1 /*
2 * Copyright (C) 20014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "jni.h"
18 #include "GraphicsJNI.h"
19 #include <core_jni_helpers.h>
20
21 #include <hwui/Paint.h>
22 #include <utils/RefBase.h>
23 #include <CanvasProperty.h>
24
25 namespace android {
26
27 using namespace uirenderer;
28
createFloat(JNIEnv * env,jobject clazz,jfloat initialValue)29 static jlong createFloat(JNIEnv* env, jobject clazz, jfloat initialValue) {
30 return reinterpret_cast<jlong>(new CanvasPropertyPrimitive(initialValue));
31 }
32
createPaint(JNIEnv * env,jobject clazz,jlong paintPtr)33 static jlong createPaint(JNIEnv* env, jobject clazz, jlong paintPtr) {
34 const Paint* paint = reinterpret_cast<const Paint*>(paintPtr);
35 return reinterpret_cast<jlong>(new CanvasPropertyPaint(*paint));
36 }
37
38 // ----------------------------------------------------------------------------
39 // JNI Glue
40 // ----------------------------------------------------------------------------
41
42 static const JNINativeMethod gMethods[] = {
43 { "nCreateFloat", "(F)J", (void*) createFloat },
44 { "nCreatePaint", "(J)J", (void*) createPaint },
45 };
46
register_android_graphics_CanvasProperty(JNIEnv * env)47 int register_android_graphics_CanvasProperty(JNIEnv* env) {
48 return RegisterMethodsOrDie(env, "android/graphics/CanvasProperty", gMethods,
49 NELEM(gMethods));
50 }
51
52 }; // namespace android
53