1 /*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkBlurMask.h"
9 #include "SkBlurMaskFilter.h"
10 #include "SkBlurDrawLooper.h"
11 #include "SkCanvas.h"
12 #include "SkEmbossMaskFilter.h"
13 #include "SkLayerDrawLooper.h"
14 #include "SkMath.h"
15 #include "SkPaint.h"
16 #include "SkPath.h"
17 #include "Test.h"
18
19 #if SK_SUPPORT_GPU
20 #include "GrContextFactory.h"
21 #include "SkGpuDevice.h"
22 #endif
23
24 #define WRITE_CSV 0
25
26 ///////////////////////////////////////////////////////////////////////////////
27
28 #define ILLEGAL_MODE ((SkXfermode::Mode)-1)
29
30 static const int outset = 100;
31 static const SkColor bgColor = SK_ColorWHITE;
32 static const int strokeWidth = 4;
33
create(SkBitmap * bm,const SkIRect & bound)34 static void create(SkBitmap* bm, const SkIRect& bound) {
35 bm->allocN32Pixels(bound.width(), bound.height());
36 }
37
drawBG(SkCanvas * canvas)38 static void drawBG(SkCanvas* canvas) {
39 canvas->drawColor(bgColor);
40 }
41
42
43 struct BlurTest {
44 void (*addPath)(SkPath*);
45 int viewLen;
46 SkIRect views[9];
47 };
48
49 //Path Draw Procs
50 //Beware that paths themselves my draw differently depending on the clip.
draw50x50Rect(SkPath * path)51 static void draw50x50Rect(SkPath* path) {
52 path->addRect(0, 0, SkIntToScalar(50), SkIntToScalar(50));
53 }
54
55 //Tests
56 static BlurTest tests[] = {
57 { draw50x50Rect, 3, {
58 //inner half of blur
59 { 0, 0, 50, 50 },
60 //blur, but no path.
61 { 50 + strokeWidth/2, 50 + strokeWidth/2, 100, 100 },
62 //just an edge
63 { 40, strokeWidth, 60, 50 - strokeWidth },
64 }},
65 };
66
67 /** Assumes that the ref draw was completely inside ref canvas --
68 implies that everything outside is "bgColor".
69 Checks that all overlap is the same and that all non-overlap on the
70 ref is "bgColor".
71 */
compare(const SkBitmap & ref,const SkIRect & iref,const SkBitmap & test,const SkIRect & itest)72 static bool compare(const SkBitmap& ref, const SkIRect& iref,
73 const SkBitmap& test, const SkIRect& itest)
74 {
75 const int xOff = itest.fLeft - iref.fLeft;
76 const int yOff = itest.fTop - iref.fTop;
77
78 SkAutoLockPixels alpRef(ref);
79 SkAutoLockPixels alpTest(test);
80
81 for (int y = 0; y < test.height(); ++y) {
82 for (int x = 0; x < test.width(); ++x) {
83 SkColor testColor = test.getColor(x, y);
84 int refX = x + xOff;
85 int refY = y + yOff;
86 SkColor refColor;
87 if (refX >= 0 && refX < ref.width() &&
88 refY >= 0 && refY < ref.height())
89 {
90 refColor = ref.getColor(refX, refY);
91 } else {
92 refColor = bgColor;
93 }
94 if (refColor != testColor) {
95 return false;
96 }
97 }
98 }
99 return true;
100 }
101
DEF_TEST(BlurDrawing,reporter)102 DEF_TEST(BlurDrawing, reporter) {
103 SkPaint paint;
104 paint.setColor(SK_ColorGRAY);
105 paint.setStyle(SkPaint::kStroke_Style);
106 paint.setStrokeWidth(SkIntToScalar(strokeWidth));
107
108 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5));
109 for (int style = 0; style <= kLastEnum_SkBlurStyle; ++style) {
110 SkBlurStyle blurStyle = static_cast<SkBlurStyle>(style);
111
112 const uint32_t flagPermutations = SkBlurMaskFilter::kAll_BlurFlag;
113 for (uint32_t flags = 0; flags < flagPermutations; ++flags) {
114 SkMaskFilter* filter;
115 filter = SkBlurMaskFilter::Create(blurStyle, sigma, flags);
116
117 paint.setMaskFilter(filter);
118 filter->unref();
119
120 for (size_t test = 0; test < SK_ARRAY_COUNT(tests); ++test) {
121 SkPath path;
122 tests[test].addPath(&path);
123 SkPath strokedPath;
124 paint.getFillPath(path, &strokedPath);
125 SkRect refBound = strokedPath.getBounds();
126 SkIRect iref;
127 refBound.roundOut(&iref);
128 iref.inset(-outset, -outset);
129 SkBitmap refBitmap;
130 create(&refBitmap, iref);
131
132 SkCanvas refCanvas(refBitmap);
133 refCanvas.translate(SkIntToScalar(-iref.fLeft),
134 SkIntToScalar(-iref.fTop));
135 drawBG(&refCanvas);
136 refCanvas.drawPath(path, paint);
137
138 for (int view = 0; view < tests[test].viewLen; ++view) {
139 SkIRect itest = tests[test].views[view];
140 SkBitmap testBitmap;
141 create(&testBitmap, itest);
142
143 SkCanvas testCanvas(testBitmap);
144 testCanvas.translate(SkIntToScalar(-itest.fLeft),
145 SkIntToScalar(-itest.fTop));
146 drawBG(&testCanvas);
147 testCanvas.drawPath(path, paint);
148
149 REPORTER_ASSERT(reporter,
150 compare(refBitmap, iref, testBitmap, itest));
151 }
152 }
153 }
154 }
155 }
156
157 ///////////////////////////////////////////////////////////////////////////////
158
159 // Use SkBlurMask::BlurGroundTruth to blur a 'width' x 'height' solid
160 // white rect. Return the right half of the middle row in 'result'.
ground_truth_2d(int width,int height,SkScalar sigma,int * result,int resultCount)161 static void ground_truth_2d(int width, int height,
162 SkScalar sigma,
163 int* result, int resultCount) {
164 SkMask src, dst;
165
166 src.fBounds.set(0, 0, width, height);
167 src.fFormat = SkMask::kA8_Format;
168 src.fRowBytes = src.fBounds.width();
169 src.fImage = SkMask::AllocImage(src.computeTotalImageSize());
170
171 memset(src.fImage, 0xff, src.computeTotalImageSize());
172
173 if (!SkBlurMask::BlurGroundTruth(sigma, &dst, src, kNormal_SkBlurStyle)) {
174 return;
175 }
176
177 int midX = dst.fBounds.centerX();
178 int midY = dst.fBounds.centerY();
179 uint8_t* bytes = dst.getAddr8(midX, midY);
180 int i;
181 for (i = 0; i < dst.fBounds.width()-(midX-dst.fBounds.fLeft); ++i) {
182 if (i < resultCount) {
183 result[i] = bytes[i];
184 }
185 }
186 for ( ; i < resultCount; ++i) {
187 result[i] = 0;
188 }
189
190 SkMask::FreeImage(src.fImage);
191 SkMask::FreeImage(dst.fImage);
192 }
193
194 // Implement a step function that is 255 between min and max; 0 elsewhere.
step(int x,SkScalar min,SkScalar max)195 static int step(int x, SkScalar min, SkScalar max) {
196 if (min < x && x < max) {
197 return 255;
198 }
199 return 0;
200 }
201
202 // Implement a Gaussian function with 0 mean and std.dev. of 'sigma'.
gaussian(int x,SkScalar sigma)203 static float gaussian(int x, SkScalar sigma) {
204 float k = SK_Scalar1/(sigma * sqrtf(2.0f*SK_ScalarPI));
205 float exponent = -(x * x) / (2 * sigma * sigma);
206 return k * expf(exponent);
207 }
208
209 // Perform a brute force convolution of a step function with a Gaussian.
210 // Return the right half in 'result'
brute_force_1d(SkScalar stepMin,SkScalar stepMax,SkScalar gaussianSigma,int * result,int resultCount)211 static void brute_force_1d(SkScalar stepMin, SkScalar stepMax,
212 SkScalar gaussianSigma,
213 int* result, int resultCount) {
214
215 int gaussianRange = SkScalarCeilToInt(10 * gaussianSigma);
216
217 for (int i = 0; i < resultCount; ++i) {
218 SkScalar sum = 0.0f;
219 for (int j = -gaussianRange; j < gaussianRange; ++j) {
220 sum += gaussian(j, gaussianSigma) * step(i-j, stepMin, stepMax);
221 }
222
223 result[i] = SkClampMax(SkClampPos(int(sum + 0.5f)), 255);
224 }
225 }
226
blur_path(SkCanvas * canvas,const SkPath & path,SkScalar gaussianSigma)227 static void blur_path(SkCanvas* canvas, const SkPath& path,
228 SkScalar gaussianSigma) {
229
230 SkScalar midX = path.getBounds().centerX();
231 SkScalar midY = path.getBounds().centerY();
232
233 canvas->translate(-midX, -midY);
234
235 SkPaint blurPaint;
236 blurPaint.setColor(SK_ColorWHITE);
237 SkMaskFilter* filter = SkBlurMaskFilter::Create(kNormal_SkBlurStyle,
238 gaussianSigma,
239 SkBlurMaskFilter::kHighQuality_BlurFlag);
240 blurPaint.setMaskFilter(filter)->unref();
241
242 canvas->drawColor(SK_ColorBLACK);
243 canvas->drawPath(path, blurPaint);
244 }
245
246 // Readback the blurred draw results from the canvas
readback(SkCanvas * canvas,int * result,int resultCount)247 static void readback(SkCanvas* canvas, int* result, int resultCount) {
248 SkBitmap readback;
249 readback.allocN32Pixels(resultCount, 30);
250
251 SkIRect readBackRect = { 0, 0, resultCount, 30 };
252
253 canvas->readPixels(readBackRect, &readback);
254
255 readback.lockPixels();
256 SkPMColor* pixels = (SkPMColor*) readback.getAddr32(0, 15);
257
258 for (int i = 0; i < resultCount; ++i) {
259 result[i] = SkColorGetR(pixels[i]);
260 }
261 }
262
263 // Draw a blurred version of the provided path.
264 // Return the right half of the middle row in 'result'.
cpu_blur_path(const SkPath & path,SkScalar gaussianSigma,int * result,int resultCount)265 static void cpu_blur_path(const SkPath& path, SkScalar gaussianSigma,
266 int* result, int resultCount) {
267
268 SkBitmap bitmap;
269 bitmap.allocN32Pixels(resultCount, 30);
270 SkCanvas canvas(bitmap);
271
272 blur_path(&canvas, path, gaussianSigma);
273 readback(&canvas, result, resultCount);
274 }
275
276 #if SK_SUPPORT_GPU
277 #if 0
278 // temporary disable; see below for explanation
279 static bool gpu_blur_path(GrContext* context, const SkPath& path,
280 SkScalar gaussianSigma,
281 int* result, int resultCount) {
282 GrSurfaceDesc desc;
283 desc.fConfig = kSkia8888_GrPixelConfig;
284 desc.fFlags = kRenderTarget_GrSurfaceFlag;
285 desc.fWidth = resultCount;
286 desc.fHeight = 30;
287 desc.fSampleCnt = 0;
288
289 SkAutoTUnref<GrTexture> texture(grContext->createTexture(desc, false, nullptr, 0));
290 SkAutoTUnref<SkGpuDevice> device(new SkGpuDevice (grContext, texture.get()));
291 SkCanvas canvas(device.get());
292
293 blur_path(&canvas, path, gaussianSigma);
294 readback(&canvas, result, resultCount);
295 return true;
296 }
297 #endif
298 #endif
299
300 #if WRITE_CSV
write_as_csv(const char * label,SkScalar scale,int * data,int count)301 static void write_as_csv(const char* label, SkScalar scale, int* data, int count) {
302 SkDebugf("%s_%.2f,", label, scale);
303 for (int i = 0; i < count-1; ++i) {
304 SkDebugf("%d,", data[i]);
305 }
306 SkDebugf("%d\n", data[count-1]);
307 }
308 #endif
309
match(int * first,int * second,int count,int tol)310 static bool match(int* first, int* second, int count, int tol) {
311 int delta;
312 for (int i = 0; i < count; ++i) {
313 delta = first[i] - second[i];
314 if (delta > tol || delta < -tol) {
315 return false;
316 }
317 }
318
319 return true;
320 }
321
322 // Test out the normal blur style with a wide range of sigmas
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BlurSigmaRange,reporter,context)323 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BlurSigmaRange, reporter, context) {
324 static const int kSize = 100;
325
326 // The geometry is offset a smidge to trigger:
327 // https://code.google.com/p/chromium/issues/detail?id=282418
328 SkPath rectPath;
329 rectPath.addRect(0.3f, 0.3f, 100.3f, 100.3f);
330
331 SkPoint polyPts[] = {
332 { 0.3f, 0.3f },
333 { 100.3f, 0.3f },
334 { 100.3f, 100.3f },
335 { 0.3f, 100.3f },
336 { 2.3f, 50.3f } // a little divet to throw off the rect special case
337 };
338 SkPath polyPath;
339 polyPath.addPoly(polyPts, SK_ARRAY_COUNT(polyPts), true);
340
341 int rectSpecialCaseResult[kSize];
342 int generalCaseResult[kSize];
343 int groundTruthResult[kSize];
344 int bruteForce1DResult[kSize];
345
346 SkScalar sigma = 10.0f;
347
348 for (int i = 0; i < 4; ++i, sigma /= 10) {
349
350 cpu_blur_path(rectPath, sigma, rectSpecialCaseResult, kSize);
351 cpu_blur_path(polyPath, sigma, generalCaseResult, kSize);
352
353 ground_truth_2d(100, 100, sigma, groundTruthResult, kSize);
354 brute_force_1d(-50.0f, 50.0f, sigma, bruteForce1DResult, kSize);
355
356 REPORTER_ASSERT(reporter, match(rectSpecialCaseResult, bruteForce1DResult, kSize, 5));
357 REPORTER_ASSERT(reporter, match(generalCaseResult, bruteForce1DResult, kSize, 15));
358 #if SK_SUPPORT_GPU
359 #if 0
360 int gpuResult[kSize];
361 bool haveGPUResult = gpu_blur_path(context, rectPath, sigma, gpuResult, kSize);
362 // Disabling this test for now -- I don't think it's a legit comparison.
363 // Will continue to investigate this.
364 if (haveGPUResult) {
365 // 1 works everywhere but: Ubuntu13 & Nexus4
366 REPORTER_ASSERT(reporter, match(gpuResult, bruteForce1DResult, kSize, 10));
367 }
368 #endif
369 #endif
370 REPORTER_ASSERT(reporter, match(groundTruthResult, bruteForce1DResult, kSize, 1));
371
372 #if WRITE_CSV
373 write_as_csv("RectSpecialCase", sigma, rectSpecialCaseResult, kSize);
374 write_as_csv("GeneralCase", sigma, generalCaseResult, kSize);
375 #if SK_SUPPORT_GPU
376 write_as_csv("GPU", sigma, gpuResult, kSize);
377 #endif
378 write_as_csv("GroundTruth2D", sigma, groundTruthResult, kSize);
379 write_as_csv("BruteForce1D", sigma, bruteForce1DResult, kSize);
380 #endif
381 }
382 }
383
384 ///////////////////////////////////////////////////////////////////////////////////////////
385
blurMaskFilterFlags_as_quality(uint32_t blurMaskFilterFlags)386 static SkBlurQuality blurMaskFilterFlags_as_quality(uint32_t blurMaskFilterFlags) {
387 return (blurMaskFilterFlags & SkBlurMaskFilter::kHighQuality_BlurFlag) ?
388 kHigh_SkBlurQuality : kLow_SkBlurQuality;
389 }
390
blurMaskFilterFlags_to_blurDrawLooperFlags(uint32_t bmf)391 static uint32_t blurMaskFilterFlags_to_blurDrawLooperFlags(uint32_t bmf) {
392 const struct {
393 uint32_t fBlurMaskFilterFlag;
394 uint32_t fBlurDrawLooperFlag;
395 } pairs[] = {
396 { SkBlurMaskFilter::kIgnoreTransform_BlurFlag, SkBlurDrawLooper::kIgnoreTransform_BlurFlag },
397 { SkBlurMaskFilter::kHighQuality_BlurFlag, SkBlurDrawLooper::kHighQuality_BlurFlag },
398 };
399
400 uint32_t bdl = 0;
401 for (size_t i = 0; i < SK_ARRAY_COUNT(pairs); ++i) {
402 if (bmf & pairs[i].fBlurMaskFilterFlag) {
403 bdl |= pairs[i].fBlurDrawLooperFlag;
404 }
405 }
406 return bdl;
407 }
408
test_blurDrawLooper(skiatest::Reporter * reporter,SkScalar sigma,SkBlurStyle style,uint32_t blurMaskFilterFlags)409 static void test_blurDrawLooper(skiatest::Reporter* reporter, SkScalar sigma,
410 SkBlurStyle style, uint32_t blurMaskFilterFlags) {
411 if (kNormal_SkBlurStyle != style) {
412 return; // blurdrawlooper only supports normal
413 }
414
415 const SkColor color = 0xFF335577;
416 const SkScalar dx = 10;
417 const SkScalar dy = -5;
418 const SkBlurQuality quality = blurMaskFilterFlags_as_quality(blurMaskFilterFlags);
419 uint32_t flags = blurMaskFilterFlags_to_blurDrawLooperFlags(blurMaskFilterFlags);
420
421 SkAutoTUnref<SkDrawLooper> lp(SkBlurDrawLooper::Create(color, sigma, dx, dy, flags));
422
423 const bool expectSuccess = sigma > 0 &&
424 0 == (flags & SkBlurDrawLooper::kIgnoreTransform_BlurFlag);
425
426 if (nullptr == lp.get()) {
427 REPORTER_ASSERT(reporter, sigma <= 0);
428 } else {
429 SkDrawLooper::BlurShadowRec rec;
430 bool success = lp->asABlurShadow(&rec);
431 REPORTER_ASSERT(reporter, success == expectSuccess);
432 if (success) {
433 REPORTER_ASSERT(reporter, rec.fSigma == sigma);
434 REPORTER_ASSERT(reporter, rec.fOffset.x() == dx);
435 REPORTER_ASSERT(reporter, rec.fOffset.y() == dy);
436 REPORTER_ASSERT(reporter, rec.fColor == color);
437 REPORTER_ASSERT(reporter, rec.fStyle == style);
438 REPORTER_ASSERT(reporter, rec.fQuality == quality);
439 }
440 }
441 }
442
test_delete_looper(skiatest::Reporter * reporter,SkDrawLooper * lp,SkScalar sigma,SkBlurStyle style,SkBlurQuality quality,bool expectSuccess)443 static void test_delete_looper(skiatest::Reporter* reporter, SkDrawLooper* lp, SkScalar sigma,
444 SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) {
445 SkDrawLooper::BlurShadowRec rec;
446 bool success = lp->asABlurShadow(&rec);
447 REPORTER_ASSERT(reporter, success == expectSuccess);
448 if (success != expectSuccess) {
449 lp->asABlurShadow(&rec);
450 }
451 if (success) {
452 REPORTER_ASSERT(reporter, rec.fSigma == sigma);
453 REPORTER_ASSERT(reporter, rec.fStyle == style);
454 REPORTER_ASSERT(reporter, rec.fQuality == quality);
455 }
456 lp->unref();
457 }
458
make_noop_layer(SkLayerDrawLooper::Builder * builder)459 static void make_noop_layer(SkLayerDrawLooper::Builder* builder) {
460 SkLayerDrawLooper::LayerInfo info;
461
462 info.fPaintBits = 0;
463 info.fColorMode = SkXfermode::kDst_Mode;
464 builder->addLayer(info);
465 }
466
make_blur_layer(SkLayerDrawLooper::Builder * builder,SkMaskFilter * mf)467 static void make_blur_layer(SkLayerDrawLooper::Builder* builder, SkMaskFilter* mf) {
468 SkLayerDrawLooper::LayerInfo info;
469
470 info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit;
471 info.fColorMode = SkXfermode::kSrc_Mode;
472 SkPaint* paint = builder->addLayer(info);
473 paint->setMaskFilter(mf);
474 }
475
test_layerDrawLooper(skiatest::Reporter * reporter,SkMaskFilter * mf,SkScalar sigma,SkBlurStyle style,SkBlurQuality quality,bool expectSuccess)476 static void test_layerDrawLooper(skiatest::Reporter* reporter, SkMaskFilter* mf, SkScalar sigma,
477 SkBlurStyle style, SkBlurQuality quality, bool expectSuccess) {
478
479 SkLayerDrawLooper::LayerInfo info;
480 SkLayerDrawLooper::Builder builder;
481
482 // 1 layer is too few
483 make_noop_layer(&builder);
484 test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
485
486 // 2 layers is good, but need blur
487 make_noop_layer(&builder);
488 make_noop_layer(&builder);
489 test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
490
491 // 2 layers is just right
492 make_noop_layer(&builder);
493 make_blur_layer(&builder, mf);
494 test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, expectSuccess);
495
496 // 3 layers is too many
497 make_noop_layer(&builder);
498 make_blur_layer(&builder, mf);
499 make_noop_layer(&builder);
500 test_delete_looper(reporter, builder.detachLooper(), sigma, style, quality, false);
501 }
502
DEF_TEST(BlurAsABlur,reporter)503 DEF_TEST(BlurAsABlur, reporter) {
504 const SkBlurStyle styles[] = {
505 kNormal_SkBlurStyle, kSolid_SkBlurStyle, kOuter_SkBlurStyle, kInner_SkBlurStyle
506 };
507 const SkScalar sigmas[] = {
508 // values <= 0 should not success for a blur
509 -1, 0, 0.5f, 2
510 };
511
512 // Test asABlur for SkBlurMaskFilter
513 //
514 for (size_t i = 0; i < SK_ARRAY_COUNT(styles); ++i) {
515 const SkBlurStyle style = (SkBlurStyle)styles[i];
516 for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) {
517 const SkScalar sigma = sigmas[j];
518 for (int flags = 0; flags <= SkBlurMaskFilter::kAll_BlurFlag; ++flags) {
519 const SkBlurQuality quality = blurMaskFilterFlags_as_quality(flags);
520
521 SkAutoTUnref<SkMaskFilter> mf(SkBlurMaskFilter::Create(style, sigma, flags));
522 if (nullptr == mf.get()) {
523 REPORTER_ASSERT(reporter, sigma <= 0);
524 } else {
525 REPORTER_ASSERT(reporter, sigma > 0);
526 SkMaskFilter::BlurRec rec;
527 bool success = mf->asABlur(&rec);
528 if (flags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag) {
529 REPORTER_ASSERT(reporter, !success);
530 } else {
531 REPORTER_ASSERT(reporter, success);
532 REPORTER_ASSERT(reporter, rec.fSigma == sigma);
533 REPORTER_ASSERT(reporter, rec.fStyle == style);
534 REPORTER_ASSERT(reporter, rec.fQuality == quality);
535 }
536 test_layerDrawLooper(reporter, mf, sigma, style, quality, success);
537 }
538 test_blurDrawLooper(reporter, sigma, style, flags);
539 }
540 }
541 }
542
543 // Test asABlur for SkEmbossMaskFilter -- should never succeed
544 //
545 {
546 SkEmbossMaskFilter::Light light = {
547 { 1, 1, 1 }, 0, 127, 127
548 };
549 for (size_t j = 0; j < SK_ARRAY_COUNT(sigmas); ++j) {
550 const SkScalar sigma = sigmas[j];
551 SkAutoTUnref<SkMaskFilter> mf(SkEmbossMaskFilter::Create(sigma, light));
552 if (mf.get()) {
553 SkMaskFilter::BlurRec rec;
554 bool success = mf->asABlur(&rec);
555 REPORTER_ASSERT(reporter, !success);
556 }
557 }
558 }
559 }
560
561 #if SK_SUPPORT_GPU
562
563 // This exercises the problem discovered in crbug.com/570232. The return value from
564 // SkBlurMask::BoxBlur wasn't being checked in SkBlurMaskFilter.cpp::GrRRectBlurEffect::Create
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SmallBoxBlurBug,reporter,ctx)565 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SmallBoxBlurBug, reporter, ctx) {
566
567 SkImageInfo info = SkImageInfo::MakeN32Premul(128, 128);
568 SkAutoTUnref<SkSurface> surface(SkSurface::NewRenderTarget(ctx, SkBudgeted::kNo, info));
569 SkCanvas* canvas = surface->getCanvas();
570
571 SkRect r = SkRect::MakeXYWH(10, 10, 100, 100);
572 SkRRect rr = SkRRect::MakeRectXY(r, 10, 10);
573
574 SkPaint p;
575 p.setMaskFilter(SkBlurMaskFilter::Create(kNormal_SkBlurStyle, 0.01f))->unref();
576
577 canvas->drawRRect(rr, p);
578 }
579
580 #endif
581
582 ///////////////////////////////////////////////////////////////////////////////////////////
583