1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef FLOATCOLOR_H 17 #define FLOATCOLOR_H 18 19 #include "utils/Macros.h" 20 #include "utils/MathUtils.h" 21 22 #include <stdint.h> 23 24 namespace android { 25 namespace uirenderer { 26 27 struct FloatColor { setFloatColor28 void set(uint32_t color) { 29 a = ((color >> 24) & 0xff) / 255.0f; 30 r = a * ((color >> 16) & 0xff) / 255.0f; 31 g = a * ((color >> 8) & 0xff) / 255.0f; 32 b = a * ((color ) & 0xff) / 255.0f; 33 } 34 isNotBlackFloatColor35 bool isNotBlack() { 36 return a < 1.0f 37 || r > 0.0f 38 || g > 0.0f 39 || b > 0.0f; 40 } 41 42 bool operator==(const FloatColor& other) const { 43 return MathUtils::areEqual(r, other.r) 44 && MathUtils::areEqual(g, other.g) 45 && MathUtils::areEqual(b, other.b) 46 && MathUtils::areEqual(a, other.a); 47 } 48 49 bool operator!=(const FloatColor& other) const { 50 return !(*this == other); 51 } 52 53 float r; 54 float g; 55 float b; 56 float a; 57 }; 58 59 REQUIRE_COMPATIBLE_LAYOUT(FloatColor); 60 61 } /* namespace uirenderer */ 62 } /* namespace android */ 63 64 #endif /* FLOATCOLOR_H */ 65