1 using System.Reflection; 2 using System.Runtime.CompilerServices; 3 using System.Runtime.InteropServices; 4 using System.Resources; 5 6 // General Information about an assembly is controlled through the following 7 // set of attributes. Change these attribute values to modify the information 8 // associated with an assembly. 9 [assembly: AssemblyTitle("PhoneXamlDirect3DApp1")] 10 [assembly: AssemblyDescription("")] 11 [assembly: AssemblyConfiguration("")] 12 [assembly: AssemblyCompany("")] 13 [assembly: AssemblyProduct("PhoneXamlDirect3DApp1")] 14 [assembly: AssemblyCopyright("Copyright © 2013")] 15 [assembly: AssemblyTrademark("")] 16 [assembly: AssemblyCulture("")] 17 18 // Setting ComVisible to false makes the types in this assembly not visible 19 // to COM components. If you need to access a type in this assembly from 20 // COM, set the ComVisible attribute to true on that type. 21 [assembly: ComVisible(false)] 22 23 // The following GUID is for the ID of the typelib if this project is exposed to COM 24 [assembly: Guid("8ca838f9-f7c6-4550-9b89-59e915a2cddb")] 25 26 // Version information for an assembly consists of the following four values: 27 // 28 // Major Version 29 // Minor Version 30 // Build Number 31 // Revision 32 // 33 // You can specify all the values or you can default the Revision and Build Numbers 34 // by using the '*' as shown below: 35 [assembly: AssemblyVersion("1.0.0.0")] 36 [assembly: AssemblyFileVersion("1.0.0.0")] 37 [assembly: NeutralResourcesLanguageAttribute("en-US")] 38