1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_BASE_PLATFORM_MUTEX_H_
6 #define V8_BASE_PLATFORM_MUTEX_H_
7 
8 #include "src/base/lazy-instance.h"
9 #if V8_OS_WIN
10 #include "src/base/win32-headers.h"
11 #endif
12 #include "src/base/logging.h"
13 
14 #if V8_OS_POSIX
15 #include <pthread.h>  // NOLINT
16 #endif
17 
18 namespace v8 {
19 namespace base {
20 
21 // ----------------------------------------------------------------------------
22 // Mutex
23 //
24 // This class is a synchronization primitive that can be used to protect shared
25 // data from being simultaneously accessed by multiple threads. A mutex offers
26 // exclusive, non-recursive ownership semantics:
27 // - A calling thread owns a mutex from the time that it successfully calls
28 //   either |Lock()| or |TryLock()| until it calls |Unlock()|.
29 // - When a thread owns a mutex, all other threads will block (for calls to
30 //   |Lock()|) or receive a |false| return value (for |TryLock()|) if they
31 //   attempt to claim ownership of the mutex.
32 // A calling thread must not own the mutex prior to calling |Lock()| or
33 // |TryLock()|. The behavior of a program is undefined if a mutex is destroyed
34 // while still owned by some thread. The Mutex class is non-copyable.
35 
36 class Mutex final {
37  public:
38   Mutex();
39   ~Mutex();
40 
41   // Locks the given mutex. If the mutex is currently unlocked, it becomes
42   // locked and owned by the calling thread, and immediately. If the mutex
43   // is already locked by another thread, suspends the calling thread until
44   // the mutex is unlocked.
45   void Lock();
46 
47   // Unlocks the given mutex. The mutex is assumed to be locked and owned by
48   // the calling thread on entrance.
49   void Unlock();
50 
51   // Tries to lock the given mutex. Returns whether the mutex was
52   // successfully locked.
53   bool TryLock() WARN_UNUSED_RESULT;
54 
55   // The implementation-defined native handle type.
56 #if V8_OS_POSIX
57   typedef pthread_mutex_t NativeHandle;
58 #elif V8_OS_WIN
59   typedef CRITICAL_SECTION NativeHandle;
60 #endif
61 
native_handle()62   NativeHandle& native_handle() {
63     return native_handle_;
64   }
native_handle()65   const NativeHandle& native_handle() const {
66     return native_handle_;
67   }
68 
69  private:
70   NativeHandle native_handle_;
71 #ifdef DEBUG
72   int level_;
73 #endif
74 
AssertHeldAndUnmark()75   V8_INLINE void AssertHeldAndUnmark() {
76 #ifdef DEBUG
77     DCHECK_EQ(1, level_);
78     level_--;
79 #endif
80   }
81 
AssertUnheldAndMark()82   V8_INLINE void AssertUnheldAndMark() {
83 #ifdef DEBUG
84     DCHECK_EQ(0, level_);
85     level_++;
86 #endif
87   }
88 
89   friend class ConditionVariable;
90 
91   DISALLOW_COPY_AND_ASSIGN(Mutex);
92 };
93 
94 
95 // POD Mutex initialized lazily (i.e. the first time Pointer() is called).
96 // Usage:
97 //   static LazyMutex my_mutex = LAZY_MUTEX_INITIALIZER;
98 //
99 //   void my_function() {
100 //     LockGuard<Mutex> guard(my_mutex.Pointer());
101 //     // Do something.
102 //   }
103 //
104 typedef LazyStaticInstance<Mutex, DefaultConstructTrait<Mutex>,
105                            ThreadSafeInitOnceTrait>::type LazyMutex;
106 
107 #define LAZY_MUTEX_INITIALIZER LAZY_STATIC_INSTANCE_INITIALIZER
108 
109 
110 // -----------------------------------------------------------------------------
111 // RecursiveMutex
112 //
113 // This class is a synchronization primitive that can be used to protect shared
114 // data from being simultaneously accessed by multiple threads. A recursive
115 // mutex offers exclusive, recursive ownership semantics:
116 // - A calling thread owns a recursive mutex for a period of time that starts
117 //   when it successfully calls either |Lock()| or |TryLock()|. During this
118 //   period, the thread may make additional calls to |Lock()| or |TryLock()|.
119 //   The period of ownership ends when the thread makes a matching number of
120 //   calls to |Unlock()|.
121 // - When a thread owns a recursive mutex, all other threads will block (for
122 //   calls to |Lock()|) or receive a |false| return value (for |TryLock()|) if
123 //   they attempt to claim ownership of the recursive mutex.
124 // - The maximum number of times that a recursive mutex may be locked is
125 //   unspecified, but after that number is reached, calls to |Lock()| will
126 //   probably abort the process and calls to |TryLock()| return false.
127 // The behavior of a program is undefined if a recursive mutex is destroyed
128 // while still owned by some thread. The RecursiveMutex class is non-copyable.
129 
130 class RecursiveMutex final {
131  public:
132   RecursiveMutex();
133   ~RecursiveMutex();
134 
135   // Locks the mutex. If another thread has already locked the mutex, a call to
136   // |Lock()| will block execution until the lock is acquired. A thread may call
137   // |Lock()| on a recursive mutex repeatedly. Ownership will only be released
138   // after the thread makes a matching number of calls to |Unlock()|.
139   // The behavior is undefined if the mutex is not unlocked before being
140   // destroyed, i.e. some thread still owns it.
141   void Lock();
142 
143   // Unlocks the mutex if its level of ownership is 1 (there was exactly one
144   // more call to |Lock()| than there were calls to unlock() made by this
145   // thread), reduces the level of ownership by 1 otherwise. The mutex must be
146   // locked by the current thread of execution, otherwise, the behavior is
147   // undefined.
148   void Unlock();
149 
150   // Tries to lock the given mutex. Returns whether the mutex was
151   // successfully locked.
152   bool TryLock() WARN_UNUSED_RESULT;
153 
154   // The implementation-defined native handle type.
155   typedef Mutex::NativeHandle NativeHandle;
156 
native_handle()157   NativeHandle& native_handle() {
158     return native_handle_;
159   }
native_handle()160   const NativeHandle& native_handle() const {
161     return native_handle_;
162   }
163 
164  private:
165   NativeHandle native_handle_;
166 #ifdef DEBUG
167   int level_;
168 #endif
169 
170   DISALLOW_COPY_AND_ASSIGN(RecursiveMutex);
171 };
172 
173 
174 // POD RecursiveMutex initialized lazily (i.e. the first time Pointer() is
175 // called).
176 // Usage:
177 //   static LazyRecursiveMutex my_mutex = LAZY_RECURSIVE_MUTEX_INITIALIZER;
178 //
179 //   void my_function() {
180 //     LockGuard<RecursiveMutex> guard(my_mutex.Pointer());
181 //     // Do something.
182 //   }
183 //
184 typedef LazyStaticInstance<RecursiveMutex,
185                            DefaultConstructTrait<RecursiveMutex>,
186                            ThreadSafeInitOnceTrait>::type LazyRecursiveMutex;
187 
188 #define LAZY_RECURSIVE_MUTEX_INITIALIZER LAZY_STATIC_INSTANCE_INITIALIZER
189 
190 
191 // -----------------------------------------------------------------------------
192 // LockGuard
193 //
194 // This class is a mutex wrapper that provides a convenient RAII-style mechanism
195 // for owning a mutex for the duration of a scoped block.
196 // When a LockGuard object is created, it attempts to take ownership of the
197 // mutex it is given. When control leaves the scope in which the LockGuard
198 // object was created, the LockGuard is destructed and the mutex is released.
199 // The LockGuard class is non-copyable.
200 
201 template <typename Mutex>
202 class LockGuard final {
203  public:
LockGuard(Mutex * mutex)204   explicit LockGuard(Mutex* mutex) : mutex_(mutex) { mutex_->Lock(); }
~LockGuard()205   ~LockGuard() { mutex_->Unlock(); }
206 
207  private:
208   Mutex* mutex_;
209 
210   DISALLOW_COPY_AND_ASSIGN(LockGuard);
211 };
212 
213 }  // namespace base
214 }  // namespace v8
215 
216 #endif  // V8_BASE_PLATFORM_MUTEX_H_
217