1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkChecksum.h"
9 #include "SkRandom.h"
10 #include "Test.h"
11 
12 
13 // Murmur3 has an optional third seed argument, so we wrap it to fit a uniform type.
murmur_noseed(const uint32_t * d,size_t l)14 static uint32_t murmur_noseed(const uint32_t* d, size_t l) { return SkChecksum::Murmur3(d, l); }
15 
16 #define ASSERT(x) REPORTER_ASSERT(r, x)
17 
DEF_TEST(Checksum,r)18 DEF_TEST(Checksum, r) {
19     // Algorithms to test.  They're currently all uint32_t(const uint32_t*, size_t).
20     typedef uint32_t(*algorithmProc)(const uint32_t*, size_t);
21     const algorithmProc kAlgorithms[] = { &murmur_noseed };
22 
23     // Put 128 random bytes into two identical buffers.  Any multiple of 4 will do.
24     const size_t kBytes = SkAlign4(128);
25     SkRandom rand;
26     uint32_t data[kBytes/4], tweaked[kBytes/4];
27     for (size_t i = 0; i < SK_ARRAY_COUNT(tweaked); ++i) {
28         data[i] = tweaked[i] = rand.nextU();
29     }
30 
31     // Test each algorithm.
32     for (size_t i = 0; i < SK_ARRAY_COUNT(kAlgorithms); ++i) {
33         const algorithmProc algorithm = kAlgorithms[i];
34 
35         // Hash of nullptr is always 0.
36         ASSERT(algorithm(nullptr, 0) == 0);
37 
38         const uint32_t hash = algorithm(data, kBytes);
39         // Should be deterministic.
40         ASSERT(hash == algorithm(data, kBytes));
41 
42         // Changing any single element should change the hash.
43         for (size_t j = 0; j < SK_ARRAY_COUNT(tweaked); ++j) {
44             const uint32_t saved = tweaked[j];
45             tweaked[j] = rand.nextU();
46             const uint32_t tweakedHash = algorithm(tweaked, kBytes);
47             ASSERT(tweakedHash != hash);
48             ASSERT(tweakedHash == algorithm(tweaked, kBytes));
49             tweaked[j] = saved;
50         }
51     }
52 }
53 
DEF_TEST(GoodHash,r)54 DEF_TEST(GoodHash, r) {
55     ASSERT(SkGoodHash()(( int32_t)4) ==  614249093);  // 4 bytes.  Hits SkChecksum::Mix fast path.
56     ASSERT(SkGoodHash()((uint32_t)4) ==  614249093);  // (Ditto)
57 
58     // None of these are 4 byte sized, so they use SkChecksum::Murmur3, not SkChecksum::Mix.
59     ASSERT(SkGoodHash()((uint64_t)4) == 3491892518);
60     ASSERT(SkGoodHash()((uint16_t)4) ==  899251846);
61     ASSERT(SkGoodHash()( (uint8_t)4) ==  962700458);
62 
63     // Tests SkString is correctly specialized.
64     ASSERT(SkGoodHash()(SkString("Hi")) == 55667557);
65 }
66