1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkBlurMask.h"
9 #include "SkBlurMaskFilter.h"
10 #include "SkBlurDrawLooper.h"
11 #include "SkCanvas.h"
12 #include "SkEmbossMaskFilter.h"
13 #include "SkLayerDrawLooper.h"
14 #include "SkMath.h"
15 #include "SkPaint.h"
16 #include "SkPath.h"
17 #include "Test.h"
18 
19 #if SK_SUPPORT_GPU
20 #include "GrContextFactory.h"
21 #include "SkGpuDevice.h"
22 #endif
23 
24 #define WRITE_CSV 0
25 
26 ///////////////////////////////////////////////////////////////////////////////
27 
28 #define ILLEGAL_MODE    ((SkXfermode::Mode)-1)
29 
30 static const int outset = 100;
31 static const SkColor bgColor = SK_ColorWHITE;
32 static const int strokeWidth = 4;
33 
create(SkBitmap * bm,const SkIRect & bound)34 static void create(SkBitmap* bm, const SkIRect& bound) {
35     bm->allocN32Pixels(bound.width(), bound.height());
36 }
37 
drawBG(SkCanvas * canvas)38 static void drawBG(SkCanvas* canvas) {
39     canvas->drawColor(bgColor);
40 }
41 
42 
43 struct BlurTest {
44     void (*addPath)(SkPath*);
45     int viewLen;
46     SkIRect views[9];
47 };
48 
49 //Path Draw Procs
50 //Beware that paths themselves my draw differently depending on the clip.
draw50x50Rect(SkPath * path)51 static void draw50x50Rect(SkPath* path) {
52     path->addRect(0, 0, SkIntToScalar(50), SkIntToScalar(50));
53 }
54 
55 //Tests
56 static BlurTest tests[] = {
57     { draw50x50Rect, 3, {
58         //inner half of blur
59         { 0, 0, 50, 50 },
60         //blur, but no path.
61         { 50 + strokeWidth/2, 50 + strokeWidth/2, 100, 100 },
62         //just an edge
63         { 40, strokeWidth, 60, 50 - strokeWidth },
64     }},
65 };
66 
67 /** Assumes that the ref draw was completely inside ref canvas --
68     implies that everything outside is "bgColor".
69     Checks that all overlap is the same and that all non-overlap on the
70     ref is "bgColor".
71  */
compare(const SkBitmap & ref,const SkIRect & iref,const SkBitmap & test,const SkIRect & itest)72 static bool compare(const SkBitmap& ref, const SkIRect& iref,
73                     const SkBitmap& test, const SkIRect& itest)
74 {
75     const int xOff = itest.fLeft - iref.fLeft;
76     const int yOff = itest.fTop - iref.fTop;
77 
78     SkAutoLockPixels alpRef(ref);
79     SkAutoLockPixels alpTest(test);
80 
81     for (int y = 0; y < test.height(); ++y) {
82         for (int x = 0; x < test.width(); ++x) {
83             SkColor testColor = test.getColor(x, y);
84             int refX = x + xOff;
85             int refY = y + yOff;
86             SkColor refColor;
87             if (refX >= 0 && refX < ref.width() &&
88                 refY >= 0 && refY < ref.height())
89             {
90                 refColor = ref.getColor(refX, refY);
91             } else {
92                 refColor = bgColor;
93             }
94             if (refColor != testColor) {
95                 return false;
96             }
97         }
98     }
99     return true;
100 }
101 
DEF_TEST(BlurDrawing,reporter)102 DEF_TEST(BlurDrawing, reporter) {
103     SkPaint paint;
104     paint.setColor(SK_ColorGRAY);
105     paint.setStyle(SkPaint::kStroke_Style);
106     paint.setStrokeWidth(SkIntToScalar(strokeWidth));
107 
108     SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5));
109     for (int style = 0; style <= kLastEnum_SkBlurStyle; ++style) {
110         SkBlurStyle blurStyle = static_cast<SkBlurStyle>(style);
111 
112         const uint32_t flagPermutations = SkBlurMaskFilter::kAll_BlurFlag;
113         for (uint32_t flags = 0; flags < flagPermutations; ++flags) {
114             SkMaskFilter* filter;
115             filter = SkBlurMaskFilter::Create(blurStyle, sigma, flags);
116 
117             paint.setMaskFilter(filter);
118             filter->unref();
119 
120             for (size_t test = 0; test < SK_ARRAY_COUNT(tests); ++test) {
121                 SkPath path;
122                 tests[test].addPath(&path);
123                 SkPath strokedPath;
124                 paint.getFillPath(path, &strokedPath);
125                 SkRect refBound = strokedPath.getBounds();
126                 SkIRect iref;
127                 refBound.roundOut(&iref);
128                 iref.inset(-outset, -outset);
129                 SkBitmap refBitmap;
130                 create(&refBitmap, iref);
131 
132                 SkCanvas refCanvas(refBitmap);
133                 refCanvas.translate(SkIntToScalar(-iref.fLeft),
134                                     SkIntToScalar(-iref.fTop));
135                 drawBG(&refCanvas);
136                 refCanvas.drawPath(path, paint);
137 
138                 for (int view = 0; view < tests[test].viewLen; ++view) {
139                     SkIRect itest = tests[test].views[view];
140                     SkBitmap testBitmap;
141                     create(&testBitmap, itest);
142 
143                     SkCanvas testCanvas(testBitmap);
144                     testCanvas.translate(SkIntToScalar(-itest.fLeft),
145                                          SkIntToScalar(-itest.fTop));
146                     drawBG(&testCanvas);
147                     testCanvas.drawPath(path, paint);
148 
149                     REPORTER_ASSERT(reporter,
150                         compare(refBitmap, iref, testBitmap, itest));
151                 }
152             }
153         }
154     }
155 }
156 
157 ///////////////////////////////////////////////////////////////////////////////
158 
159 // Use SkBlurMask::BlurGroundTruth to blur a 'width' x 'height' solid
160 // white rect. Return the right half of the middle row in 'result'.
ground_truth_2d(int width,int height,SkScalar sigma,int * result,int resultCount)161 static void ground_truth_2d(int width, int height,
162                             SkScalar sigma,
163                             int* result, int resultCount) {
164     SkMask src, dst;
165 
166     src.fBounds.set(0, 0, width, height);
167     src.fFormat = SkMask::kA8_Format;
168     src.fRowBytes = src.fBounds.width();
169     src.fImage = SkMask::AllocImage(src.computeTotalImageSize());
170 
171     memset(src.fImage, 0xff, src.computeTotalImageSize());
172 
173     if (!SkBlurMask::BlurGroundTruth(sigma, &dst, src, kNormal_SkBlurStyle)) {
174         return;
175     }
176 
177     int midX = dst.fBounds.centerX();
178     int midY = dst.fBounds.centerY();
179     uint8_t* bytes = dst.getAddr8(midX, midY);
180     int i;
181     for (i = 0; i < dst.fBounds.width()-(midX-dst.fBounds.fLeft); ++i) {
182         if (i < resultCount) {
183             result[i] = bytes[i];
184         }
185     }
186     for ( ; i < resultCount; ++i) {
187         result[i] = 0;
188     }
189 
190     SkMask::FreeImage(src.fImage);
191     SkMask::FreeImage(dst.fImage);
192 }
193 
194 // Implement a step function that is 255 between min and max; 0 elsewhere.
step(int x,SkScalar min,SkScalar max)195 static int step(int x, SkScalar min, SkScalar max) {
196     if (min < x && x < max) {
197         return 255;
198     }
199     return 0;
200 }
201 
202 // Implement a Gaussian function with 0 mean and std.dev. of 'sigma'.
gaussian(int x,SkScalar sigma)203 static float gaussian(int x, SkScalar sigma) {
204     float k = SK_Scalar1/(sigma * sqrtf(2.0f*SK_ScalarPI));
205     float exponent = -(x * x) / (2 * sigma * sigma);
206     return k * expf(exponent);
207 }
208 
209 // Perform a brute force convolution of a step function with a Gaussian.
210 // Return the right half in 'result'
brute_force_1d(SkScalar stepMin,SkScalar stepMax,SkScalar gaussianSigma,int * result,int resultCount)211 static void brute_force_1d(SkScalar stepMin, SkScalar stepMax,
212                            SkScalar gaussianSigma,
213                            int* result, int resultCount) {
214 
215     int gaussianRange = SkScalarCeilToInt(10 * gaussianSigma);
216 
217     for (int i = 0; i < resultCount; ++i) {
218         SkScalar sum = 0.0f;
219         for (int j = -gaussianRange; j < gaussianRange; ++j) {
220             sum += gaussian(j, gaussianSigma) * step(i-j, stepMin, stepMax);
221         }
222 
223         result[i] = SkClampMax(SkClampPos(int(sum + 0.5f)), 255);
224     }
225 }
226 
blur_path(SkCanvas * canvas,const SkPath & path,SkScalar gaussianSigma)227 static void blur_path(SkCanvas* canvas, const SkPath& path,
228                       SkScalar gaussianSigma) {
229 
230     SkScalar midX = path.getBounds().centerX();
231     SkScalar midY = path.getBounds().centerY();
232 
233     canvas->translate(-midX, -midY);
234 
235     SkPaint blurPaint;
236     blurPaint.setColor(SK_ColorWHITE);
237     SkMaskFilter* filter = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
238                                                     gaussianSigma,
239                                                     SkBlurMaskFilter::kHighQuality_BlurFlag);
240     blurPaint.setMaskFilter(filter)->unref();
241 
242     canvas->drawColor(SK_ColorBLACK);
243     canvas->drawPath(path, blurPaint);
244 }
245 
246 // Readback the blurred draw results from the canvas
readback(SkCanvas * canvas,int * result,int resultCount)247 static void readback(SkCanvas* canvas, int* result, int resultCount) {
248     SkBitmap readback;
249     readback.allocN32Pixels(resultCount, 30);
250 
251     SkIRect readBackRect = { 0, 0, resultCount, 30 };
252 
253     canvas->readPixels(readBackRect, &readback);
254 
255     readback.lockPixels();
256     SkPMColor* pixels = (SkPMColor*) readback.getAddr32(0, 15);
257 
258     for (int i = 0; i < resultCount; ++i) {
259         result[i] = SkColorGetR(pixels[i]);
260     }
261 }
262 
263 // Draw a blurred version of the provided path.
264 // Return the right half of the middle row in 'result'.
cpu_blur_path(const SkPath & path,SkScalar gaussianSigma,int * result,int resultCount)265 static void cpu_blur_path(const SkPath& path, SkScalar gaussianSigma,
266                           int* result, int resultCount) {
267 
268     SkBitmap bitmap;
269     bitmap.allocN32Pixels(resultCount, 30);
270     SkCanvas canvas(bitmap);
271 
272     blur_path(&canvas, path, gaussianSigma);
273     readback(&canvas, result, resultCount);
274 }
275 
276 #if SK_SUPPORT_GPU
277 #if 0
278 // temporary disable; see below for explanation
279 static bool gpu_blur_path(GrContext* context, const SkPath& path,
280                           SkScalar gaussianSigma,
281                           int* result, int resultCount) {
282     GrSurfaceDesc desc;
283     desc.fConfig = kSkia8888_GrPixelConfig;
284     desc.fFlags = kRenderTarget_GrSurfaceFlag;
285     desc.fWidth = resultCount;
286     desc.fHeight = 30;
287     desc.fSampleCnt = 0;
288 
289     SkAutoTUnref<GrTexture> texture(grContext->createTexture(desc, false, nullptr, 0));
290     SkAutoTUnref<SkGpuDevice> device(new SkGpuDevice  (grContext, texture.get()));
291     SkCanvas canvas(device.get());
292 
293     blur_path(&canvas, path, gaussianSigma);
294     readback(&canvas, result, resultCount);
295     return true;
296 }
297 #endif
298 #endif
299 
300 #if WRITE_CSV
write_as_csv(const char * label,SkScalar scale,int * data,int count)301 static void write_as_csv(const char* label, SkScalar scale, int* data, int count) {
302     SkDebugf("%s_%.2f,", label, scale);
303     for (int i = 0; i < count-1; ++i) {
304         SkDebugf("%d,", data[i]);
305     }
306     SkDebugf("%d\n", data[count-1]);
307 }
308 #endif
309 
match(int * first,int * second,int count,int tol)310 static bool match(int* first, int* second, int count, int tol) {
311     int delta;
312     for (int i = 0; i < count; ++i) {
313         delta = first[i] - second[i];
314         if (delta > tol || delta < -tol) {
315             return false;
316         }
317     }
318 
319     return true;
320 }
321 
322 // Test out the normal blur style with a wide range of sigmas
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BlurSigmaRange,reporter,context)323 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BlurSigmaRange, reporter, context) {
324     static const int kSize = 100;
325 
326     // The geometry is offset a smidge to trigger:
327     // https://code.google.com/p/chromium/issues/detail?id=282418
328     SkPath rectPath;
329     rectPath.addRect(0.3f, 0.3f, 100.3f, 100.3f);
330 
331     SkPoint polyPts[] = {
332         { 0.3f, 0.3f },
333         { 100.3f, 0.3f },
334         { 100.3f, 100.3f },
335         { 0.3f, 100.3f },
336         { 2.3f, 50.3f }     // a little divet to throw off the rect special case
337     };
338     SkPath polyPath;
339     polyPath.addPoly(polyPts, SK_ARRAY_COUNT(polyPts), true);
340 
341     int rectSpecialCaseResult[kSize];
342     int generalCaseResult[kSize];
343     int groundTruthResult[kSize];
344     int bruteForce1DResult[kSize];
345 
346     SkScalar sigma = 10.0f;
347 
348     for (int i = 0; i < 4; ++i, sigma /= 10) {
349 
350         cpu_blur_path(rectPath, sigma, rectSpecialCaseResult, kSize);
351         cpu_blur_path(polyPath, sigma, generalCaseResult, kSize);
352 
353         ground_truth_2d(100, 100, sigma, groundTruthResult, kSize);
354         brute_force_1d(-50.0f, 50.0f, sigma, bruteForce1DResult, kSize);
355 
356         REPORTER_ASSERT(reporter, match(rectSpecialCaseResult, bruteForce1DResult, kSize, 5));
357         REPORTER_ASSERT(reporter, match(generalCaseResult, bruteForce1DResult, kSize, 15));
358 #if SK_SUPPORT_GPU
359 #if 0
360         int gpuResult[kSize];
361         bool haveGPUResult = gpu_blur_path(context, rectPath, sigma, gpuResult, kSize);
362         // Disabling this test for now -- I don't think it's a legit comparison.
363         // Will continue to investigate this.
364         if (haveGPUResult) {
365             // 1 works everywhere but: Ubuntu13 & Nexus4
366             REPORTER_ASSERT(reporter, match(gpuResult, bruteForce1DResult, kSize, 10));
367         }
368 #endif
369 #endif
370         REPORTER_ASSERT(reporter, match(groundTruthResult, bruteForce1DResult, kSize, 1));
371 
372 #if WRITE_CSV
373         write_as_csv("RectSpecialCase", sigma, rectSpecialCaseResult, kSize);
374         write_as_csv("GeneralCase", sigma, generalCaseResult, kSize);
375 #if SK_SUPPORT_GPU
376         write_as_csv("GPU", sigma, gpuResult, kSize);
377 #endif
378         write_as_csv("GroundTruth2D", sigma, groundTruthResult, kSize);
379         write_as_csv("BruteForce1D", sigma, bruteForce1DResult, kSize);
380 #endif
381     }
382 }
383 
384 ///////////////////////////////////////////////////////////////////////////////////////////
385 
blurMaskFilterFlags_as_quality(uint32_t blurMaskFilterFlags)386 static SkBlurQuality blurMaskFilterFlags_as_quality(uint32_t blurMaskFilterFlags) {
387     return (blurMaskFilterFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ?
388             kHigh_SkBlurQuality : kLow_SkBlurQuality;
389 }
390 
blurMaskFilterFlags_to_blurDrawLooperFlags(uint32_t bmf)391 static uint32_t blurMaskFilterFlags_to_blurDrawLooperFlags(uint32_t bmf) {
392     const struct {
393         uint32_t fBlurMaskFilterFlag;
394         uint32_t fBlurDrawLooperFlag;
395     } pairs[] = {
396         { SkBlurMaskFilter::kIgnoreTransform_BlurFlag, SkBlurDrawLooper::kIgnoreTransform_BlurFlag },
397         { SkBlurMaskFilter::kHighQuality_BlurFlag,     SkBlurDrawLooper::kHighQuality_BlurFlag },
398     };
399 
400     uint32_t bdl = 0;
401     for (size_t i = 0; i < SK_ARRAY_COUNT(pairs); ++i) {
402         if (bmf & pairs[i].fBlurMaskFilterFlag) {
403             bdl |= pairs[i].fBlurDrawLooperFlag;
404         }
405     }
406     return bdl;
407 }
408 
test_blurDrawLooper(skiatest::Reporter * reporter,SkScalar sigma,SkBlurStyle style,uint32_t blurMaskFilterFlags)409 static void test_blurDrawLooper(skiatest::Reporter* reporter, SkScalar sigma,
410                                 SkBlurStyle style, uint32_t blurMaskFilterFlags) {
411     if (kNormal_SkBlurStyle != style) {
412         return; // blurdrawlooper only supports normal
413     }
414 
415     const SkColor color = 0xFF335577;
416     const SkScalar dx = 10;
417     const SkScalar dy = -5;
418     const SkBlurQuality quality = blurMaskFilterFlags_as_quality(blurMaskFilterFlags);
419     uint32_t flags = blurMaskFilterFlags_to_blurDrawLooperFlags(blurMaskFilterFlags);
420 
421     SkAutoTUnref<SkDrawLooper> lp(SkBlurDrawLooper::Create(color, sigma, dx, dy, flags));
422 
423     const bool expectSuccess = sigma > 0 &&
424                                0 == (flags & SkBlurDrawLooper::kIgnoreTransform_BlurFlag);
425 
426     if (nullptr == lp.get()) {
427         REPORTER_ASSERT(reporter, sigma <= 0);
428     } else {
429         SkDrawLooper::BlurShadowRec rec;
430         bool success = lp->asABlurShadow(&rec);
431         REPORTER_ASSERT(reporter, success == expectSuccess);
432         if (success) {
433             REPORTER_ASSERT(reporter, rec.fSigma == sigma);
434             REPORTER_ASSERT(reporter, rec.fOffset.x() == dx);
435             REPORTER_ASSERT(reporter, rec.fOffset.y() == dy);
436             REPORTER_ASSERT(reporter, rec.fColor == color);
437             REPORTER_ASSERT(reporter, rec.fStyle == style);
438             REPORTER_ASSERT(reporter, rec.fQuality == quality);
439         }
440     }
441 }
442 
test_delete_looper(skiatest::Reporter * reporter,SkDrawLooper * lp,SkScalar sigma,SkBlurStyle style,SkBlurQuality quality,bool expectSuccess)443 static void test_delete_looper(skiatest::Reporter* reporter, SkDrawLooper* lp, SkScalar sigma,
444                                SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) {
445     SkDrawLooper::BlurShadowRec rec;
446     bool success = lp->asABlurShadow(&rec);
447     REPORTER_ASSERT(reporter, success == expectSuccess);
448     if (success != expectSuccess) {
449         lp->asABlurShadow(&rec);
450     }
451     if (success) {
452         REPORTER_ASSERT(reporter, rec.fSigma == sigma);
453         REPORTER_ASSERT(reporter, rec.fStyle == style);
454         REPORTER_ASSERT(reporter, rec.fQuality == quality);
455     }
456     lp->unref();
457 }
458 
make_noop_layer(SkLayerDrawLooper::Builder * builder)459 static void make_noop_layer(SkLayerDrawLooper::Builder* builder) {
460     SkLayerDrawLooper::LayerInfo info;
461 
462     info.fPaintBits = 0;
463     info.fColorMode = SkXfermode::kDst_Mode;
464     builder->addLayer(info);
465 }
466 
make_blur_layer(SkLayerDrawLooper::Builder * builder,SkMaskFilter * mf)467 static void make_blur_layer(SkLayerDrawLooper::Builder* builder, SkMaskFilter* mf) {
468     SkLayerDrawLooper::LayerInfo info;
469 
470     info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit;
471     info.fColorMode = SkXfermode::kSrc_Mode;
472     SkPaint* paint = builder->addLayer(info);
473     paint->setMaskFilter(mf);
474 }
475 
test_layerDrawLooper(skiatest::Reporter * reporter,SkMaskFilter * mf,SkScalar sigma,SkBlurStyle style,SkBlurQuality quality,bool expectSuccess)476 static void test_layerDrawLooper(skiatest::Reporter* reporter, SkMaskFilter* mf, SkScalar sigma,
477                                  SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) {
478 
479     SkLayerDrawLooper::LayerInfo info;
480     SkLayerDrawLooper::Builder builder;
481 
482     // 1 layer is too few
483     make_noop_layer(&builder);
484     test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
485 
486     // 2 layers is good, but need blur
487     make_noop_layer(&builder);
488     make_noop_layer(&builder);
489     test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
490 
491     // 2 layers is just right
492     make_noop_layer(&builder);
493     make_blur_layer(&builder, mf);
494     test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, expectSuccess);
495 
496     // 3 layers is too many
497     make_noop_layer(&builder);
498     make_blur_layer(&builder, mf);
499     make_noop_layer(&builder);
500     test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
501 }
502 
DEF_TEST(BlurAsABlur,reporter)503 DEF_TEST(BlurAsABlur, reporter) {
504     const SkBlurStyle styles[] = {
505         kNormal_SkBlurStyle, kSolid_SkBlurStyle, kOuter_SkBlurStyle, kInner_SkBlurStyle
506     };
507     const SkScalar sigmas[] = {
508         // values <= 0 should not success for a blur
509         -1, 0, 0.5f, 2
510     };
511 
512     // Test asABlur for SkBlurMaskFilter
513     //
514     for (size_t i = 0; i < SK_ARRAY_COUNT(styles); ++i) {
515         const SkBlurStyle style = (SkBlurStyle)styles[i];
516         for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) {
517             const SkScalar sigma = sigmas[j];
518             for (int flags = 0; flags <= SkBlurMaskFilter::kAll_BlurFlag; ++flags) {
519                 const SkBlurQuality quality = blurMaskFilterFlags_as_quality(flags);
520 
521                 SkAutoTUnref<SkMaskFilter> mf(SkBlurMaskFilter::Create(style, sigma, flags));
522                 if (nullptr == mf.get()) {
523                     REPORTER_ASSERT(reporter, sigma <= 0);
524                 } else {
525                     REPORTER_ASSERT(reporter, sigma > 0);
526                     SkMaskFilter::BlurRec rec;
527                     bool success = mf->asABlur(&rec);
528                     if (flags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag) {
529                         REPORTER_ASSERT(reporter, !success);
530                     } else {
531                         REPORTER_ASSERT(reporter, success);
532                         REPORTER_ASSERT(reporter, rec.fSigma == sigma);
533                         REPORTER_ASSERT(reporter, rec.fStyle == style);
534                         REPORTER_ASSERT(reporter, rec.fQuality == quality);
535                     }
536                     test_layerDrawLooper(reporter, mf, sigma, style, quality, success);
537                 }
538                 test_blurDrawLooper(reporter, sigma, style, flags);
539             }
540         }
541     }
542 
543     // Test asABlur for SkEmbossMaskFilter -- should never succeed
544     //
545     {
546         SkEmbossMaskFilter::Light light = {
547             { 1, 1, 1 }, 0, 127, 127
548         };
549         for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) {
550             const SkScalar sigma = sigmas[j];
551             SkAutoTUnref<SkMaskFilter> mf(SkEmbossMaskFilter::Create(sigma, light));
552             if (mf.get()) {
553                 SkMaskFilter::BlurRec rec;
554                 bool success = mf->asABlur(&rec);
555                 REPORTER_ASSERT(reporter, !success);
556             }
557         }
558     }
559 }
560 
561 #if SK_SUPPORT_GPU
562 
563 // This exercises the problem discovered in crbug.com/570232. The return value from
564 // SkBlurMask::BoxBlur wasn't being checked in SkBlurMaskFilter.cpp::GrRRectBlurEffect::Create
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SmallBoxBlurBug,reporter,ctx)565 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SmallBoxBlurBug, reporter, ctx) {
566 
567     SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128);
568     SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(ctx, SkBudgeted::kNo, info));
569     SkCanvas* canvas = surface->getCanvas();
570 
571     SkRect r = SkRect::MakeXYWH(10, 10, 100, 100);
572     SkRRect rr = SkRRect::MakeRectXY(r, 10, 10);
573 
574     SkPaint p;
575     p.setMaskFilter(SkBlurMaskFilter::Create(kNormal_SkBlurStyle, 0.01f))->unref();
576 
577     canvas->drawRRect(rr, p);
578 }
579 
580 #endif
581 
582 ///////////////////////////////////////////////////////////////////////////////////////////
583