1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #include "Properties.h"
17 
18 #include "Debug.h"
19 
20 #include <cutils/compiler.h>
21 #include <cutils/log.h>
22 #include <cutils/properties.h>
23 
24 #include <algorithm>
25 #include <cstdlib>
26 
27 namespace android {
28 namespace uirenderer {
29 
30 bool Properties::drawDeferDisabled = false;
31 bool Properties::drawReorderDisabled = false;
32 bool Properties::debugLayersUpdates = false;
33 bool Properties::debugOverdraw = false;
34 bool Properties::showDirtyRegions = false;
35 bool Properties::skipEmptyFrames = true;
36 bool Properties::useBufferAge = true;
37 bool Properties::enablePartialUpdates = true;
38 
39 float Properties::textGamma = DEFAULT_TEXT_GAMMA;
40 
41 int Properties::fboCacheSize = DEFAULT_FBO_CACHE_SIZE;
42 int Properties::gradientCacheSize = MB(DEFAULT_GRADIENT_CACHE_SIZE);
43 int Properties::layerPoolSize = MB(DEFAULT_LAYER_CACHE_SIZE);
44 int Properties::patchCacheSize = KB(DEFAULT_PATCH_CACHE_SIZE);
45 int Properties::pathCacheSize = MB(DEFAULT_PATH_CACHE_SIZE);
46 int Properties::renderBufferCacheSize = MB(DEFAULT_RENDER_BUFFER_CACHE_SIZE);
47 int Properties::tessellationCacheSize = MB(DEFAULT_VERTEX_CACHE_SIZE);
48 int Properties::textDropShadowCacheSize = MB(DEFAULT_DROP_SHADOW_CACHE_SIZE);
49 int Properties::textureCacheSize = MB(DEFAULT_TEXTURE_CACHE_SIZE);
50 
51 float Properties::textureCacheFlushRate = DEFAULT_TEXTURE_CACHE_FLUSH_RATE;
52 
53 DebugLevel Properties::debugLevel = kDebugDisabled;
54 OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default;
55 StencilClipDebug Properties::debugStencilClip = StencilClipDebug::Hide;
56 
57 float Properties::overrideLightRadius = -1.0f;
58 float Properties::overrideLightPosY = -1.0f;
59 float Properties::overrideLightPosZ = -1.0f;
60 float Properties::overrideAmbientRatio = -1.0f;
61 int Properties::overrideAmbientShadowStrength = -1;
62 int Properties::overrideSpotShadowStrength = -1;
63 
64 ProfileType Properties::sProfileType = ProfileType::None;
65 bool Properties::sDisableProfileBars = false;
66 
67 bool Properties::waitForGpuCompletion = false;
68 
69 bool Properties::filterOutTestOverhead = false;
70 
property_get_int(const char * key,int defaultValue)71 static int property_get_int(const char* key, int defaultValue) {
72     char buf[PROPERTY_VALUE_MAX] = {'\0',};
73 
74     if (property_get(key, buf, "") > 0) {
75         return atoi(buf);
76     }
77     return defaultValue;
78 }
79 
property_get_float(const char * key,float defaultValue)80 static float property_get_float(const char* key, float defaultValue) {
81     char buf[PROPERTY_VALUE_MAX] = {'\0',};
82 
83     if (property_get(key, buf, "") > 0) {
84         return atof(buf);
85     }
86     return defaultValue;
87 }
88 
load()89 bool Properties::load() {
90     char property[PROPERTY_VALUE_MAX];
91     bool prevDebugLayersUpdates = debugLayersUpdates;
92     bool prevDebugOverdraw = debugOverdraw;
93     StencilClipDebug prevDebugStencilClip = debugStencilClip;
94 
95     debugOverdraw = false;
96     if (property_get(PROPERTY_DEBUG_OVERDRAW, property, nullptr) > 0) {
97         INIT_LOGD("  Overdraw debug enabled: %s", property);
98         if (!strcmp(property, "show")) {
99             debugOverdraw = true;
100             overdrawColorSet = OverdrawColorSet::Default;
101         } else if (!strcmp(property, "show_deuteranomaly")) {
102             debugOverdraw = true;
103             overdrawColorSet = OverdrawColorSet::Deuteranomaly;
104         }
105     }
106 
107     // See Properties.h for valid values
108     if (property_get(PROPERTY_DEBUG_STENCIL_CLIP, property, nullptr) > 0) {
109         INIT_LOGD("  Stencil clip debug enabled: %s", property);
110         if (!strcmp(property, "hide")) {
111             debugStencilClip = StencilClipDebug::Hide;
112         } else if (!strcmp(property, "highlight")) {
113             debugStencilClip = StencilClipDebug::ShowHighlight;
114         } else if (!strcmp(property, "region")) {
115             debugStencilClip = StencilClipDebug::ShowRegion;
116         }
117     } else {
118         debugStencilClip = StencilClipDebug::Hide;
119     }
120 
121     sProfileType = ProfileType::None;
122     if (property_get(PROPERTY_PROFILE, property, "") > 0) {
123         if (!strcmp(property, PROPERTY_PROFILE_VISUALIZE_BARS)) {
124             sProfileType = ProfileType::Bars;
125         } else if (!strcmp(property, "true")) {
126             sProfileType = ProfileType::Console;
127         }
128     }
129 
130     debugLayersUpdates = property_get_bool(PROPERTY_DEBUG_LAYERS_UPDATES, false);
131     INIT_LOGD("  Layers updates debug enabled: %d", debugLayersUpdates);
132 
133     drawDeferDisabled = property_get_bool(PROPERTY_DISABLE_DRAW_DEFER, false);
134     INIT_LOGD("  Draw defer %s", drawDeferDisabled ? "disabled" : "enabled");
135 
136     drawReorderDisabled = property_get_bool(PROPERTY_DISABLE_DRAW_REORDER, false);
137     INIT_LOGD("  Draw reorder %s", drawReorderDisabled ? "disabled" : "enabled");
138 
139     showDirtyRegions = property_get_bool(PROPERTY_DEBUG_SHOW_DIRTY_REGIONS, false);
140 
141     debugLevel = (DebugLevel) property_get_int(PROPERTY_DEBUG, kDebugDisabled);
142 
143     skipEmptyFrames = property_get_bool(PROPERTY_SKIP_EMPTY_DAMAGE, true);
144     useBufferAge = property_get_bool(PROPERTY_USE_BUFFER_AGE, true);
145     enablePartialUpdates = property_get_bool(PROPERTY_ENABLE_PARTIAL_UPDATES, true);
146 
147     textGamma = property_get_float(PROPERTY_TEXT_GAMMA, DEFAULT_TEXT_GAMMA);
148 
149     fboCacheSize = property_get_int(PROPERTY_FBO_CACHE_SIZE, DEFAULT_FBO_CACHE_SIZE);
150     gradientCacheSize = MB(property_get_float(PROPERTY_GRADIENT_CACHE_SIZE, DEFAULT_GRADIENT_CACHE_SIZE));
151     layerPoolSize = MB(property_get_float(PROPERTY_LAYER_CACHE_SIZE, DEFAULT_LAYER_CACHE_SIZE));
152     patchCacheSize = KB(property_get_float(PROPERTY_PATCH_CACHE_SIZE, DEFAULT_PATCH_CACHE_SIZE));
153     pathCacheSize = MB(property_get_float(PROPERTY_PATH_CACHE_SIZE, DEFAULT_PATH_CACHE_SIZE));
154     renderBufferCacheSize = MB(property_get_float(PROPERTY_RENDER_BUFFER_CACHE_SIZE, DEFAULT_RENDER_BUFFER_CACHE_SIZE));
155     tessellationCacheSize = MB(property_get_float(PROPERTY_VERTEX_CACHE_SIZE, DEFAULT_VERTEX_CACHE_SIZE));
156     textDropShadowCacheSize = MB(property_get_float(PROPERTY_DROP_SHADOW_CACHE_SIZE, DEFAULT_DROP_SHADOW_CACHE_SIZE));
157     textureCacheSize = MB(property_get_float(PROPERTY_TEXTURE_CACHE_SIZE, DEFAULT_TEXTURE_CACHE_SIZE));
158     textureCacheFlushRate = std::max(0.0f, std::min(1.0f,
159             property_get_float(PROPERTY_TEXTURE_CACHE_FLUSH_RATE, DEFAULT_TEXTURE_CACHE_FLUSH_RATE)));
160 
161     filterOutTestOverhead = property_get_bool(PROPERTY_FILTER_TEST_OVERHEAD, false);
162 
163     return (prevDebugLayersUpdates != debugLayersUpdates)
164             || (prevDebugOverdraw != debugOverdraw)
165             || (prevDebugStencilClip != debugStencilClip);
166 }
167 
overrideProperty(const char * name,const char * value)168 void Properties::overrideProperty(const char* name, const char* value) {
169     if (!strcmp(name, "disableProfileBars")) {
170         sDisableProfileBars = !strcmp(value, "true");
171         ALOGD("profile bars %s", sDisableProfileBars ? "disabled" : "enabled");
172         return;
173     } else if (!strcmp(name, "ambientRatio")) {
174         overrideAmbientRatio = std::min(std::max(atof(value), 0.0), 10.0);
175         ALOGD("ambientRatio = %.2f", overrideAmbientRatio);
176         return;
177     } else if (!strcmp(name, "lightRadius")) {
178         overrideLightRadius = std::min(std::max(atof(value), 0.0), 3000.0);
179         ALOGD("lightRadius = %.2f", overrideLightRadius);
180         return;
181     } else if (!strcmp(name, "lightPosY")) {
182         overrideLightPosY = std::min(std::max(atof(value), 0.0), 3000.0);
183         ALOGD("lightPos Y = %.2f", overrideLightPosY);
184         return;
185     } else if (!strcmp(name, "lightPosZ")) {
186         overrideLightPosZ = std::min(std::max(atof(value), 0.0), 3000.0);
187         ALOGD("lightPos Z = %.2f", overrideLightPosZ);
188         return;
189     } else if (!strcmp(name, "ambientShadowStrength")) {
190         overrideAmbientShadowStrength = atoi(value);
191         ALOGD("ambient shadow strength = 0x%x out of 0xff", overrideAmbientShadowStrength);
192         return;
193     } else if (!strcmp(name, "spotShadowStrength")) {
194         overrideSpotShadowStrength = atoi(value);
195         ALOGD("spot shadow strength = 0x%x out of 0xff", overrideSpotShadowStrength);
196         return;
197     }
198     ALOGD("failed overriding property %s to %s", name, value);
199 }
200 
getProfileType()201 ProfileType Properties::getProfileType() {
202     if (CC_UNLIKELY(sDisableProfileBars && sProfileType == ProfileType::Bars))
203         return ProfileType::None;
204     return sProfileType;
205 }
206 
207 }; // namespace uirenderer
208 }; // namespace android
209