1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 // given a prospective edge, compute its initial winding by projecting a ray
9 // if the ray hits another edge
10     // if the edge doesn't have a winding yet, hop up to that edge and start over
11         // concern : check for hops forming a loop
12     // if the edge is unsortable, or
13     // the intersection is nearly at the ends, or
14     // the tangent at the intersection is nearly coincident to the ray,
15         // choose a different ray and try again
16             // concern : if it is unable to succeed after N tries, try another edge? direction?
17 // if no edge is hit, compute the winding directly
18 
19 // given the top span, project the most perpendicular ray and look for intersections
20     // let's try up and then down. What the hey
21 
22 // bestXY is initialized by caller with basePt
23 
24 #include "SkOpContour.h"
25 #include "SkOpSegment.h"
26 #include "SkPathOpsCurve.h"
27 
28 enum class SkOpRayDir {
29     kLeft,
30     kTop,
31     kRight,
32     kBottom,
33 };
34 
35 #if DEBUG_WINDING
36 const char* gDebugRayDirName[] = {
37     "kLeft",
38     "kTop",
39     "kRight",
40     "kBottom"
41 };
42 #endif
43 
xy_index(SkOpRayDir dir)44 static int xy_index(SkOpRayDir dir) {
45     return static_cast<int>(dir) & 1;
46 }
47 
pt_xy(const SkPoint & pt,SkOpRayDir dir)48 static SkScalar pt_xy(const SkPoint& pt, SkOpRayDir dir) {
49     return (&pt.fX)[xy_index(dir)];
50 }
51 
pt_yx(const SkPoint & pt,SkOpRayDir dir)52 static SkScalar pt_yx(const SkPoint& pt, SkOpRayDir dir) {
53     return (&pt.fX)[!xy_index(dir)];
54 }
55 
pt_dxdy(const SkDVector & v,SkOpRayDir dir)56 static double pt_dxdy(const SkDVector& v, SkOpRayDir dir) {
57     return (&v.fX)[xy_index(dir)];
58 }
59 
pt_dydx(const SkDVector & v,SkOpRayDir dir)60 static double pt_dydx(const SkDVector& v, SkOpRayDir dir) {
61     return (&v.fX)[!xy_index(dir)];
62 }
63 
rect_side(const SkRect & r,SkOpRayDir dir)64 static SkScalar rect_side(const SkRect& r, SkOpRayDir dir) {
65     return (&r.fLeft)[static_cast<int>(dir)];
66 }
67 
sideways_overlap(const SkRect & rect,const SkPoint & pt,SkOpRayDir dir)68 static bool sideways_overlap(const SkRect& rect, const SkPoint& pt, SkOpRayDir dir) {
69     int i = !xy_index(dir);
70     return approximately_between((&rect.fLeft)[i], (&pt.fX)[i], (&rect.fRight)[i]);
71 }
72 
less_than(SkOpRayDir dir)73 static bool less_than(SkOpRayDir dir) {
74     return static_cast<bool>((static_cast<int>(dir) & 2) == 0);
75 }
76 
ccw_dxdy(const SkDVector & v,SkOpRayDir dir)77 static bool ccw_dxdy(const SkDVector& v, SkOpRayDir dir) {
78     bool vPartPos = pt_dydx(v, dir) > 0;
79     bool leftBottom = ((static_cast<int>(dir) + 1) & 2) != 0;
80     return vPartPos == leftBottom;
81 }
82 
83 struct SkOpRayHit {
makeTestBaseSkOpRayHit84     SkOpRayDir makeTestBase(SkOpSpan* span, double t) {
85         fNext = nullptr;
86         fSpan = span;
87         fT = span->t() * (1 - t) + span->next()->t() * t;
88         SkOpSegment* segment = span->segment();
89         fSlope = segment->dSlopeAtT(fT);
90         fPt = segment->ptAtT(fT);
91         fValid = true;
92         return fabs(fSlope.fX) < fabs(fSlope.fY) ? SkOpRayDir::kLeft : SkOpRayDir::kTop;
93     }
94 
95     SkOpRayHit* fNext;
96     SkOpSpan* fSpan;
97     SkPoint fPt;
98     double fT;
99     SkDVector fSlope;
100     bool fValid;
101 };
102 
rayCheck(const SkOpRayHit & base,SkOpRayDir dir,SkOpRayHit ** hits,SkChunkAlloc * allocator)103 void SkOpContour::rayCheck(const SkOpRayHit& base, SkOpRayDir dir, SkOpRayHit** hits,
104         SkChunkAlloc* allocator) {
105     // if the bounds extreme is outside the best, we're done
106     SkScalar baseXY = pt_xy(base.fPt, dir);
107     SkScalar boundsXY = rect_side(fBounds, dir);
108     bool checkLessThan = less_than(dir);
109     if (!approximately_equal(baseXY, boundsXY) && (baseXY < boundsXY) == checkLessThan) {
110         return;
111     }
112     SkOpSegment* testSegment = &fHead;
113     do {
114         testSegment->rayCheck(base, dir, hits, allocator);
115     } while ((testSegment = testSegment->next()));
116 }
117 
rayCheck(const SkOpRayHit & base,SkOpRayDir dir,SkOpRayHit ** hits,SkChunkAlloc * allocator)118 void SkOpSegment::rayCheck(const SkOpRayHit& base, SkOpRayDir dir, SkOpRayHit** hits,
119         SkChunkAlloc* allocator) {
120     if (!sideways_overlap(fBounds, base.fPt, dir)) {
121         return;
122     }
123     SkScalar baseXY = pt_xy(base.fPt, dir);
124     SkScalar boundsXY = rect_side(fBounds, dir);
125     bool checkLessThan = less_than(dir);
126     if (!approximately_equal(baseXY, boundsXY) && (baseXY < boundsXY) == checkLessThan) {
127         return;
128     }
129     double tVals[3];
130     SkScalar baseYX = pt_yx(base.fPt, dir);
131     int roots = (*CurveIntercept[fVerb * 2 + xy_index(dir)])(fPts, fWeight, baseYX, tVals);
132     for (int index = 0; index < roots; ++index) {
133         double t = tVals[index];
134         if (base.fSpan->segment() == this && approximately_equal(base.fT, t)) {
135             continue;
136         }
137         SkDVector slope;
138         SkPoint pt;
139         SkDEBUGCODE(sk_bzero(&slope, sizeof(slope)));
140         bool valid = false;
141         if (approximately_zero(t)) {
142             pt = fPts[0];
143         } else if (approximately_equal(t, 1)) {
144             pt = fPts[SkPathOpsVerbToPoints(fVerb)];
145         } else {
146             SkASSERT(between(0, t, 1));
147             pt = this->ptAtT(t);
148             if (SkDPoint::ApproximatelyEqual(pt, base.fPt)) {
149                 if (base.fSpan->segment() == this) {
150                     continue;
151                 }
152             } else {
153                 SkScalar ptXY = pt_xy(pt, dir);
154                 if (!approximately_equal(baseXY, ptXY) && (baseXY < ptXY) == checkLessThan) {
155                     continue;
156                 }
157                 slope = this->dSlopeAtT(t);
158                 if (fVerb == SkPath::kCubic_Verb && base.fSpan->segment() == this
159                         && roughly_equal(base.fT, t)
160                         && SkDPoint::RoughlyEqual(pt, base.fPt)) {
161     #if DEBUG_WINDING
162                     SkDebugf("%s (rarely expect this)\n", __FUNCTION__);
163     #endif
164                     continue;
165                 }
166                 if (fabs(pt_dydx(slope, dir) * 10000) > fabs(pt_dxdy(slope, dir))) {
167                     valid = true;
168                 }
169             }
170         }
171         SkOpSpan* span = this->windingSpanAtT(t);
172         if (!span) {
173             valid = false;
174         } else if (!span->windValue() && !span->oppValue()) {
175             continue;
176         }
177         SkOpRayHit* newHit = SkOpTAllocator<SkOpRayHit>::Allocate(allocator);
178         newHit->fNext = *hits;
179         newHit->fPt = pt;
180         newHit->fSlope = slope;
181         newHit->fSpan = span;
182         newHit->fT = t;
183         newHit->fValid = valid;
184         *hits = newHit;
185     }
186 }
187 
windingSpanAtT(double tHit)188 SkOpSpan* SkOpSegment::windingSpanAtT(double tHit) {
189     SkOpSpan* span = &fHead;
190     SkOpSpanBase* next;
191     do {
192         next = span->next();
193         if (approximately_equal(tHit, next->t())) {
194             return nullptr;
195         }
196         if (tHit < next->t()) {
197             return span;
198         }
199     } while (!next->final() && (span = next->upCast()));
200     return nullptr;
201 }
202 
hit_compare_x(const SkOpRayHit * a,const SkOpRayHit * b)203 static bool hit_compare_x(const SkOpRayHit* a, const SkOpRayHit* b) {
204     return a->fPt.fX < b->fPt.fX;
205 }
206 
reverse_hit_compare_x(const SkOpRayHit * a,const SkOpRayHit * b)207 static bool reverse_hit_compare_x(const SkOpRayHit* a, const SkOpRayHit* b) {
208     return b->fPt.fX  < a->fPt.fX;
209 }
210 
hit_compare_y(const SkOpRayHit * a,const SkOpRayHit * b)211 static bool hit_compare_y(const SkOpRayHit* a, const SkOpRayHit* b) {
212     return a->fPt.fY < b->fPt.fY;
213 }
214 
reverse_hit_compare_y(const SkOpRayHit * a,const SkOpRayHit * b)215 static bool reverse_hit_compare_y(const SkOpRayHit* a, const SkOpRayHit* b) {
216     return b->fPt.fY  < a->fPt.fY;
217 }
218 
get_t_guess(int tTry,int * dirOffset)219 static double get_t_guess(int tTry, int* dirOffset) {
220     double t = 0.5;
221     *dirOffset = tTry & 1;
222     int tBase = tTry >> 1;
223     int tBits = 0;
224     while (tTry >>= 1) {
225         t /= 2;
226         ++tBits;
227     }
228     if (tBits) {
229         int tIndex = (tBase - 1) & ((1 << tBits) - 1);
230         t += t * 2 * tIndex;
231     }
232     return t;
233 }
234 
sortableTop(SkOpContour * contourHead)235 bool SkOpSpan::sortableTop(SkOpContour* contourHead) {
236     SkChunkAlloc allocator(1024);
237     int dirOffset;
238     double t = get_t_guess(fTopTTry++, &dirOffset);
239     SkOpRayHit hitBase;
240     SkOpRayDir dir = hitBase.makeTestBase(this, t);
241     if (hitBase.fSlope.fX == 0 && hitBase.fSlope.fY == 0) {
242         return false;
243     }
244     SkOpRayHit* hitHead = &hitBase;
245     dir = static_cast<SkOpRayDir>(static_cast<int>(dir) + dirOffset);
246     SkOpContour* contour = contourHead;
247     do {
248         contour->rayCheck(hitBase, dir, &hitHead, &allocator);
249     } while ((contour = contour->next()));
250     // sort hits
251     SkSTArray<1, SkOpRayHit*> sorted;
252     SkOpRayHit* hit = hitHead;
253     while (hit) {
254         sorted.push_back(hit);
255         hit = hit->fNext;
256     }
257     int count = sorted.count();
258     SkTQSort(sorted.begin(), sorted.end() - 1, xy_index(dir)
259             ? less_than(dir) ? hit_compare_y : reverse_hit_compare_y
260             : less_than(dir) ? hit_compare_x : reverse_hit_compare_x);
261     // verify windings
262 #if DEBUG_WINDING
263     SkDebugf("%s dir=%s seg=%d t=%1.9g pt=(%1.9g,%1.9g)\n", __FUNCTION__,
264             gDebugRayDirName[static_cast<int>(dir)], hitBase.fSpan->segment()->debugID(),
265             hitBase.fT, hitBase.fPt.fX, hitBase.fPt.fY);
266     for (int index = 0; index < count; ++index) {
267         hit = sorted[index];
268         SkOpSpan* span = hit->fSpan;
269         SkOpSegment* hitSegment = span ? span->segment() : nullptr;
270         bool operand = span ? hitSegment->operand() : false;
271         bool ccw = ccw_dxdy(hit->fSlope, dir);
272         SkDebugf("%s [%d] valid=%d operand=%d span=%d ccw=%d ", __FUNCTION__, index,
273                 hit->fValid, operand, span ? span->debugID() : -1, ccw);
274         if (span) {
275             hitSegment->dumpPtsInner();
276         }
277         SkDebugf(" t=%1.9g pt=(%1.9g,%1.9g) slope=(%1.9g,%1.9g)\n", hit->fT,
278                 hit->fPt.fX, hit->fPt.fY, hit->fSlope.fX, hit->fSlope.fY);
279     }
280 #endif
281     const SkPoint* last = nullptr;
282     int wind = 0;
283     int oppWind = 0;
284     for (int index = 0; index < count; ++index) {
285         hit = sorted[index];
286         if (!hit->fValid) {
287             return false;
288         }
289         bool ccw = ccw_dxdy(hit->fSlope, dir);
290 //        SkASSERT(!approximately_zero(hit->fT) || !hit->fValid);
291         SkOpSpan* span = hit->fSpan;
292         SkOpSegment* hitSegment = span->segment();
293         if (!span) {
294             return false;
295         }
296         if (span->windValue() == 0 && span->oppValue() == 0) {
297             continue;
298         }
299         if (last && SkDPoint::ApproximatelyEqual(*last, hit->fPt)) {
300             return false;
301         }
302         if (index < count - 1) {
303             const SkPoint& next = sorted[index + 1]->fPt;
304             if (SkDPoint::ApproximatelyEqual(next, hit->fPt)) {
305                 return false;
306             }
307         }
308         bool operand = hitSegment->operand();
309         if (operand) {
310             SkTSwap(wind, oppWind);
311         }
312         int lastWind = wind;
313         int lastOpp = oppWind;
314         int windValue = ccw ? -span->windValue() : span->windValue();
315         int oppValue = ccw ? -span->oppValue() : span->oppValue();
316         wind += windValue;
317         oppWind += oppValue;
318         bool sumSet = false;
319         int spanSum = span->windSum();
320         int windSum = SkOpSegment::UseInnerWinding(lastWind, wind) ? wind : lastWind;
321         if (spanSum == SK_MinS32) {
322             span->setWindSum(windSum);
323             sumSet = true;
324         } else {
325             // the need for this condition suggests that UseInnerWinding is flawed
326             // happened when last = 1 wind = -1
327 #if 0
328             SkASSERT((hitSegment->isXor() ? (windSum & 1) == (spanSum & 1) : windSum == spanSum)
329                     || (abs(wind) == abs(lastWind)
330                     && (windSum ^ wind ^ lastWind) == spanSum));
331 #endif
332         }
333         int oSpanSum = span->oppSum();
334         int oppSum = SkOpSegment::UseInnerWinding(lastOpp, oppWind) ? oppWind : lastOpp;
335         if (oSpanSum == SK_MinS32) {
336             span->setOppSum(oppSum);
337         } else {
338 #if 0
339             SkASSERT(hitSegment->oppXor() ? (oppSum & 1) == (oSpanSum & 1) : oppSum == oSpanSum
340                     || (abs(oppWind) == abs(lastOpp)
341                     && (oppSum ^ oppWind ^ lastOpp) == oSpanSum));
342 #endif
343         }
344         if (sumSet) {
345             if (this->globalState()->phase() == SkOpGlobalState::kFixWinding) {
346                 hitSegment->contour()->setCcw(ccw);
347             } else {
348                 (void) hitSegment->markAndChaseWinding(span, span->next(), windSum, oppSum, nullptr);
349                 (void) hitSegment->markAndChaseWinding(span->next(), span, windSum, oppSum, nullptr);
350             }
351         }
352         if (operand) {
353             SkTSwap(wind, oppWind);
354         }
355         last = &hit->fPt;
356         this->globalState()->bumpNested();
357     }
358     return true;
359 }
360 
findSortableTop(SkOpContour * contourHead)361 SkOpSpan* SkOpSegment::findSortableTop(SkOpContour* contourHead) {
362     SkOpSpan* span = &fHead;
363     SkOpSpanBase* next;
364     do {
365         next = span->next();
366         if (span->done()) {
367             continue;
368         }
369         if (span->windSum() != SK_MinS32) {
370             return span;
371         }
372         if (span->sortableTop(contourHead)) {
373             return span;
374         }
375     } while (!next->final() && (span = next->upCast()));
376     return nullptr;
377 }
378 
findSortableTop(SkOpContour * contourHead)379 SkOpSpan* SkOpContour::findSortableTop(SkOpContour* contourHead) {
380     SkOpSegment* testSegment = &fHead;
381     do {
382         if (testSegment->done()) {
383             continue;
384         }
385         SkOpSpan* result = testSegment->findSortableTop(contourHead);
386         if (result) {
387             return result;
388         }
389     } while ((testSegment = testSegment->next()));
390     return nullptr;
391 }
392 
FindSortableTop(SkOpContourHead * contourHead)393 SkOpSpan* FindSortableTop(SkOpContourHead* contourHead) {
394     for (int index = 0; index < SkOpGlobalState::kMaxWindingTries; ++index) {
395         SkOpContour* contour = contourHead;
396         do {
397             if (contour->done()) {
398                 continue;
399             }
400             SkOpSpan* result = contour->findSortableTop(contourHead);
401             if (result) {
402                 return result;
403             }
404         } while ((contour = contour->next()));
405     }
406     return nullptr;
407 }
408