1# List of effect libraries to load. Each library element must contain a "path" element 2# giving the full path of the library .so file. 3# libraries { 4# <lib name> { 5# path <lib path> 6# } 7# } 8libraries { 9# This is a proxy library that will be an abstraction for 10# the HW and SW effects 11 12 #proxy { 13 #path /system/lib/soundfx/libeffectproxy.so 14 #} 15 16# This is the SW implementation library of the effect 17 #libSW { 18 #path /system/lib/soundfx/libswwrapper.so 19 #} 20 21# This is the HW implementation library for the effect 22 #libHW { 23 #path /system/lib/soundfx/libhwwrapper.so 24 #} 25 26 bundle { 27 path /system/lib/soundfx/libbundlewrapper.so 28 } 29 reverb { 30 path /system/lib/soundfx/libreverbwrapper.so 31 } 32 visualizer { 33 path /system/lib/soundfx/libvisualizer.so 34 } 35 downmix { 36 path /system/lib/soundfx/libdownmix.so 37 } 38 loudness_enhancer { 39 path /system/lib/soundfx/libldnhncr.so 40 } 41} 42 43# Default pre-processing library. Add to audio_effect.conf "libraries" section if 44# audio HAL implements support for default software audio pre-processing effects 45# 46# pre_processing { 47# path /system/lib/soundfx/libaudiopreprocessing.so 48# } 49 50# list of effects to load. Each effect element must contain a "library" and a "uuid" element. 51# The value of the "library" element must correspond to the name of one library element in the 52# "libraries" element. 53# The name of the effect element is indicative, only the value of the "uuid" element 54# designates the effect. 55# The uuid is the implementation specific UUID as specified by the effect vendor. This is not the 56# generic effect type UUID. 57# effects { 58# <fx name> { 59# library <lib name> 60# uuid <effect uuid> 61# } 62# ... 63# } 64 65effects { 66 67# additions for the proxy implementation 68# Proxy implementation 69 #effectname { 70 #library proxy 71 #uuid xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx 72 73 # SW implemetation of the effect. Added as a node under the proxy to 74 # indicate this as a sub effect. 75 #libsw { 76 #library libSW 77 #uuid yyyyyyyy-yyyy-yyyy-yyyy-yyyyyyyyyyyy 78 #} End of SW effect 79 80 # HW implementation of the effect. Added as a node under the proxy to 81 # indicate this as a sub effect. 82 #libhw { 83 #library libHW 84 #uuid zzzzzzzz-zzzz-zzzz-zzzz-zzzzzzzzzzzz 85 #}End of HW effect 86 #} End of effect proxy 87 88 bassboost { 89 library bundle 90 uuid 8631f300-72e2-11df-b57e-0002a5d5c51b 91 } 92 virtualizer { 93 library bundle 94 uuid 1d4033c0-8557-11df-9f2d-0002a5d5c51b 95 } 96 equalizer { 97 library bundle 98 uuid ce772f20-847d-11df-bb17-0002a5d5c51b 99 } 100 volume { 101 library bundle 102 uuid 119341a0-8469-11df-81f9-0002a5d5c51b 103 } 104 reverb_env_aux { 105 library reverb 106 uuid 4a387fc0-8ab3-11df-8bad-0002a5d5c51b 107 } 108 reverb_env_ins { 109 library reverb 110 uuid c7a511a0-a3bb-11df-860e-0002a5d5c51b 111 } 112 reverb_pre_aux { 113 library reverb 114 uuid f29a1400-a3bb-11df-8ddc-0002a5d5c51b 115 } 116 reverb_pre_ins { 117 library reverb 118 uuid 172cdf00-a3bc-11df-a72f-0002a5d5c51b 119 } 120 visualizer { 121 library visualizer 122 uuid d069d9e0-8329-11df-9168-0002a5d5c51b 123 } 124 downmix { 125 library downmix 126 uuid 93f04452-e4fe-41cc-91f9-e475b6d1d69f 127 } 128 loudness_enhancer { 129 library loudness_enhancer 130 uuid fa415329-2034-4bea-b5dc-5b381c8d1e2c 131 } 132} 133 134# Default pre-processing effects. Add to audio_effect.conf "effects" section if 135# audio HAL implements support for them. 136# 137# agc { 138# library pre_processing 139# uuid aa8130e0-66fc-11e0-bad0-0002a5d5c51b 140# } 141# aec { 142# library pre_processing 143# uuid bb392ec0-8d4d-11e0-a896-0002a5d5c51b 144# } 145# ns { 146# library pre_processing 147# uuid c06c8400-8e06-11e0-9cb6-0002a5d5c51b 148# } 149 150# Audio preprocessor configurations. 151# The pre processor configuration consists in a list of elements each describing 152# pre processor settings for a given input source. Valid input source names are: 153# "mic", "camcorder", "voice_recognition", "voice_communication" 154# Each input source element contains a list of effects elements. The name of the effect 155# element must be the name of one of the effects in the "effects" list of the file. 156# Each effect element may optionally contain a list of parameters and their 157# default value to apply when the pre processor effect is created. 158# A parameter is defined by a "param" element and a "value" element. Each of these elements 159# consists in one or more elements specifying a type followed by a value. 160# The types defined are: "int", "short", "float", "bool" and "string" 161# When both "param" and "value" are a single int, a simple form is allowed where just 162# the param and value pair is present in the parameter description 163# pre_processing { 164# <input source name> { 165# <fx name> { 166# <param 1 name> { 167# param { 168# int|short|float|bool|string <value> 169# [ int|short|float|bool|string <value> ] 170# ... 171# } 172# value { 173# int|short|float|bool|string <value> 174# [ int|short|float|bool|string <value> ] 175# ... 176# } 177# } 178# <param 2 name > {<param> <value>} 179# ... 180# } 181# ... 182# } 183# ... 184# } 185 186# 187# TODO: add default audio pre processor configurations after debug and tuning phase 188# 189