenv("MESA_GLX_VISUAL_HACK"))
302       comparePointers = GL_TRUE;
303    else
304       comparePointers = GL_FALSE;
305 
306    /* Force the visual to have an alpha channel */
307    if (_mesa_getenv("MESA_GLX_FORCE_ALPHA"))
308       alphaFlag = GL_TRUE;
309 
310    /* First check if a matching visual is already in the list */
311    for (i=0; i<NumVisuals; i++) {
312       XMesaVisual v = VisualTable[i];
313       if (v->display == dpy
314           && v->mesa_visual.level == level
315           && v->mesa_visual.numAuxBuffers == numAuxBuffers
316           && v->ximage_flag == ximageFlag
317           && v->mesa_visual.doubleBufferMode == dbFlag
318           && v->mesa_visual.stereoMode == stereoFlag
319           && (v->mesa_visual.alphaBits > 0) == alphaFlag
320           && (v->mesa_visual.depthBits >= depth_size || depth_size == 0)
321           && (v->mesa_visual.stencilBits >= stencil_size || stencil_size == 0)
322           && (v->mesa_visual.accumRedBits >= accumRedSize || accumRedSize == 0)
323           && (v->mesa_visual.accumGreenBits >= accumGreenSize || accumGreenSize == 0)
324           && (v->mesa_visual.accumBlueBits >= accumBlueSize || accumBlueSize == 0)
325           && (v->mesa_visual.accumAlphaBits >= accumAlphaSize || accumAlphaSize == 0)) {
326          /* now either compare XVisualInfo pointers or visual IDs */
327          if ((!comparePointers && v->visinfo->visualid == vinfo->visualid)
328              || (comparePointers && v->vishandle == vinfo)) {
329             return v;
330          }
331       }
332    }
333 
334    /* Create a new visual and add it to the list. */
335 
336    xmvis = XMesaCreateVisual( dpy, vinfo, GL_TRUE, alphaFlag, dbFlag,
337                               stereoFlag, ximageFlag,
338                               depth_size, stencil_size,
339                               accumRedSize, accumBlueSize,
340                               accumBlueSize, accumAlphaSize, 0, level,
341                               GLX_NONE_EXT );
342    if (xmvis) {
343       /* Save a copy of the pointer now so we can find this visual again
344        * if we need to search for it in find_glx_visual().
345        */
346       xmvis->vishandle = vinfo;
347       /* Allocate more space for additional visual */
348       VisualTable = (XMesaVisual *) _mesa_realloc( VisualTable,
349                                    sizeof(XMesaVisual) * NumVisuals,
350                                    sizeof(XMesaVisual) * (NumVisuals + 1));
351       /* add xmvis to the list */
352       VisualTable[NumVisuals] = xmvis;
353       NumVisuals++;
354       /* XXX minor hack, because XMesaCreateVisual doesn't support an
355        * aux buffers parameter.
356        */
357       xmvis->mesa_visual.numAuxBuffers = numAuxBuffers;
358    }
359    return xmvis;
360 }
361 
362 
363 /**
364  * Return the default number of bits for the Z buffer.
365  * If defined, use the MESA_GLX_DEPTH_BITS env var value.
366  * Otherwise, use the DEFAULT_SOFTWARE_DEPTH_BITS constant.
367  * XXX probably do the same thing for stencil, accum, etc.
368  */
369 static GLint
default_depth_bits(void)370 default_depth_bits(void)
371 {
372    int zBits;
373    const char *zEnv = _mesa_getenv("MESA_GLX_DEPTH_BITS");
374    if (zEnv)
375       zBits = atoi(zEnv);
376    else
377       zBits = DEFAULT_SOFTWARE_DEPTH_BITS;
378    return zBits;
379 }
380 
381 static GLint
default_alpha_bits(void)382 default_alpha_bits(void)
383 {
384    int aBits;
385    const char *aEnv = _mesa_getenv("MESA_GLX_ALPHA_BITS");
386    if (aEnv)
387       aBits = atoi(aEnv);
388    else
389       aBits = 0;
390    return aBits;
391 }
392 
393 static GLint
default_accum_bits(void)394 default_accum_bits(void)
395 {
396    return 16;
397 }
398 
399 
400 
401 /*
402  * Create a GLX visual from a regular XVisualInfo.
403  * This is called when Fake GLX is given an XVisualInfo which wasn't
404  * returned by glXChooseVisual.  Since this is the first time we're
405  * considering this visual we'll take a guess at reasonable values
406  * for depth buffer size, stencil size, accum size, etc.
407  * This is the best we can do with a client-side emulation of GLX.
408  */
409 static XMesaVisual
create_glx_visual(Display * dpy,XVisualInfo * visinfo)410 create_glx_visual( Display *dpy, XVisualInfo *visinfo )
411 {
412    int vislevel;
413    GLint zBits = default_depth_bits();
414    GLint accBits = default_accum_bits();
415    GLboolean alphaFlag = default_alpha_bits() > 0;
416 
417    vislevel = level_of_visual( dpy, visinfo );
418    if (vislevel) {
419       /* Color-index rendering to overlays is not supported. */
420       return NULL;
421    }
422    else if (is_usable_visual( visinfo )) {
423       /* Configure this visual as RGB, double-buffered, depth-buffered. */
424       /* This is surely wrong for some people's needs but what else */
425       /* can be done?  They should use glXChooseVisual(). */
426       return save_glx_visual( dpy, visinfo,
427 			      alphaFlag, /* alpha */
428 			      GL_TRUE,   /* double */
429 			      GL_FALSE,  /* stereo */
430 			      zBits,
431 			      8,       /* stencil bits */
432 			      accBits, /* r */
433 			      accBits, /* g */
434 			      accBits, /* b */
435 			      accBits, /* a */
436 			      0,         /* level */
437 			      0          /* numAux */
438 			      );
439    }
440    else {
441       _mesa_warning(NULL, "Mesa: error in glXCreateContext: bad visual\n");
442       return NULL;
443    }
444 }
445 
446 
447 
448 /*
449  * Find the GLX visual associated with an XVisualInfo.
450  */
451 static XMesaVisual
find_glx_visual(Display * dpy,XVisualInfo * vinfo)452 find_glx_visual( Display *dpy, XVisualInfo *vinfo )
453 {
454    int i;
455 
456    /* try to match visual id */
457    for (i=0;i<NumVisuals;i++) {
458       if (VisualTable[i]->display==dpy
459           && VisualTable[i]->visinfo->visualid == vinfo->visualid) {
460          return VisualTable[i];
461       }
462    }
463 
464    /* if that fails, try to match pointers */
465    for (i=0;i<NumVisuals;i++) {
466       if (VisualTable[i]->display==dpy && VisualTable[i]->vishandle==vinfo) {
467          return VisualTable[i];
468       }
469    }
470 
471    return NULL;
472 }
473 
474 
475 
476 /**
477  * Return the transparent pixel value for a GLX visual.
478  * Input:  glxvis - the glx_visual
479  * Return:  a pixel value or -1 if no transparent pixel
480  */
481 static int
transparent_pixel(XMesaVisual glxvis)482 transparent_pixel( XMesaVisual glxvis )
483 {
484    Display *dpy = glxvis->display;
485    XVisualInfo *vinfo = glxvis->visinfo;
486    OverlayInfo *overlay_info;
487    int numOverlaysPerScreen, i;
488 
489    overlay_info = GetOverlayInfo(dpy, vinfo->screen, &numOverlaysPerScreen);
490    if (!overlay_info) {
491       return -1;
492    }
493 
494    for (i = 0; i < numOverlaysPerScreen; i++) {
495       const OverlayInfo *ov = overlay_info + i;
496       if (ov->overlay_visual == vinfo->visualid) {
497          /* found it! */
498          if (ov->transparent_type == 0) {
499             /* type 0 indicates no transparency */
500             XFree((void *) overlay_info);
501             return -1;
502          }
503          else {
504             /* ov->value is the transparent pixel */
505             XFree((void *) overlay_info);
506             return ov->value;
507          }
508       }
509    }
510 
511    /* The visual ID was not found in the overlay list. */
512    XFree((void *) overlay_info);
513    return -1;
514 }
515 
516 
517 
518 /**
519  * Try to get an X visual which matches the given arguments.
520  */
521 static XVisualInfo *
get_visual(Display * dpy,int scr,unsigned int depth,int xclass)522 get_visual( Display *dpy, int scr, unsigned int depth, int xclass )
523 {
524    XVisualInfo temp, *vis;
525    long mask;
526    int n;
527    unsigned int default_depth;
528    int default_class;
529 
530    mask = VisualScreenMask | VisualDepthMask | VisualClassMask;
531    temp.screen = scr;
532    temp.depth = depth;
533    temp.CLASS = xclass;
534 
535    default_depth = DefaultDepth(dpy,scr);
536    default_class = DefaultVisual(dpy,scr)->CLASS;
537 
538    if (depth==default_depth && xclass==default_class) {
539       /* try to get root window's visual */
540       temp.visualid = DefaultVisual(dpy,scr)->visualid;
541       mask |= VisualIDMask;
542    }
543 
544    vis = XGetVisualInfo( dpy, mask, &temp, &n );
545 
546    /* In case bits/pixel > 24, make sure color channels are still <=8 bits.
547     * An SGI Infinite Reality system, for example, can have 30bpp pixels:
548     * 10 bits per color channel.  Mesa's limited to a max of 8 bits/channel.
549     */
550    if (vis && depth > 24 && (xclass==TrueColor || xclass==DirectColor)) {
551       if (_mesa_bitcount((GLuint) vis->red_mask  ) <= 8 &&
552           _mesa_bitcount((GLuint) vis->green_mask) <= 8 &&
553           _mesa_bitcount((GLuint) vis->blue_mask ) <= 8) {
554          return vis;
555       }
556       else {
557          XFree((void *) vis);
558          return NULL;
559       }
560    }
561 
562    return vis;
563 }
564 
565 
566 
567 /*
568  * Retrieve the value of the given environment variable and find
569  * the X visual which matches it.
570  * Input:  dpy - the display
571  *         screen - the screen number
572  *         varname - the name of the environment variable
573  * Return:  an XVisualInfo pointer to NULL if error.
574  */
575 static XVisualInfo *
get_env_visual(Display * dpy,int scr,const char * varname)576 get_env_visual(Display *dpy, int scr, const char *varname)
577 {
578    char value[100], type[100];
579    int depth, xclass = -1;
580    XVisualInfo *vis;
581 
582    if (!_mesa_getenv( varname )) {
583       return NULL;
584    }
585 
586    strncpy( value, _mesa_getenv(varname), 100 );
587    value[99] = 0;
588 
589    sscanf( value, "%s %d", type, &depth );
590 
591    if (strcmp(type,"TrueColor")==0)          xclass = TrueColor;
592    else if (strcmp(type,"DirectColor")==0)   xclass = DirectColor;
593    else if (strcmp(type,"GrayScale")==0)     xclass = GrayScale;
594    else if (strcmp(type,"StaticGray")==0)    xclass = StaticGray;
595 
596    if (xclass>-1 && depth>0) {
597       vis = get_visual( dpy, scr, depth, xclass );
598       if (vis) {
599 	 return vis;
600       }
601    }
602 
603    _mesa_warning(NULL, "GLX unable to find visual class=%s, depth=%d.",
604                  type, depth);
605 
606    return NULL;
607 }
608 
609 
610 
611 /*
612  * Select an X visual which satisfies the RGBA/CI flag and minimum depth.
613  * Input:  dpy, screen - X display and screen number
614  *         min_depth - minimum visual depth
615  *         preferred_class - preferred GLX visual class or DONT_CARE
616  * Return:  pointer to an XVisualInfo or NULL.
617  */
618 static XVisualInfo *
choose_x_visual(Display * dpy,int screen,int min_depth,int preferred_class)619 choose_x_visual(Display *dpy, int screen, int min_depth, int preferred_class)
620 {
621    XVisualInfo *vis;
622    int xclass, visclass = 0;
623    int depth;
624 
625    /* First see if the MESA_RGB_VISUAL env var is defined */
626    vis = get_env_visual( dpy, screen, "MESA_RGB_VISUAL" );
627    if (vis) {
628       return vis;
629    }
630    /* Otherwise, search for a suitable visual */
631    if (preferred_class==DONT_CARE) {
632       for (xclass=0;xclass<4;xclass++) {
633 	 switch (xclass) {
634 	 case 0:  visclass = TrueColor;    break;
635 	 case 1:  visclass = DirectColor;  break;
636 	 case 2:  visclass = GrayScale;    break;
637 	 case 3:  visclass = StaticGray;   break;
638 	 }
639 	 if (min_depth==0) {
640 	    /* start with shallowest */
641 	    for (depth=0;depth<=32;depth++) {
642 	       vis = get_visual( dpy, screen, depth, visclass );
643 	       if (vis) {
644 		  return vis;
645 	       }
646 	    }
647 	 }
648 	 else {
649 	    /* start with deepest */
650 	    for (depth=32;depth>=min_depth;depth--) {
651 	       vis = get_visual( dpy, screen, depth, visclass );
652 	       if (vis) {
653 		  return vis;
654 	       }
655 	    }
656 	 }
657       }
658    }
659    else {
660       /* search for a specific visual class */
661       switch (preferred_class) {
662       case GLX_TRUE_COLOR_EXT:    visclass = TrueColor;    break;
663       case GLX_DIRECT_COLOR_EXT:  visclass = DirectColor;  break;
664       case GLX_GRAY_SCALE_EXT:    visclass = GrayScale;    break;
665       case GLX_STATIC_GRAY_EXT:   visclass = StaticGray;   break;
666       case GLX_PSEUDO_COLOR_EXT:
667       case GLX_STATIC_COLOR_EXT:
668       default:   return NULL;
669       }
670       if (min_depth==0) {
671 	 /* start with shallowest */
672 	 for (depth=0;depth<=32;depth++) {
673 	    vis = get_visual( dpy, screen, depth, visclass );
674 	    if (vis) {
675 	       return vis;
676 	    }
677 	 }
678       }
679       else {
680 	 /* start with deepest */
681 	 for (depth=32;depth>=min_depth;depth--) {
682 	    vis = get_visual( dpy, screen, depth, visclass );
683 	    if (vis) {
684 	       return vis;
685 	    }
686 	 }
687       }
688    }
689 
690    /* didn't find a visual */
691    return NULL;
692 }
693 
694 
695 
696 /*
697  * Find the deepest X over/underlay visual of at least min_depth.
698  * Input:  dpy, screen - X display and screen number
699  *         level - the over/underlay level
700  *         trans_type - transparent pixel type: GLX_NONE_EXT,
701  *                      GLX_TRANSPARENT_RGB_EXT, GLX_TRANSPARENT_INDEX_EXT,
702  *                      or DONT_CARE
703  *         trans_value - transparent pixel value or DONT_CARE
704  *         min_depth - minimum visual depth
705  *         preferred_class - preferred GLX visual class or DONT_CARE
706  * Return:  pointer to an XVisualInfo or NULL.
707  */
708 static XVisualInfo *
choose_x_overlay_visual(Display * dpy,int scr,int level,int trans_type,int trans_value,int min_depth,int preferred_class)709 choose_x_overlay_visual( Display *dpy, int scr,
710                          int level, int trans_type, int trans_value,
711                          int min_depth, int preferred_class )
712 {
713    OverlayInfo *overlay_info;
714    int numOverlaysPerScreen;
715    int i;
716    XVisualInfo *deepvis;
717    int deepest;
718 
719    /*DEBUG int tt, tv; */
720 
721    switch (preferred_class) {
722       case GLX_TRUE_COLOR_EXT:    preferred_class = TrueColor;    break;
723       case GLX_DIRECT_COLOR_EXT:  preferred_class = DirectColor;  break;
724       case GLX_PSEUDO_COLOR_EXT:  preferred_class = PseudoColor;  break;
725       case GLX_STATIC_COLOR_EXT:  preferred_class = StaticColor;  break;
726       case GLX_GRAY_SCALE_EXT:    preferred_class = GrayScale;    break;
727       case GLX_STATIC_GRAY_EXT:   preferred_class = StaticGray;   break;
728       default:                    preferred_class = DONT_CARE;
729    }
730 
731    overlay_info = GetOverlayInfo(dpy, scr, &numOverlaysPerScreen);
732    if (!overlay_info) {
733       return NULL;
734    }
735 
736    /* Search for the deepest overlay which satisifies all criteria. */
737    deepest = min_depth;
738    deepvis = NULL;
739 
740    for (i = 0; i < numOverlaysPerScreen; i++) {
741       const OverlayInfo *ov = overlay_info + i;
742       XVisualInfo *vislist, vistemplate;
743       int count;
744 
745       if (ov->layer!=level) {
746          /* failed overlay level criteria */
747          continue;
748       }
749       if (!(trans_type==DONT_CARE
750             || (trans_type==GLX_TRANSPARENT_INDEX_EXT
751                 && ov->transparent_type>0)
752             || (trans_type==GLX_NONE_EXT && ov->transparent_type==0))) {
753          /* failed transparent pixel type criteria */
754          continue;
755       }
756       if (trans_value!=DONT_CARE && trans_value!=ov->value) {
757          /* failed transparent pixel value criteria */
758          continue;
759       }
760 
761       /* get XVisualInfo and check the depth */
762       vistemplate.visualid = ov->overlay_visual;
763       vistemplate.screen = scr;
764       vislist = XGetVisualInfo( dpy, VisualIDMask | VisualScreenMask,
765                                 &vistemplate, &count );
766 
767       if (count!=1) {
768          /* something went wrong */
769          continue;
770       }
771       if (preferred_class!=DONT_CARE && preferred_class!=vislist->CLASS) {
772          /* wrong visual class */
773          continue;
774       }
775 
776       /* Color-index rendering is not supported.  Make sure we have True/DirectColor */
777       if (vislist->CLASS != TrueColor && vislist->CLASS != DirectColor)
778          continue;
779 
780       if (deepvis==NULL || vislist->depth > deepest) {
781          /* YES!  found a satisfactory visual */
782          if (deepvis) {
783             XFree( deepvis );
784          }
785          deepest = vislist->depth;
786          deepvis = vislist;
787          /* DEBUG  tt = ov->transparent_type;*/
788          /* DEBUG  tv = ov->value; */
789       }
790    }
791 
792 /*DEBUG
793    if (deepvis) {
794       printf("chose 0x%x:  layer=%d depth=%d trans_type=%d trans_value=%d\n",
795              deepvis->visualid, level, deepvis->depth, tt, tv );
796    }
797 */
798    return deepvis;
799 }
800 
801 
802 /**********************************************************************/
803 /***             Display-related functions                          ***/
804 /**********************************************************************/
805 
806 
807 /**
808  * Free all XMesaVisuals which are associated with the given display.
809  */
810 static void
destroy_visuals_on_display(Display * dpy)811 destroy_visuals_on_display(Display *dpy)
812 {
813    int i;
814    for (i = 0; i < NumVisuals; i++) {
815       if (VisualTable[i]->display == dpy) {
816          /* remove this visual */
817          int j;
818          free(VisualTable[i]);
819          for (j = i; j < NumVisuals - 1; j++)
820             VisualTable[j] = VisualTable[j + 1];
821          NumVisuals--;
822       }
823    }
824 }
825 
826 
827 /**
828  * Called from XCloseDisplay() to let us free our display-related data.
829  */
830 static int
close_display_callback(Display * dpy,XExtCodes * codes)831 close_display_callback(Display *dpy, XExtCodes *codes)
832 {
833    destroy_visuals_on_display(dpy);
834    xmesa_destroy_buffers_on_display(dpy);
835    return 0;
836 }
837 
838 
839 /**
840  * Look for the named extension on given display and return a pointer
841  * to the _XExtension data, or NULL if extension not found.
842  */
843 static _XExtension *
lookup_extension(Display * dpy,const char * extName)844 lookup_extension(Display *dpy, const char *extName)
845 {
846    _XExtension *ext;
847    for (ext = dpy->ext_procs; ext; ext = ext->next) {
848       if (ext->name && strcmp(ext->name, extName) == 0) {
849          return ext;
850       }
851    }
852    return NULL;
853 }
854 
855 
856 /**
857  * Whenever we're given a new Display pointer, call this function to
858  * register our close_display_callback function.
859  */
860 static void
register_with_display(Display * dpy)861 register_with_display(Display *dpy)
862 {
863    const char *extName = "MesaGLX";
864    _XExtension *ext;
865 
866    ext = lookup_extension(dpy, extName);
867    if (!ext) {
868       XExtCodes *c = XAddExtension(dpy);
869       ext = dpy->ext_procs;  /* new extension is at head of list */
870       assert(c->extension == ext->codes.extension);
871       (void) c; /* silence warning */
872       ext->name = _mesa_strdup(extName);
873       ext->close_display = close_display_callback;
874    }
875 }
876 
877 
878 /**********************************************************************/
879 /***                  Begin Fake GLX API Functions                  ***/
880 /**********************************************************************/
881 
882 
883 /**
884  * Helper used by glXChooseVisual and glXChooseFBConfig.
885  * The fbConfig parameter must be GL_FALSE for the former and GL_TRUE for
886  * the later.
887  * In either case, the attribute list is terminated with the value 'None'.
888  */
889 static XMesaVisual
choose_visual(Display * dpy,int screen,const int * list,GLboolean fbConfig)890 choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig )
891 {
892    const GLboolean rgbModeDefault = fbConfig;
893    const int *parselist;
894    XVisualInfo *vis;
895    int min_ci = 0;
896    int min_red=0, min_green=0, min_blue=0;
897    GLboolean rgb_flag = rgbModeDefault;
898    GLboolean alpha_flag = GL_FALSE;
899    GLboolean double_flag = GL_FALSE;
900    GLboolean stereo_flag = GL_FALSE;
901    GLint depth_size = 0;
902    GLint stencil_size = 0;
903    GLint accumRedSize = 0;
904    GLint accumGreenSize = 0;
905    GLint accumBlueSize = 0;
906    GLint accumAlphaSize = 0;
907    int level = 0;
908    int visual_type = DONT_CARE;
909    int trans_type = DONT_CARE;
910    int trans_value = DONT_CARE;
911    GLint caveat = DONT_CARE;
912    XMesaVisual xmvis = NULL;
913    int desiredVisualID = -1;
914    int numAux = 0;
915 
916    parselist = list;
917 
918    while (*parselist) {
919 
920       if (fbConfig &&
921           parselist[1] == GLX_DONT_CARE &&
922           parselist[0] != GLX_LEVEL) {
923          /* For glXChooseFBConfig(), skip attributes whose value is
924           * GLX_DONT_CARE (-1), unless it's GLX_LEVEL (which can legitimately be
925           * a negative value).
926           *
927           * From page 17 (23 of the pdf) of the GLX 1.4 spec:
928           * GLX DONT CARE may be specified for all attributes except GLX LEVEL.
929           */
930          parselist += 2;
931          continue;
932       }
933 
934       switch (*parselist) {
935 	 case GLX_USE_GL:
936             if (fbConfig) {
937                /* invalid token */
938                return NULL;
939             }
940             else {
941                /* skip */
942                parselist++;
943             }
944 	    break;
945 	 case GLX_BUFFER_SIZE:
946 	    parselist++;
947 	    min_ci = *parselist++;
948 	    break;
949 	 case GLX_LEVEL:
950 	    parselist++;
951             level = *parselist++;
952 	    break;
953 	 case GLX_RGBA:
954             if (fbConfig) {
955                /* invalid token */
956                return NULL;
957             }
958             else {
959                rgb_flag = GL_TRUE;
960                parselist++;
961             }
962 	    break;
963 	 case GLX_DOUBLEBUFFER:
964             parselist++;
965             if (fbConfig) {
966                double_flag = *parselist++;
967             }
968             else {
969                double_flag = GL_TRUE;
970             }
971 	    break;
972 	 case GLX_STEREO:
973             parselist++;
974             if (fbConfig) {
975                stereo_flag = *parselist++;
976             }
977             else {
978                stereo_flag = GL_TRUE;
979             }
980             break;
981 	 case GLX_AUX_BUFFERS:
982 	    parselist++;
983             numAux = *parselist++;
984             if (numAux > MAX_AUX_BUFFERS)
985                return NULL;
986 	    break;
987 	 case GLX_RED_SIZE:
988 	    parselist++;
989 	    min_red = *parselist++;
990 	    break;
991 	 case GLX_GREEN_SIZE:
992 	    parselist++;
993 	    min_green = *parselist++;
994 	    break;
995 	 case GLX_BLUE_SIZE:
996 	    parselist++;
997 	    min_blue = *parselist++;
998 	    break;
999 	 case GLX_ALPHA_SIZE:
1000 	    parselist++;
1001             {
1002                GLint size = *parselist++;
1003                alpha_flag = size ? GL_TRUE : GL_FALSE;
1004             }
1005 	    break;
1006 	 case GLX_DEPTH_SIZE:
1007 	    parselist++;
1008 	    depth_size = *parselist++;
1009 	    break;
1010 	 case GLX_STENCIL_SIZE:
1011 	    parselist++;
1012 	    stencil_size = *parselist++;
1013 	    break;
1014 	 case GLX_ACCUM_RED_SIZE:
1015 	    parselist++;
1016             {
1017                GLint size = *parselist++;
1018                accumRedSize = MAX2( accumRedSize, size );
1019             }
1020             break;
1021 	 case GLX_ACCUM_GREEN_SIZE:
1022 	    parselist++;
1023             {
1024                GLint size = *parselist++;
1025                accumGreenSize = MAX2( accumGreenSize, size );
1026             }
1027             break;
1028 	 case GLX_ACCUM_BLUE_SIZE:
1029 	    parselist++;
1030             {
1031                GLint size = *parselist++;
1032                accumBlueSize = MAX2( accumBlueSize, size );
1033             }
1034             break;
1035 	 case GLX_ACCUM_ALPHA_SIZE:
1036 	    parselist++;
1037             {
1038                GLint size = *parselist++;
1039                accumAlphaSize = MAX2( accumAlphaSize, size );
1040             }
1041 	    break;
1042 
1043          /*
1044           * GLX_EXT_visual_info extension
1045           */
1046          case GLX_X_VISUAL_TYPE_EXT:
1047             parselist++;
1048             visual_type = *parselist++;
1049             break;
1050          case GLX_TRANSPARENT_TYPE_EXT:
1051             parselist++;
1052             trans_type = *parselist++;
1053             break;
1054          case GLX_TRANSPARENT_INDEX_VALUE_EXT:
1055             parselist++;
1056             trans_value = *parselist++;
1057             break;
1058          case GLX_TRANSPARENT_RED_VALUE_EXT:
1059          case GLX_TRANSPARENT_GREEN_VALUE_EXT:
1060          case GLX_TRANSPARENT_BLUE_VALUE_EXT:
1061          case GLX_TRANSPARENT_ALPHA_VALUE_EXT:
1062 	    /* ignore */
1063 	    parselist++;
1064 	    parselist++;
1065 	    break;
1066 
1067          /*
1068           * GLX_EXT_visual_info extension
1069           */
1070          case GLX_VISUAL_CAVEAT_EXT:
1071             parselist++;
1072             caveat = *parselist++; /* ignored for now */
1073             break;
1074 
1075          /*
1076           * GLX_ARB_multisample
1077           */
1078          case GLX_SAMPLE_BUFFERS_ARB:
1079          case GLX_SAMPLES_ARB:
1080 	    parselist++;
1081 	    if (*parselist++ != 0)
1082 	       /* ms not supported */
1083 	       return NULL;
1084 	    break;
1085 
1086          /*
1087           * FBConfig attribs.
1088           */
1089          case GLX_RENDER_TYPE:
1090             if (!fbConfig)
1091                return NULL;
1092             parselist++;
1093             if (*parselist & GLX_RGBA_BIT) {
1094                rgb_flag = GL_TRUE;
1095             }
1096             else if (*parselist & GLX_COLOR_INDEX_BIT) {
1097                rgb_flag = GL_FALSE;
1098             }
1099             else if (*parselist == 0) {
1100                rgb_flag = GL_TRUE;
1101             }
1102             parselist++;
1103             break;
1104          case GLX_DRAWABLE_TYPE:
1105             if (!fbConfig)
1106                return NULL;
1107             parselist++;
1108             if (*parselist & ~(GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT)) {
1109                return NULL; /* bad bit */
1110             }
1111             parselist++;
1112             break;
1113          case GLX_FBCONFIG_ID:
1114          case GLX_VISUAL_ID:
1115             if (!fbConfig)
1116                return NULL;
1117             parselist++;
1118             desiredVisualID = *parselist++;
1119             break;
1120          case GLX_X_RENDERABLE:
1121          case GLX_MAX_PBUFFER_WIDTH:
1122          case GLX_MAX_PBUFFER_HEIGHT:
1123          case GLX_MAX_PBUFFER_PIXELS:
1124             if (!fbConfig)
1125                return NULL;
1126             parselist += 2;
1127             /* ignore */
1128             break;
1129 
1130 #ifdef GLX_EXT_texture_from_pixmap
1131          case GLX_BIND_TO_TEXTURE_RGB_EXT:
1132             parselist++; /*skip*/
1133             break;
1134          case GLX_BIND_TO_TEXTURE_RGBA_EXT:
1135             parselist++; /*skip*/
1136             break;
1137          case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
1138             parselist++; /*skip*/
1139             break;
1140          case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
1141             parselist++;
1142             if (*parselist & ~(GLX_TEXTURE_1D_BIT_EXT |
1143                                GLX_TEXTURE_2D_BIT_EXT |
1144                                GLX_TEXTURE_RECTANGLE_BIT_EXT)) {
1145                /* invalid bit */
1146                return NULL;
1147             }
1148             break;
1149          case GLX_Y_INVERTED_EXT:
1150             parselist++; /*skip*/
1151             break;
1152 #endif
1153 
1154 	 case None:
1155             /* end of list */
1156 	    break;
1157 
1158 	 default:
1159 	    /* undefined attribute */
1160             _mesa_warning(NULL, "unexpected attrib 0x%x in choose_visual()",
1161                           *parselist);
1162 	    return NULL;
1163       }
1164    }
1165 
1166    if (!rgb_flag)
1167       return NULL;
1168 
1169    (void) caveat;
1170    (void) min_ci;
1171 
1172    /*
1173     * Since we're only simulating the GLX extension this function will never
1174     * find any real GL visuals.  Instead, all we can do is try to find an RGB
1175     * or CI visual of appropriate depth.  Other requested attributes such as
1176     * double buffering, depth buffer, etc. will be associated with the X
1177     * visual and stored in the VisualTable[].
1178     */
1179    if (desiredVisualID != -1) {
1180       /* try to get a specific visual, by visualID */
1181       XVisualInfo temp;
1182       int n;
1183       temp.visualid = desiredVisualID;
1184       temp.screen = screen;
1185       vis = XGetVisualInfo(dpy, VisualIDMask | VisualScreenMask, &temp, &n);
1186       if (vis) {
1187          /* give the visual some useful GLX attributes */
1188          double_flag = GL_TRUE;
1189          if (vis->depth <= 8)
1190 	    return NULL;
1191          depth_size = default_depth_bits();
1192          stencil_size = 8;
1193          /* XXX accum??? */
1194       }
1195    }
1196    else {
1197       /* RGB visual */
1198       int min_rgb = min_red + min_green + min_blue;
1199       if (min_rgb>1 && min_rgb<8) {
1200 	 /* a special case to be sure we can get a monochrome visual */
1201 	 min_rgb = 1;
1202       }
1203 
1204       if (level==0) {
1205 	 vis = choose_x_visual(dpy, screen, min_rgb, visual_type);
1206       }
1207       else {
1208 	 vis = choose_x_overlay_visual(dpy, screen, level,
1209 				       trans_type, trans_value, min_rgb, visual_type);
1210       }
1211    }
1212 
1213    if (vis) {
1214       /* Note: we're not exactly obeying the glXChooseVisual rules here.
1215        * When GLX_DEPTH_SIZE = 1 is specified we're supposed to choose the
1216        * largest depth buffer size, which is 32bits/value.  Instead, we
1217        * return 16 to maintain performance with earlier versions of Mesa.
1218        */
1219       if (depth_size > 24)
1220          depth_size = 32;
1221       else if (depth_size > 16)
1222          depth_size = 24;
1223       else if (depth_size > 0) {
1224          depth_size = default_depth_bits();
1225       }
1226 
1227       if (!alpha_flag) {
1228          alpha_flag = default_alpha_bits() > 0;
1229       }
1230 
1231       /* we only support one size of stencil and accum buffers. */
1232       if (stencil_size > 0)
1233          stencil_size = 8;
1234       if (accumRedSize > 0 || accumGreenSize > 0 || accumBlueSize > 0 ||
1235           accumAlphaSize > 0) {
1236          accumRedSize =
1237          accumGreenSize =
1238          accumBlueSize = default_accum_bits();
1239          accumAlphaSize = alpha_flag ? accumRedSize : 0;
1240       }
1241 
1242       xmvis = save_glx_visual( dpy, vis, alpha_flag, double_flag,
1243                                stereo_flag, depth_size, stencil_size,
1244                                accumRedSize, accumGreenSize,
1245                                accumBlueSize, accumAlphaSize, level, numAux );
1246    }
1247 
1248    return xmvis;
1249 }
1250 
1251 
1252 static XVisualInfo *
Fake_glXChooseVisual(Display * dpy,int screen,int * list)1253 Fake_glXChooseVisual( Display *dpy, int screen, int *list )
1254 {
1255    XMesaVisual xmvis;
1256 
1257    /* register ourselves as an extension on this display */
1258    register_with_display(dpy);
1259 
1260    xmvis = choose_visual(dpy, screen, list, GL_FALSE);
1261    if (xmvis) {
1262 #if 0
1263       return xmvis->vishandle;
1264 #else
1265       /* create a new vishandle - the cached one may be stale */
1266       xmvis->vishandle = (XVisualInfo *) malloc(sizeof(XVisualInfo));
1267       if (xmvis->vishandle) {
1268          memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
1269       }
1270       return xmvis->vishandle;
1271 #endif
1272    }
1273    else
1274       return NULL;
1275 }
1276 
1277 
1278 /**
1279  * Init basic fields of a new fake_glx_context.
1280  */
1281 static void
init_glx_context(struct fake_glx_context * glxCtx,Display * dpy)1282 init_glx_context(struct fake_glx_context *glxCtx, Display *dpy)
1283 {
1284    /* Always return True.  See if anyone's confused... */
1285    GLboolean direct = GL_TRUE;
1286 
1287    glxCtx->xmesaContext->direct = direct;
1288    glxCtx->glxContext.isDirect = direct;
1289    glxCtx->glxContext.currentDpy = dpy;
1290    glxCtx->glxContext.xid = (XID) glxCtx;  /* self pointer */
1291 
1292    assert((void *) glxCtx == (void *) &(glxCtx->glxContext));
1293 }
1294 
1295 
1296 
1297 static GLXContext
Fake_glXCreateContext(Display * dpy,XVisualInfo * visinfo,GLXContext share_list,Bool direct)1298 Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo,
1299                        GLXContext share_list, Bool direct )
1300 {
1301    XMesaVisual xmvis;
1302    struct fake_glx_context *glxCtx;
1303    struct fake_glx_context *shareCtx = (struct fake_glx_context *) share_list;
1304 
1305    if (!dpy || !visinfo)
1306       return 0;
1307 
1308    glxCtx = CALLOC_STRUCT(fake_glx_context);
1309    if (!glxCtx)
1310       return 0;
1311 
1312    /* deallocate unused windows/buffers */
1313 #if 0
1314    XMesaGarbageCollect(dpy);
1315 #endif
1316 
1317    xmvis = find_glx_visual( dpy, visinfo );
1318    if (!xmvis) {
1319       /* This visual wasn't found with glXChooseVisual() */
1320       xmvis = create_glx_visual( dpy, visinfo );
1321       if (!xmvis) {
1322          /* unusable visual */
1323          free(glxCtx);
1324          return NULL;
1325       }
1326    }
1327 
1328    glxCtx->xmesaContext = XMesaCreateContext(xmvis,
1329                                    shareCtx ? shareCtx->xmesaContext : NULL);
1330    if (!glxCtx->xmesaContext) {
1331       free(glxCtx);
1332       return NULL;
1333    }
1334 
1335    init_glx_context(glxCtx, dpy);
1336 
1337    return (GLXContext) glxCtx;
1338 }
1339 
1340 
1341 /* XXX these may have to be removed due to thread-safety issues. */
1342 static GLXContext MakeCurrent_PrevContext = 0;
1343 static GLXDrawable MakeCurrent_PrevDrawable = 0;
1344 static GLXDrawable MakeCurrent_PrevReadable = 0;
1345 static XMesaBuffer MakeCurrent_PrevDrawBuffer = 0;
1346 static XMesaBuffer MakeCurrent_PrevReadBuffer = 0;
1347 
1348 
1349 /* GLX 1.3 and later */
1350 static Bool
Fake_glXMakeContextCurrent(Display * dpy,GLXDrawable draw,GLXDrawable read,GLXContext ctx)1351 Fake_glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
1352                             GLXDrawable read, GLXContext ctx )
1353 {
1354    struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
1355 
1356    if (ctx && draw && read) {
1357       XMesaBuffer drawBuffer, readBuffer;
1358       XMesaContext xmctx = glxCtx->xmesaContext;
1359 
1360       /* Find the XMesaBuffer which corresponds to the GLXDrawable 'draw' */
1361       if (ctx == MakeCurrent_PrevContext
1362           && draw == MakeCurrent_PrevDrawable) {
1363          drawBuffer = MakeCurrent_PrevDrawBuffer;
1364       }
1365       else {
1366          drawBuffer = XMesaFindBuffer( dpy, draw );
1367       }
1368       if (!drawBuffer) {
1369          /* drawable must be a new window! */
1370          drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw );
1371          if (!drawBuffer) {
1372             /* Out of memory, or context/drawable depth mismatch */
1373             return False;
1374          }
1375       }
1376 
1377       /* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */
1378       if (ctx == MakeCurrent_PrevContext
1379           && read == MakeCurrent_PrevReadable) {
1380          readBuffer = MakeCurrent_PrevReadBuffer;
1381       }
1382       else {
1383          readBuffer = XMesaFindBuffer( dpy, read );
1384       }
1385       if (!readBuffer) {
1386          /* drawable must be a new window! */
1387          readBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, read );
1388          if (!readBuffer) {
1389             /* Out of memory, or context/drawable depth mismatch */
1390             return False;
1391          }
1392       }
1393 
1394       MakeCurrent_PrevContext = ctx;
1395       MakeCurrent_PrevDrawable = draw;
1396       MakeCurrent_PrevReadable = read;
1397       MakeCurrent_PrevDrawBuffer = drawBuffer;
1398       MakeCurrent_PrevReadBuffer = readBuffer;
1399 
1400       /* Now make current! */
1401       if (XMesaMakeCurrent2(xmctx, drawBuffer, readBuffer)) {
1402          ((__GLXcontext *) ctx)->currentDpy = dpy;
1403          ((__GLXcontext *) ctx)->currentDrawable = draw;
1404          ((__GLXcontext *) ctx)->currentReadable = read;
1405          return True;
1406       }
1407       else {
1408          return False;
1409       }
1410    }
1411    else if (!ctx && !draw && !read) {
1412       /* release current context w/out assigning new one. */
1413       XMesaMakeCurrent( NULL, NULL );
1414       MakeCurrent_PrevContext = 0;
1415       MakeCurrent_PrevDrawable = 0;
1416       MakeCurrent_PrevReadable = 0;
1417       MakeCurrent_PrevDrawBuffer = 0;
1418       MakeCurrent_PrevReadBuffer = 0;
1419       return True;
1420    }
1421    else {
1422       /* The args must either all be non-zero or all zero.
1423        * This is an error.
1424        */
1425       return False;
1426    }
1427 }
1428 
1429 
1430 static Bool
Fake_glXMakeCurrent(Display * dpy,GLXDrawable drawable,GLXContext ctx)1431 Fake_glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx )
1432 {
1433    return Fake_glXMakeContextCurrent( dpy, drawable, drawable, ctx );
1434 }
1435 
1436 
1437 static GLXPixmap
Fake_glXCreateGLXPixmap(Display * dpy,XVisualInfo * visinfo,Pixmap pixmap)1438 Fake_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap )
1439 {
1440    XMesaVisual v;
1441    XMesaBuffer b;
1442 
1443    v = find_glx_visual( dpy, visinfo );
1444    if (!v) {
1445       v = create_glx_visual( dpy, visinfo );
1446       if (!v) {
1447          /* unusable visual */
1448          return 0;
1449       }
1450    }
1451 
1452    b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
1453    if (!b) {
1454       return 0;
1455    }
1456    return b->frontxrb->pixmap;
1457 }
1458 
1459 
1460 /*** GLX_MESA_pixmap_colormap ***/
1461 
1462 static GLXPixmap
Fake_glXCreateGLXPixmapMESA(Display * dpy,XVisualInfo * visinfo,Pixmap pixmap,Colormap cmap)1463 Fake_glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo,
1464                              Pixmap pixmap, Colormap cmap )
1465 {
1466    XMesaVisual v;
1467    XMesaBuffer b;
1468 
1469    v = find_glx_visual( dpy, visinfo );
1470    if (!v) {
1471       v = create_glx_visual( dpy, visinfo );
1472       if (!v) {
1473          /* unusable visual */
1474          return 0;
1475       }
1476    }
1477 
1478    b = XMesaCreatePixmapBuffer( v, pixmap, cmap );
1479    if (!b) {
1480       return 0;
1481    }
1482    return b->frontxrb->pixmap;
1483 }
1484 
1485 
1486 static void
Fake_glXDestroyGLXPixmap(Display * dpy,GLXPixmap pixmap)1487 Fake_glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap )
1488 {
1489    XMesaBuffer b = XMesaFindBuffer(dpy, pixmap);
1490    if (b) {
1491       XMesaDestroyBuffer(b);
1492    }
1493    else if (_mesa_getenv("MESA_DEBUG")) {
1494       _mesa_warning(NULL, "Mesa: glXDestroyGLXPixmap: invalid pixmap\n");
1495    }
1496 }
1497 
1498 
1499 static void
Fake_glXCopyContext(Display * dpy,GLXContext src,GLXContext dst,unsigned long mask)1500 Fake_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
1501                      unsigned long mask )
1502 {
1503    struct fake_glx_context *fakeSrc = (struct fake_glx_context *) src;
1504    struct fake_glx_context *fakeDst = (struct fake_glx_context *) dst;
1505    XMesaContext xm_src = fakeSrc->xmesaContext;
1506    XMesaContext xm_dst = fakeDst->xmesaContext;
1507    (void) dpy;
1508    if (MakeCurrent_PrevContext == src) {
1509       _mesa_Flush();
1510    }
1511    _mesa_copy_context( &(xm_src->mesa), &(xm_dst->mesa), (GLuint) mask );
1512 }
1513 
1514 
1515 static Bool
Fake_glXQueryExtension(Display * dpy,int * errorBase,int * eventBase)1516 Fake_glXQueryExtension( Display *dpy, int *errorBase, int *eventBase )
1517 {
1518    int op, ev, err;
1519    /* Mesa's GLX isn't really an X extension but we try to act like one. */
1520    if (!XQueryExtension(dpy, GLX_EXTENSION_NAME, &op, &ev, &err))
1521       ev = err = 0;
1522    if (errorBase)
1523       *errorBase = err;
1524    if (eventBase)
1525       *eventBase = ev;
1526    return True; /* we're faking GLX so always return success */
1527 }
1528 
1529 
1530 extern void _kw_ungrab_all( Display *dpy );
_kw_ungrab_all(Display * dpy)1531 void _kw_ungrab_all( Display *dpy )
1532 {
1533    XUngrabPointer( dpy, CurrentTime );
1534    XUngrabKeyboard( dpy, CurrentTime );
1535 }
1536 
1537 
1538 static void
Fake_glXDestroyContext(Display * dpy,GLXContext ctx)1539 Fake_glXDestroyContext( Display *dpy, GLXContext ctx )
1540 {
1541    struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
1542    (void) dpy;
1543    MakeCurrent_PrevContext = 0;
1544    MakeCurrent_PrevDrawable = 0;
1545    MakeCurrent_PrevReadable = 0;
1546    MakeCurrent_PrevDrawBuffer = 0;
1547    MakeCurrent_PrevReadBuffer = 0;
1548    XMesaDestroyContext( glxCtx->xmesaContext );
1549    XMesaGarbageCollect(dpy);
1550    free(glxCtx);
1551 }
1552 
1553 
1554 static Bool
Fake_glXIsDirect(Display * dpy,GLXContext ctx)1555 Fake_glXIsDirect( Display *dpy, GLXContext ctx )
1556 {
1557    struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
1558    (void) dpy;
1559    return glxCtx->xmesaContext->direct;
1560 }
1561 
1562 
1563 
1564 static void
Fake_glXSwapBuffers(Display * dpy,GLXDrawable drawable)1565 Fake_glXSwapBuffers( Display *dpy, GLXDrawable drawable )
1566 {
1567    XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable );
1568 
1569    if (buffer) {
1570       XMesaSwapBuffers(buffer);
1571    }
1572    else if (_mesa_getenv("MESA_DEBUG")) {
1573       _mesa_warning(NULL, "glXSwapBuffers: invalid drawable 0x%x\n",
1574                     (int) drawable);
1575    }
1576 }
1577 
1578 
1579 
1580 /*** GLX_MESA_copy_sub_buffer ***/
1581 
1582 static void
Fake_glXCopySubBufferMESA(Display * dpy,GLXDrawable drawable,int x,int y,int width,int height)1583 Fake_glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
1584                            int x, int y, int width, int height )
1585 {
1586    XMesaBuffer buffer = XMesaFindBuffer( dpy, drawable );
1587    if (buffer) {
1588       XMesaCopySubBuffer(buffer, x, y, width, height);
1589    }
1590    else if (_mesa_getenv("MESA_DEBUG")) {
1591       _mesa_warning(NULL, "Mesa: glXCopySubBufferMESA: invalid drawable\n");
1592    }
1593 }
1594 
1595 
1596 static Bool
Fake_glXQueryVersion(Display * dpy,int * maj,int * min)1597 Fake_glXQueryVersion( Display *dpy, int *maj, int *min )
1598 {
1599    (void) dpy;
1600    /* Return GLX version, not Mesa version */
1601    assert(CLIENT_MAJOR_VERSION == SERVER_MAJOR_VERSION);
1602    *maj = CLIENT_MAJOR_VERSION;
1603    *min = MIN2( CLIENT_MINOR_VERSION, SERVER_MINOR_VERSION );
1604    return True;
1605 }
1606 
1607 
1608 /*
1609  * Query the GLX attributes of the given XVisualInfo.
1610  */
1611 static int
get_config(XMesaVisual xmvis,int attrib,int * value,GLboolean fbconfig)1612 get_config( XMesaVisual xmvis, int attrib, int *value, GLboolean fbconfig )
1613 {
1614    ASSERT(xmvis);
1615    switch(attrib) {
1616       case GLX_USE_GL:
1617          if (fbconfig)
1618             return GLX_BAD_ATTRIBUTE;
1619          *value = (int) True;
1620 	 return 0;
1621       case GLX_BUFFER_SIZE:
1622 	 *value = xmvis->visinfo->depth;
1623 	 return 0;
1624       case GLX_LEVEL:
1625 	 *value = xmvis->mesa_visual.level;
1626 	 return 0;
1627       case GLX_RGBA:
1628          if (fbconfig)
1629             return GLX_BAD_ATTRIBUTE;
1630 	 if (xmvis->mesa_visual.rgbMode) {
1631 	    *value = True;
1632 	 }
1633 	 else {
1634 	    *value = False;
1635 	 }
1636 	 return 0;
1637       case GLX_DOUBLEBUFFER:
1638 	 *value = (int) xmvis->mesa_visual.doubleBufferMode;
1639 	 return 0;
1640       case GLX_STEREO:
1641 	 *value = (int) xmvis->mesa_visual.stereoMode;
1642 	 return 0;
1643       case GLX_AUX_BUFFERS:
1644 	 *value = xmvis->mesa_visual.numAuxBuffers;
1645 	 return 0;
1646       case GLX_RED_SIZE:
1647          *value = xmvis->mesa_visual.redBits;
1648 	 return 0;
1649       case GLX_GREEN_SIZE:
1650          *value = xmvis->mesa_visual.greenBits;
1651 	 return 0;
1652       case GLX_BLUE_SIZE:
1653          *value = xmvis->mesa_visual.blueBits;
1654 	 return 0;
1655       case GLX_ALPHA_SIZE:
1656          *value = xmvis->mesa_visual.alphaBits;
1657 	 return 0;
1658       case GLX_DEPTH_SIZE:
1659          *value = xmvis->mesa_visual.depthBits;
1660 	 return 0;
1661       case GLX_STENCIL_SIZE:
1662 	 *value = xmvis->mesa_visual.stencilBits;
1663 	 return 0;
1664       case GLX_ACCUM_RED_SIZE:
1665 	 *value = xmvis->mesa_visual.accumRedBits;
1666 	 return 0;
1667       case GLX_ACCUM_GREEN_SIZE:
1668 	 *value = xmvis->mesa_visual.accumGreenBits;
1669 	 return 0;
1670       case GLX_ACCUM_BLUE_SIZE:
1671 	 *value = xmvis->mesa_visual.accumBlueBits;
1672 	 return 0;
1673       case GLX_ACCUM_ALPHA_SIZE:
1674          *value = xmvis->mesa_visual.accumAlphaBits;
1675 	 return 0;
1676 
1677       /*
1678        * GLX_EXT_visual_info extension
1679        */
1680       case GLX_X_VISUAL_TYPE_EXT:
1681          switch (xmvis->visinfo->CLASS) {
1682             case StaticGray:   *value = GLX_STATIC_GRAY_EXT;   return 0;
1683             case GrayScale:    *value = GLX_GRAY_SCALE_EXT;    return 0;
1684             case StaticColor:  *value = GLX_STATIC_GRAY_EXT;   return 0;
1685             case PseudoColor:  *value = GLX_PSEUDO_COLOR_EXT;  return 0;
1686             case TrueColor:    *value = GLX_TRUE_COLOR_EXT;    return 0;
1687             case DirectColor:  *value = GLX_DIRECT_COLOR_EXT;  return 0;
1688          }
1689          return 0;
1690       case GLX_TRANSPARENT_TYPE_EXT:
1691          if (xmvis->mesa_visual.level==0) {
1692             /* normal planes */
1693             *value = GLX_NONE_EXT;
1694          }
1695          else if (xmvis->mesa_visual.level>0) {
1696             /* overlay */
1697             if (xmvis->mesa_visual.rgbMode) {
1698                *value = GLX_TRANSPARENT_RGB_EXT;
1699             }
1700             else {
1701                *value = GLX_TRANSPARENT_INDEX_EXT;
1702             }
1703          }
1704          else if (xmvis->mesa_visual.level<0) {
1705             /* underlay */
1706             *value = GLX_NONE_EXT;
1707          }
1708          return 0;
1709       case GLX_TRANSPARENT_INDEX_VALUE_EXT:
1710          {
1711             int pixel = transparent_pixel( xmvis );
1712             if (pixel>=0) {
1713                *value = pixel;
1714             }
1715             /* else undefined */
1716          }
1717          return 0;
1718       case GLX_TRANSPARENT_RED_VALUE_EXT:
1719          /* undefined */
1720          return 0;
1721       case GLX_TRANSPARENT_GREEN_VALUE_EXT:
1722          /* undefined */
1723          return 0;
1724       case GLX_TRANSPARENT_BLUE_VALUE_EXT:
1725          /* undefined */
1726          return 0;
1727       case GLX_TRANSPARENT_ALPHA_VALUE_EXT:
1728          /* undefined */
1729          return 0;
1730 
1731       /*
1732        * GLX_EXT_visual_info extension
1733        */
1734       case GLX_VISUAL_CAVEAT_EXT:
1735          /* test for zero, just in case */
1736          if (xmvis->mesa_visual.visualRating > 0)
1737             *value = xmvis->mesa_visual.visualRating;
1738          else
1739             *value = GLX_NONE_EXT;
1740          return 0;
1741 
1742       /*
1743        * GLX_ARB_multisample
1744        */
1745       case GLX_SAMPLE_BUFFERS_ARB:
1746          *value = 0;
1747          return 0;
1748       case GLX_SAMPLES_ARB:
1749          *value = 0;
1750          return 0;
1751 
1752       /*
1753        * For FBConfigs:
1754        */
1755       case GLX_SCREEN_EXT:
1756          if (!fbconfig)
1757             return GLX_BAD_ATTRIBUTE;
1758          *value = xmvis->visinfo->screen;
1759          break;
1760       case GLX_DRAWABLE_TYPE: /*SGIX too */
1761          if (!fbconfig)
1762             return GLX_BAD_ATTRIBUTE;
1763          *value = GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT;
1764          break;
1765       case GLX_RENDER_TYPE_SGIX:
1766          if (!fbconfig)
1767             return GLX_BAD_ATTRIBUTE;
1768          if (xmvis->mesa_visual.rgbMode)
1769             *value = GLX_RGBA_BIT;
1770          else
1771             *value = GLX_COLOR_INDEX_BIT;
1772          break;
1773       case GLX_X_RENDERABLE_SGIX:
1774          if (!fbconfig)
1775             return GLX_BAD_ATTRIBUTE;
1776          *value = True; /* XXX really? */
1777          break;
1778       case GLX_FBCONFIG_ID_SGIX:
1779          if (!fbconfig)
1780             return GLX_BAD_ATTRIBUTE;
1781          *value = xmvis->visinfo->visualid;
1782          break;
1783       case GLX_MAX_PBUFFER_WIDTH:
1784          if (!fbconfig)
1785             return GLX_BAD_ATTRIBUTE;
1786          /* XXX or MAX_WIDTH? */
1787          *value = DisplayWidth(xmvis->display, xmvis->visinfo->screen);
1788          break;
1789       case GLX_MAX_PBUFFER_HEIGHT:
1790          if (!fbconfig)
1791             return GLX_BAD_ATTRIBUTE;
1792          *value = DisplayHeight(xmvis->display, xmvis->visinfo->screen);
1793          break;
1794       case GLX_MAX_PBUFFER_PIXELS:
1795          if (!fbconfig)
1796             return GLX_BAD_ATTRIBUTE;
1797          *value = DisplayWidth(xmvis->display, xmvis->visinfo->screen) *
1798                   DisplayHeight(xmvis->display, xmvis->visinfo->screen);
1799          break;
1800       case GLX_VISUAL_ID:
1801          if (!fbconfig)
1802             return GLX_BAD_ATTRIBUTE;
1803          *value = xmvis->visinfo->visualid;
1804          break;
1805 
1806 #ifdef GLX_EXT_texture_from_pixmap
1807       case GLX_BIND_TO_TEXTURE_RGB_EXT:
1808          *value = True; /*XXX*/
1809          break;
1810       case GLX_BIND_TO_TEXTURE_RGBA_EXT:
1811          /* XXX review */
1812          *value = xmvis->mesa_visual.alphaBits > 0 ? True : False;
1813          break;
1814       case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
1815          *value = True; /*XXX*/
1816          break;
1817       case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
1818          *value = (GLX_TEXTURE_1D_BIT_EXT |
1819                    GLX_TEXTURE_2D_BIT_EXT |
1820                    GLX_TEXTURE_RECTANGLE_BIT_EXT); /*XXX*/
1821          break;
1822       case GLX_Y_INVERTED_EXT:
1823          *value = True; /*XXX*/
1824          break;
1825 #endif
1826 
1827       default:
1828 	 return GLX_BAD_ATTRIBUTE;
1829    }
1830    return Success;
1831 }
1832 
1833 
1834 static int
Fake_glXGetConfig(Display * dpy,XVisualInfo * visinfo,int attrib,int * value)1835 Fake_glXGetConfig( Display *dpy, XVisualInfo *visinfo,
1836                    int attrib, int *value )
1837 {
1838    XMesaVisual xmvis;
1839    int k;
1840    if (!dpy || !visinfo)
1841       return GLX_BAD_ATTRIBUTE;
1842 
1843    xmvis = find_glx_visual( dpy, visinfo );
1844    if (!xmvis) {
1845       /* this visual wasn't obtained with glXChooseVisual */
1846       xmvis = create_glx_visual( dpy, visinfo );
1847       if (!xmvis) {
1848 	 /* this visual can't be used for GL rendering */
1849 	 if (attrib==GLX_USE_GL) {
1850 	    *value = (int) False;
1851 	    return 0;
1852 	 }
1853 	 else {
1854 	    return GLX_BAD_VISUAL;
1855 	 }
1856       }
1857    }
1858 
1859    k = get_config(xmvis, attrib, value, GL_FALSE);
1860    return k;
1861 }
1862 
1863 
1864 static void
Fake_glXWaitGL(void)1865 Fake_glXWaitGL( void )
1866 {
1867    XMesaContext xmesa = XMesaGetCurrentContext();
1868    XMesaFlush( xmesa );
1869 }
1870 
1871 
1872 
1873 static void
Fake_glXWaitX(void)1874 Fake_glXWaitX( void )
1875 {
1876    XMesaContext xmesa = XMesaGetCurrentContext();
1877    XMesaFlush( xmesa );
1878 }
1879 
1880 
1881 static const char *
get_extensions(void)1882 get_extensions( void )
1883 {
1884    return EXTENSIONS + 23; /* skip "GLX_MESA_set_3dfx_mode" */
1885 }
1886 
1887 
1888 
1889 /* GLX 1.1 and later */
1890 static const char *
Fake_glXQueryExtensionsString(Display * dpy,int screen)1891 Fake_glXQueryExtensionsString( Display *dpy, int screen )
1892 {
1893    (void) dpy;
1894    (void) screen;
1895    return get_extensions();
1896 }
1897 
1898 
1899 
1900 /* GLX 1.1 and later */
1901 static const char *
Fake_glXQueryServerString(Display * dpy,int screen,int name)1902 Fake_glXQueryServerString( Display *dpy, int screen, int name )
1903 {
1904    static char version[1000];
1905    sprintf(version, "%d.%d %s",
1906 	   SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, MESA_GLX_VERSION);
1907 
1908    (void) dpy;
1909    (void) screen;
1910 
1911    switch (name) {
1912       case GLX_EXTENSIONS:
1913          return get_extensions();
1914       case GLX_VENDOR:
1915 	 return VENDOR;
1916       case GLX_VERSION:
1917 	 return version;
1918       default:
1919          return NULL;
1920    }
1921 }
1922 
1923 
1924 
1925 /* GLX 1.1 and later */
1926 static const char *
Fake_glXGetClientString(Display * dpy,int name)1927 Fake_glXGetClientString( Display *dpy, int name )
1928 {
1929    static char version[1000];
1930    sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION,
1931 	   CLIENT_MINOR_VERSION, MESA_GLX_VERSION);
1932 
1933    (void) dpy;
1934 
1935    switch (name) {
1936       case GLX_EXTENSIONS:
1937          return get_extensions();
1938       case GLX_VENDOR:
1939 	 return VENDOR;
1940       case GLX_VERSION:
1941 	 return version;
1942       default:
1943          return NULL;
1944    }
1945 }
1946 
1947 
1948 
1949 /*
1950  * GLX 1.3 and later
1951  */
1952 
1953 
1954 static int
Fake_glXGetFBConfigAttrib(Display * dpy,GLXFBConfig config,int attribute,int * value)1955 Fake_glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
1956                            int attribute, int *value )
1957 {
1958    XMesaVisual v = (XMesaVisual) config;
1959    (void) dpy;
1960    (void) config;
1961 
1962    if (!dpy || !config || !value)
1963       return -1;
1964 
1965    return get_config(v, attribute, value, GL_TRUE);
1966 }
1967 
1968 
1969 static GLXFBConfig *
Fake_glXGetFBConfigs(Display * dpy,int screen,int * nelements)1970 Fake_glXGetFBConfigs( Display *dpy, int screen, int *nelements )
1971 {
1972    XVisualInfo *visuals, visTemplate;
1973    const long visMask = VisualScreenMask;
1974    int i;
1975 
1976    /* Get list of all X visuals */
1977    visTemplate.screen = screen;
1978    visuals = XGetVisualInfo(dpy, visMask, &visTemplate, nelements);
1979    if (*nelements > 0) {
1980       XMesaVisual *results;
1981       results = (XMesaVisual *) malloc(*nelements * sizeof(XMesaVisual));
1982       if (!results) {
1983          *nelements = 0;
1984          return NULL;
1985       }
1986       for (i = 0; i < *nelements; i++) {
1987          results[i] = create_glx_visual(dpy, visuals + i);
1988       }
1989       return (GLXFBConfig *) results;
1990    }
1991    return NULL;
1992 }
1993 
1994 
1995 static GLXFBConfig *
Fake_glXChooseFBConfig(Display * dpy,int screen,const int * attribList,int * nitems)1996 Fake_glXChooseFBConfig( Display *dpy, int screen,
1997                         const int *attribList, int *nitems )
1998 {
1999    XMesaVisual xmvis;
2000 
2001    /* register ourselves as an extension on this display */
2002    register_with_display(dpy);
2003 
2004    if (!attribList || !attribList[0]) {
2005       /* return list of all configs (per GLX_SGIX_fbconfig spec) */
2006       return Fake_glXGetFBConfigs(dpy, screen, nitems);
2007    }
2008 
2009    xmvis = choose_visual(dpy, screen, attribList, GL_TRUE);
2010    if (xmvis) {
2011       GLXFBConfig *config = (GLXFBConfig *) malloc(sizeof(XMesaVisual));
2012       if (!config) {
2013          *nitems = 0;
2014          return NULL;
2015       }
2016       *nitems = 1;
2017       config[0] = (GLXFBConfig) xmvis;
2018       return (GLXFBConfig *) config;
2019    }
2020    else {
2021       *nitems = 0;
2022       return NULL;
2023    }
2024 }
2025 
2026 
2027 static XVisualInfo *
Fake_glXGetVisualFromFBConfig(Display * dpy,GLXFBConfig config)2028 Fake_glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config )
2029 {
2030    if (dpy && config) {
2031       XMesaVisual xmvis = (XMesaVisual) config;
2032 #if 0
2033       return xmvis->vishandle;
2034 #else
2035       /* create a new vishandle - the cached one may be stale */
2036       xmvis->vishandle = (XVisualInfo *) malloc(sizeof(XVisualInfo));
2037       if (xmvis->vishandle) {
2038          memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo));
2039       }
2040       return xmvis->vishandle;
2041 #endif
2042    }
2043    else {
2044       return NULL;
2045    }
2046 }
2047 
2048 
2049 static GLXWindow
Fake_glXCreateWindow(Display * dpy,GLXFBConfig config,Window win,const int * attribList)2050 Fake_glXCreateWindow( Display *dpy, GLXFBConfig config, Window win,
2051                       const int *attribList )
2052 {
2053    XMesaVisual xmvis = (XMesaVisual) config;
2054    XMesaBuffer xmbuf;
2055    if (!xmvis)
2056       return 0;
2057 
2058    xmbuf = XMesaCreateWindowBuffer(xmvis, win);
2059    if (!xmbuf)
2060       return 0;
2061 
2062    (void) dpy;
2063    (void) attribList;  /* Ignored in GLX 1.3 */
2064 
2065    return win;  /* A hack for now */
2066 }
2067 
2068 
2069 static void
Fake_glXDestroyWindow(Display * dpy,GLXWindow window)2070 Fake_glXDestroyWindow( Display *dpy, GLXWindow window )
2071 {
2072    XMesaBuffer b = XMesaFindBuffer(dpy, (XMesaDrawable) window);
2073    if (b)
2074       XMesaDestroyBuffer(b);
2075    /* don't destroy X window */
2076 }
2077 
2078 
2079 /* XXX untested */
2080 static GLXPixmap
Fake_glXCreatePixmap(Display * dpy,GLXFBConfig config,Pixmap pixmap,const int * attribList)2081 Fake_glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap,
2082                       const int *attribList )
2083 {
2084    XMesaVisual v = (XMesaVisual) config;
2085    XMesaBuffer b;
2086    const int *attr;
2087    int target = 0, format = 0, mipmap = 0;
2088    int value;
2089 
2090    if (!dpy || !config || !pixmap)
2091       return 0;
2092 
2093    for (attr = attribList; attr && *attr; attr++) {
2094       switch (*attr) {
2095       case GLX_TEXTURE_FORMAT_EXT:
2096          attr++;
2097          switch (*attr) {
2098          case GLX_TEXTURE_FORMAT_NONE_EXT:
2099          case GLX_TEXTURE_FORMAT_RGB_EXT:
2100          case GLX_TEXTURE_FORMAT_RGBA_EXT:
2101             format = *attr;
2102             break;
2103          default:
2104             /* error */
2105             return 0;
2106          }
2107          break;
2108       case GLX_TEXTURE_TARGET_EXT:
2109          attr++;
2110          switch (*attr) {
2111          case GLX_TEXTURE_1D_EXT:
2112          case GLX_TEXTURE_2D_EXT:
2113          case GLX_TEXTURE_RECTANGLE_EXT:
2114             target = *attr;
2115             break;
2116          default:
2117             /* error */
2118             return 0;
2119          }
2120          break;
2121       case GLX_MIPMAP_TEXTURE_EXT:
2122          attr++;
2123          if (*attr)
2124             mipmap = 1;
2125          break;
2126       default:
2127          /* error */
2128          return 0;
2129       }
2130    }
2131 
2132    if (format == GLX_TEXTURE_FORMAT_RGB_EXT) {
2133       if (get_config(v, GLX_BIND_TO_TEXTURE_RGB_EXT,
2134                      &value, GL_TRUE) != Success
2135           || !value) {
2136          return 0; /* error! */
2137       }
2138    }
2139    else if (format == GLX_TEXTURE_FORMAT_RGBA_EXT) {
2140       if (get_config(v, GLX_BIND_TO_TEXTURE_RGBA_EXT,
2141                      &value, GL_TRUE) != Success
2142           || !value) {
2143          return 0; /* error! */
2144       }
2145    }
2146    if (mipmap) {
2147       if (get_config(v, GLX_BIND_TO_MIPMAP_TEXTURE_EXT,
2148                      &value, GL_TRUE) != Success
2149           || !value) {
2150          return 0; /* error! */
2151       }
2152    }
2153    if (target == GLX_TEXTURE_1D_EXT) {
2154       if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
2155                      &value, GL_TRUE) != Success
2156           || (value & GLX_TEXTURE_1D_BIT_EXT) == 0) {
2157          return 0; /* error! */
2158       }
2159    }
2160    else if (target == GLX_TEXTURE_2D_EXT) {
2161       if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
2162                      &value, GL_TRUE) != Success
2163           || (value & GLX_TEXTURE_2D_BIT_EXT) == 0) {
2164          return 0; /* error! */
2165       }
2166    }
2167    if (target == GLX_TEXTURE_RECTANGLE_EXT) {
2168       if (get_config(v, GLX_BIND_TO_TEXTURE_TARGETS_EXT,
2169                      &value, GL_TRUE) != Success
2170           || (value & GLX_TEXTURE_RECTANGLE_BIT_EXT) == 0) {
2171          return 0; /* error! */
2172       }
2173    }
2174 
2175    if (format || target || mipmap) {
2176       /* texture from pixmap */
2177       b = XMesaCreatePixmapTextureBuffer(v, pixmap, 0, format, target, mipmap);
2178    }
2179    else {
2180       b = XMesaCreatePixmapBuffer( v, pixmap, 0 );
2181    }
2182    if (!b) {
2183       return 0;
2184    }
2185 
2186    return pixmap;
2187 }
2188 
2189 
2190 static void
Fake_glXDestroyPixmap(Display * dpy,GLXPixmap pixmap)2191 Fake_glXDestroyPixmap( Display *dpy, GLXPixmap pixmap )
2192 {
2193    XMesaBuffer b = XMesaFindBuffer(dpy, (XMesaDrawable)pixmap);
2194    if (b)
2195       XMesaDestroyBuffer(b);
2196    /* don't destroy X pixmap */
2197 }
2198 
2199 
2200 static GLXPbuffer
Fake_glXCreatePbuffer(Display * dpy,GLXFBConfig config,const int * attribList)2201 Fake_glXCreatePbuffer( Display *dpy, GLXFBConfig config,
2202                        const int *attribList )
2203 {
2204    XMesaVisual xmvis = (XMesaVisual) config;
2205    XMesaBuffer xmbuf;
2206    const int *attrib;
2207    int width = 0, height = 0;
2208    GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE;
2209 
2210    (void) dpy;
2211 
2212    for (attrib = attribList; *attrib; attrib++) {
2213       switch (*attrib) {
2214          case GLX_PBUFFER_WIDTH:
2215             attrib++;
2216             width = *attrib;
2217             break;
2218          case GLX_PBUFFER_HEIGHT:
2219             attrib++;
2220             height = *attrib;
2221             break;
2222          case GLX_PRESERVED_CONTENTS:
2223             attrib++;
2224             preserveContents = *attrib;
2225             break;
2226          case GLX_LARGEST_PBUFFER:
2227             attrib++;
2228             useLargest = *attrib;
2229             break;
2230          default:
2231             return 0;
2232       }
2233    }
2234 
2235    if (width == 0 || height == 0)
2236       return 0;
2237 
2238    if (width > SWRAST_MAX_WIDTH || height > SWRAST_MAX_HEIGHT) {
2239       /* If allocation would have failed and GLX_LARGEST_PBUFFER is set,
2240        * allocate the largest possible buffer.
2241        */
2242       if (useLargest) {
2243          width = SWRAST_MAX_WIDTH;
2244          height = SWRAST_MAX_HEIGHT;
2245       }
2246    }
2247 
2248    xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height);
2249    /* A GLXPbuffer handle must be an X Drawable because that's what
2250     * glXMakeCurrent takes.
2251     */
2252    if (xmbuf) {
2253       xmbuf->largestPbuffer = useLargest;
2254       xmbuf->preservedContents = preserveContents;
2255       return (GLXPbuffer) xmbuf->frontxrb->pixmap;
2256    }
2257    else {
2258       return 0;
2259    }
2260 }
2261 
2262 
2263 static void
Fake_glXDestroyPbuffer(Display * dpy,GLXPbuffer pbuf)2264 Fake_glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf )
2265 {
2266    XMesaBuffer b = XMesaFindBuffer(dpy, pbuf);
2267    if (b) {
2268       XMesaDestroyBuffer(b);
2269    }
2270 }
2271 
2272 
2273 static void
Fake_glXQueryDrawable(Display * dpy,GLXDrawable draw,int attribute,unsigned int * value)2274 Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
2275                        unsigned int *value )
2276 {
2277    XMesaBuffer xmbuf = XMesaFindBuffer(dpy, draw);
2278    if (!xmbuf)
2279       return;
2280 
2281    /* make sure buffer's dimensions are up to date */
2282    xmesa_check_and_update_buffer_size(NULL, xmbuf);
2283 
2284    switch (attribute) {
2285       case GLX_WIDTH:
2286          *value = xmbuf->mesa_buffer.Width;
2287          break;
2288       case GLX_HEIGHT:
2289          *value = xmbuf->mesa_buffer.Height;
2290          break;
2291       case GLX_PRESERVED_CONTENTS:
2292          *value = xmbuf->preservedContents;
2293          break;
2294       case GLX_LARGEST_PBUFFER:
2295          *value = xmbuf->largestPbuffer;
2296          break;
2297       case GLX_FBCONFIG_ID:
2298          *value = xmbuf->xm_visual->visinfo->visualid;
2299          return;
2300 #ifdef GLX_EXT_texture_from_pixmap
2301       case GLX_TEXTURE_FORMAT_EXT:
2302          *value = xmbuf->TextureFormat;
2303          break;
2304       case GLX_TEXTURE_TARGET_EXT:
2305          *value = xmbuf->TextureTarget;
2306          break;
2307       case GLX_MIPMAP_TEXTURE_EXT:
2308          *value = xmbuf->TextureMipmap;
2309          break;
2310 #endif
2311 
2312       default:
2313          return; /* raise BadValue error */
2314    }
2315 }
2316 
2317 
2318 static GLXContext
Fake_glXCreateNewContext(Display * dpy,GLXFBConfig config,int renderType,GLXContext shareList,Bool direct)2319 Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config,
2320                           int renderType, GLXContext shareList, Bool direct )
2321 {
2322    struct fake_glx_context *glxCtx;
2323    struct fake_glx_context *shareCtx = (struct fake_glx_context *) shareList;
2324    XMesaVisual xmvis = (XMesaVisual) config;
2325 
2326    if (!dpy || !config ||
2327        (renderType != GLX_RGBA_TYPE && renderType != GLX_COLOR_INDEX_TYPE))
2328       return 0;
2329 
2330    glxCtx = CALLOC_STRUCT(fake_glx_context);
2331    if (!glxCtx)
2332       return 0;
2333 
2334    /* deallocate unused windows/buffers */
2335    XMesaGarbageCollect(dpy);
2336 
2337    glxCtx->xmesaContext = XMesaCreateContext(xmvis,
2338                                    shareCtx ? shareCtx->xmesaContext : NULL);
2339    if (!glxCtx->xmesaContext) {
2340       free(glxCtx);
2341       return NULL;
2342    }
2343 
2344    init_glx_context(glxCtx, dpy);
2345 
2346    return (GLXContext) glxCtx;
2347 }
2348 
2349 
2350 static int
Fake_glXQueryContext(Display * dpy,GLXContext ctx,int attribute,int * value)2351 Fake_glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value )
2352 {
2353    struct fake_glx_context *glxCtx = (struct fake_glx_context *) ctx;
2354    XMesaContext xmctx = glxCtx->xmesaContext;
2355 
2356    (void) dpy;
2357    (void) ctx;
2358 
2359    switch (attribute) {
2360    case GLX_FBCONFIG_ID:
2361       *value = xmctx->xm_visual->visinfo->visualid;
2362       break;
2363    case GLX_RENDER_TYPE:
2364       *value = GLX_RGBA_TYPE;
2365       break;
2366    case GLX_SCREEN:
2367       *value = 0;
2368       return Success;
2369    default:
2370       return GLX_BAD_ATTRIBUTE;
2371    }
2372    return 0;
2373 }
2374 
2375 
2376 static void
Fake_glXSelectEvent(Display * dpy,GLXDrawable drawable,unsigned long mask)2377 Fake_glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask )
2378 {
2379    XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
2380    if (xmbuf)
2381       xmbuf->selectedEvents = mask;
2382 }
2383 
2384 
2385 static void
Fake_glXGetSelectedEvent(Display * dpy,GLXDrawable drawable,unsigned long * mask)2386 Fake_glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
2387                           unsigned long *mask )
2388 {
2389    XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
2390    if (xmbuf)
2391       *mask = xmbuf->selectedEvents;
2392    else
2393       *mask = 0;
2394 }
2395 
2396 
2397 
2398 /*** GLX_SGI_swap_control ***/
2399 
2400 static int
Fake_glXSwapIntervalSGI(int interval)2401 Fake_glXSwapIntervalSGI(int interval)
2402 {
2403    (void) interval;
2404    return 0;
2405 }
2406 
2407 
2408 
2409 /*** GLX_SGI_video_sync ***/
2410 
2411 static unsigned int FrameCounter = 0;
2412 
2413 static int
Fake_glXGetVideoSyncSGI(unsigned int * count)2414 Fake_glXGetVideoSyncSGI(unsigned int *count)
2415 {
2416    /* this is a bogus implementation */
2417    *count = FrameCounter++;
2418    return 0;
2419 }
2420 
2421 static int
Fake_glXWaitVideoSyncSGI(int divisor,int remainder,unsigned int * count)2422 Fake_glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
2423 {
2424    if (divisor <= 0 || remainder < 0)
2425       return GLX_BAD_VALUE;
2426    /* this is a bogus implementation */
2427    FrameCounter++;
2428    while (FrameCounter % divisor != remainder)
2429       FrameCounter++;
2430    *count = FrameCounter;
2431    return 0;
2432 }
2433 
2434 
2435 
2436 /*** GLX_SGI_make_current_read ***/
2437 
2438 static Bool
Fake_glXMakeCurrentReadSGI(Display * dpy,GLXDrawable draw,GLXDrawable read,GLXContext ctx)2439 Fake_glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx)
2440 {
2441    return Fake_glXMakeContextCurrent( dpy, draw, read, ctx );
2442 }
2443 
2444 /* not used
2445 static GLXDrawable
2446 Fake_glXGetCurrentReadDrawableSGI(void)
2447 {
2448    return 0;
2449 }
2450 */
2451 
2452 
2453 /*** GLX_SGIX_video_source ***/
2454 #if defined(_VL_H)
2455 
2456 static GLXVideoSourceSGIX
Fake_glXCreateGLXVideoSourceSGIX(Display * dpy,int screen,VLServer server,VLPath path,int nodeClass,VLNode drainNode)2457 Fake_glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode)
2458 {
2459    (void) dpy;
2460    (void) screen;
2461    (void) server;
2462    (void) path;
2463    (void) nodeClass;
2464    (void) drainNode;
2465    return 0;
2466 }
2467 
2468 static void
Fake_glXDestroyGLXVideoSourceSGIX(Display * dpy,GLXVideoSourceSGIX src)2469 Fake_glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src)
2470 {
2471    (void) dpy;
2472    (void) src;
2473 }
2474 
2475 #endif
2476 
2477 
2478 /*** GLX_EXT_import_context ***/
2479 
2480 static void
Fake_glXFreeContextEXT(Display * dpy,GLXContext context)2481 Fake_glXFreeContextEXT(Display *dpy, GLXContext context)
2482 {
2483    (void) dpy;
2484    (void) context;
2485 }
2486 
2487 static GLXContextID
Fake_glXGetContextIDEXT(const GLXContext context)2488 Fake_glXGetContextIDEXT(const GLXContext context)
2489 {
2490    (void) context;
2491    return 0;
2492 }
2493 
2494 static GLXContext
Fake_glXImportContextEXT(Display * dpy,GLXContextID contextID)2495 Fake_glXImportContextEXT(Display *dpy, GLXContextID contextID)
2496 {
2497    (void) dpy;
2498    (void) contextID;
2499    return 0;
2500 }
2501 
2502 static int
Fake_glXQueryContextInfoEXT(Display * dpy,GLXContext context,int attribute,int * value)2503 Fake_glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value)
2504 {
2505    (void) dpy;
2506    (void) context;
2507    (void) attribute;
2508    (void) value;
2509    return 0;
2510 }
2511 
2512 
2513 
2514 /*** GLX_SGIX_fbconfig ***/
2515 
2516 static int
Fake_glXGetFBConfigAttribSGIX(Display * dpy,GLXFBConfigSGIX config,int attribute,int * value)2517 Fake_glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value)
2518 {
2519    return Fake_glXGetFBConfigAttrib(dpy, config, attribute, value);
2520 }
2521 
2522 static GLXFBConfigSGIX *
Fake_glXChooseFBConfigSGIX(Display * dpy,int screen,int * attrib_list,int * nelements)2523 Fake_glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements)
2524 {
2525    return (GLXFBConfig *) Fake_glXChooseFBConfig(dpy, screen, attrib_list, nelements);
2526 }
2527 
2528 
2529 static GLXPixmap
Fake_glXCreateGLXPixmapWithConfigSGIX(Display * dpy,GLXFBConfigSGIX config,Pixmap pixmap)2530 Fake_glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap)
2531 {
2532    XMesaVisual xmvis = (XMesaVisual) config;
2533    XMesaBuffer xmbuf = XMesaCreatePixmapBuffer(xmvis, pixmap, 0);
2534    return xmbuf->frontxrb->pixmap; /* need to return an X ID */
2535 }
2536 
2537 
2538 static GLXContext
Fake_glXCreateContextWithConfigSGIX(Display * dpy,GLXFBConfigSGIX config,int render_type,GLXContext share_list,Bool direct)2539 Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct)
2540 {
2541    XMesaVisual xmvis = (XMesaVisual) config;
2542    struct fake_glx_context *glxCtx;
2543    struct fake_glx_context *shareCtx = (struct fake_glx_context *) share_list;
2544 
2545    glxCtx = CALLOC_STRUCT(fake_glx_context);
2546    if (!glxCtx)
2547       return 0;
2548 
2549    /* deallocate unused windows/buffers */
2550    XMesaGarbageCollect(dpy);
2551 
2552    glxCtx->xmesaContext = XMesaCreateContext(xmvis,
2553                                    shareCtx ? shareCtx->xmesaContext : NULL);
2554    if (!glxCtx->xmesaContext) {
2555       free(glxCtx);
2556       return NULL;
2557    }
2558 
2559    init_glx_context(glxCtx, dpy);
2560 
2561    return (GLXContext) glxCtx;
2562 }
2563 
2564 
2565 static XVisualInfo *
Fake_glXGetVisualFromFBConfigSGIX(Display * dpy,GLXFBConfigSGIX config)2566 Fake_glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config)
2567 {
2568    return Fake_glXGetVisualFromFBConfig(dpy, config);
2569 }
2570 
2571 
2572 static GLXFBConfigSGIX
Fake_glXGetFBConfigFromVisualSGIX(Display * dpy,XVisualInfo * vis)2573 Fake_glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis)
2574 {
2575    XMesaVisual xmvis = find_glx_visual(dpy, vis);
2576    if (!xmvis) {
2577       /* This visual wasn't found with glXChooseVisual() */
2578       xmvis = create_glx_visual(dpy, vis);
2579    }
2580 
2581    return (GLXFBConfigSGIX) xmvis;
2582 }
2583 
2584 
2585 
2586 /*** GLX_SGIX_pbuffer ***/
2587 
2588 static GLXPbufferSGIX
Fake_glXCreateGLXPbufferSGIX(Display * dpy,GLXFBConfigSGIX config,unsigned int width,unsigned int height,int * attribList)2589 Fake_glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config,
2590                              unsigned int width, unsigned int height,
2591                              int *attribList)
2592 {
2593    XMesaVisual xmvis = (XMesaVisual) config;
2594    XMesaBuffer xmbuf;
2595    const int *attrib;
2596    GLboolean useLargest = GL_FALSE, preserveContents = GL_FALSE;
2597 
2598    (void) dpy;
2599 
2600    for (attrib = attribList; attrib && *attrib; attrib++) {
2601       switch (*attrib) {
2602          case GLX_PRESERVED_CONTENTS_SGIX:
2603             attrib++;
2604             preserveContents = *attrib; /* ignored */
2605             break;
2606          case GLX_LARGEST_PBUFFER_SGIX:
2607             attrib++;
2608             useLargest = *attrib; /* ignored */
2609             break;
2610          default:
2611             return 0;
2612       }
2613    }
2614 
2615    /* not used at this time */
2616    (void) useLargest;
2617    (void) preserveContents;
2618 
2619    xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height);
2620    /* A GLXPbuffer handle must be an X Drawable because that's what
2621     * glXMakeCurrent takes.
2622     */
2623    return (GLXPbuffer) xmbuf->frontxrb->pixmap;
2624 }
2625 
2626 
2627 static void
Fake_glXDestroyGLXPbufferSGIX(Display * dpy,GLXPbufferSGIX pbuf)2628 Fake_glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf)
2629 {
2630    XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf);
2631    if (xmbuf) {
2632       XMesaDestroyBuffer(xmbuf);
2633    }
2634 }
2635 
2636 
2637 static int
Fake_glXQueryGLXPbufferSGIX(Display * dpy,GLXPbufferSGIX pbuf,int attribute,unsigned int * value)2638 Fake_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value)
2639 {
2640    const XMesaBuffer xmbuf = XMesaFindBuffer(dpy, pbuf);
2641 
2642    if (!xmbuf) {
2643       /* Generate GLXBadPbufferSGIX for bad pbuffer */
2644       return 0;
2645    }
2646 
2647    switch (attribute) {
2648       case GLX_PRESERVED_CONTENTS_SGIX:
2649          *value = xmbuf->preservedContents;
2650          break;
2651       case GLX_LARGEST_PBUFFER_SGIX:
2652          *value = xmbuf->largestPbuffer;
2653          break;
2654       case GLX_WIDTH_SGIX:
2655          *value = xmbuf->mesa_buffer.Width;
2656          break;
2657       case GLX_HEIGHT_SGIX:
2658          *value = xmbuf->mesa_buffer.Height;
2659          break;
2660       case GLX_EVENT_MASK_SGIX:
2661          *value = 0;  /* XXX might be wrong */
2662          break;
2663       default:
2664          *value = 0;
2665    }
2666    return 0;
2667 }
2668 
2669 
2670 static void
Fake_glXSelectEventSGIX(Display * dpy,GLXDrawable drawable,unsigned long mask)2671 Fake_glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask)
2672 {
2673    XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
2674    if (xmbuf) {
2675       /* Note: we'll never generate clobber events */
2676       xmbuf->selectedEvents = mask;
2677    }
2678 }
2679 
2680 
2681 static void
Fake_glXGetSelectedEventSGIX(Display * dpy,GLXDrawable drawable,unsigned long * mask)2682 Fake_glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask)
2683 {
2684    XMesaBuffer xmbuf = XMesaFindBuffer(dpy, drawable);
2685    if (xmbuf) {
2686       *mask = xmbuf->selectedEvents;
2687    }
2688    else {
2689       *mask = 0;
2690    }
2691 }
2692 
2693 
2694 
2695 /*** GLX_SGI_cushion ***/
2696 
2697 static void
Fake_glXCushionSGI(Display * dpy,Window win,float cushion)2698 Fake_glXCushionSGI(Display *dpy, Window win, float cushion)
2699 {
2700    (void) dpy;
2701    (void) win;
2702    (void) cushion;
2703 }
2704 
2705 
2706 
2707 /*** GLX_SGIX_video_resize ***/
2708 
2709 static int
Fake_glXBindChannelToWindowSGIX(Display * dpy,int screen,int channel,Window window)2710 Fake_glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window)
2711 {
2712    (void) dpy;
2713    (void) screen;
2714    (void) channel;
2715    (void) window;
2716    return 0;
2717 }
2718 
2719 static int
Fake_glXChannelRectSGIX(Display * dpy,int screen,int channel,int x,int y,int w,int h)2720 Fake_glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h)
2721 {
2722    (void) dpy;
2723    (void) screen;
2724    (void) channel;
2725    (void) x;
2726    (void) y;
2727    (void) w;
2728    (void) h;
2729    return 0;
2730 }
2731 
2732 static int
Fake_glXQueryChannelRectSGIX(Display * dpy,int screen,int channel,int * x,int * y,int * w,int * h)2733 Fake_glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h)
2734 {
2735    (void) dpy;
2736    (void) screen;
2737    (void) channel;
2738    (void) x;
2739    (void) y;
2740    (void) w;
2741    (void) h;
2742    return 0;
2743 }
2744 
2745 static int
Fake_glXQueryChannelDeltasSGIX(Display * dpy,int screen,int channel,int * dx,int * dy,int * dw,int * dh)2746 Fake_glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh)
2747 {
2748    (void) dpy;
2749    (void) screen;
2750    (void) channel;
2751    (void) dx;
2752    (void) dy;
2753    (void) dw;
2754    (void) dh;
2755    return 0;
2756 }
2757 
2758 static int
Fake_glXChannelRectSyncSGIX(Display * dpy,int screen,int channel,GLenum synctype)2759 Fake_glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype)
2760 {
2761    (void) dpy;
2762    (void) screen;
2763    (void) channel;
2764    (void) synctype;
2765    return 0;
2766 }
2767 
2768 
2769 
2770 /*** GLX_SGIX_dmbuffer **/
2771 
2772 #if defined(_DM_BUFFER_H_)
2773 static Bool
Fake_glXAssociateDMPbufferSGIX(Display * dpy,GLXPbufferSGIX pbuffer,DMparams * params,DMbuffer dmbuffer)2774 Fake_glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer)
2775 {
2776    (void) dpy;
2777    (void) pbuffer;
2778    (void) params;
2779    (void) dmbuffer;
2780    return False;
2781 }
2782 #endif
2783 
2784 
2785 /*** GLX_SGIX_swap_group ***/
2786 
2787 static void
Fake_glXJoinSwapGroupSGIX(Display * dpy,GLXDrawable drawable,GLXDrawable member)2788 Fake_glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member)
2789 {
2790    (void) dpy;
2791    (void) drawable;
2792    (void) member;
2793 }
2794 
2795 
2796 
2797 /*** GLX_SGIX_swap_barrier ***/
2798 
2799 static void
Fake_glXBindSwapBarrierSGIX(Display * dpy,GLXDrawable drawable,int barrier)2800 Fake_glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier)
2801 {
2802    (void) dpy;
2803    (void) drawable;
2804    (void) barrier;
2805 }
2806 
2807 static Bool
Fake_glXQueryMaxSwapBarriersSGIX(Display * dpy,int screen,int * max)2808 Fake_glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max)
2809 {
2810    (void) dpy;
2811    (void) screen;
2812    (void) max;
2813    return False;
2814 }
2815 
2816 
2817 
2818 /*** GLX_SUN_get_transparent_index ***/
2819 
2820 static Status
Fake_glXGetTransparentIndexSUN(Display * dpy,Window overlay,Window underlay,long * pTransparent)2821 Fake_glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent)
2822 {
2823    (void) dpy;
2824    (void) overlay;
2825    (void) underlay;
2826    (void) pTransparent;
2827    return 0;
2828 }
2829 
2830 
2831 
2832 /*** GLX_MESA_release_buffers ***/
2833 
2834 /*
2835  * Release the depth, stencil, accum buffers attached to a GLXDrawable
2836  * (a window or pixmap) prior to destroying the GLXDrawable.
2837  */
2838 static Bool
Fake_glXReleaseBuffersMESA(Display * dpy,GLXDrawable d)2839 Fake_glXReleaseBuffersMESA( Display *dpy, GLXDrawable d )
2840 {
2841    XMesaBuffer b = XMesaFindBuffer(dpy, d);
2842    if (b) {
2843       XMesaDestroyBuffer(b);
2844       return True;
2845    }
2846    return False;
2847 }
2848 
2849 
2850 
2851 /*** GLX_MESA_set_3dfx_mode ***/
2852 
2853 static Bool
Fake_glXSet3DfxModeMESA(int mode)2854 Fake_glXSet3DfxModeMESA( int mode )
2855 {
2856    return XMesaSetFXmode( mode );
2857 }
2858 
2859 
2860 
2861 /*** GLX_NV_vertex_array range ***/
2862 static void *
Fake_glXAllocateMemoryNV(GLsizei size,GLfloat readFrequency,GLfloat writeFrequency,GLfloat priority)2863 Fake_glXAllocateMemoryNV( GLsizei size,
2864                           GLfloat readFrequency,
2865                           GLfloat writeFrequency,
2866                           GLfloat priority )
2867 {
2868    (void) size;
2869    (void) readFrequency;
2870    (void) writeFrequency;
2871    (void) priority;
2872    return NULL;
2873 }
2874 
2875 
2876 static void
Fake_glXFreeMemoryNV(GLvoid * pointer)2877 Fake_glXFreeMemoryNV( GLvoid *pointer )
2878 {
2879    (void) pointer;
2880 }
2881 
2882 
2883 /*** GLX_MESA_agp_offset ***/
2884 
2885 static GLuint
Fake_glXGetAGPOffsetMESA(const GLvoid * pointer)2886 Fake_glXGetAGPOffsetMESA( const GLvoid *pointer )
2887 {
2888    (void) pointer;
2889    return ~0;
2890 }
2891 
2892 
2893 /*** GLX_EXT_texture_from_pixmap ***/
2894 
2895 static void
Fake_glXBindTexImageEXT(Display * dpy,GLXDrawable drawable,int buffer,const int * attrib_list)2896 Fake_glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer,
2897                         const int *attrib_list)
2898 {
2899    XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
2900    if (b)
2901       XMesaBindTexImage(dpy, b, buffer, attrib_list);
2902 }
2903 
2904 static void
Fake_glXReleaseTexImageEXT(Display * dpy,GLXDrawable drawable,int buffer)2905 Fake_glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer)
2906 {
2907    XMesaBuffer b = XMesaFindBuffer(dpy, drawable);
2908    if (b)
2909       XMesaReleaseTexImage(dpy, b, buffer);
2910 }
2911 
2912 
2913 /* silence warning */
2914 extern struct _glxapi_table *_mesa_GetGLXDispatchTable(void);
2915 
2916 
2917 /**
2918  * Create a new GLX API dispatch table with its function pointers
2919  * initialized to point to Mesa's "fake" GLX API functions.
2920  * Note: there's a similar function (_real_GetGLXDispatchTable) that
2921  * returns a new dispatch table with all pointers initalized to point
2922  * to "real" GLX functions (which understand GLX wire protocol, etc).
2923  */
2924 struct _glxapi_table *
_mesa_GetGLXDispatchTable(void)2925 _mesa_GetGLXDispatchTable(void)
2926 {
2927    static struct _glxapi_table glx;
2928 
2929    /* be sure our dispatch table size <= libGL's table */
2930    {
2931       GLuint size = sizeof(struct _glxapi_table) / sizeof(void *);
2932       (void) size;
2933       assert(_glxapi_get_dispatch_table_size() >= size);
2934    }
2935 
2936    /* initialize the whole table to no-ops */
2937    _glxapi_set_no_op_table(&glx);
2938 
2939    /* now initialize the table with the functions I implement */
2940    glx.ChooseVisual = Fake_glXChooseVisual;
2941    glx.CopyContext = Fake_glXCopyContext;
2942    glx.CreateContext = Fake_glXCreateContext;
2943    glx.CreateGLXPixmap = Fake_glXCreateGLXPixmap;
2944    glx.DestroyContext = Fake_glXDestroyContext;
2945    glx.DestroyGLXPixmap = Fake_glXDestroyGLXPixmap;
2946    glx.GetConfig = Fake_glXGetConfig;
2947    /*glx.GetCurrentContext = Fake_glXGetCurrentContext;*/
2948    /*glx.GetCurrentDrawable = Fake_glXGetCurrentDrawable;*/
2949    glx.IsDirect = Fake_glXIsDirect;
2950    glx.MakeCurrent = Fake_glXMakeCurrent;
2951    glx.QueryExtension = Fake_glXQueryExtension;
2952    glx.QueryVersion = Fake_glXQueryVersion;
2953    glx.SwapBuffers = Fake_glXSwapBuffers;
2954    glx.UseXFont = Fake_glXUseXFont;
2955    glx.WaitGL = Fake_glXWaitGL;
2956    glx.WaitX = Fake_glXWaitX;
2957 
2958    /*** GLX_VERSION_1_1 ***/
2959    glx.GetClientString = Fake_glXGetClientString;
2960    glx.QueryExtensionsString = Fake_glXQueryExtensionsString;
2961    glx.QueryServerString = Fake_glXQueryServerString;
2962 
2963    /*** GLX_VERSION_1_2 ***/
2964    /*glx.GetCurrentDisplay = Fake_glXGetCurrentDisplay;*/
2965 
2966    /*** GLX_VERSION_1_3 ***/
2967    glx.ChooseFBConfig = Fake_glXChooseFBConfig;
2968    glx.CreateNewContext = Fake_glXCreateNewContext;
2969    glx.CreatePbuffer = Fake_glXCreatePbuffer;
2970    glx.CreatePixmap = Fake_glXCreatePixmap;
2971    glx.CreateWindow = Fake_glXCreateWindow;
2972    glx.DestroyPbuffer = Fake_glXDestroyPbuffer;
2973    glx.DestroyPixmap = Fake_glXDestroyPixmap;
2974    glx.DestroyWindow = Fake_glXDestroyWindow;
2975    /*glx.GetCurrentReadDrawable = Fake_glXGetCurrentReadDrawable;*/
2976    glx.GetFBConfigAttrib = Fake_glXGetFBConfigAttrib;
2977    glx.GetFBConfigs = Fake_glXGetFBConfigs;
2978    glx.GetSelectedEvent = Fake_glXGetSelectedEvent;
2979    glx.GetVisualFromFBConfig = Fake_glXGetVisualFromFBConfig;
2980    glx.MakeContextCurrent = Fake_glXMakeContextCurrent;
2981    glx.QueryContext = Fake_glXQueryContext;
2982    glx.QueryDrawable = Fake_glXQueryDrawable;
2983    glx.SelectEvent = Fake_glXSelectEvent;
2984 
2985    /*** GLX_SGI_swap_control ***/
2986    glx.SwapIntervalSGI = Fake_glXSwapIntervalSGI;
2987 
2988    /*** GLX_SGI_video_sync ***/
2989    glx.GetVideoSyncSGI = Fake_glXGetVideoSyncSGI;
2990    glx.WaitVideoSyncSGI = Fake_glXWaitVideoSyncSGI;
2991 
2992    /*** GLX_SGI_make_current_read ***/
2993    glx.MakeCurrentReadSGI = Fake_glXMakeCurrentReadSGI;
2994    /*glx.GetCurrentReadDrawableSGI = Fake_glXGetCurrentReadDrawableSGI;*/
2995 
2996 /*** GLX_SGIX_video_source ***/
2997 #if defined(_VL_H)
2998    glx.CreateGLXVideoSourceSGIX = Fake_glXCreateGLXVideoSourceSGIX;
2999    glx.DestroyGLXVideoSourceSGIX = Fake_glXDestroyGLXVideoSourceSGIX;
3000 #endif
3001 
3002    /*** GLX_EXT_import_context ***/
3003    glx.FreeContextEXT = Fake_glXFreeContextEXT;
3004    glx.GetContextIDEXT = Fake_glXGetContextIDEXT;
3005    /*glx.GetCurrentDisplayEXT = Fake_glXGetCurrentDisplayEXT;*/
3006    glx.ImportContextEXT = Fake_glXImportContextEXT;
3007    glx.QueryContextInfoEXT = Fake_glXQueryContextInfoEXT;
3008 
3009    /*** GLX_SGIX_fbconfig ***/
3010    glx.GetFBConfigAttribSGIX = Fake_glXGetFBConfigAttribSGIX;
3011    glx.ChooseFBConfigSGIX = Fake_glXChooseFBConfigSGIX;
3012    glx.CreateGLXPixmapWithConfigSGIX = Fake_glXCreateGLXPixmapWithConfigSGIX;
3013    glx.CreateContextWithConfigSGIX = Fake_glXCreateContextWithConfigSGIX;
3014    glx.GetVisualFromFBConfigSGIX = Fake_glXGetVisualFromFBConfigSGIX;
3015    glx.GetFBConfigFromVisualSGIX = Fake_glXGetFBConfigFromVisualSGIX;
3016 
3017    /*** GLX_SGIX_pbuffer ***/
3018    glx.CreateGLXPbufferSGIX = Fake_glXCreateGLXPbufferSGIX;
3019    glx.DestroyGLXPbufferSGIX = Fake_glXDestroyGLXPbufferSGIX;
3020    glx.QueryGLXPbufferSGIX = Fake_glXQueryGLXPbufferSGIX;
3021    glx.SelectEventSGIX = Fake_glXSelectEventSGIX;
3022    glx.GetSelectedEventSGIX = Fake_glXGetSelectedEventSGIX;
3023 
3024    /*** GLX_SGI_cushion ***/
3025    glx.CushionSGI = Fake_glXCushionSGI;
3026 
3027    /*** GLX_SGIX_video_resize ***/
3028    glx.BindChannelToWindowSGIX = Fake_glXBindChannelToWindowSGIX;
3029    glx.ChannelRectSGIX = Fake_glXChannelRectSGIX;
3030    glx.QueryChannelRectSGIX = Fake_glXQueryChannelRectSGIX;
3031    glx.QueryChannelDeltasSGIX = Fake_glXQueryChannelDeltasSGIX;
3032    glx.ChannelRectSyncSGIX = Fake_glXChannelRectSyncSGIX;
3033 
3034    /*** GLX_SGIX_dmbuffer **/
3035 #if defined(_DM_BUFFER_H_)
3036    glx.AssociateDMPbufferSGIX = NULL;
3037 #endif
3038 
3039    /*** GLX_SGIX_swap_group ***/
3040    glx.JoinSwapGroupSGIX = Fake_glXJoinSwapGroupSGIX;
3041 
3042    /*** GLX_SGIX_swap_barrier ***/
3043    glx.BindSwapBarrierSGIX = Fake_glXBindSwapBarrierSGIX;
3044    glx.QueryMaxSwapBarriersSGIX = Fake_glXQueryMaxSwapBarriersSGIX;
3045 
3046    /*** GLX_SUN_get_transparent_index ***/
3047    glx.GetTransparentIndexSUN = Fake_glXGetTransparentIndexSUN;
3048 
3049    /*** GLX_MESA_copy_sub_buffer ***/
3050    glx.CopySubBufferMESA = Fake_glXCopySubBufferMESA;
3051 
3052    /*** GLX_MESA_release_buffers ***/
3053    glx.ReleaseBuffersMESA = Fake_glXReleaseBuffersMESA;
3054 
3055    /*** GLX_MESA_pixmap_colormap ***/
3056    glx.CreateGLXPixmapMESA = Fake_glXCreateGLXPixmapMESA;
3057 
3058    /*** GLX_MESA_set_3dfx_mode ***/
3059    glx.Set3DfxModeMESA = Fake_glXSet3DfxModeMESA;
3060 
3061    /*** GLX_NV_vertex_array_range ***/
3062    glx.AllocateMemoryNV = Fake_glXAllocateMemoryNV;
3063    glx.FreeMemoryNV = Fake_glXFreeMemoryNV;
3064 
3065    /*** GLX_MESA_agp_offset ***/
3066    glx.GetAGPOffsetMESA = Fake_glXGetAGPOffsetMESA;
3067 
3068    /*** GLX_EXT_texture_from_pixmap ***/
3069    glx.BindTexImageEXT = Fake_glXBindTexImageEXT;
3070    glx.ReleaseTexImageEXT = Fake_glXReleaseTexImageEXT;
3071 
3072    return &glx;
3073 }
3074