1Introduction {#intro}
2============
3
4OpenCV (Open Source Computer Vision Library: <http://opencv.org>) is an open-source BSD-licensed
5library that includes several hundreds of computer vision algorithms. The document describes the
6so-called OpenCV 2.x API, which is essentially a C++ API, as opposite to the C-based OpenCV 1.x API.
7The latter is described in opencv1x.pdf.
8
9OpenCV has a modular structure, which means that the package includes several shared or static
10libraries. The following modules are available:
11
12-   @ref core - a compact module defining basic data structures, including the dense
13    multi-dimensional array Mat and basic functions used by all other modules.
14-   @ref imgproc - an image processing module that includes linear and non-linear image filtering,
15    geometrical image transformations (resize, affine and perspective warping, generic table-based
16    remapping), color space conversion, histograms, and so on.
17-   **video** - a video analysis module that includes motion estimation, background subtraction,
18    and object tracking algorithms.
19-   **calib3d** - basic multiple-view geometry algorithms, single and stereo camera calibration,
20    object pose estimation, stereo correspondence algorithms, and elements of 3D reconstruction.
21-   **features2d** - salient feature detectors, descriptors, and descriptor matchers.
22-   **objdetect** - detection of objects and instances of the predefined classes (for example,
23    faces, eyes, mugs, people, cars, and so on).
24-   **highgui** - an easy-to-use interface to simple UI capabilities.
25-   **videoio** - an easy-to-use interface to video capturing and video codecs.
26-   **gpu** - GPU-accelerated algorithms from different OpenCV modules.
27-   ... some other helper modules, such as FLANN and Google test wrappers, Python bindings, and
28    others.
29
30The further chapters of the document describe functionality of each module. But first, make sure to
31get familiar with the common API concepts used thoroughly in the library.
32
33API Concepts
34------------
35
36### cv Namespace
37
38All the OpenCV classes and functions are placed into the cv namespace. Therefore, to access this
39functionality from your code, use the cv:: specifier or using namespace cv; directive:
40@code
41#include "opencv2/core.hpp"
42...
43cv::Mat H = cv::findHomography(points1, points2, CV_RANSAC, 5);
44...
45@endcode
46or :
47~~~
48    #include "opencv2/core.hpp"
49    using namespace cv;
50    ...
51    Mat H = findHomography(points1, points2, CV_RANSAC, 5 );
52    ...
53~~~
54Some of the current or future OpenCV external names may conflict with STL or other libraries. In
55this case, use explicit namespace specifiers to resolve the name conflicts:
56@code
57    Mat a(100, 100, CV_32F);
58    randu(a, Scalar::all(1), Scalar::all(std::rand()));
59    cv::log(a, a);
60    a /= std::log(2.);
61@endcode
62
63### Automatic Memory Management
64
65OpenCV handles all the memory automatically.
66
67First of all, std::vector, Mat, and other data structures used by the functions and methods have
68destructors that deallocate the underlying memory buffers when needed. This means that the
69destructors do not always deallocate the buffers as in case of Mat. They take into account possible
70data sharing. A destructor decrements the reference counter associated with the matrix data buffer.
71The buffer is deallocated if and only if the reference counter reaches zero, that is, when no other
72structures refer to the same buffer. Similarly, when a Mat instance is copied, no actual data is
73really copied. Instead, the reference counter is incremented to memorize that there is another owner
74of the same data. There is also the Mat::clone method that creates a full copy of the matrix data.
75See the example below:
76@code
77    // create a big 8Mb matrix
78    Mat A(1000, 1000, CV_64F);
79
80    // create another header for the same matrix;
81    // this is an instant operation, regardless of the matrix size.
82    Mat B = A;
83    // create another header for the 3-rd row of A; no data is copied either
84    Mat C = B.row(3);
85    // now create a separate copy of the matrix
86    Mat D = B.clone();
87    // copy the 5-th row of B to C, that is, copy the 5-th row of A
88    // to the 3-rd row of A.
89    B.row(5).copyTo(C);
90    // now let A and D share the data; after that the modified version
91    // of A is still referenced by B and C.
92    A = D;
93    // now make B an empty matrix (which references no memory buffers),
94    // but the modified version of A will still be referenced by C,
95    // despite that C is just a single row of the original A
96    B.release();
97
98    // finally, make a full copy of C. As a result, the big modified
99    // matrix will be deallocated, since it is not referenced by anyone
100    C = C.clone();
101@endcode
102You see that the use of Mat and other basic structures is simple. But what about high-level classes
103or even user data types created without taking automatic memory management into account? For them,
104OpenCV offers the Ptr template class that is similar to std::shared\_ptr from C++11. So, instead of
105using plain pointers:
106@code
107    T* ptr = new T(...);
108@endcode
109you can use:
110@code
111    Ptr<T> ptr(new T(...));
112@endcode
113or:
114@code
115    Ptr<T> ptr = makePtr<T>(...);
116@endcode
117Ptr\<T\> encapsulates a pointer to a T instance and a reference counter associated with the pointer.
118See the Ptr description for details.
119
120### Automatic Allocation of the Output Data
121
122OpenCV deallocates the memory automatically, as well as automatically allocates the memory for
123output function parameters most of the time. So, if a function has one or more input arrays (cv::Mat
124instances) and some output arrays, the output arrays are automatically allocated or reallocated. The
125size and type of the output arrays are determined from the size and type of input arrays. If needed,
126the functions take extra parameters that help to figure out the output array properties.
127
128Example:
129@code
130    #include "opencv2/imgproc.hpp"
131    #include "opencv2/highgui.hpp"
132
133    using namespace cv;
134
135    int main(int, char**)
136    {
137        VideoCapture cap(0);
138        if(!cap.isOpened()) return -1;
139
140        Mat frame, edges;
141        namedWindow("edges",1);
142        for(;;)
143        {
144            cap >> frame;
145            cvtColor(frame, edges, COLOR_BGR2GRAY);
146            GaussianBlur(edges, edges, Size(7,7), 1.5, 1.5);
147            Canny(edges, edges, 0, 30, 3);
148            imshow("edges", edges);
149            if(waitKey(30) >= 0) break;
150        }
151        return 0;
152    }
153@endcode
154The array frame is automatically allocated by the \>\> operator since the video frame resolution and
155the bit-depth is known to the video capturing module. The array edges is automatically allocated by
156the cvtColor function. It has the same size and the bit-depth as the input array. The number of
157channels is 1 because the color conversion code COLOR\_BGR2GRAY is passed, which means a color to
158grayscale conversion. Note that frame and edges are allocated only once during the first execution
159of the loop body since all the next video frames have the same resolution. If you somehow change the
160video resolution, the arrays are automatically reallocated.
161
162The key component of this technology is the Mat::create method. It takes the desired array size and
163type. If the array already has the specified size and type, the method does nothing. Otherwise, it
164releases the previously allocated data, if any (this part involves decrementing the reference
165counter and comparing it with zero), and then allocates a new buffer of the required size. Most
166functions call the Mat::create method for each output array, and so the automatic output data
167allocation is implemented.
168
169Some notable exceptions from this scheme are cv::mixChannels, cv::RNG::fill, and a few other
170functions and methods. They are not able to allocate the output array, so you have to do this in
171advance.
172
173### Saturation Arithmetics
174
175As a computer vision library, OpenCV deals a lot with image pixels that are often encoded in a
176compact, 8- or 16-bit per channel, form and thus have a limited value range. Furthermore, certain
177operations on images, like color space conversions, brightness/contrast adjustments, sharpening,
178complex interpolation (bi-cubic, Lanczos) can produce values out of the available range. If you just
179store the lowest 8 (16) bits of the result, this results in visual artifacts and may affect a
180further image analysis. To solve this problem, the so-called *saturation* arithmetics is used. For
181example, to store r, the result of an operation, to an 8-bit image, you find the nearest value
182within the 0..255 range:
183
184\f[I(x,y)= \min ( \max (\textrm{round}(r), 0), 255)\f]
185
186Similar rules are applied to 8-bit signed, 16-bit signed and unsigned types. This semantics is used
187everywhere in the library. In C++ code, it is done using the saturate\_cast\<\> functions that
188resemble standard C++ cast operations. See below the implementation of the formula provided above:
189@code
190    I.at<uchar>(y, x) = saturate_cast<uchar>(r);
191@endcode
192where cv::uchar is an OpenCV 8-bit unsigned integer type. In the optimized SIMD code, such SSE2
193instructions as paddusb, packuswb, and so on are used. They help achieve exactly the same behavior
194as in C++ code.
195
196@note Saturation is not applied when the result is 32-bit integer.
197
198### Fixed Pixel Types. Limited Use of Templates
199
200Templates is a great feature of C++ that enables implementation of very powerful, efficient and yet
201safe data structures and algorithms. However, the extensive use of templates may dramatically
202increase compilation time and code size. Besides, it is difficult to separate an interface and
203implementation when templates are used exclusively. This could be fine for basic algorithms but not
204good for computer vision libraries where a single algorithm may span thousands lines of code.
205Because of this and also to simplify development of bindings for other languages, like Python, Java,
206Matlab that do not have templates at all or have limited template capabilities, the current OpenCV
207implementation is based on polymorphism and runtime dispatching over templates. In those places
208where runtime dispatching would be too slow (like pixel access operators), impossible (generic
209Ptr\<\> implementation), or just very inconvenient (saturate\_cast\<\>()) the current implementation
210introduces small template classes, methods, and functions. Anywhere else in the current OpenCV
211version the use of templates is limited.
212
213Consequently, there is a limited fixed set of primitive data types the library can operate on. That
214is, array elements should have one of the following types:
215
216-   8-bit unsigned integer (uchar)
217-   8-bit signed integer (schar)
218-   16-bit unsigned integer (ushort)
219-   16-bit signed integer (short)
220-   32-bit signed integer (int)
221-   32-bit floating-point number (float)
222-   64-bit floating-point number (double)
223-   a tuple of several elements where all elements have the same type (one of the above). An array
224    whose elements are such tuples, are called multi-channel arrays, as opposite to the
225    single-channel arrays, whose elements are scalar values. The maximum possible number of
226    channels is defined by the CV\_CN\_MAX constant, which is currently set to 512.
227
228For these basic types, the following enumeration is applied:
229@code
230    enum { CV_8U=0, CV_8S=1, CV_16U=2, CV_16S=3, CV_32S=4, CV_32F=5, CV_64F=6 };
231@endcode
232Multi-channel (n-channel) types can be specified using the following options:
233
234-   CV_8UC1 ... CV_64FC4 constants (for a number of channels from 1 to 4)
235-   CV_8UC(n) ... CV_64FC(n) or CV_MAKETYPE(CV_8U, n) ... CV_MAKETYPE(CV_64F, n) macros when
236    the number of channels is more than 4 or unknown at the compilation time.
237
238@note `CV_32FC1 == CV_32F, CV_32FC2 == CV_32FC(2) == CV_MAKETYPE(CV_32F, 2)`, and
239`CV_MAKETYPE(depth, n) == ((depth&7) + ((n-1)<<3)``. This means that the constant type is formed from the
240depth, taking the lowest 3 bits, and the number of channels minus 1, taking the next
241`log2(CV_CN_MAX)`` bits.
242
243Examples:
244@code
245    Mat mtx(3, 3, CV_32F); // make a 3x3 floating-point matrix
246    Mat cmtx(10, 1, CV_64FC2); // make a 10x1 2-channel floating-point
247                               // matrix (10-element complex vector)
248    Mat img(Size(1920, 1080), CV_8UC3); // make a 3-channel (color) image
249                                        // of 1920 columns and 1080 rows.
250    Mat grayscale(image.size(), CV_MAKETYPE(image.depth(), 1)); // make a 1-channel image of
251                                                                // the same size and same
252                                                                // channel type as img
253@endcode
254Arrays with more complex elements cannot be constructed or processed using OpenCV. Furthermore, each
255function or method can handle only a subset of all possible array types. Usually, the more complex
256the algorithm is, the smaller the supported subset of formats is. See below typical examples of such
257limitations:
258
259-   The face detection algorithm only works with 8-bit grayscale or color images.
260-   Linear algebra functions and most of the machine learning algorithms work with floating-point
261    arrays only.
262-   Basic functions, such as cv::add, support all types.
263-   Color space conversion functions support 8-bit unsigned, 16-bit unsigned, and 32-bit
264    floating-point types.
265
266The subset of supported types for each function has been defined from practical needs and could be
267extended in future based on user requests.
268
269### InputArray and OutputArray
270
271Many OpenCV functions process dense 2-dimensional or multi-dimensional numerical arrays. Usually,
272such functions take cppMat as parameters, but in some cases it's more convenient to use
273std::vector\<\> (for a point set, for example) or Matx\<\> (for 3x3 homography matrix and such). To
274avoid many duplicates in the API, special "proxy" classes have been introduced. The base "proxy"
275class is InputArray. It is used for passing read-only arrays on a function input. The derived from
276InputArray class OutputArray is used to specify an output array for a function. Normally, you should
277not care of those intermediate types (and you should not declare variables of those types
278explicitly) - it will all just work automatically. You can assume that instead of
279InputArray/OutputArray you can always use Mat, std::vector\<\>, Matx\<\>, Vec\<\> or Scalar. When a
280function has an optional input or output array, and you do not have or do not want one, pass
281cv::noArray().
282
283### Error Handling
284
285OpenCV uses exceptions to signal critical errors. When the input data has a correct format and
286belongs to the specified value range, but the algorithm cannot succeed for some reason (for example,
287the optimization algorithm did not converge), it returns a special error code (typically, just a
288boolean variable).
289
290The exceptions can be instances of the cv::Exception class or its derivatives. In its turn,
291cv::Exception is a derivative of std::exception. So it can be gracefully handled in the code using
292other standard C++ library components.
293
294The exception is typically thrown either using the CV\_Error(errcode, description) macro, or its
295printf-like CV\_Error\_(errcode, printf-spec, (printf-args)) variant, or using the
296CV\_Assert(condition) macro that checks the condition and throws an exception when it is not
297satisfied. For performance-critical code, there is CV\_DbgAssert(condition) that is only retained in
298the Debug configuration. Due to the automatic memory management, all the intermediate buffers are
299automatically deallocated in case of a sudden error. You only need to add a try statement to catch
300exceptions, if needed: :
301@code
302    try
303    {
304        ... // call OpenCV
305    }
306    catch( cv::Exception& e )
307    {
308        const char* err_msg = e.what();
309        std::cout << "exception caught: " << err_msg << std::endl;
310    }
311@endcode
312
313### Multi-threading and Re-enterability
314
315The current OpenCV implementation is fully re-enterable. That is, the same function, the same
316*constant* method of a class instance, or the same *non-constant* method of different class
317instances can be called from different threads. Also, the same cv::Mat can be used in different
318threads because the reference-counting operations use the architecture-specific atomic instructions.
319