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2 //
3 // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
4 // Digital Ltd. LLC
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33 ///////////////////////////////////////////////////////////////////////////
34 
35 
36 //-----------------------------------------------------------------------------
37 //
38 //	Routines for converting between pixel data types,
39 //	with well-defined behavior for exceptional cases.
40 //
41 //-----------------------------------------------------------------------------
42 
43 #include <ImfConvert.h>
44 #include <limits.h>
45 
46 namespace Imf {
47 namespace {
48 
49 inline bool
isNegative(float f)50 isNegative (float f)
51 {
52     union {float f; int i;} u;
53     u.f = f;
54     return (u.i & 0x80000000) != 0;
55 }
56 
57 
58 inline bool
isNan(float f)59 isNan (float f)
60 {
61     union {float f; int i;} u;
62     u.f = f;
63     return (u.i & 0x7fffffff) > 0x7f800000;
64 }
65 
66 
67 inline bool
isInfinity(float f)68 isInfinity (float f)
69 {
70     union {float f; int i;} u;
71     u.f = f;
72     return (u.i & 0x7fffffff) == 0x7f800000;
73 }
74 
75 
76 inline bool
isFinite(float f)77 isFinite (float f)
78 {
79     union {float f; int i;} u;
80     u.f = f;
81     return (u.i & 0x7f800000) != 0x7f800000;
82 }
83 
84 } // namespace
85 
86 
87 unsigned int
halfToUint(half h)88 halfToUint (half h)
89 {
90     if (h.isNegative() || h.isNan())
91     return 0;
92 
93     if (h.isInfinity())
94     return UINT_MAX;
95 
96     return (unsigned int) h;
97 }
98 
99 
100 unsigned int
floatToUint(float f)101 floatToUint (float f)
102 {
103     if (isNegative (f) || isNan (f))
104     return 0;
105 
106     if (isInfinity (f) || f > UINT_MAX)
107     return UINT_MAX;
108 
109     return (unsigned int) f;
110 }
111 
112 
113 half
uintToHalf(unsigned int ui)114 uintToHalf (unsigned int ui)
115 {
116     if (ui >  HALF_MAX)
117     return half::posInf();
118 
119     return half (ui);
120 }
121 
122 
123 half
floatToHalf(float f)124 floatToHalf (float f)
125 {
126     if (isFinite (f))
127     {
128     if (f >  HALF_MAX)
129         return half::posInf();
130 
131     if (f < -HALF_MAX)
132         return half::negInf();
133     }
134 
135     return half (f);
136 }
137 
138 
139 } // namespace Imf
140