1 /* 2 * Copyright 2013 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkMatrixUtils_DEFINED 9 #define SkMatrixUtils_DEFINED 10 11 #include "SkSize.h" 12 13 class SkMatrix; 14 class SkPaint; 15 16 /** 17 * Given a matrix, size and paint, return true if the computed dst-rect would 18 * align such that there is a 1-to-1 coorspondence between src and dst pixels. 19 * This can be called by drawing code to see if drawBitmap can be turned into 20 * drawSprite (which is faster). 21 * 22 * The src-rect is defined to be { 0, 0, size.width(), size.height() } 23 */ 24 bool SkTreatAsSprite(const SkMatrix&, const SkISize& size, const SkPaint& paint); 25 26 /** Decomposes the upper-left 2x2 of the matrix into a rotation (represented by 27 the cosine and sine of the rotation angle), followed by a non-uniform scale, 28 followed by another rotation. If there is a reflection, one of the scale 29 factors will be negative. 30 Returns true if successful. Returns false if the matrix is degenerate. 31 */ 32 bool SkDecomposeUpper2x2(const SkMatrix& matrix, 33 SkPoint* rotation1, 34 SkPoint* scale, 35 SkPoint* rotation2); 36 37 #endif 38