1 /*
2  * Mesa 3-D graphics library
3  * Version:  5.1
4  *
5  * Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /*
27  * Matrix/vertex/vector transformation stuff
28  *
29  *
30  * NOTES:
31  * 1. 4x4 transformation matrices are stored in memory in column major order.
32  * 2. Points/vertices are to be thought of as column vectors.
33  * 3. Transformation of a point p by a matrix M is: p' = M * p
34  */
35 
36 #include "main/glheader.h"
37 #include "main/macros.h"
38 
39 #include "m_eval.h"
40 #include "m_matrix.h"
41 #include "m_translate.h"
42 #include "m_xform.h"
43 
44 
45 #ifdef DEBUG_MATH
46 #include "m_debug.h"
47 #endif
48 
49 #ifdef USE_X86_ASM
50 #include "x86/common_x86_asm.h"
51 #endif
52 
53 #ifdef USE_X86_64_ASM
54 #include "x86-64/x86-64.h"
55 #endif
56 
57 #ifdef USE_SPARC_ASM
58 #include "sparc/sparc.h"
59 #endif
60 
61 clip_func _mesa_clip_tab[5];
62 clip_func _mesa_clip_np_tab[5];
63 dotprod_func _mesa_dotprod_tab[5];
64 vec_copy_func _mesa_copy_tab[0x10];
65 normal_func _mesa_normal_tab[0xf];
66 transform_func *_mesa_transform_tab[5];
67 
68 
69 /* Raw data format used for:
70  *    - Object-to-eye transform prior to culling, although this too
71  *      could be culled under some circumstances.
72  *    - Eye-to-clip transform (via the function above).
73  *    - Cliptesting
74  *    - And everything else too, if culling happens to be disabled.
75  *
76  * GH: It's used for everything now, as clipping/culling is done
77  *     elsewhere (most often by the driver itself).
78  */
79 #define TAG(x) x
80 #define TAG2(x,y) x##y
81 #define STRIDE_LOOP for ( i = 0 ; i < count ; i++, STRIDE_F(from, stride) )
82 #define LOOP for ( i = 0 ; i < n ; i++ )
83 #define ARGS
84 #include "m_xform_tmp.h"
85 #include "m_clip_tmp.h"
86 #include "m_norm_tmp.h"
87 #include "m_dotprod_tmp.h"
88 #include "m_copy_tmp.h"
89 #undef TAG
90 #undef TAG2
91 #undef LOOP
92 #undef ARGS
93 
94 
95 /*
96  * This is called only once.  It initializes several tables with pointers
97  * to optimized transformation functions.  This is where we can test for
98  * AMD 3Dnow! capability, Intel SSE, etc. and hook in the right code.
99  */
100 void
_math_init_transformation(void)101 _math_init_transformation( void )
102 {
103    init_c_transformations();
104    init_c_norm_transform();
105    init_c_cliptest();
106    init_copy0();
107    init_dotprod();
108 
109 #ifdef DEBUG_MATH
110    _math_test_all_transform_functions( "default" );
111    _math_test_all_normal_transform_functions( "default" );
112    _math_test_all_cliptest_functions( "default" );
113 #endif
114 
115 #ifdef USE_X86_ASM
116    _mesa_init_all_x86_transform_asm();
117 #elif defined( USE_SPARC_ASM )
118    _mesa_init_all_sparc_transform_asm();
119 #elif defined( USE_X86_64_ASM )
120    _mesa_init_all_x86_64_transform_asm();
121 #endif
122 }
123